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Add a second huge jungle tree schematic, tweak the 1st one

This commit is contained in:
Wuzzy 2017-09-12 05:35:02 +02:00
parent 4d63d5b36d
commit 427eb32448
5 changed files with 33 additions and 25 deletions

View File

@ -629,8 +629,10 @@ end
-- Generate huge jungle tree with 2×2 trunk.
-- With pos being the lower X and the higher Z value of the trunk.
function mcl_core.generate_huge_jungle_tree(pos)
-- 2 variants
local r = math.random(1, 2)
local path = minetest.get_modpath("mcl_core") ..
"/schematics/mcl_core_jungle_tree_huge.mts"
"/schematics/mcl_core_jungle_tree_huge_"..r..".mts"
minetest.place_schematic({x = pos.x - 6, y = pos.y - 1, z = pos.z - 7}, path, "random", nil, false)
end

View File

@ -1780,18 +1780,36 @@ local function register_decorations()
})
-- Jungle tree
-- Huge jungle tree (2 variants)
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0025,
fill_ratio = 0.00125,
biomes = {"jungle"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge.mts",
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"jungle_m"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Common jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
@ -1817,18 +1835,6 @@ local function register_decorations()
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.008,
biomes = {"jungle_m"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},