forked from MineClone5/MineClone5
110 lines
2.9 KiB
Lua
110 lines
2.9 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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-- Armor
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tt.register_snippet(function(itemstring)
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--local def = minetest.registered_items[itemstring]
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local s = ""
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local head = minetest.get_item_group(itemstring, "armor_head")
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local torso = minetest.get_item_group(itemstring, "armor_torso")
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local legs = minetest.get_item_group(itemstring, "armor_legs")
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local feet = minetest.get_item_group(itemstring, "armor_feet")
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if head > 0 then
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s = s .. S("Head armor")
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end
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if torso > 0 then
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s = s .. S("Torso armor")
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end
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if legs > 0 then
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s = s .. S("Legs armor")
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end
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if feet > 0 then
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s = s .. S("Feet armor")
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end
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if s == "" then
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s = nil
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end
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return s
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end)
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tt.register_snippet(function(itemstring, _, itemstack)
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--local def = minetest.registered_items[itemstring]
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local s = ""
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local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
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local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
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if pts > 0 then
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s = s .. S("Armor points: @1", pts)
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s = s .. "\n"
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end
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if itemstack then
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local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
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if unbreaking > 0 then
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use = math.floor(use / (0.6 + 0.4 / (unbreaking + 1)))
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end
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end
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if use > 0 then
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s = s .. S("Armor durability: @1", use)
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end
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if s == "" then
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s = nil
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end
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return s
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end)
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-- Horse armor
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tt.register_snippet(function(itemstring)
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local armor_g = minetest.get_item_group(itemstring, "horse_armor")
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if armor_g and armor_g > 0 then
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return S("Protection: @1%", 100 - armor_g)
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end
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end)
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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local s = ""
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if def.groups.eatable and def.groups.eatable > 0 then
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s = s .. S("Hunger points: +@1", def.groups.eatable)
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end
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if def._mcl_saturation and def._mcl_saturation > 0 then
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if s ~= "" then
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s = s .. "\n"
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end
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s = s .. S("Saturation points: +@1", string.format("%.1f", def._mcl_saturation))
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end
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if s == "" then
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s = nil
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end
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return s
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end)
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tt.register_snippet(function(itemstring)
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--local def = minetest.registered_items[itemstring]
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if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
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return S("Deals damage when falling"), mcl_colors.YELLOW
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end
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end)
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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if def.groups.place_flowerlike == 1 then
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return S("Grows on grass blocks or dirt")
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elseif def.groups.place_flowerlike == 2 then
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return S("Grows on grass blocks, podzol, dirt or coarse dirt")
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end
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end)
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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if def.groups.flammable then
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return S("Flammable")
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end
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end)
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tt.register_snippet(function(itemstring)
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if itemstring == "mcl_heads:zombie" then
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return S("Zombie view range: -50%")
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elseif itemstring == "mcl_heads:skeleton" then
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return S("Skeleton view range: -50%")
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elseif itemstring == "mcl_heads:creeper" then
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return S("Creeper view range: -50%")
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end
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end)
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