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Clean up bad trapdoor code

This commit is contained in:
Wuzzy 2017-03-12 04:26:25 +01:00
parent 31617009fc
commit 867df4636d
1 changed files with 9 additions and 12 deletions

View File

@ -500,10 +500,6 @@ function mcl_doors:register_trapdoor(name, def)
minetest.set_node(pos, node)
end
local me
local meta
local state = 0
if not def.sound_open then
def.sound_open = "doors_door_open"
end
@ -512,9 +508,9 @@ function mcl_doors:register_trapdoor(name, def)
end
local function punch(pos)
meta = minetest.get_meta(pos)
state = meta:get_int("state")
me = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local state = meta:get_int("state")
local me = minetest.get_node(pos)
local tmp_node
local tmp_node2
local oben = {x=pos.x, y=pos.y+1, z=pos.z}
@ -550,8 +546,9 @@ function mcl_doors:register_trapdoor(name, def)
fixed = {
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
},
on_creation = function(pos)
state = 0
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("state", 0)
end,
mesecons = {effector = {
action_on = (function(pos, node)
@ -583,9 +580,9 @@ function mcl_doors:register_trapdoor(name, def)
punch(pos)
end,
mesecons = {effector = {
action_on = (function(pos, node)
punch(pos)
end),
action_on = (function(pos, node)
punch(pos)
end),
}},
})