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MineClone2/mods/ITEMS/mcl_fire/flint_and_steel.lua

42 lines
1.4 KiB
Lua

-- Flint and Steel
minetest.register_tool("mcl_fire:flint_and_steel", {
description = "Flint and Steel",
_doc_items_longdesc = "Flint and steel is a tool to start fires and ignite blocks.",
_doc_items_usagehelp = "Rightclick the surface of a block to attempt to light a fire in front of it. TNT will get ignited instead.",
inventory_image = "mcl_fire_flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,
groups = { tool = 1 },
on_place = function(itemstack, user, pointed_thing)
local idef = itemstack:get_definition()
minetest.sound_play(
"fire_flint_and_steel",
{pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8}
)
if pointed_thing.type == "node" then
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/65) -- 65 uses
end
else
mcl_fire.set_fire(pointed_thing)
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/65) -- 65 uses
end
end
end
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=user:getpos(), gain=0.5})
end
return itemstack
end,
sound = { breaks = "default_tool_breaks" },
})
minetest.register_craft({
type = 'shapeless',
output = 'mcl_fire:flint_and_steel',
recipe = { 'mcl_core:iron_ingot', 'mcl_core:flint'},
})