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Remove unused setting from settingtypes.txt

This commit is contained in:
NO11 2021-09-21 18:14:24 +00:00
parent df1d8077e6
commit 71f448537c
1 changed files with 1 additions and 3 deletions

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@ -36,11 +36,9 @@ enable_bed_respawn (Respawn at bed) bool true
# How many players have to sleep to skip the night, in percent. # How many players have to sleep to skip the night, in percent.
# Setting to 0 will mean 1 player is always enough to skip the night. Setting above 100 will prevent skipping the night. # Setting to 0 will mean 1 player is always enough to skip the night. Setting above 100 will prevent skipping the night.
# 100 by default. # 100 by default.
# The setting can be changed ingame using `/set mcl_playersSleepingPercentage <number>`
mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100 mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100
# If enabled, the night can be skipped if all players are in bed.
# This setting is only read at startup.
enable_bed_night_skip (Skip night when sleeping) bool true
# Normally, players drop all their items when they die. Enable this # Normally, players drop all their items when they die. Enable this
# setting, so players always keep their inventory on death. # setting, so players always keep their inventory on death.
mcl_keepInventory (Keep inventory on death) bool false mcl_keepInventory (Keep inventory on death) bool false