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Re-introduce the progressive mode! YESSSSS

This commit is contained in:
Wuzzy 2019-03-13 04:52:23 +01:00
parent e26f03f37e
commit d25e9ec4cc
6 changed files with 40 additions and 36 deletions

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@ -5,7 +5,7 @@
#### Registering a custom crafting type (example)
```Lua
craftguide.register_craft_type("digging", {
mcl_craftguide.register_craft_type("digging", {
description = "Digging",
icon = "default_tool_steelpick.png",
})
@ -14,7 +14,7 @@ craftguide.register_craft_type("digging", {
#### Registering a custom crafting recipe (example)
```Lua
craftguide.register_craft({
mcl_craftguide.register_craft({
type = "digging",
width = 1,
output = "default:cobble 2",
@ -29,7 +29,7 @@ craftguide.register_craft({
Recipe filters can be used to filter the recipes shown to players. Progressive
mode is implemented as a recipe filter.
#### `craftguide.add_recipe_filter(name, function(recipes, player))`
#### `mcl_craftguide.add_recipe_filter(name, function(recipes, player))`
Adds a recipe filter with the given name. The filter function should return the
recipes to be displayed, given the available recipes and an `ObjectRef` to the
@ -39,7 +39,7 @@ user. Each recipe is a table of the form returned by
Example function to hide recipes for items from a mod called "secretstuff":
```lua
craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
mcl_craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
local filtered = {}
for _, recipe in ipairs(recipes) do
if recipe.output:sub(1,12) ~= "secretstuff:" then
@ -51,15 +51,15 @@ craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
end)
```
#### `craftguide.remove_recipe_filter(name)`
#### `mcl_craftguide.remove_recipe_filter(name)`
Removes the recipe filter with the given name.
#### `craftguide.set_recipe_filter(name, function(recipe, player))`
#### `mcl_craftguide.set_recipe_filter(name, function(recipe, player))`
Removes all recipe filters and adds a new one.
#### `craftguide.get_recipe_filters()`
#### `mcl_craftguide.get_recipe_filters()`
Returns a map of recipe filters, indexed by name.
@ -80,7 +80,7 @@ Notes:
- Filters can be combined.
- The `groups` filter is currently implemented by default.
#### `craftguide.add_search_filter(name, function(item, values))`
#### `mcl_craftguide.add_search_filter(name, function(item, values))`
Adds a search filter with the given name.
The search function should return a boolean value (whether the given item should be listed or not).
@ -88,7 +88,7 @@ The search function should return a boolean value (whether the given item should
Example function to show items which contain at least a recipe of given width(s):
```lua
craftguide.add_search_filter("widths", function(item, widths)
mcl_craftguide.add_search_filter("widths", function(item, widths)
local has_width
local recipes = recipes_cache[item]
@ -109,11 +109,11 @@ craftguide.add_search_filter("widths", function(item, widths)
end)
```
#### `craftguide.remove_search_filter(name)`
#### `mcl_craftguide.remove_search_filter(name)`
Removes the search filter with the given name.
#### `craftguide.get_search_filters()`
#### `mcl_craftguide.get_search_filters()`
Returns a map of search filters, indexed by name.
@ -121,7 +121,7 @@ Returns a map of search filters, indexed by name.
### Custom formspec elements
#### `craftguide.add_formspec_element(name, def)`
#### `mcl_craftguide.add_formspec_element(name, def)`
Adds a formspec element to the current formspec.
Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `image_button`, `item_image_button`
@ -129,7 +129,7 @@ Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `im
Example:
```lua
craftguide.add_formspec_element("export", {
mcl_craftguide.add_formspec_element("export", {
type = "button",
element = function(data)
-- Should return a table of parameters according to the formspec element type.
@ -152,11 +152,11 @@ craftguide.add_formspec_element("export", {
})
```
#### `craftguide.remove_formspec_element(name)`
#### `mcl_craftguide.remove_formspec_element(name)`
Removes the formspec element with the given name.
#### `craftguide.get_formspec_elements()`
#### `mcl_craftguide.get_formspec_elements()`
Returns a map of formspec elements, indexed by name.
@ -164,10 +164,8 @@ Returns a map of formspec elements, indexed by name.
### Miscellaneous
#### `craftguide.show(player_name, item, show_usages)`
#### `mcl_craftguide.show(player_name, item, show_usages)`
Opens the Crafting Guide with the current filter applied.
* `player_name`: string param.
* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
* `show_usages`: optional, boolean param. If true, show item usages.

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@ -10,8 +10,8 @@ local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local progressive_mode = M.settings:get_bool("craftguide_progressive_mode") and rawget(_G, "sfinv")
local sfinv_only = M.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
local progressive_mode = M.settings:get_bool("mcl_craftguide_progressive_mode") or true
local sfinv_only = false
local colorize = M.colorize
local reg_items = M.registered_items
@ -1008,6 +1008,8 @@ else
M.register_on_player_receive_fields(function(player, formname, fields)
if formname == "mcl_craftguide" then
on_receive_fields(player, fields)
elseif fields.__mcl_craftguide then
mcl_craftguide.show(player:get_player_name())
end
end)
@ -1129,7 +1131,7 @@ if progressive_mode then
end)
end
function mcl_craftguide.show(name, item, show_usages)
function mcl_craftguide.show_old(name, item, show_usages)
local func = "mcl_craftguide.show(): "
assert(name, func .. "player name missing")
@ -1148,6 +1150,16 @@ function mcl_craftguide.show(name, item, show_usages)
show_fs(player, name)
end
function mcl_craftguide.show(name)
local player = minetest.get_player_by_name(name)
if next(recipe_filters) then
local data = player_data[name]
data.items_raw = get_filtered_items(player)
search(data)
end
show_formspec(name, "mcl_craftguide", make_formspec(name))
end
--[[ Custom recipes (>3x3) test code
M.register_craftitem(":secretstuff:custom_recipe_test", {

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@ -1,5 +1,4 @@
# The progressive mode shows recipes you can craft from items you ever had in your inventory.
craftguide_progressive_mode (Progressive Mode) bool false
# Integration in the default Minetest Game inventory.
craftguide_sfinv_only (Sfinv only) bool false
# If enabled, the recipe book will progressively be filled with new recipes that can be crafted from all items you ever have had in your inventory.
# Recommended for new players and for a spoiler-free gameplay experience.
# If disabled, all recipes will be shown.
mcl_craftguide_progressive_mode (Learn crafting recipes progressively) bool true

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@ -1,5 +1,4 @@
mcl_init
mcl_player?
mcl_craftguide?
_mcl_autogroup?
3d_armor?

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@ -131,8 +131,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if not minetest.settings:get_bool("creative_mode") and (formname == "" or formname == "main") then
set_inventory(player)
end
elseif fields.__mcl_craftguide and mod_craftguide then
mcl_craftguide.show(player:get_player_name())
end
end)

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@ -40,6 +40,11 @@ mcl_keepInventory (Keep inventory on death) bool false
# If enabled, chat messages are shown to everyone when a player dies.
mcl_showDeathMessages (Show death messages) bool true
# If enabled, the recipe book will progressively be filled with new recipes that can be crafted from all items you ever have had in your inventory.
# Recommended for new players and for a spoiler-free gameplay experience.
# If disabled, all recipes will be shown.
mcl_craftguide_progressive_mode (Learn crafting recipes progressively) bool true
[Mobs]
# If enabled, mobs will spawn naturally. This does not affect
# affect mob spawners.
@ -74,13 +79,6 @@ mobs_disable_blood (Disable mob blood) bool false
flame_sound (Flame sound) bool true
[Experimental]
# If enabled, the recipe book will only show recipes which require one
# item which you have already discovered.
# If disabled, the recipe book shows all crafting recipes.
# This setting is EXPERIMENTAL and may be changed in later versions.
# Feedback is appreciated.
craftguide_progressive_mode (Enable recipe book progressive mode) bool false
# Mobs difficulty. This is a number that will affect the initial and maximum
# health and the amount of damage that mobs deal. Health and damage will
# be multiplied with this number.