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MineClone2/mods/ITEMS/mcl_beds/beds.lua

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local S = minetest.get_translator("mcl_beds")
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local mod_doc = minetest.get_modpath("doc")
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local nodebox = {
bottom = {
{-0.5, -5/16, -0.5, 0.5, 0.06, 0.5},
{-0.5, -0.5, -0.5, -5/16, -5/16, -5/16},
{0.5, -0.5, -0.5, 5/16, -5/16, -5/16},
},
top = {
{-0.5, -5/16, -0.5, 0.5, 0.06, 0.5},
{-0.5, -0.5, 0.5, -5/16, -5/16, 5/16},
{0.5, -0.5, 0.5, 5/16, -5/16, 5/16},
},
}
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local colors = {
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-- { ID, decription, wool, dye }
{ "red", S("Red Bed"), "mcl_wool:red", "mcl_dye:red" },
{ "blue", S("Blue Bed"), "mcl_wool:blue", "mcl_dye:blue" },
{ "cyan", S("Cyan Bed"), "mcl_wool:cyan", "mcl_dye:cyan" },
{ "grey", S("Grey Bed"), "mcl_wool:grey", "mcl_dye:dark_grey" },
{ "silver", S("Light Grey Bed"), "mcl_wool:silver", "mcl_dye:grey" },
{ "black", S("Black Bed"), "mcl_wool:black", "mcl_dye:black" },
{ "yellow", S("Yellow Bed"), "mcl_wool:yellow", "mcl_dye:yellow" },
{ "green", S("Green Bed"), "mcl_wool:green", "mcl_dye:dark_green" },
{ "magenta", S("Magenta Bed"), "mcl_wool:magenta", "mcl_dye:magenta" },
{ "orange", S("Orange Bed"), "mcl_wool:orange", "mcl_dye:orange" },
{ "purple", S("Purple Bed"), "mcl_wool:purple", "mcl_dye:violet" },
{ "brown", S("Brown Bed"), "mcl_wool:brown", "mcl_dye:brown" },
{ "pink", S("Pink Bed"), "mcl_wool:pink", "mcl_dye:pink" },
{ "lime", S("Lime Bed"), "mcl_wool:lime", "mcl_dye:green" },
{ "light_blue", S("Light Blue Bed"), "mcl_wool:light_blue", "mcl_dye:lightblue" },
{ "white", S("White Bed"), "mcl_wool:white", "mcl_dye:white" },
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}
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local canonical_color = "red"
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for c=1, #colors do
local colorid = colors[c][1]
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local is_canonical = colorid == canonical_color
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-- Recoloring recipe for white bed
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if minetest.get_modpath("mcl_dye") then
minetest.register_craft({
type = "shapeless",
output = "mcl_beds:bed_"..colorid.."_bottom",
recipe = { "mcl_beds:bed_white_bottom", colors[c][4] },
})
end
-- Main bed recipe
local main_recipe
if minetest.get_modpath("mcl_wool") then
main_recipe = {
{colors[c][3], colors[c][3], colors[c][3]},
{"group:wood", "group:wood", "group:wood"}
}
end
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local entry_name, create_entry
if mod_doc then
if is_canonical then
entry_name = S("Bed")
else
create_entry = false
end
end
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-- Register bed
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mcl_beds.register_bed("mcl_beds:bed_"..colorid, {
description = colors[c][2],
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_doc_items_entry_name = entry_name,
_doc_items_create_entry = create_entry,
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inventory_image = "mcl_beds_bed_"..colorid..".png",
wield_image = "mcl_beds_bed_"..colorid..".png",
tiles = {
bottom = {
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"mcl_beds_bed_top_bottom_"..colorid..".png^[transformR90",
"default_wood.png^mcl_beds_bed_bottom_bottom.png",
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"mcl_beds_bed_side_bottom_r_"..colorid..".png",
"mcl_beds_bed_side_bottom_r_"..colorid..".png^[transformfx",
"mcl_beds_bed_side_top_"..colorid..".png",
"mcl_beds_bed_side_bottom_"..colorid..".png"
},
top = {
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"mcl_beds_bed_top_top_"..colorid..".png^[transformR90",
"default_wood.png^mcl_beds_bed_bottom_top.png",
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"mcl_beds_bed_side_top_r_"..colorid..".png",
"mcl_beds_bed_side_top_r_"..colorid..".png^[transformfx",
"mcl_beds_bed_side_top_"..colorid..".png",
"mcl_beds_bed_side_bottom_"..colorid..".png"
}
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},
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nodebox = nodebox,
selectionbox = {
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
},
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-- Simplified collision box because Minetest acts weird if we use the nodebox one
collisionbox = {
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
},
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recipe = main_recipe,
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})
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if mod_doc and not is_canonical then
doc.add_entry_alias("nodes", "mcl_beds:bed_"..canonical_color.."_bottom", "nodes", "mcl_beds:bed_"..colorid.."_bottom")
doc.add_entry_alias("nodes", "mcl_beds:bed_"..canonical_color.."_bottom", "nodes", "mcl_beds:bed_"..colorid.."_top")
end
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end
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minetest.register_alias("beds:bed_bottom", "mcl_beds:bed_red_bottom")
minetest.register_alias("beds:bed_top", "mcl_beds:bed_red_top")