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MineClone2/mods/ITEMS/mcl_beds/beds.lua

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1.9 KiB
Lua

-- 3D bed
local nodebox = {
bottom = {
{-0.5, -5/16, -0.5, 0.5, 0.06, 0.5},
{-0.5, -0.5, -0.5, -5/16, -5/16, -5/16},
{0.5, -0.5, -0.5, 5/16, -5/16, -5/16},
},
top = {
{-0.5, -5/16, -0.5, 0.5, 0.06, 0.5},
{-0.5, -0.5, 0.5, -5/16, -5/16, 5/16},
{0.5, -0.5, 0.5, 5/16, -5/16, 5/16},
},
}
-- TODO: All 16 bed colors
local colors = {
{ "red", "Bed", "group:wool" },
}
for c=1, #colors do
local colorid = colors[c][1]
mcl_beds.register_bed("mcl_beds:bed_"..colorid, {
description = colors[c][2],
inventory_image = "mcl_beds_bed_"..colorid..".png",
wield_image = "mcl_beds_bed_"..colorid..".png",
tiles = {
bottom = {
"mcl_beds_bed_top_bottom_"..colorid..".png^[transformR90",
"default_wood.png^mcl_beds_bed_bottom_bottom.png",
"mcl_beds_bed_side_bottom_r_"..colorid..".png",
"mcl_beds_bed_side_bottom_r_"..colorid..".png^[transformfx",
"mcl_beds_bed_side_top_"..colorid..".png",
"mcl_beds_bed_side_bottom_"..colorid..".png"
},
top = {
"mcl_beds_bed_top_top_"..colorid..".png^[transformR90",
"default_wood.png^mcl_beds_bed_bottom_top.png",
"mcl_beds_bed_side_top_r_"..colorid..".png",
"mcl_beds_bed_side_top_r_"..colorid..".png^[transformfx",
"mcl_beds_bed_side_top_"..colorid..".png",
"mcl_beds_bed_side_bottom_"..colorid..".png"
}
},
nodebox = nodebox,
selectionbox = {
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
},
-- Simplified collision box because Minetest acts weird if we use the nodebox one
collisionbox = {
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
},
recipe = {
{colors[c][3], colors[c][3], colors[c][3]},
{"group:wood", "group:wood", "group:wood"}
},
})
end
minetest.register_alias("beds:bed_bottom", "mcl_beds:bed_red_bottom")
minetest.register_alias("beds:bed_top", "mcl_beds:bed_red_top")