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[mcl_mobs] Fix server crash for mobs in unloaded areas, MineClone2/MineClone2#1703

This commit is contained in:
kay27 2021-05-15 03:17:16 +04:00
parent 9e095980c8
commit 9ae1119438
1 changed files with 7 additions and 4 deletions

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@ -938,10 +938,13 @@ mobs.mob_step = function(self, dtime)
end
end
if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then
mcl_burning.set_on_fire(self.object, 1)
self.burn_timer = 1 --1.7 seconds
self.pause_timer = 0.4
if self.burn_timer == 0 then
local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5)
if light_current and light_day and light_current > 12 and light_day == 15 then
mcl_burning.set_on_fire(self.object, 1)
self.burn_timer = 1 --1.7 seconds
self.pause_timer = 0.4
end
end
end