forked from MineClone5/MineClone5
Fix invisibility to be more MC-like
This commit is contained in:
parent
360070bb6a
commit
eeb1f88e08
|
@ -590,23 +590,36 @@ function mcl_potions.make_invisible(player, toggle)
|
|||
|
||||
local is_player = player:is_player()
|
||||
local entity = player:get_luaentity()
|
||||
local playername = player:get_player_name()
|
||||
local skin_file = ""
|
||||
|
||||
if toggle then -- hide player
|
||||
|
||||
if player:is_player() then
|
||||
EF.invisible[player].old_size = player:get_properties().visual_size
|
||||
elseif entity then
|
||||
skin_file = "mobs_mc_empty.png"
|
||||
|
||||
if entity then
|
||||
EF.invisible[player].old_size = entity.visual_size
|
||||
else -- if not a player or entity, do nothing
|
||||
elseif not player:is_player() then -- if not a player or entity, do nothing
|
||||
return
|
||||
end
|
||||
|
||||
player:set_properties({visual_size = {x = 0, y = 0}})
|
||||
if minetest.get_modpath("mcl_armor") and player:is_player() then
|
||||
armor.textures[playername].skin = skin_file
|
||||
armor:update_player_visuals(player)
|
||||
elseif not player:is_player() and minetest.get_modpath("mcl_armor") or not player:is_player() and not minetest.get_modpath("mcl_armor") then
|
||||
player:set_properties({visual_size = {x = 0, y = 0}})
|
||||
end
|
||||
player:set_nametag_attributes({color = {a = 0}})
|
||||
|
||||
elseif EF.invisible[player] then -- show player
|
||||
|
||||
player:set_properties({visual_size = EF.invisible[player].old_size})
|
||||
if minetest.get_modpath("mcl_armor") and player:is_player() then
|
||||
skin_file = mcl_skins.skins[playername] .. ".png"
|
||||
armor.textures[playername].skin = skin_file
|
||||
armor:update_player_visuals(player)
|
||||
elseif not player:is_player() and minetest.get_modpath("mcl_armor") or not player:is_player() and not minetest.get_modpath("mcl_armor") then
|
||||
player:set_properties({visual_size = EF.invisible[player].old_size})
|
||||
end
|
||||
player:set_nametag_attributes({color = {r = 255, g = 255, b = 255, a = 255}})
|
||||
|
||||
end
|
||||
|
@ -999,4 +1012,3 @@ function mcl_potions._extinguish_nearby_fire(pos, radius)
|
|||
end
|
||||
return exting
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue