forked from VoxeLibre/VoxeLibre
slightly optimize placement
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0a2e68d136
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@ -364,18 +364,24 @@ local function Platform(p, radius, node, node2)
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if not node2 then
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node2 = { name = tsm_railcorridors.nodes.dirt }
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end
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local n1 = {}
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local n2 = {}
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for zi = p.z-radius, p.z+radius do
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for xi = p.x-radius, p.x+radius do
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local np, np2 = NeedsPlatform({x=xi,y=p.y,z=zi})
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if np then
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if np2 then
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minetest.set_node({x=xi,y=p.y-1,z=zi}, node2)
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--minetest.set_node({x=xi,y=p.y-1,z=zi}, node2)
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table.insert(n1,{x=xi,y=p.y-1,z=zi})
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else
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minetest.set_node({x=xi,y=p.y-1,z=zi}, node)
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--minetest.set_node({x=xi,y=p.y-1,z=zi}, node)
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table.insert(n2,{x=xi,y=p.y-1,z=zi})
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end
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end
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end
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end
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minetest.bulk_set_node(n1,node)
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minetest.bulk_set_node(n2,node2)
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end
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-- Chests
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@ -1097,7 +1103,7 @@ local function create_corridor_system(main_cave_coords)
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-- At this point, all corridors were generated and all nodes were set.
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-- We spawn the carts now
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--spawn_carts()
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spawn_carts()
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return true
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end
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