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Merge mcstair into mcl_stairs

This commit is contained in:
Wuzzy 2018-05-29 13:25:25 +02:00
parent eb02e9f3e1
commit cf8415f87a
15 changed files with 92 additions and 199 deletions

2
API.md
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@ -62,7 +62,7 @@ API documnetation is included in `ENTITIES/mobs/api.txt`.
The following APIs may be subject to change in future. You could already use these APIs but there will probably be breaking changes in the future, or the API is not as fleshed out as it should be. Use at your own risk!
* Panes (like glass panes and iron bars): `ITEMS/xpanes`
* Slabs and stairs: `ITEM/mcl_stairs` **and** `ITEMS/mcstair`
* Slabs and stairs: `ITEM/mcl_stairs`
* `_on_ignite` callback: `ITEMS/mcl_fire`
* Farming: `ITEMS/mcl_farming`
* Anything related to redstone: Don't touch (yet)

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@ -15,3 +15,4 @@ Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0):
stairs_stair.obj

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@ -11,7 +11,7 @@ for m=1, #materials do
minetest.register_alias("stairs:slab_"..mat, "mcl_stairs:slab_"..mat)
minetest.register_alias("stairs:stair_"..mat, "mcl_stairs:stair_"..mat)
-- mcstair
-- corner stairs
minetest.register_alias("stairs:stair_"..mat.."_inner", "mcl_stairs:stair_"..mat.."_inner")
minetest.register_alias("stairs:stair_"..mat.."_outer", "mcl_stairs:stair_"..mat.."_outer")
end

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@ -1,3 +1,5 @@
-- Core mcl_stairs API
-- Wrapper around mintest.pointed_thing_to_face_pos.
local function get_fpos(placer, pointed_thing)
local fpos
@ -74,10 +76,10 @@ local function place_stair(itemstack, placer, pointed_thing)
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end
-- Register mcl_stairs.
-- Register stairs.
-- Node will be called mcl_stairs:stair_<subname>
function mcl_stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness)
function mcl_stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness, corner_texture_override)
groups.stair = 1
groups.building_block = 1
@ -151,6 +153,8 @@ function mcl_stairs.register_stair(subname, recipeitem, groups, images, descript
},
})
end
mcl_stairs.cornerstair.add("mcl_stairs:stair_"..subname, corner_texture_override)
end

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@ -1,4 +1,9 @@
mcstair = {}
-- Corner stairs handling
-- This code originally copied from the [mcstair] mod and merged into this mod.
-- This file is licensed under CC0.
mcl_stairs.cornerstair = {}
local get_stair_param = function(node)
local stair = minetest.get_item_group(node.name, "stair")
@ -179,7 +184,19 @@ local stair_connect_to_param = function(connect, ceiling)
return param
end
function mcstair.add(name, stairtiles)
--[[
mcl_stairs.cornerstair.add(name, stairtiles)
* "name" is the name of the node to make corner stairs for.
* "stairtiles" is an optional table of tiles to override textures for inner and outer stairs.
* "stairtiles" format is:
{tiles_def_for_outer_stair, tiles_def_for_inner_stair}
Note: This function is called when you register a stair, no need to call it again!
]]
function mcl_stairs.cornerstair.add(name, stairtiles)
local node_def = minetest.registered_nodes[name]
local outer_tiles
local inner_tiles
@ -653,41 +670,4 @@ function mcstair.add(name, stairtiles)
end
end
for _,v in ipairs({
"wood",
"junglewood",
"sprucewood",
"acaciawood",
"birchwood",
"darkwood"
}) do
local t = minetest.registered_nodes["mcl_core:"..v].tiles[1]
mcstair.add("mcl_stairs:stair_"..v, {
{
t.."^("..t.."^[transformR90^mcstair_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcstair_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcstair_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcstair_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
})
end
for _,v in ipairs({
"cobble",
"brick_block",
"sandstone",
"redsandstone",
"stonebrick",
"quartzblock",
"purpur_block",
"nether_brick",
"prismarine",
"prismarine_brick",
"prismarine_dark",
}) do
mcstair.add("mcl_stairs:stair_"..v)
end

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@ -8,6 +8,7 @@ mcl_stairs = {}
-- Load other files
dofile(minetest.get_modpath("mcl_stairs").."/api.lua")
dofile(minetest.get_modpath("mcl_stairs").."/cornerstair.lua")
dofile(minetest.get_modpath("mcl_stairs").."/register.lua")
dofile(minetest.get_modpath("mcl_stairs").."/crafting.lua")
dofile(minetest.get_modpath("mcl_stairs").."/alias.lua")

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@ -3,90 +3,47 @@
-- slabs actually take slightly longer to be dug than their stair counterparts.
-- Note sure if it is a good idea to preserve this oddity.
mcl_stairs.register_stair("wood", "mcl_core:wood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_wood.png"},
"Oak Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("wood", "mcl_core:wood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_wood.png"},
"Oak Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Oak Wood Slab")
local function make_wood_corner_texture(subname)
local t = minetest.registered_nodes["mcl_core:"..subname].tiles[1]
return {
{
t.."^("..t.."^[transformR90^mcl_stairs_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcl_stairs_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcl_stairs_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcl_stairs_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
}
end
local woods = {
{ "wood", "default_wood.png", "Oak Wood Stairs", "Oak Wood Slab", "Double Oak Wood Slab" },
{ "junglewood", "default_junglewood.png", "Jungle Wood Stairs", "Jungle Wood Slab", "Double Jungle Wood Slab" },
{ "acaciawood", "default_acacia_wood.png", "Acacia Wood Stairs", "Acacia Wood Slab", "Double Acacia Wood Slab" },
{ "sprucewood", "mcl_core_planks_spruce.png", "Spruce Wood Stairs", "Spruce Wood Slab", "Double Spruce Wood Slab" },
{ "birchwood", "mcl_core_planks_birch.png", "Birch Wood Stairs", "Birch Wood Slab", "Double Birch Wood Slab" },
{ "darkwood", "mcl_core_planks_big_oak.png", "Dark Oak Wood Stairs", "Dark Oak Wood Slab", "Double Dark Oak Wood Slab" },
}
mcl_stairs.register_stair("junglewood", "mcl_core:junglewood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_junglewood.png"},
"Jungle Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("junglewood", "mcl_core:junglewood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_junglewood.png"},
"Jungle Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Jungle Wood Slab")
mcl_stairs.register_stair("acaciawood", "mcl_core:acaciawood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_acacia_wood.png"},
"Acacia Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("acaciawood", "mcl_core:acaciawood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_acacia_wood.png"},
"Acacia Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Acacia Wood Slab")
mcl_stairs.register_stair("sprucewood", "mcl_core:sprucewood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_spruce.png"},
"Spruce Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("sprucewood", "mcl_core:sprucewood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_spruce.png"},
"Spruce Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Spruce Wood Slab")
mcl_stairs.register_stair("birchwood", "mcl_core:birchwood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_birch.png"},
"Birch Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("birchwood", "mcl_core:birchwood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_birch.png"},
"Birch Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Birch Wood Slab")
mcl_stairs.register_stair("darkwood", "mcl_core:darkwood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_big_oak.png"},
"Dark Oak Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("darkwood", "mcl_core:darkwood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_big_oak.png"},
"Dark Oak Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Dark Oak Wood Slab")
for w=1, #woods do
local wood = woods[w]
mcl_stairs.register_stair(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{wood[2]},
wood[3],
mcl_sounds.node_sound_wood_defaults(),
2,
make_wood_corner_texture(wood[1]))
mcl_stairs.register_slab(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{wood[2]},
wood[4],
mcl_sounds.node_sound_wood_defaults(),
2,
wood[5])
end
mcl_stairs.register_slab("stone", "mcl_core:stone",
{pickaxey=1, material_stone=1},
@ -171,3 +128,26 @@ mcl_stairs.register_stair_and_slab_simple("prismarine", "mcl_ocean:prismarine",
mcl_stairs.register_stair_and_slab_simple("prismarine_brick", "mcl_ocean:prismarine_brick", "Prismarine Brick Stairs", "Prismarine Brick Slab", "Double Prismarine Brick Slab")
mcl_stairs.register_stair_and_slab_simple("prismarine_dark", "mcl_ocean:prismarine_dark", "Dark Prismarine Stairs", "Dark Prismarine Slab", "Double Dark Prismarine Slab")
for _,v in ipairs({
"wood",
"junglewood",
"sprucewood",
"acaciawood",
"birchwood",
"darkwood"
}) do
local t = minetest.registered_nodes["mcl_core:"..v].tiles[1]
mcl_stairs.cornerstair.add("mcl_stairs:stair_"..v, {
{
t.."^("..t.."^[transformR90^mcl_stairs_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcl_stairs_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcl_stairs_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcl_stairs_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
})
end

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@ -5,4 +5,3 @@ mcl_nether
mcl_end
mcl_colorblocks
mcl_stairs
mcstair

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@ -1,55 +1,39 @@
mcl_stairs.register_stair_and_slab_simple("end_bricks", "mcl_end:end_bricks", "End Stone Brick Stairs", "End Stone Brick Slab", "Double End Stone Brick Slab")
mcstair.add("mcl_stairs:stair_end_bricks")
mcl_stairs.register_stair_and_slab_simple("red_nether_brick", "mcl_nether:red_nether_brick", "Red Nether Brick Stairs", "Red Nether Brick Slab", "Double Red Nether Brick Slab")
mcstair.add("mcl_stairs:stair_red_nether_brick")
mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", "Moss Stone Stairs", "Moss Stone Slab", "Double Moss Stone Slab")
mcstair.add("mcl_stairs:stair_mossycobble")
mcl_stairs.register_stair_and_slab_simple("tree_bark", "mcl_core:tree_bark", "Oak Bark Stairs", "Oak Bark Slab", "Double Oak Bark Slab")
mcstair.add("mcl_stairs:stair_tree_bark")
mcl_stairs.register_stair_and_slab_simple("acaciatree_bark", "mcl_core:acaciatree_bark", "Acacia Bark Stairs", "Acacia Bark Slab", "Double Acacia Bark Slab")
mcstair.add("mcl_stairs:stair_acaciatree_bark")
mcl_stairs.register_stair_and_slab_simple("sprucetree_bark", "mcl_core:sprucetree_bark", "Spruce Bark Stairs", "Spruce Bark Slab", "Double Spruce Bark Slab")
mcstair.add("mcl_stairs:stair_sprucetree_bark")
mcl_stairs.register_stair_and_slab_simple("birchtree_bark", "mcl_core:birchtree_bark", "Birch Bark Stairs", "Birch Bark Slab", "Double Birch Bark Slab")
mcstair.add("mcl_stairs:stair_birchtree_bark")
mcl_stairs.register_stair_and_slab_simple("jungletree_bark", "mcl_core:jungletree_bark", "Jungle Bark Stairs", "Jungle Bark Slab", "Double Jungle Bark Slab")
mcstair.add("mcl_stairs:stair_jungletree_bark")
mcl_stairs.register_stair_and_slab_simple("darktree_bark", "mcl_core:darktree_bark", "Dark Oak Bark Stairs", "Dark Oak Bark Slab", "Double Dark Oak Bark Slab")
mcstair.add("mcl_stairs:stair_darktree_bark")
mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, "Lapis Lazuli Slab", nil, nil, "Double Lapis Lazuli Slab")
mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, "Lapis Lazuli Stair")
mcstair.add("mcl_stairs:stair_lapisblock")
mcl_stairs.register_slab("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, "Slab of Gold", nil, nil, "Double Slab of Gold")
mcl_stairs.register_stair("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, "Stair of Gold")
mcstair.add("mcl_stairs:stair_goldblock")
mcl_stairs.register_slab("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, "Slab of Iron", nil, nil, "Double Slab of Iron")
mcl_stairs.register_stair("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, "Stair of Iron")
mcstair.add("mcl_stairs:stair_ironblock")
mcl_stairs.register_slab("andesite_smooth", "mcl_core:andesite_smooth", {pickaxey=1}, {"mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"}, "Polished Andesite Slab", nil, nil, "Double Polished Andesite Slab")
mcl_stairs.register_stair("andesite_smooth", "mcl_core:andesite_smooth", {pickaxey=1}, {"mcl_stairs_andesite_smooth_slab.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"}, "Polished Andesite Stair")
mcstair.add("mcl_stairs:stair_andesite_smooth")
mcl_stairs.register_slab("granite_smooth", "mcl_core:granite_smooth", {pickaxey=1}, {"mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"}, "Polished Granite Slab", nil, nil, "Double Polished Granite Slab")
mcl_stairs.register_stair("granite_smooth", "mcl_core:granite_smooth", {pickaxey=1}, {"mcl_stairs_granite_smooth_slab.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"}, "Polished Granite Stair")
mcstair.add("mcl_stairs:stair_granite_smooth")
mcl_stairs.register_slab("diorite_smooth", "mcl_core:diorite_smooth", {pickaxey=1}, {"mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"}, "Polished Diorite Slab", nil, nil, "Double Polished Diorite Slab")
mcl_stairs.register_stair("diorite_smooth", "mcl_core:diorite_smooth", {pickaxey=1}, {"mcl_stairs_diorite_smooth_slab.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"}, "Polished Diorite Stair")
mcstair.add("mcl_stairs:stair_diorite_smooth")
mcl_stairs.register_stair("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
{"mcl_core_stonebrick_mossy.png"},
"Mossy Stone Brick Stairs",
mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickmossy")
mcstair.add("mcl_stairs:stair_stonebrickmossy")
mcl_stairs.register_slab("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
@ -62,7 +46,6 @@ mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked",
{"mcl_core_stonebrick_cracked.png"},
"Cracked Stone Brick Stairs",
mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickcracked")
mcstair.add("mcl_stairs:stair_stonebrickcracked")
mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
@ -96,6 +79,5 @@ for i=1, #block.dyes do
block.dyes[i][2].." Concrete Stairs",
block.dyes[i][2].." Concrete Slab",
"Double "..block.dyes[i][2].." Concrete Slab")
mcstair.add("mcl_stairs:stair_concrete_"..c)
end

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@ -1,49 +0,0 @@
mcstair v1.0
Minecraft like corner stairs.
License for all of this mod is "CC0", see below.
```txt
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER.
Statement of Purpose
The laws of most jurisdictions throughout the world automatically confer exclusive Copyright and Related Rights (defined below) upon the creator and subsequent owner(s) (each and all, an "owner") of an original work of authorship and/or a database (each, a "Work").
Certain owners wish to permanently relinquish those rights to a Work for the purpose of contributing to a commons of creative, cultural and scientific works ("Commons") that the public can reliably and without fear of later claims of infringement build upon, modify, incorporate in other works, reuse and redistribute as freely as possible in any form whatsoever and for any purposes, including without limitation commercial purposes. These owners may contribute to the Commons to promote the ideal of a free culture and the further production of creative, cultural and scientific works, or to gain reputation or greater distribution for their Work in part through the use and efforts of others.
For these and/or other purposes and motivations, and without any expectation of additional consideration or compensation, the person associating CC0 with a Work (the "Affirmer"), to the extent that he or she is an owner of Copyright and Related Rights in the Work, voluntarily elects to apply CC0 to the Work and publicly distribute the Work under its terms, with knowledge of his or her Copyright and Related Rights in the Work and the meaning and intended legal effect of CC0 on those rights.
1. Copyright and Related Rights. A Work made available under CC0 may be protected by copyright and related or neighboring rights ("Copyright and Related Rights"). Copyright and Related Rights include, but are not limited to, the following:
i. the right to reproduce, adapt, distribute, perform, display, communicate, and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or likeness depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work, subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data in a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, and under any national implementation thereof, including any amended or successor version of such directive); and
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```
mod api:
```lua
mcstair.add(name, stairtiles)
```
"name" is the name of the node to make corner stairs for.
"stairtiles" is an optional table of tiles to override textures for inner and outer stairs.
"stairtiles" format is...
```lua
{tiles_def_for_outer_stair, tiles_def_for_inner_stair}
```

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mcl_core
mcl_stairs
doc?

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Minecraft like corner stairs.

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name = mcstair

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