0
0
Fork 0
MineClone2/mods/HELP/mcl_craftguide/init.lua

1178 lines
26 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

mcl_craftguide = {}
local M = minetest
local player_data = {}
-- Caches
local init_items = {}
local searches = {}
local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local progressive_mode = M.settings:get_bool("mcl_craftguide_progressive_mode", true)
local sfinv_only = false
local colorize = M.colorize
local reg_items = M.registered_items
local get_result = M.get_craft_result
local show_formspec = M.show_formspec
local get_player_by_name = M.get_player_by_name
local serialize, deserialize = M.serialize, M.deserialize
local ESC = M.formspec_escape
local S = M.get_translator("mcl_craftguide")
local maxn, sort, concat, insert, copy =
table.maxn, table.sort, table.concat, table.insert,
table.copy
local fmt, find, gmatch, match, sub, split, lower =
string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.lower
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
local pairs, next, unpack = pairs, next, unpack
local vec_add, vec_mul = vector.add, vector.multiply
local DEFAULT_SIZE = 10
local MIN_LIMIT, MAX_LIMIT = 10, 12
DEFAULT_SIZE = min(MAX_LIMIT, max(MIN_LIMIT, DEFAULT_SIZE))
local GRID_LIMIT = 5
local POLL_FREQ = 0.25
local FMT = {
box = "box[%f,%f;%f,%f;%s]",
label = "label[%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]",
tooltip = "tooltip[%s;%s]",
item_image = "item_image[%f,%f;%f,%f;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
}
local group_stereotypes = {
wood = "mcl_core:wood",
stone = "mcl_core:stone",
sand = "mcl_core:sand",
wool = "mcl_wool:white",
carpet = "mcl_wool:white_carpet",
dye = "mcl_dye:red",
water_bucket = "mcl_buckets:bucket_water",
flower = "mcl_flowers:dandelion",
mushroom = "mcl_mushrooms:mushroom_brown",
wood_slab = "mcl_stairs:slab_wood",
wood_stairs = "mcl_stairs:stairs_wood",
coal = "mcl_core:coal_lump",
shulker_box = "mcl_chests:violet_shulker_box",
quartz_block = "mcl_nether:quartz_block",
banner = "mcl_banners:banner_item_white",
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
purpur_block = "mcl_end:purpur_block",
normal_sandstone = "mcl_core:sandstone",
red_sandstone = "mcl_core:redsandstone",
compass = mcl_compass.stereotype,
clock = mcl_clock.sterotype,
}
local group_names = {
shulker_box = S("Any shulker box"),
wool = S("Any wool"),
wood = S("Any wood planks"),
tree = S("Any wood"),
sand = S("Any sand"),
normal_sandstone = S("Any normal sandstone"),
red_sandstone = S("Any red sandstone"),
carpet = S("Any carpet"),
dye = S("Any dye"),
water_bucket = S("Any water bucket"),
flower = S("Any flower"),
mushroom = S("Any mushroom"),
wood_slab = S("Any wooden slab"),
wood_stairs = S("Any wooden stairs"),
coal = S("Any coal"),
quartz_block = S("Any kind of quartz block"),
purpur_block = S("Any kind of purpur block"),
stonebrick = S("Any stone bricks"),
stick = S("Any stick"),
}
local item_lists = {
"main",
"craft",
"craftpreview",
}
local function table_merge(t, t2)
t, t2 = t or {}, t2 or {}
local c = #t
for i = 1, #t2 do
c = c + 1
t[c] = t2[i]
end
return t
end
local function table_replace(t, val, new)
for k, v in pairs(t) do
if v == val then
t[k] = new
end
end
end
local function table_diff(t, t2)
local hash = {}
for i = 1, #t do
local v = t[i]
hash[v] = true
end
for i = 1, #t2 do
local v = t2[i]
hash[v] = nil
end
local diff, c = {}, 0
for i = 1, #t do
local v = t[i]
if hash[v] then
c = c + 1
diff[c] = v
end
end
return diff
end
local custom_crafts, craft_types = {}, {}
function mcl_craftguide.register_craft_type(name, def)
local func = "mcl_craftguide.register_craft_guide(): "
assert(name, func .. "'name' field missing")
assert(def.description, func .. "'description' field missing")
assert(def.icon, func .. "'icon' field missing")
craft_types[name] = def
end
function mcl_craftguide.register_craft(def)
local func = "mcl_craftguide.register_craft(): "
assert(def.type, func .. "'type' field missing")
assert(def.width, func .. "'width' field missing")
assert(def.output, func .. "'output' field missing")
assert(def.items, func .. "'items' field missing")
custom_crafts[#custom_crafts + 1] = def
end
local recipe_filters = {}
function mcl_craftguide.add_recipe_filter(name, f)
local func = "mcl_craftguide.add_recipe_filter(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
recipe_filters[name] = f
end
function mcl_craftguide.remove_recipe_filter(name)
recipe_filters[name] = nil
end
function mcl_craftguide.set_recipe_filter(name, f)
local func = "mcl_craftguide.set_recipe_filter(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
recipe_filters = {[name] = f}
end
function mcl_craftguide.get_recipe_filters()
return recipe_filters
end
local function apply_recipe_filters(recipes, player)
for _, filter in pairs(recipe_filters) do
recipes = filter(recipes, player)
end
return recipes
end
local search_filters = {}
function mcl_craftguide.add_search_filter(name, f)
local func = "mcl_craftguide.add_search_filter(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
search_filters[name] = f
end
function mcl_craftguide.remove_search_filter(name)
search_filters[name] = nil
end
function mcl_craftguide.get_search_filters()
return search_filters
end
local formspec_elements = {}
function mcl_craftguide.add_formspec_element(name, def)
local func = "mcl_craftguide.add_formspec_element(): "
assert(def.element, func .. "'element' field not defined")
assert(def.type, func .. "'type' field not defined")
assert(FMT[def.type], func .. "'" .. def.type .. "' type not supported by the API")
formspec_elements[name] = {
type = def.type,
element = def.element,
action = def.action,
}
end
function mcl_craftguide.remove_formspec_element(name)
formspec_elements[name] = nil
end
function mcl_craftguide.get_formspec_elements()
return formspec_elements
end
local function item_has_groups(item_groups, groups)
for i = 1, #groups do
local group = groups[i]
if not item_groups[group] then
return
end
end
return true
end
local function extract_groups(str)
return split(sub(str, 7), ",")
end
local function item_in_recipe(item, recipe)
for _, recipe_item in pairs(recipe.items) do
if recipe_item == item then
return true
end
end
end
local function groups_item_in_recipe(item, recipe)
local item_groups = reg_items[item].groups
for _, recipe_item in pairs(recipe.items) do
if sub(recipe_item, 1, 6) == "group:" then
local groups = extract_groups(recipe_item)
if item_has_groups(item_groups, groups) then
local usage = copy(recipe)
table_replace(usage.items, recipe_item, item)
return usage
end
end
end
end
local function get_item_usages(item)
local usages, c = {}, 0
for _, recipes in pairs(recipes_cache) do
for i = 1, #recipes do
local recipe = recipes[i]
if item_in_recipe(item, recipe) then
c = c + 1
usages[c] = recipe
else
recipe = groups_item_in_recipe(item, recipe)
if recipe then
c = c + 1
usages[c] = recipe
end
end
end
end
if fuel_cache[item] then
usages[#usages + 1] = {type = "fuel", width = 1, items = {item}}
end
return usages
end
local function get_filtered_items(player)
local items, c = {}, 0
for i = 1, #init_items do
local item = init_items[i]
local recipes = recipes_cache[item]
local usages = usages_cache[item]
if recipes and #apply_recipe_filters(recipes, player) > 0 or
usages and #apply_recipe_filters(usages, player) > 0 then
c = c + 1
items[c] = item
end
end
return items
end
local function cache_recipes(output)
local recipes = M.get_all_craft_recipes(output) or {}
local c = 0
for i = 1, #custom_crafts do
local custom_craft = custom_crafts[i]
if match(custom_craft.output, "%S*") == output then
c = c + 1
recipes[c] = custom_craft
end
end
if #recipes > 0 then
recipes_cache[output] = recipes
return true
end
end
local function get_recipes(item, data, player)
local recipes = recipes_cache[item]
local usages = usages_cache[item]
if recipes then
recipes = apply_recipe_filters(recipes, player)
end
local no_recipes = not recipes or #recipes == 0
if no_recipes and not usages then
return
elseif usages and no_recipes then
data.show_usages = true
end
if data.show_usages then
recipes = apply_recipe_filters(usages_cache[item], player)
if #recipes == 0 then
return
end
end
return recipes
end
local function get_burntime(item)
return get_result({method = "fuel", width = 1, items = {item}}).time
end
local function cache_fuel(item)
local burntime = get_burntime(item)
if burntime > 0 then
fuel_cache[item] = burntime
return true
end
end
local function groups_to_item(groups)
if #groups == 1 then
local group = groups[1]
local def_gr = "mcl_core:" .. group
if group_stereotypes[group] then
return group_stereotypes[group]
elseif reg_items[def_gr] then
return def_gr
end
end
for name, def in pairs(reg_items) do
if item_has_groups(def.groups, groups) then
return name
end
end
return ""
end
local function get_tooltip(item, groups, cooktime, burntime)
local tooltip
if groups then
local gcol = "#FFAAFF"
if #groups == 1 then
local g = group_names[groups[1]]
local groupstr
-- Treat the groups “compass” and “clock” as fake groups
-- and just print the normal item name without special formatting
if groups[1] == "compass" or groups[1] == "clock" then
groupstr = reg_items[item].description
elseif group_names[groups[1]] then
-- Use the special group name string
groupstr = minetest.colorize(gcol, group_names[groups[1]])
else
--[[ Fallback: Generic group explanation: This always
works, but the internally used group name (which
looks ugly) is exposed to the user. ]]
groupstr = minetest.colorize(gcol, groups[1])
groupstr = S("Any item belonging to the @1 group", groupstr)
end
tooltip = groupstr
else
local groupstr, c = {}, 0
for i = 1, #groups do
c = c + 1
groupstr[c] = colorize(gcol, groups[i])
end
groupstr = concat(groupstr, ", ")
tooltip = S("Any item belonging to the groups: @1", groupstr)
end
else
tooltip = reg_items[item].description
end
if not groups and cooktime then
tooltip = tooltip .. "\n" ..
S("Cooking time: @1", colorize("yellow", cooktime))
end
if not groups and burntime then
tooltip = tooltip .. "\n" ..
S("Burning time: @1", colorize("yellow", burntime))
end
return fmt(FMT.tooltip, item, ESC(tooltip))
end
local function get_recipe_fs(data, iY)
local fs = {}
local recipe = data.recipes[data.rnum]
local width = recipe.width
local xoffset = data.iX / 2.15
local cooktime, shapeless
if recipe.type == "cooking" then
cooktime, width = width, 1
elseif width == 0 then
shapeless = true
if #recipe.items <= 4 then
width = 2
else
width = min(3, #recipe.items)
end
end
local rows = ceil(maxn(recipe.items) / width)
local rightest, btn_size, s_btn_size = 0, 1.1
local btn_lab = data.show_usages and
ESC(S("Usage @1 of @2", data.rnum, #data.recipes)) or
ESC(S("Recipe @1 of @2", data.rnum, #data.recipes))
fs[#fs + 1] = fmt(FMT.button,
sfinv_only and 5.8 or data.iX - 2.6,
sfinv_only and 7.9 or iY + 3.3,
2.2,
1,
"alternate",
btn_lab)
if width > GRID_LIMIT or rows > GRID_LIMIT then
fs[#fs + 1] = fmt(FMT.label,
(data.iX / 2) - 2,
iY + 2.2,
ESC(S("Recipe is too big to be displayed (@1×@2)", width, rows)))
return concat(fs)
end
for i, item in pairs(recipe.items) do
local X = ceil((i - 1) % width + xoffset - width) -
(sfinv_only and 0 or 0.2)
local Y = ceil(i / width + (iY + 2) - min(2, rows))
if width > 3 or rows > 3 then
btn_size = width > 3 and 3 / width or 3 / rows
s_btn_size = btn_size
X = btn_size * (i % width) + xoffset - 2.65
Y = btn_size * floor((i - 1) / width) + (iY + 3) - min(2, rows)
end
if X > rightest then
rightest = X
end
local groups
if sub(item, 1, 6) == "group:" then
groups = extract_groups(item)
item = groups_to_item(groups)
end
local label = ""
if groups and (#groups >= 1 and groups[1] ~= "compass" and groups[1] ~= "clock") then
label = "\nG"
end
fs[#fs + 1] = fmt(FMT.item_image_button,
X,
Y + (sfinv_only and 0.7 or 0.2),
btn_size,
btn_size,
item,
match(item, "%S*"),
ESC(label))
local burntime = fuel_cache[item]
if groups or cooktime or burntime then
fs[#fs + 1] = get_tooltip(item, groups, cooktime, burntime)
end
end
local custom_recipe = craft_types[recipe.type]
if custom_recipe or shapeless or recipe.type == "cooking" then
local icon = custom_recipe and custom_recipe.icon or
shapeless and "shapeless" or "furnace"
if recipe.type == "cooking" then
icon = "default_furnace_front_active.png"
elseif not custom_recipe then
icon = fmt("craftguide_%s.png", icon)
end
fs[#fs + 1] = fmt(FMT.image,
rightest + 1.2,
sfinv_only and 6.2 or iY + 1.7,
0.5,
0.5,
icon)
local tooltip = custom_recipe and custom_recipe.description or
shapeless and S("Shapeless") or S("Cooking")
fs[#fs + 1] = fmt("tooltip[%f,%f;%f,%f;%s]",
rightest + 1.2,
sfinv_only and 6.2 or iY + 1.7,
0.5,
0.5,
ESC(tooltip))
end
local arrow_X = rightest + (s_btn_size or 1.1)
local output_X = arrow_X + 0.9
fs[#fs + 1] = fmt(FMT.image,
arrow_X,
sfinv_only and 6.85 or iY + 2.35,
0.9,
0.7,
"craftguide_arrow.png")
if recipe.type == "fuel" then
fs[#fs + 1] = fmt(FMT.image,
output_X,
sfinv_only and 6.68 or iY + 2.18,
1.1,
1.1,
"mcl_craftguide_fuel.png")
else
local output_name = match(recipe.output, "%S+")
local burntime = fuel_cache[output_name]
fs[#fs + 1] = fmt(FMT.item_image_button,
output_X,
sfinv_only and 6.7 or iY + 2.2,
1.1,
1.1,
recipe.output,
ESC(output_name),
"")
if burntime then
fs[#fs + 1] = get_tooltip(output_name, nil, nil, burntime)
fs[#fs + 1] = fmt(FMT.image,
output_X + 1,
sfinv_only and 6.83 or iY + 2.33,
0.6,
0.4,
"craftguide_arrow.png")
fs[#fs + 1] = fmt(FMT.image,
output_X + 1.6,
sfinv_only and 6.68 or iY + 2.18,
0.6,
0.6,
"mcl_craftguide_fuel.png")
end
end
return concat(fs)
end
local function make_formspec(name)
local data = player_data[name]
local iY = sfinv_only and 4 or data.iX - 5
local ipp = data.iX * iY
data.pagemax = max(1, ceil(#data.items / ipp))
local fs = {}
if not sfinv_only then
fs[#fs + 1] = fmt("size[%f,%f;]", data.iX - 0.35, iY + 4)
fs[#fs + 1] = "background9[1,1;1,1;mcl_base_textures_background9.png;true;7]"
fs[#fs + 1] = fmt([[ tooltip[size_inc;%s]
tooltip[size_dec;%s] ]],
ESC(S("Increase window size")),
ESC(S("Decrease window size")))
fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_zoomin_icon.png;size_inc;]
image_button[%f,0.12;0.8,0.8;craftguide_zoomout_icon.png;size_dec;] ]],
data.iX * 0.47,
data.iX * 0.47 + 0.6)
end
fs[#fs + 1] = [[
image_button[2.4,0.12;0.8,0.8;craftguide_search_icon.png;search;]
image_button[3.05,0.12;0.8,0.8;craftguide_clear_icon.png;clear;]
field_close_on_enter[filter;false]
]]
fs[#fs + 1] = fmt([[ tooltip[search;%s]
tooltip[clear;%s]
tooltip[prev;%s]
tooltip[next;%s] ]],
ESC(S("Search")),
ESC(S("Reset")),
ESC(S("Previous page")),
ESC(S("Next page")))
fs[#fs + 1] = fmt("label[%f,%f;%s]",
sfinv_only and 6.3 or data.iX - 2.2,
0.22,
ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
image_button[%f,0.12;0.8,0.8;craftguide_next_icon.png;next;] ]],
sfinv_only and 5.5 or data.iX - 3.1,
sfinv_only and 7.3 or (data.iX - 1.2) - (data.iX >= 11 and 0.08 or 0))
fs[#fs + 1] = fmt("field[0.3,0.32;2.5,1;filter;;%s]", ESC(data.filter))
if #data.items == 0 then
local no_item = S("No item to show")
local pos = (data.iX / 2) - 1
if next(recipe_filters) and #init_items > 0 and data.filter == "" then
no_item = S("Collect items to reveal more recipes")
pos = pos - 1
end
fs[#fs + 1] = fmt(FMT.label, pos, 2, ESC(no_item))
end
local first_item = (data.pagenum - 1) * ipp
for i = first_item, first_item + ipp - 1 do
local item = data.items[i + 1]
if not item then
break
end
local X = i % data.iX
local Y = (i % ipp - X) / data.iX + 1
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s_inv;]",
X - (sfinv_only and 0 or (X * 0.05)),
Y,
1.1,
1.1,
item,
item)
end
if data.recipes and #data.recipes > 0 then
fs[#fs + 1] = get_recipe_fs(data, iY)
end
for elem_name, def in pairs(formspec_elements) do
local element = def.element(data)
if element then
if find(def.type, "button") then
insert(element, #element, elem_name)
end
fs[#fs + 1] = fmt(FMT[def.type], unpack(element))
end
end
return concat(fs)
end
local show_fs = function(player, name)
if sfinv_only then
sfinv.set_player_inventory_formspec(player)
else
show_formspec(name, "mcl_craftguide", make_formspec(name))
end
end
mcl_craftguide.add_search_filter("groups", function(item, groups)
local itemdef = reg_items[item]
local has_groups = true
for i = 1, #groups do
local group = groups[i]
if not itemdef.groups[group] then
has_groups = nil
break
end
end
return has_groups
end)
local function search(data)
local filter = data.filter
if searches[filter] then
data.items = searches[filter]
return
end
local filtered_list, c = {}, 0
local extras = "^(.-)%+([%w_]+)=([%w_,]+)"
local search_filter = next(search_filters) and match(filter, extras)
local filters = {}
if search_filter then
for filter_name, values in gmatch(filter, sub(extras, 6, -1)) do
if search_filters[filter_name] then
values = split(values, ",")
filters[filter_name] = values
end
end
end
for i = 1, #data.items_raw do
local item = data.items_raw[i]
local def = reg_items[item]
local desc = lower(def.description)
local search_in = item .. desc
local to_add
if search_filter then
for filter_name, values in pairs(filters) do
local func = search_filters[filter_name]
to_add = func(item, values) and (search_filter == "" or
find(search_in, search_filter, 1, true))
end
else
to_add = find(search_in, filter, 1, true)
end
if to_add then
c = c + 1
filtered_list[c] = item
end
end
if not next(recipe_filters) then
-- Cache the results only if searched 2 times
if searches[filter] == nil then
searches[filter] = false
else
searches[filter] = filtered_list
end
end
data.items = filtered_list
end
local function get_inv_items(player)
local inv = player:get_inventory()
local stacks = {}
for i = 1, #item_lists do
local list = inv:get_list(item_lists[i])
table_merge(stacks, list)
end
local inv_items, c = {}, 0
for i = 1, #stacks do
local stack = stacks[i]
if not stack:is_empty() then
local name = stack:get_name()
if reg_items[name] then
c = c + 1
inv_items[c] = name
end
end
end
return inv_items
end
local function init_data(name)
player_data[name] = {
filter = "",
pagenum = 1,
iX = sfinv_only and 8 or DEFAULT_SIZE,
items = init_items,
items_raw = init_items,
}
end
local function reset_data(data)
data.filter = ""
data.pagenum = 1
data.rnum = 1
data.query_item = nil
data.show_usages = nil
data.recipes = nil
data.items = data.items_raw
end
local function cache_usages()
for i = 1, #init_items do
local item = init_items[i]
usages_cache[item] = get_item_usages(item)
end
end
local function get_init_items()
local c = 0
for name, def in pairs(reg_items) do
local is_fuel = cache_fuel(name)
if not (def.groups.not_in_craft_guide == 1) and
def.description and def.description ~= "" and
(cache_recipes(name) or is_fuel) then
c = c + 1
init_items[c] = name
end
end
sort(init_items)
cache_usages()
end
local function on_receive_fields(player, fields)
local name = player:get_player_name()
local data = player_data[name]
for elem_name, def in pairs(formspec_elements) do
if fields[elem_name] and def.action then
return def.action(player, data)
end
end
if fields.clear then
reset_data(data)
show_fs(player, name)
elseif fields.alternate then
if #data.recipes == 1 then
return
end
local num_next = data.rnum + 1
data.rnum = data.recipes[num_next] and num_next or 1
show_fs(player, name)
elseif (fields.key_enter_field == "filter" or fields.search) and
fields.filter ~= "" then
local fltr = lower(fields.filter)
if data.filter == fltr then
return
end
data.filter = fltr
data.pagenum = 1
search(data)
show_fs(player, name)
elseif fields.prev or fields.next then
if data.pagemax == 1 then
return
end
data.pagenum = data.pagenum - (fields.prev and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
data.pagenum = data.pagemax
end
show_fs(player, name)
elseif (fields.size_inc and data.iX < MAX_LIMIT) or
(fields.size_dec and data.iX > MIN_LIMIT) then
data.pagenum = 1
data.iX = data.iX + (fields.size_inc and 1 or -1)
show_fs(player, name)
else
local item
for field in pairs(fields) do
if find(field, ":") then
item = field
break
end
end
if not item then
return
elseif sub(item, -4) == "_inv" then
item = sub(item, 1, -5)
end
if item ~= data.query_item then
data.show_usages = nil
else
data.show_usages = not data.show_usages
end
local recipes = get_recipes(item, data, player)
if not recipes then
return
end
data.query_item = item
data.recipes = recipes
data.rnum = 1
show_fs(player, name)
end
end
M.register_on_mods_loaded(get_init_items)
-- TODO: Remove sfinv support
if sfinv_only then
sfinv.register_page("craftguide:craftguide", {
title = "Craft Guide",
get = function(self, player, context)
local name = player:get_player_name()
local formspec = make_formspec(name)
return sfinv.make_formspec(player, context, formspec)
end,
on_enter = function(self, player, context)
if next(recipe_filters) then
local name = player:get_player_name()
local data = player_data[name]
data.items_raw = get_filtered_items(player)
search(data)
end
end,
on_player_receive_fields = function(self, player, context, fields)
on_receive_fields(player, fields)
end,
})
else
M.register_on_player_receive_fields(function(player, formname, fields)
if formname == "mcl_craftguide" then
on_receive_fields(player, fields)
elseif fields.__mcl_craftguide then
mcl_craftguide.show(player:get_player_name())
end
end)
local function on_use(user)
local name = user:get_player_name()
if next(recipe_filters) then
local data = player_data[name]
data.items_raw = get_filtered_items(user)
search(data)
end
show_formspec(name, "mcl_craftguide", make_formspec(name))
end
end
if progressive_mode then
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
if sub(item, 1, 6) == "group:" then
local groups = extract_groups(item)
for i = 1, inv_items_size do
local inv_item = reg_items[inv_items[i]]
if inv_item then
local item_groups = inv_item.groups
if item_has_groups(item_groups, groups) then
return true
end
end
end
else
for i = 1, inv_items_size do
if inv_items[i] == item then
return true
end
end
end
end
local function recipe_in_inv(recipe, inv_items)
for _, item in pairs(recipe.items) do
if not item_in_inv(item, inv_items) then
return
end
end
return true
end
local function progressive_filter(recipes, player)
local name = player:get_player_name()
local data = player_data[name]
if #data.inv_items == 0 then
return {}
end
local filtered, c = {}, 0
for i = 1, #recipes do
local recipe = recipes[i]
if recipe_in_inv(recipe, data.inv_items) then
c = c + 1
filtered[c] = recipe
end
end
return filtered
end
-- Workaround. Need an engine call to detect when the contents
-- of the player inventory changed, instead.
local function poll_new_items()
local players = M.get_connected_players()
for i = 1, #players do
local player = players[i]
local name = player:get_player_name()
local data = player_data[name]
local inv_items = get_inv_items(player)
local diff = table_diff(inv_items, data.inv_items)
if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
end
end
M.after(POLL_FREQ, poll_new_items)
end
M.register_on_mods_loaded(function()
M.after(1, poll_new_items)
end)
mcl_craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
M.register_on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
local meta = player:get_meta()
local name = player:get_player_name()
local data = player_data[name]
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
end)
local function save_meta(player)
local meta = player:get_meta()
local name = player:get_player_name()
local data = player_data[name]
if not data then
return
end
local inv_items = data.inv_items or {}
meta:set_string("inv_items", serialize(inv_items))
end
M.register_on_leaveplayer(function(player)
save_meta(player)
local name = player:get_player_name()
player_data[name] = nil
end)
M.register_on_shutdown(function()
local players = M.get_connected_players()
for i = 1, #players do
local player = players[i]
save_meta(player)
end
end)
else
M.register_on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
end)
M.register_on_leaveplayer(function(player)
local name = player:get_player_name()
player_data[name] = nil
end)
end
function mcl_craftguide.show(name)
local player = minetest.get_player_by_name(name)
if next(recipe_filters) then
local data = player_data[name]
data.items_raw = get_filtered_items(player)
search(data)
end
show_formspec(name, "mcl_craftguide", make_formspec(name))
end
--[[ Custom recipes (>3x3) test code
M.register_craftitem(":secretstuff:custom_recipe_test", {
description = "Custom Recipe Test",
})
local cr = {}
for x = 1, 6 do
cr[x] = {}
for i = 1, 10 - x do
cr[x][i] = {}
for j = 1, 10 - x do
cr[x][i][j] = "group:wood"
end
end
M.register_craft({
output = "secretstuff:custom_recipe_test",
recipe = cr[x]
})
end
]]