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4766 Commits

Author SHA1 Message Date
Wuzzy 7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy 625e45ec92 Version 0.66.1 2020-06-07 21:34:18 +02:00
Wuzzy e14fe15d26 Add is_ground_content=false to all liquids 2020-06-07 21:32:55 +02:00
Wuzzy 6a6e294c19 Fix blast not removing chorus plant 2020-06-07 21:31:52 +02:00
Elias Åström 455f490b4e Remove TNT node when it is ignited by an explosion
After 6f12adcb TNT nodes would not be removed when ignited by
explosions, this fixes that.
2020-06-07 20:44:17 +02:00
Wuzzy af6d5cac54 Version 0.66.0 2020-06-06 17:00:18 +02:00
Wuzzy 6f12adcb03 Fix broken blast handling for chest/shulkerbox 2020-06-06 16:57:19 +02:00
Wuzzy 83055d18e2 Mark paintings as WIP 2020-06-06 16:22:07 +02:00
Wuzzy 505f853e54 Fix bucket not being able to pick up liquids 2020-06-06 16:16:39 +02:00
Wuzzy 2d6e0a99af Check more nodes for falling after explosion 2020-06-04 23:43:17 +02:00
Wuzzy 56d49e08b8 Delay before calling get_connected_players 2020-06-04 16:36:53 +02:00
Wuzzy 28710bb819 Add label to observer ABM 2020-06-04 16:04:46 +02:00
Wuzzy 546ee09e6f Check for falling after explosion 2020-06-04 14:17:04 +02:00
Wuzzy 2f9e5d302e Fix explosion API not calling on_[con|de]struct 2020-06-04 14:02:18 +02:00
Wuzzy a08152d8fb Localize some variables in mcl_core 2020-06-03 20:19:27 +02:00
Wuzzy 5dab09c874 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-06-03 19:57:42 +02:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Elias Åström 13b941fdbf Merge branch 'treecheck' 2020-06-02 20:13:30 +02:00
Wuzzy 828473c205 Remove useless playerphysics file 2020-06-02 15:51:50 +02:00
Wuzzy 3f4be2a0f2 Explain commit access rules in CONTRIBUTING.md 2020-05-30 20:57:54 +02:00
Wuzzy 6df7bb21d8 Fix license link/name contradiction in README 2020-05-30 20:39:46 +02:00
Wuzzy f184c84241 Fix flowlib README header 2020-05-30 20:17:04 +02:00
Wuzzy 9edd0cc6e6 Add individual mod credits into README 2020-05-30 20:16:58 +02:00
Wuzzy 1521fd6994 Move project overall license to GNU GPLv3
(while keeping individual mod licenses intact)
2020-05-30 19:34:36 +02:00
Wuzzy 02540a5193 Blaze powder is no fuel 2020-05-29 02:50:14 +02:00
Wuzzy f6ccf1fe41 Mark brewing stuff as WIP 2020-05-29 02:49:39 +02:00
Wuzzy d3872b713c Add bzoss to credits for brewing stand 2020-05-29 02:36:15 +02:00
Wuzzy ffb67966bc Remove dead code in mcl_brewing 2020-05-29 02:28:44 +02:00
Wuzzy 014f15b643 Clean up mcl_brewing file formats 2020-05-29 02:27:55 +02:00
Wuzzy f759699d34 Merge https://git.minetest.land/bzoss/MineClone2_brewing_stand into bzoss_brew 2020-05-29 02:15:00 +02:00
bzoss bcdb37800d Shift to table lookup for brewing combinations. Fix issue with brewing only if all slots filled. 2020-05-27 21:15:46 -04:00
bzoss 861aedbfa3 Updated potion offering - moved alchemy matrix to mcl_potions 2020-05-27 18:36:10 -04:00
bzoss 2ad28f1fac Update with sounds, and turn on some potion items. 2020-05-26 21:16:52 -04:00
bzoss 36ce478361 Comment some broken bits. 2020-05-26 21:07:07 -04:00
bzoss c9ff19d02a Some small doc string updates. 2020-05-26 18:15:50 -04:00
bzoss cae4940e70 Updated a few simple potions. TODO: Stop fuel burn once the potion is complete. 2020-05-26 18:10:20 -04:00
bzoss b5b0020997 Laid the framework to brew potions...TODO make it actually swap for the potion. 2020-05-25 15:31:35 -04:00
bzoss 0df8bb94f9 Remove "active" stand node definition 2020-05-25 09:29:23 -04:00
bzoss 190eb32ac2 Update brew timer...will reset if any bottle is changed 2020-05-25 09:28:23 -04:00
bzoss 5c4cc99621 Fixed for burning only blaze powder. 2020-05-25 09:08:37 -04:00
bzoss 4eb1bf05d3 Updated Formspec background. Established initial brewing timer framework. 2020-05-23 16:39:55 -04:00
Elias Åström 2e79f1f0ed Check if there is room for tree to grow
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.

To solve this, checks are added for nodes around the trees.  The volume
checked depends on the tree type.  The volume for each tree has been set
so reject trees where branches would grow into other nodes.  Some nodes
types like torches, plants and wood are ignored in the checks.

Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree.  Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy d2cacf285d Paintings: Tweak selectionboxes 2020-05-21 04:45:54 +02:00
Wuzzy 3bd160f414 Check protection when placing painting 2020-05-21 04:22:10 +02:00
Wuzzy f0d511bd4a Paintings: Move closer to wall 2020-05-21 02:16:12 +02:00
Wuzzy 95b3b4a172 Add empty smoke_puff.png 2020-05-21 01:54:55 +02:00
Wuzzy bfd2f0ebc7 Add paintings 2020-05-21 01:51:52 +02:00
Wuzzy d1d7c026e1 Buckets are no longer liquids_pointable 2020-05-20 21:59:37 +02:00
bzoss 228fc4b6ea Updated node to add bottles. TODO: Update node for bottle placement. 2020-05-19 17:31:07 -04:00