forked from VoxeLibre/VoxeLibre
Localize player_vel_yaw
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@ -35,8 +35,9 @@ minetest.register_globalstep(function(dtime)
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local pitch = degrees(player:get_look_vertical()) * -1
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local pitch = degrees(player:get_look_vertical()) * -1
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local yaw = degrees(player:get_look_horizontal()) * -1
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local yaw = degrees(player:get_look_horizontal()) * -1
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local player_vel_yaw = 0
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if degrees(minetest.dir_to_yaw(player_velocity)) == 0 then
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if degrees(minetest.dir_to_yaw(player_velocity)) == 0 then
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player_vel_yaw = 0
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yaw = 0
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yaw = 0
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else
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else
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player_vel_yaw = degrees(minetest.dir_to_yaw(player_velocity))
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player_vel_yaw = degrees(minetest.dir_to_yaw(player_velocity))
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