Wuzzy
|
16bb9b8901
|
Localize various unneeded global variables
|
2018-01-26 22:37:42 +01:00 |
Wuzzy
|
9d409927bc
|
Make nether wart more common in v6
|
2018-01-17 22:56:20 +01:00 |
Wuzzy
|
b96974e253
|
Fix biome ores being generated in all biomes
|
2018-01-10 17:57:15 +01:00 |
Wuzzy
|
6e7e780af9
|
Fix ores spawning in non-existing biomes
|
2018-01-10 17:23:58 +01:00 |
Wuzzy
|
479ed1c12a
|
Fix generated vines sometimes horizontal in air
|
2018-01-07 16:00:21 +01:00 |
Wuzzy
|
b4bb986d61
|
Add river water
|
2017-11-30 14:19:00 +01:00 |
Wuzzy
|
72684f36ff
|
Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
|
2017-11-27 12:40:07 +01:00 |
Wuzzy
|
b0c87f74fe
|
Move world-related functions to mcl_worlds
|
2017-11-24 03:10:02 +01:00 |
Wuzzy
|
ce544cce6e
|
Add faceless pumpkin
|
2017-11-23 00:05:31 +01:00 |
Wuzzy
|
fc17303b1e
|
Generate end exit portal near the spawn in the End
|
2017-11-21 07:24:56 +01:00 |
Wuzzy
|
7c15d5f9ac
|
More MC-like end portal block (WIP)
|
2017-11-21 05:39:27 +01:00 |
Wuzzy
|
d549dc0752
|
Add missing nil check for minetest.get_node_light
|
2017-11-18 21:39:00 +01:00 |
Wuzzy
|
8db574d30e
|
Clean up grass block group stuff
|
2017-11-15 20:27:29 +01:00 |
Wuzzy
|
72f5591400
|
Add dry-colored grass/fern variants
|
2017-11-14 23:44:53 +01:00 |
Wuzzy
|
53f231a576
|
Fix biomemap being screwed up in mcl_mapgen_core
|
2017-11-07 20:16:25 +01:00 |
Wuzzy
|
d4708c804a
|
Don't generate bedrock and lava in singlenode
|
2017-11-07 05:29:39 +01:00 |
Wuzzy
|
e03a2ee9a2
|
Make sugar canes less common in v6
|
2017-09-19 13:47:04 +02:00 |
Wuzzy
|
6f85cbdbc8
|
Fix large ferns never generating in v6 jungles
|
2017-09-13 18:34:19 +02:00 |
Wuzzy
|
4098c317e5
|
Tweak tall grass amount in v6
|
2017-09-13 18:29:03 +02:00 |
Wuzzy
|
12a43a25c8
|
Generate more tall grass in v6
|
2017-09-13 17:56:57 +02:00 |
Wuzzy
|
e4a7c10363
|
Generate more gold ore in Mesa
|
2017-09-13 10:30:18 +02:00 |
Wuzzy
|
78fbb85371
|
Fix 2 code typos in mcl_mapgen_core
|
2017-09-13 05:45:27 +02:00 |
Wuzzy
|
8ebbfd9ab4
|
Fix underground and deep ocean biomes for once
|
2017-09-13 05:41:43 +02:00 |
Wuzzy
|
006f27750e
|
Put monster egg and emerald in Extreme Hills only
|
2017-09-13 04:59:12 +02:00 |
Wuzzy
|
b09e757a03
|
Tweak emerald ore and stone monster egg spawn
|
2017-09-13 04:13:55 +02:00 |
Wuzzy
|
88429f70ad
|
Reduce vine threshold in Jungle M biome
|
2017-09-13 01:57:03 +02:00 |
Wuzzy
|
cec723d47b
|
Use LuaVoxelManip for vine generation
Important for Jungle M!
|
2017-09-13 01:47:24 +02:00 |
Wuzzy
|
2fce8752f2
|
Fix incorrect biome IDs in mcl_mapgen_core
|
2017-09-13 00:36:16 +02:00 |
Wuzzy
|
caedf0649a
|
Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
|
2017-09-12 18:09:26 +02:00 |
Wuzzy
|
3643e9ac92
|
Fix some bad variables in mcl_mapgen_core
|
2017-09-12 08:11:03 +02:00 |
Wuzzy
|
4468b53fdd
|
Add Jungle M biome
|
2017-09-12 05:20:03 +02:00 |
Wuzzy
|
27f3b9f3d9
|
VM: Update liquids after writing to map
|
2017-09-11 16:26:15 +02:00 |
Wuzzy
|
b8461596a3
|
Generate clay in voxelmanip
|
2017-09-11 04:24:24 +02:00 |
Wuzzy
|
e7db6f3c89
|
Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
|
2017-09-11 03:58:07 +02:00 |
Wuzzy
|
24abe81409
|
mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
|
2017-09-11 01:59:20 +02:00 |
Wuzzy
|
06256f068b
|
Generate witch huts slightly deeper
|
2017-09-11 01:34:37 +02:00 |
Wuzzy
|
0baa563072
|
Generate witch huts only in swamplands
|
2017-09-11 00:28:52 +02:00 |
Wuzzy
|
75aec87b48
|
Remove weird witch hut debug stuff
|
2017-09-10 21:05:03 +02:00 |
Wuzzy
|
98e5f2b0ba
|
Refactor Minecraft chunk probability code for structures
|
2017-09-10 20:41:22 +02:00 |
Wuzzy
|
876e2c6eb4
|
Random rotation for witch huts
|
2017-09-10 20:16:13 +02:00 |
Wuzzy
|
55e8d7503e
|
Rarely generate witch huts (experimental)
|
2017-09-10 19:14:58 +02:00 |
Wuzzy
|
b1065b2247
|
Use Biome API to turn floating sand to sandstone
|
2017-09-10 16:44:37 +02:00 |
Wuzzy
|
5448669ffd
|
Generate pumpkins in every biome
|
2017-09-10 06:06:02 +02:00 |
Wuzzy
|
f0b87379d3
|
Generate blue orchids only up to Y=5 in v6
But increase noise offset to 0. This spawn strategy emulates swamplands.
|
2017-09-09 21:05:40 +02:00 |
Wuzzy
|
0ceecec7c3
|
Add jungle edge biome
|
2017-09-09 01:13:21 +02:00 |
Wuzzy
|
0259353b6f
|
Rework vine gen code and gen vines in swampland
|
2017-09-08 21:45:22 +02:00 |
Wuzzy
|
237541789b
|
Spawn fossils in fixed height range
|
2017-09-08 05:49:24 +02:00 |
Wuzzy
|
86db1a8a0e
|
Generate fossils in deserts
|
2017-09-08 05:06:42 +02:00 |
Wuzzy
|
11b56dfb51
|
Prevent desert temple spawning on beaches
|
2017-09-08 04:33:30 +02:00 |
Wuzzy
|
8576d36a2c
|
Generate ice spikes in v6
|
2017-09-08 00:38:55 +02:00 |