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Faster water animation

This commit is contained in:
Wuzzy 2017-01-05 04:53:52 +01:00
parent 9a62d57ab4
commit f666f5b7e3
1 changed files with 3 additions and 3 deletions

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@ -953,17 +953,17 @@ minetest.register_node("default:water_flowing", {
description = "Flowing Water", description = "Flowing Water",
inventory_image = minetest.inventorycube("default_water.png"), inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "flowingliquid", drawtype = "flowingliquid",
tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}}, tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2.0}},
special_tiles = { special_tiles = {
{ {
image="default_water_flowing_animated.png", image="default_water_flowing_animated.png",
backface_culling=false, backface_culling=false,
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0} animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
}, },
{ {
image="default_water_flowing_animated.png", image="default_water_flowing_animated.png",
backface_culling=true, backface_culling=true,
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0} animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
}, },
}, },
alpha = WATER_ALPHA, alpha = WATER_ALPHA,