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Refactor plant growth, improve bone meal on plants

This commit is contained in:
Wuzzy 2017-04-01 03:54:58 +02:00
parent a7504781c4
commit d3e2a21d5f
8 changed files with 76 additions and 94 deletions

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@ -127,76 +127,39 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
pos = pointed_thing.under pos = pointed_thing.under
n = minetest.get_node(pos) n = minetest.get_node(pos)
if n.name == "" then return false end if n.name == "" then return false end
local stage = ""
if minetest.get_item_group(n.name, "sapling") >= 1 then if minetest.get_item_group(n.name, "sapling") >= 1 then
-- 45% chance to advance growth stage of sapling -- Saplings: 45% chance to advance growth stage
if math.random(1,100) <= 45 then if math.random(1,100) <= 45 then
return mcl_core.grow_sapling(pos, n) return mcl_core.grow_sapling(pos, n)
end end
-- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages
elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then
stage = string.sub(n.name, -1) local stages = math.random(2, 5)
if stage == "3" then return mcl_farming:grow_plant("plant_wheat", pos, n, stages)
minetest.add_node(pos, {name="mcl_farming:wheat", param = n.param, param2 = n.param2})
elseif math.random(1,5) < 3 then
minetest.add_node(pos, {name="mcl_farming:wheat", param = n.param, param2 = n.param2})
else
minetest.add_node(pos, {name="mcl_farming:wheat_"..math.random(2,3), param = n.param, param2 = n.param2})
end
return true
elseif string.find(n.name, "mcl_farming:potato_") ~= nil then elseif string.find(n.name, "mcl_farming:potato_") ~= nil then
stage = tonumber(string.sub(n.name, -1)) local stages = math.random(2, 5)
if stage == 1 then return mcl_farming:grow_plant("plant_potato", pos, n, stages)
minetest.add_node(pos, {name="mcl_farming:potato_"..math.random(stage,2), param = n.param, param2 = n.param2})
else
minetest.add_node(pos, {name="mcl_farming:potato", param = n.param, param2 = n.param2})
end
return true
elseif string.find(n.name, "mcl_farming:beetroot_") ~= nil then
stage = tonumber(string.sub(n.name, -1))
if stage == 1 then
minetest.add_node(pos, {name="mcl_farming:beetroot_"..math.random(stage,2), param = n.param, param2 = n.param2})
else
minetest.add_node(pos, {name="mcl_farming:beetroot", param = n.param, param2 = n.param2})
end
return true
elseif string.find(n.name, "mcl_farming:carrot_") ~= nil then elseif string.find(n.name, "mcl_farming:carrot_") ~= nil then
stage = tonumber(string.sub(n.name, -1)) local stages = math.random(2, 5)
if stage == 1 then return mcl_farming:grow_plant("plant_carrot", pos, n, stages)
minetest.add_node(pos, {name="mcl_farming:carrot_"..math.random(stage,2), param = n.param, param2 = n.param2})
else
minetest.add_node(pos, {name="mcl_farming:carrot", param = n.param, param2 = n.param2})
end
return true
elseif string.find(n.name, "mcl_farming:pumpkin_") ~= nil then elseif string.find(n.name, "mcl_farming:pumpkin_") ~= nil then
stage = tonumber(string.sub(n.name, -1)) local stages = math.random(2, 5)
if stage then return mcl_farming:grow_plant("plant_pumpkin_stem", pos, n, stages)
stage = stage + math.random(2,5)
if stage >= 8 then
minetest.add_node(pos, {name="mcl_farming:pumpkintige_unconnect"})
else
minetest.add_node(pos, {name="mcl_farming:pumpkin_"..stage})
end
end
return true
elseif string.find(n.name, "mcl_farming:melontige_") ~= nil then elseif string.find(n.name, "mcl_farming:melontige_") ~= nil then
stage = tonumber(string.sub(n.name, -1)) local stages = math.random(2, 5)
if stage then return mcl_farming:grow_plant("plant_melon_stem", pos, n, stages)
stage = stage + math.random(2,5)
if stage >= 8 then elseif string.find(n.name, "mcl_farming:beetroot_") ~= nil then
minetest.add_node(pos, {name="mcl_farming:melontige_unconnect"}) -- Beetroot: 75% chance to advance to next stage
else if math.random(1,100) <= 75 then
minetest.add_node(pos, {name="mcl_farming:melontige_"..stage}) return mcl_farming:grow_plant("plant_beetroot", pos, n)
end
end end
return true
elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
-- Cocoa: Advance by 1 stage
mcl_cocoas.grow(pos) mcl_cocoas.grow(pos)
return true return true
elseif n.name ~= "" and n.name == "mcl_core:junglesapling" then
minetest.add_node(pos, {name="air"})
mcl_core.generate_tree(pos, "mcl_core:jungletree", "mcl_core:jungleleaves", 2)
return true
elseif n.name == "mcl_core:dirt_with_grass" then elseif n.name == "mcl_core:dirt_with_grass" then
-- Grass Block: Generate tall grass and random flowers all over the place
for i = -2, 3, 1 do for i = -2, 3, 1 do
for j = -3, 2, 1 do for j = -3, 2, 1 do
pos = pointed_thing.above pos = pointed_thing.above
@ -230,8 +193,8 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
minetest.add_item(pos, "mcl_flowers:sunflower") minetest.add_item(pos, "mcl_flowers:sunflower")
return true return true
-- Grow tall grass into double tallgrass
elseif n.name == "mcl_flowers:tallgrass" then elseif n.name == "mcl_flowers:tallgrass" then
-- Tall Grass: Grow into double tallgrass
local toppos = { x=pos.x, y=pos.y+1, z=pos.z } local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
local topnode = minetest.get_node(toppos) local topnode = minetest.get_node(toppos)
if minetest.registered_nodes[topnode.name].buildable_to then if minetest.registered_nodes[topnode.name].buildable_to then
@ -240,8 +203,8 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
return true return true
end end
-- Grow fern into large fern
elseif n.name == "mcl_flowers:fern" then elseif n.name == "mcl_flowers:fern" then
-- Fern: Grow into large fern
local toppos = { x=pos.x, y=pos.y+1, z=pos.z } local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
local topnode = minetest.get_node(toppos) local topnode = minetest.get_node(toppos)
if minetest.registered_nodes[topnode.name].buildable_to then if minetest.registered_nodes[topnode.name].buildable_to then

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@ -103,7 +103,7 @@ minetest.register_node("mcl_farming:beetroot", {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
}, },
}, },
groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1}, groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1,beetroot=4},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
}) })
@ -139,7 +139,7 @@ minetest.register_craft({
}, },
}) })
mcl_farming:add_plant("mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3) mcl_farming:add_plant("plant_beetroot", "mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3)
if minetest.get_modpath("doc") then if minetest.get_modpath("doc") then
for i=1,2 do for i=1,2 do

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@ -124,7 +124,7 @@ minetest.register_craft({
} }
}) })
mcl_farming:add_plant("mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3"}, 50, 20) mcl_farming:add_plant("plant_carrot", "mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3"}, 50, 20)
if minetest.get_modpath("doc") then if minetest.get_modpath("doc") then
for i=2,3 do for i=2,3 do

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@ -84,7 +84,7 @@ for s=1,7 do
{-0.15, -0.5, -0.15, 0.15, -0.5+h, 0.15} {-0.15, -0.5, -0.15, 0.15, -0.5+h, 0.15}
}, },
}, },
groups = {dig_immediate=3, not_in_creative_inventory=1, attached_node=1, dig_by_water=1}, groups = {dig_immediate=3, not_in_creative_inventory=1, attached_node=1, dig_by_water=1, plant_melon_stem=s},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
}) })
@ -99,7 +99,7 @@ local stem_def = {
} }
-- Register stem growth -- Register stem growth
mcl_farming:add_plant("mcl_farming:melontige_unconnect", {"mcl_farming:melontige_1", "mcl_farming:melontige_2", "mcl_farming:melontige_3", "mcl_farming:melontige_4", "mcl_farming:melontige_5", "mcl_farming:melontige_6", "mcl_farming:melontige_7"}, 30, 5) mcl_farming:add_plant("plant_melon_stem", "mcl_farming:melontige_unconnect", {"mcl_farming:melontige_1", "mcl_farming:melontige_2", "mcl_farming:melontige_3", "mcl_farming:melontige_4", "mcl_farming:melontige_5", "mcl_farming:melontige_6", "mcl_farming:melontige_7"}, 30, 5)
-- Register actual melon, connected stems and stem-to-melon growth -- Register actual melon, connected stems and stem-to-melon growth
mcl_farming:add_gourd("mcl_farming:melontige_unconnect", "mcl_farming:melontige_linked", "mcl_farming:melontige_unconnect", stem_def, stem_drop, "mcl_farming:melon", melon_base_def, 25, 15) mcl_farming:add_gourd("mcl_farming:melontige_unconnect", "mcl_farming:melontige_linked", "mcl_farming:melontige_unconnect", stem_def, stem_drop, "mcl_farming:melon", melon_base_def, 25, 15)

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@ -114,7 +114,7 @@ minetest.register_craft({
cooktime = 10, cooktime = 10,
}) })
mcl_farming:add_plant("mcl_farming:potato", {"mcl_farming:potato_1", "mcl_farming:potato_2"}, 50, 20) mcl_farming:add_plant("plant_potato", "mcl_farming:potato", {"mcl_farming:potato_1", "mcl_farming:potato_2"}, 50, 20)
if minetest.get_modpath("doc") then if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_farming:potato_1", "nodes", "mcl_farming:potato_2") doc.add_entry_alias("nodes", "mcl_farming:potato_1", "nodes", "mcl_farming:potato_2")

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@ -86,7 +86,7 @@ local pumpkin_base_def = {
} }
-- Register stem growth -- Register stem growth
mcl_farming:add_plant("mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5) mcl_farming:add_plant("plant_pumpkin_stem", "mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5)
-- Register actual pumpkin, connected stems and stem-to-pumpkin growth -- Register actual pumpkin, connected stems and stem-to-pumpkin growth
mcl_farming:add_gourd("mcl_farming:pumpkintige_unconnect", "mcl_farming:pumpkintige_linked", "mcl_farming:pumpkintige_unconnect", stem_def, stem_drop, "mcl_farming:pumpkin_face", pumpkin_base_def, 30, 15) mcl_farming:add_gourd("mcl_farming:pumpkintige_unconnect", "mcl_farming:pumpkintige_linked", "mcl_farming:pumpkintige_unconnect", stem_def, stem_drop, "mcl_farming:pumpkin_face", pumpkin_base_def, 30, 15)

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@ -1,41 +1,60 @@
function mcl_farming:add_plant(full_grown, names, interval, chance) local plant_lists = {}
function mcl_farming:add_plant(identifier, full_grown, names, interval, chance)
plant_lists[identifier] = {}
plant_lists[identifier].full_grown = full_grown
plant_lists[identifier].names = names
minetest.register_abm({ minetest.register_abm({
nodenames = names, nodenames = names,
interval = interval, interval = interval,
chance = chance, chance = chance,
action = function(pos, node) action = function(pos, node)
pos.y = pos.y-1 if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name ~= "mcl_farming:soil_wet" and math.random(0, 9) > 0 then
if minetest.get_node(pos).name ~= "mcl_farming:soil_wet" and math.random(0, 9) > 0 then
return return
else
mcl_farming:grow_plant(identifier, pos, node)
end end
pos.y = pos.y+1 end,
if not minetest.get_node_light(pos) then
return
end
if minetest.get_node_light(pos) < 10 then
return
end
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = full_grown
end
new_node.param = node.param
new_node.param2 = node.param2
minetest.set_node(pos, new_node)
end
}) })
end end
-- Attempts to advance a plant at pos by one or more growth stages (if possible)
-- identifier: Identifier of plant as defined by mcl_farming:add_plant
-- pos: Position
-- node: Node table
-- stages: Number of stages to advance (optional, defaults to 1)
function mcl_farming:grow_plant(identifier, pos, node, stages)
if not minetest.get_node_light(pos) then
return
end
if minetest.get_node_light(pos) < 10 then
return
end
local plant_info = plant_lists[identifier]
local step = nil
for i, name in ipairs(plant_info.names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
if not stages then
stages = 1
end
local new_node = {name = plant_info.names[step+stages]}
if new_node.name == nil then
new_node.name = plant_info.full_grown
end
new_node.param = node.param
new_node.param2 = node.param2
minetest.set_node(pos, new_node)
end
function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname) function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing local pt = pointed_thing
if not pt then if not pt then

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@ -115,7 +115,7 @@ minetest.register_node("mcl_farming:wheat", {
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
}) })
mcl_farming:add_plant("mcl_farming:wheat", {"mcl_farming:wheat_1", "mcl_farming:wheat_2", "mcl_farming:wheat_3"}, 50, 20) mcl_farming:add_plant("plant_wheat", "mcl_farming:wheat", {"mcl_farming:wheat_1", "mcl_farming:wheat_2", "mcl_farming:wheat_3"}, 50, 20)
minetest.register_craftitem("mcl_farming:wheat_item", { minetest.register_craftitem("mcl_farming:wheat_item", {
description = "Wheat", description = "Wheat",