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Fix crash if dropping charged bow

This commit is contained in:
Wuzzy 2018-06-13 17:20:10 +02:00
parent 857dddab3b
commit 5c2dd37528
1 changed files with 1 additions and 1 deletions

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@ -145,7 +145,7 @@ for level=0, 2 do
range = 0, -- Pointing range to 0 to prevent punching with bow :D range = 0, -- Pointing range to 0 to prevent punching with bow :D
groups = {not_in_creative_inventory=1, not_in_craft_guide=1}, groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
on_drop = function(itemstack, dropper, pos) on_drop = function(itemstack, dropper, pos)
reset_bow_state(player) reset_bow_state(dropper)
itemstack:set_name("mcl_bows:bow") itemstack:set_name("mcl_bows:bow")
minetest.item_drop(itemstack, dropper, pos) minetest.item_drop(itemstack, dropper, pos)
itemstack:take_item() itemstack:take_item()