forked from VoxeLibre/VoxeLibre
Copper buttons and some small changes
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@ -207,10 +207,12 @@ function mesecon.register_button(basename, description, texture, recipeitem, sou
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_mcl_hardness = 0.5,
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})
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minetest.register_craft({
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output = "mesecons_button:button_"..basename.."_off",
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recipe = {{ recipeitem }},
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})
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if recipeitem then
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minetest.register_craft({
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output = "mesecons_button:button_"..basename.."_off",
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recipe = {{ recipeitem }},
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})
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end
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if minetest.get_modpath("mesecons_mvps") then
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mesecon.register_mvps_unsticky("mesecons_button:button_"..basename.."_off")
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@ -220,3 +220,8 @@ minetest.register_craft({
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{"mcl_copper:copper_ingot", "mcl_copper:copper_ingot", "mcl_copper:copper_ingot"}
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}
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})
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minetest.register_craft({
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output = "mesecons_button:button_copper_off",
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recipe = {{"mcl_copper:copper_ingot"}}
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})
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@ -179,3 +179,10 @@ mcl_copper.doors_descs = {
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{S("Oxidized Copper Door"), S("Oxidized Copper Trapdoor")},
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{S("Waxed Oxidized Copper Door"), S("Waxed Oxidized Copper Trapdoor")}
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}
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-- Description for copper buttons, selected by its position on the table.
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mcl_copper.button_descs = {
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S("Copper Button"), S("Waxed Copper Button"),
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S("Exposed Copper Button"), S("Waxed Exposed Copper Button"),
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S("Weathered Copper Button"), S("Waxed Weathered Copper Button"),
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S("Oxidized Copper Button"), S("Waxed Oxidized Copper Button")
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}
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@ -12,6 +12,11 @@ local function register_oxidation_and_scraping(mod_name, subname, decay_chain)
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for i = 1, #decay_chain - 1 do
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item = mod_name..":"..subname..decay_chain[i]
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oxidized_item = mod_name..":"..subname..decay_chain[i + 1]
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-- Copper buttons have a special treatment due to the format of your name.
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if subname:find("button") then
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item = item.."_off"
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oxidized_item = oxidized_item.."_off"
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end
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minetest.override_item(item, {_mcl_oxidized_variant = oxidized_item})
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minetest.override_item(oxidized_item, {_mcl_stripped_variant = item})
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@ -64,6 +69,11 @@ local function register_waxing_and_scraping(mod_name, subname, decay_chain)
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for i = 1, #decay_chain do
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waxed_item = mod_name..":"..subname..decay_chain[i]
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unwaxed_item = mod_name..":"..subname:gsub("waxed_", "")..decay_chain[i]
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-- Copper buttons have a special treatment due to the format of your name.
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if subname:find("button") then
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waxed_item = waxed_item.."_off"
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unwaxed_item = unwaxed_item.."_off"
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end
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minetest.override_item(waxed_item, {_mcl_stripped_variant = unwaxed_item})
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minetest.override_item(unwaxed_item, {_mcl_waxed_variant = waxed_item})
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@ -116,9 +126,13 @@ register_oxidation_and_scraping("mcl_copper", "trapdoor", decay_chain)
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register_oxidation_and_scraping("mcl_copper", "door", decay_chain)
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register_oxidation_and_scraping("mesecons_button", "button_copper", decay_chain)
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register_waxing_and_scraping("mcl_copper", "waxed_trapdoor", decay_chain)
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register_waxing_and_scraping("mcl_copper", "waxed_door", decay_chain)
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register_waxing_and_scraping("mesecons_button", "button_waxed_copper", decay_chain)
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-- Redefining values and using decay chains for stairs and slabs.
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for i = 1, 4 do
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decay_chain[i] = decay_chain[i].."_cut"
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@ -230,6 +230,21 @@ local function register_copper_variants(name, definitions)
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_mcl_hardness = 3
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})
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end
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-- Registering buttons.
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if definitions._mesecons_buttons then
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mesecon.register_button(
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names[i]:gsub("block", "copper"),
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mcl_copper.button_descs[i],
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set_tiles(tiles, i),
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nil,
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mcl_sounds.node_sound_metal_defaults(),
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set_groups(names[i], {handy = 1, pickaxey = 1}),
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math.ceil(i / 2) * 0.5,
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true,
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nil,
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"mesecons_button_push"
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)
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end
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end
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end
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-- Using the function above to register the copper blocks.
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@ -238,6 +253,7 @@ register_copper_variants("block", {
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-- Copper blocks are no longer the manufacturing material for doors but this definition will be
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-- maintained here to avoid individual registration of 16 blocks.
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_mcl_doors = true,
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_mesecons_buttons = true,
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})
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-- Using the function above to register the cut copper blocks.
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register_copper_variants("cut", {
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