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Rename mod: fire to mcl_fire

This commit is contained in:
Wuzzy 2017-02-01 16:26:43 +01:00
parent 5e609235bf
commit 3c1957b5b9
12 changed files with 15 additions and 14 deletions

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@ -169,7 +169,7 @@ end)
function mcl_core.set_fire(pointed_thing)
local n = minetest.get_node(pointed_thing.above)
if n.name ~= "" and n.name == "air" and not minetest.is_protected(pointed_thing.above, "fire") then
minetest.add_node(pointed_thing.above, {name="fire:basic_flame"})
minetest.add_node(pointed_thing.above, {name="mcl_fire:basic_flame"})
end
end

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@ -1,6 +1,6 @@
-- minetest/fire/init.lua
local init = os.clock()
minetest.register_node("fire:basic_flame", {
minetest.register_node("mcl_fire:basic_flame", {
description = "Fire",
drawtype = "firelike",
tiles = {{
@ -47,7 +47,7 @@ end
function fire.update_sounds_around(pos)
local p0, p1 = fire.get_area_p0p1(pos)
local cp = {x=(p0.x+p1.x)/2, y=(p0.y+p1.y)/2, z=(p0.z+p1.z)/2}
local flames_p = minetest.find_nodes_in_area(p0, p1, {"fire:basic_flame"})
local flames_p = minetest.find_nodes_in_area(p0, p1, {"mcl_fire:basic_flame"})
--print("number of flames at "..minetest.pos_to_string(p0).."/"
-- ..minetest.pos_to_string(p1)..": "..#flames_p)
local should_have_sound = (#flames_p > 0)
@ -116,7 +116,7 @@ minetest.register_abm({
end
local p = fire.find_pos_for_flame_around(p0)
if p then
minetest.set_node(p, {name="fire:basic_flame"})
minetest.set_node(p, {name="mcl_fire:basic_flame"})
fire.on_flame_add_at(p)
end
end,
@ -142,7 +142,7 @@ minetest.register_abm({
end
local p2 = fire.find_pos_for_flame_around(p)
if p2 then
minetest.set_node(p2, {name="fire:basic_flame"})
minetest.set_node(p2, {name="mcl_fire:basic_flame"})
fire.on_flame_add_at(p2)
end
end
@ -151,7 +151,7 @@ minetest.register_abm({
-- Remove flammable nodes and flame
minetest.register_abm({
nodenames = {"fire:basic_flame"},
nodenames = {"mcl_fire:basic_flame"},
interval = 1,
chance = 2,
action = function(p0, node, _, _)

1
mods/mcl_fire/mod.conf Normal file
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@ -0,0 +1 @@
name = mcl_fire

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@ -1,2 +1,2 @@
mcl_core
fire
mcl_fire

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@ -12,8 +12,8 @@ ARMOR_FIRE_PROTECT = false
ARMOR_FIRE_NODES = {
{"default:lava_source", 5, 4},
{"default:lava_flowing", 5, 4},
{"fire:basic_flame", 3, 4},
{"fire:permanent_flame", 3, 4},
{"mcl_fire:basic_flame", 3, 4},
{"mcl_fire:permanent_flame", 3, 4},
}
ARMOR_DROP = true

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@ -467,8 +467,8 @@ local do_env_damage = function(self)
-- lava or fire
if self.lava_damage ~= 0
and (nodef.groups.lava
or self.standing_in == "fire:basic_flame"
or self.standing_in == "fire:permanent_flame") then
or self.standing_in == "mcl_fire:basic_flame"
or self.standing_in == "mcl_fire:permanent_flame") then
self.health = self.health - self.lava_damage
@ -2585,7 +2585,7 @@ local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local c_obsidian = minetest.get_content_id("mcl_core:obsidian")
local c_chest = minetest.get_content_id("mcl_core:chest")
local c_fire = minetest.get_content_id("fire:basic_flame")
local c_fire = minetest.get_content_id("mcl_fire:basic_flame")
-- explosion (cannot break protected or unbreakable nodes)
function mobs:explosion(pos, radius, fire, smoke, sound)
@ -2653,7 +2653,7 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
and (minetest.registered_nodes[n].groups.flammable
or random(1, 100) <= 30) then
minetest.set_node(p, {name = "fire:basic_flame"})
minetest.set_node(p, {name = "mcl_fire:basic_flame"})
else
minetest.set_node(p, {name = "air"})

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@ -1,5 +1,5 @@
mcl_core
fire
mcl_fire
mobs
mcl_tnt
mcl_mobitems