0
0
Fork 0

Fix broken mesa biome (too much stone)

This commit is contained in:
Wuzzy 2017-08-31 04:15:51 +02:00
parent aac9af4d6d
commit a124becdea
1 changed files with 6 additions and 6 deletions

View File

@ -383,16 +383,16 @@ local function register_biomes()
humidity_point = 0,
})
-- Hot biomes
-- Mesa
minetest.register_biome({
name = "mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
depth_filler = 1,
depth_filler = 35,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 2,
node_stone = "mcl_core:stone",
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
heat_point = 88,
@ -402,9 +402,9 @@ local function register_biomes()
minetest.register_biome({
name = "mesa_ocean",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_core:redsand",
depth_filler = 2,
depth_top = 3,
node_filler = "mcl_colorblocks:hardened_clay",
depth_filler = 1,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 2,
y_min = mcl_vars.mg_overworld_min,