MineClone2/mods/ITEMS/mcl_sus_stew/init.lua

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local S = minetest.get_translator(minetest.get_current_modname())
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-- ____________________________
--_________________________________________/ Variables & Functions \_________
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local eat = minetest.item_eat(6, "mcl_core:bowl") --6 hunger points, player receives mcl_core:bowl after eating
local flower_effect = {
[ "mcl_flowers:allium" ] = "fire_resistance",
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[ "mcl_flowers:azure_bluet" ] = "blindness",
[ "mcl_flowers:lily_of_the_valley" ] = "poison",
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[ "mcl_flowers:blue_orchid" ] = "saturation",
[ "mcl_flowers:dandelion" ] = "saturation",
[ "mcl_flowers:cornflower" ] = "jump",
[ "mcl_flowers:oxeye_daisy" ] = "regeneration",
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[ "mcl_flowers:poppy" ] = "night_vision",
[ "mcl_flowers:wither_rose" ] = "withering",
[ "mcl_flowers:tulip_orange" ] = "weakness",
[ "mcl_flowers:tulip_pink" ] = "weakness",
[ "mcl_flowers:tulip_red" ] = "weakness",
[ "mcl_flowers:tulip_white" ] = "weakness",
}
local effects = {
[ "fire_resistance" ] = function(itemstack, placer, pointed_thing)
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mcl_potions.give_effect("fire_resistance", placer, 1, 4)
return eat(itemstack, placer, pointed_thing)
end,
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[ "blindness" ] = function(itemstack, placer, pointed_thing)
mcl_potions.give_effect("blindness", placer, 1, 8)
return eat(itemstack, placer, pointed_thing)
end,
[ "poison" ] = function(itemstack, placer, pointed_thing)
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mcl_potions.give_effect_by_level("poison", placer, 1, 12)
return eat(itemstack, placer, pointed_thing)
end,
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[ "saturation" ] = function(itemstack, placer, pointed_thing, player)
mcl_potions.give_effect_by_level("saturation", placer, 1, 0.5)
return eat(itemstack, placer, pointed_thing)
end,
["jump"] = function(itemstack, placer, pointed_thing)
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mcl_potions.give_effect_by_level("leaping", placer, 1, 6)
return eat(itemstack, placer, pointed_thing)
end,
["regeneration"] = function(itemstack, placer, pointed_thing)
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mcl_potions.give_effect_by_level("regeneration", placer, 1, 8)
return eat(itemstack, placer, pointed_thing)
end,
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["withering"] = function(itemstack, placer, pointed_thing)
mcl_potions.give_effect_by_level("withering", placer, 1, 8)
return eat(itemstack, placer, pointed_thing)
end,
["weakness"] = function(itemstack, placer, pointed_thing)
mcl_potions.give_effect_by_level("weakness", placer, 1, 9)
return eat(itemstack, placer, pointed_thing)
end,
["night_vision"] = function(itemstack, placer, pointed_thing)
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mcl_potions.give_effect("night_vision", placer, 1, 5)
return eat(itemstack, placer, pointed_thing)
end,
}
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local function get_random_effect()
local keys = {}
for k in pairs(effects) do
table.insert(keys, k)
end
return effects[keys[math.random(#keys)]]
end
local function eat_stew(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
if user and not user:get_player_control().sneak then
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
elseif pointed_thing.type == "object" then
return itemstack
end
local e = itemstack:get_meta():get_string("effect")
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local f = effects[e]
if not f then
f = get_random_effect()
end
if f(itemstack, user, pointed_thing) then
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return "mcl_core:bowl"
end
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end
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local function eat_stew_delayed(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
if user and not user:get_player_control().sneak then
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
elseif pointed_thing.type == "object" then
return itemstack
end
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-- Wrapper for handling mcl_hunger delayed eating
local name = user:get_player_name()
mcl_hunger.eat_internal[name]._custom_itemstack = itemstack -- Used as comparison to make sure the custom wrapper executes only when the same item is eaten
mcl_hunger.eat_internal[name]._custom_var = {
itemstack = itemstack,
user = user,
pointed_thing = pointed_thing,
}
mcl_hunger.eat_internal[name]._custom_func = eat_stew
mcl_hunger.eat_internal[name]._custom_wrapper = function(name)
mcl_hunger.eat_internal[name]._custom_func(
mcl_hunger.eat_internal[name]._custom_var.itemstack,
mcl_hunger.eat_internal[name]._custom_var.user,
mcl_hunger.eat_internal[name]._custom_var.pointed_thing
)
local user = mcl_hunger.eat_internal[name]._custom_var.user
minetest.after(0, function()
user:get_inventory():set_stack("main", user:get_wield_index(), "mcl_core:bowl")
end)
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end
mcl_hunger.eat_internal[name]._custom_do_delayed = true -- Only _custom_wrapper will be executed after holding RMB or LMB within a specified delay
--minetest.do_item_eat(0, "mcl_core:bowl", itemstack, user, pointed_thing)
end
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
if itemstack:get_name() ~= "mcl_sus_stew:stew" then return end
for f,e in pairs(flower_effect) do
for _,it in pairs(old_craft_grid) do
if it:get_name() == f then
itemstack:get_meta():set_string("effect",e)
return itemstack
end
end
end
end)
-- ________________________
--_________________________________________/ Item Regestration \_________________
minetest.register_craftitem("mcl_sus_stew:stew",{
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description = S("Suspicious Stew"),
inventory_image = "sus_stew.png",
stack_max = 1,
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--on_place = eat_stew,
--on_secondary_use = eat_stew,
on_place = eat_stew_delayed,
on_secondary_use = eat_stew_delayed,
groups = { food = 2, eatable = 4, can_eat_when_full = 1, not_in_creative_inventory=1,},
_mcl_saturation = 7.2,
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})
mcl_hunger.register_food("mcl_sus_stew:stew",6, "mcl_core:bowl")
--compat with old (mcl5) sus_stew
minetest.register_alias("mcl_sus_stew:poison_stew", "mcl_sus_stew:stew")
minetest.register_alias("mcl_sus_stew:hunger_stew", "mcl_sus_stew:stew")
minetest.register_alias("mcl_sus_stew:jump_boost_stew", "mcl_sus_stew:stew")
minetest.register_alias("mcl_sus_stew:regneration_stew", "mcl_sus_stew:stew")
minetest.register_alias("mcl_sus_stew:night_vision_stew", "mcl_sus_stew:stew")
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-- ______________
--_________________________________________/ Crafts \________________________________
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minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:allium"},
})
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minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:lily_of_the_valley"},
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:blue_orchid"},
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:dandelion"} ,
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:cornflower"},
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:oxeye_daisy"},
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_sus_stew:stew",
recipe = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown", "mcl_core:bowl", "mcl_flowers:poppy"},
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})