forked from MineClone5/MineClone5
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
This commit is contained in:
commit
e40ed91674
|
@ -67,14 +67,9 @@ function mcl_burning.set_on_fire(obj, burn_time)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not storage.burn_time or burn_time >= storage.burn_time then
|
if not storage.burn_time or burn_time >= storage.burn_time then
|
||||||
if obj:is_player() and not storage.fire_hud_id then
|
if obj:is_player() then
|
||||||
storage.fire_hud_id = obj:hud_add({
|
mcl_burning.channels[obj]:send_all(tostring(mcl_burning.animation_frames))
|
||||||
hud_elem_type = "image",
|
mcl_burning.channels[obj]:send_all("start")
|
||||||
position = {x = 0.5, y = 0.5},
|
|
||||||
scale = {x = -100, y = -100},
|
|
||||||
text = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. 1,
|
|
||||||
z_index = 1000,
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
storage.burn_time = burn_time
|
storage.burn_time = burn_time
|
||||||
storage.fire_damage_timer = 0
|
storage.fire_damage_timer = 0
|
||||||
|
@ -95,7 +90,6 @@ function mcl_burning.set_on_fire(obj, burn_time)
|
||||||
fire_entity:set_properties({visual_size = size})
|
fire_entity:set_properties({visual_size = size})
|
||||||
fire_entity:set_attach(obj, "", offset, {x = 0, y = 0, z = 0})
|
fire_entity:set_attach(obj, "", offset, {x = 0, y = 0, z = 0})
|
||||||
local fire_luaentity = fire_entity:get_luaentity()
|
local fire_luaentity = fire_entity:get_luaentity()
|
||||||
fire_luaentity:update_frame(obj, storage)
|
|
||||||
|
|
||||||
for _, other in pairs(minetest.get_objects_inside_radius(fire_entity:get_pos(), 0)) do
|
for _, other in pairs(minetest.get_objects_inside_radius(fire_entity:get_pos(), 0)) do
|
||||||
local other_luaentity = other:get_luaentity()
|
local other_luaentity = other:get_luaentity()
|
||||||
|
@ -111,9 +105,7 @@ function mcl_burning.extinguish(obj)
|
||||||
if mcl_burning.is_burning(obj) then
|
if mcl_burning.is_burning(obj) then
|
||||||
local storage = mcl_burning.get_storage(obj)
|
local storage = mcl_burning.get_storage(obj)
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
if storage.fire_hud_id then
|
mcl_burning.channels[obj]:send_all("stop")
|
||||||
obj:hud_remove(storage.fire_hud_id)
|
|
||||||
end
|
|
||||||
mcl_burning.storage[obj] = {}
|
mcl_burning.storage[obj] = {}
|
||||||
else
|
else
|
||||||
storage.burn_time = nil
|
storage.burn_time = nil
|
||||||
|
@ -143,4 +135,4 @@ function mcl_burning.tick(obj, dtime, storage)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -7,6 +7,7 @@ local get_item_group = minetest.get_item_group
|
||||||
|
|
||||||
mcl_burning = {
|
mcl_burning = {
|
||||||
storage = {},
|
storage = {},
|
||||||
|
channels = {},
|
||||||
animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
|
animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -54,12 +55,11 @@ minetest.register_on_joinplayer(function(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_burning.storage[player] = storage
|
mcl_burning.storage[player] = storage
|
||||||
|
mcl_burning.channels[player] = minetest.mod_channel_join("mcl_burning:" .. player:get_player_name())
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_leaveplayer(function(player)
|
minetest.register_on_leaveplayer(function(player)
|
||||||
local storage = mcl_burning.storage[player]
|
player:get_meta():set_string("mcl_burning:data", minetest.serialize(mcl_burning.storage[player]))
|
||||||
storage.fire_hud_id = nil
|
|
||||||
player:get_meta():set_string("mcl_burning:data", minetest.serialize(storage))
|
|
||||||
mcl_burning.storage[player] = nil
|
mcl_burning.storage[player] = nil
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
@ -68,27 +68,28 @@ minetest.register_entity("mcl_burning:fire", {
|
||||||
initial_properties = {
|
initial_properties = {
|
||||||
physical = false,
|
physical = false,
|
||||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||||
visual = "cube",
|
visual = "upright_sprite",
|
||||||
|
textures = {
|
||||||
|
name = "mcl_burning_entity_flame_animated.png",
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 1.0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
spritediv = {x = 1, y = mcl_burning.animation_frames},
|
||||||
pointable = false,
|
pointable = false,
|
||||||
glow = -1,
|
glow = -1,
|
||||||
backface_culling = false,
|
backface_culling = false,
|
||||||
},
|
},
|
||||||
animation_frame = 0,
|
animation_frame = 0,
|
||||||
animation_timer = 0,
|
animation_timer = 0,
|
||||||
on_step = function(self, dtime)
|
on_activate = function(self)
|
||||||
local parent, storage = self:sanity_check()
|
self.object:set_sprite({x = 0, y = 0}, mcl_burning.animation_frames, 1.0 / mcl_burning.animation_frames)
|
||||||
|
end,
|
||||||
if parent then
|
on_step = function(self)
|
||||||
self.animation_timer = self.animation_timer + dtime
|
if not self:sanity_check() then
|
||||||
if self.animation_timer >= 0.1 then
|
|
||||||
self.animation_timer = 0
|
|
||||||
self.animation_frame = self.animation_frame + 1
|
|
||||||
if self.animation_frame > mcl_burning.animation_frames - 1 then
|
|
||||||
self.animation_frame = 0
|
|
||||||
end
|
|
||||||
self:update_frame(parent, storage)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -96,23 +97,15 @@ minetest.register_entity("mcl_burning:fire", {
|
||||||
local parent = self.object:get_attach()
|
local parent = self.object:get_attach()
|
||||||
|
|
||||||
if not parent then
|
if not parent then
|
||||||
return
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
local storage = mcl_burning.get_storage(parent)
|
local storage = mcl_burning.get_storage(parent)
|
||||||
|
|
||||||
if not storage or not storage.burn_time then
|
if not storage or not storage.burn_time then
|
||||||
return
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
return parent, storage
|
return true
|
||||||
end,
|
|
||||||
update_frame = function(self, parent, storage)
|
|
||||||
local frame_overlay = "^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. self.animation_frame
|
|
||||||
local fire_texture = "mcl_burning_entity_flame_animated.png" .. frame_overlay
|
|
||||||
self.object:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
|
|
||||||
if parent:is_player() then
|
|
||||||
parent:hud_change(storage.fire_hud_id, "text", "mcl_burning_hud_flame_animated.png" .. frame_overlay)
|
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
|
@ -480,7 +480,7 @@ minetest.register_entity(":__builtin:item", {
|
||||||
end,
|
end,
|
||||||
|
|
||||||
get_staticdata = function(self)
|
get_staticdata = function(self)
|
||||||
return minetest.serialize({
|
local data = minetest.serialize({
|
||||||
itemstring = self.itemstring,
|
itemstring = self.itemstring,
|
||||||
always_collect = self.always_collect,
|
always_collect = self.always_collect,
|
||||||
age = self.age,
|
age = self.age,
|
||||||
|
@ -488,6 +488,39 @@ minetest.register_entity(":__builtin:item", {
|
||||||
_flowing = self._flowing,
|
_flowing = self._flowing,
|
||||||
_removed = self._removed,
|
_removed = self._removed,
|
||||||
})
|
})
|
||||||
|
-- sfan5 guessed that the biggest serializable item
|
||||||
|
-- entity would have a size of 65530 bytes. This has
|
||||||
|
-- been experimentally verified to be still too large.
|
||||||
|
--
|
||||||
|
-- anon5 has calculated that the biggest serializable
|
||||||
|
-- item entity has a size of exactly 65487 bytes:
|
||||||
|
--
|
||||||
|
-- 1. serializeString16 can handle max. 65535 bytes.
|
||||||
|
-- 2. The following engine metadata is always saved:
|
||||||
|
-- • 1 byte (version)
|
||||||
|
-- • 2 byte (length prefix)
|
||||||
|
-- • 14 byte “__builtin:item”
|
||||||
|
-- • 4 byte (length prefix)
|
||||||
|
-- • 2 byte (health)
|
||||||
|
-- • 3 × 4 byte = 12 byte (position)
|
||||||
|
-- • 4 byte (yaw)
|
||||||
|
-- • 1 byte (version 2)
|
||||||
|
-- • 2 × 4 byte = 8 byte (pitch and roll)
|
||||||
|
-- 3. This leaves 65487 bytes for the serialization.
|
||||||
|
if #data > 65487 then -- would crash the engine
|
||||||
|
local stack = ItemStack(self.itemstring)
|
||||||
|
stack:get_meta():from_table(nil)
|
||||||
|
self.itemstring = stack:to_string()
|
||||||
|
minetest.log(
|
||||||
|
"warning",
|
||||||
|
"Overlong item entity metadata removed: “" ..
|
||||||
|
self.itemstring ..
|
||||||
|
"” had serialized length of " ..
|
||||||
|
#data
|
||||||
|
)
|
||||||
|
return self:get_staticdata()
|
||||||
|
end
|
||||||
|
return data
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_activate = function(self, staticdata, dtime_s)
|
on_activate = function(self, staticdata, dtime_s)
|
||||||
|
|
|
@ -425,6 +425,7 @@ function hb.hide_hudbar(player, identifier)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local hudtable = hb.get_hudtable(identifier)
|
local hudtable = hb.get_hudtable(identifier)
|
||||||
if hudtable == nil then return false end
|
if hudtable == nil then return false end
|
||||||
|
if hudtable.hudstate[name].hidden == true then return true end
|
||||||
if hb.settings.bar_type == "progress_bar" then
|
if hb.settings.bar_type == "progress_bar" then
|
||||||
if hudtable.hudids[name].icon then
|
if hudtable.hudids[name].icon then
|
||||||
player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0})
|
player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0})
|
||||||
|
@ -443,6 +444,7 @@ function hb.unhide_hudbar(player, identifier)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local hudtable = hb.get_hudtable(identifier)
|
local hudtable = hb.get_hudtable(identifier)
|
||||||
if hudtable == nil then return false end
|
if hudtable == nil then return false end
|
||||||
|
if hudtable.hudstate[name].hidden == false then return true end
|
||||||
local value = hudtable.hudstate[name].value
|
local value = hudtable.hudstate[name].value
|
||||||
local max = hudtable.hudstate[name].max
|
local max = hudtable.hudstate[name].max
|
||||||
if hb.settings.bar_type == "progress_bar" then
|
if hb.settings.bar_type == "progress_bar" then
|
||||||
|
|
|
@ -93,7 +93,7 @@ minetest.register_craftitem("mcl_core:gold_ingot", {
|
||||||
|
|
||||||
minetest.register_craftitem("mcl_core:emerald", {
|
minetest.register_craftitem("mcl_core:emerald", {
|
||||||
description = S("Emerald"),
|
description = S("Emerald"),
|
||||||
_doc_items_longdesc = S("Emeralds are not very useful on their own, but they can exchanged for gold ingots by crafting."),
|
_doc_items_longdesc = S("Emeralds are used in villager trades as currency."),
|
||||||
inventory_image = "mcl_core_emerald.png",
|
inventory_image = "mcl_core_emerald.png",
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
groups = { craftitem=1 },
|
groups = { craftitem=1 },
|
||||||
|
|
|
@ -95,7 +95,7 @@ Dirt acts as a soil for a few plants. When in light, this block may grow a grass
|
||||||
Emerald=
|
Emerald=
|
||||||
Emerald Ore=
|
Emerald Ore=
|
||||||
Emerald ore is the ore of emeralds. It is very rare and can be found alone, not in clusters.=
|
Emerald ore is the ore of emeralds. It is very rare and can be found alone, not in clusters.=
|
||||||
Emeralds are not very useful on their own, but they can exchanged for gold ingots by crafting.=
|
Emeralds are used in villager trades as currency.=
|
||||||
Flint=
|
Flint=
|
||||||
Flint is a raw material.=
|
Flint is a raw material.=
|
||||||
Flowing Lava=
|
Flowing Lava=
|
||||||
|
|
|
@ -35,40 +35,6 @@ minetest.register_craft({
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_armor:helmet_chain",
|
|
||||||
recipe = {
|
|
||||||
{ "xpanes:bar_flat", "mcl_core:iron_ingot", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_armor:leggings_chain",
|
|
||||||
recipe = {
|
|
||||||
{ "xpanes:bar_flat", "mcl_core:iron_ingot", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_armor:boots_chain",
|
|
||||||
recipe = {
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_armor:chestplate_chain",
|
|
||||||
recipe = {
|
|
||||||
{ "xpanes:bar_flat", "", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "mcl_core:iron_ingot", "xpanes:bar_flat" },
|
|
||||||
{ "xpanes:bar_flat", "xpanes:bar_flat", "xpanes:bar_flat" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Make red sand, red sandstone and more craftable in v6
|
-- Make red sand, red sandstone and more craftable in v6
|
||||||
-- NOTE: When you change these, also update mcl_craftguide for the "v6" icon in
|
-- NOTE: When you change these, also update mcl_craftguide for the "v6" icon in
|
||||||
-- the craft guide!
|
-- the craft guide!
|
||||||
|
|
|
@ -69,18 +69,19 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
||||||
local controls = player:get_player_control()
|
local controls = player:get_player_control()
|
||||||
if players[playerName] then
|
if players[playerName] then
|
||||||
players[playerName].sprinting = sprinting
|
players[playerName].sprinting = sprinting
|
||||||
|
local fov_old = players[playerName].fov
|
||||||
|
local fov_new = fov_old
|
||||||
|
local fade_time = .15
|
||||||
if sprinting == true
|
if sprinting == true
|
||||||
or controls.RMB
|
or controls.RMB
|
||||||
and string.find(player:get_wielded_item():get_name(), "mcl_bows:bow")
|
and string.find(player:get_wielded_item():get_name(), "mcl_bows:bow")
|
||||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow" then
|
and player:get_wielded_item():get_name() ~= "mcl_bows:bow" then
|
||||||
if sprinting == true then
|
if sprinting == true then
|
||||||
players[playerName].fov = math.min(players[playerName].fov + 0.05, 1.2)
|
fov_new = math.min(players[playerName].fov + 0.05, 1.2)
|
||||||
players[playerName].fade_time = .15
|
|
||||||
else
|
else
|
||||||
players[playerName].fov = .7
|
fov_new = .7
|
||||||
players[playerName].fade_time = .3
|
players[playerName].fade_time = .3
|
||||||
end
|
end
|
||||||
player:set_fov(players[playerName].fov, true, players[playerName].fade_time)
|
|
||||||
if sprinting == true then
|
if sprinting == true then
|
||||||
playerphysics.add_physics_factor(player, "speed", "mcl_sprint:sprint", mcl_sprint.SPEED)
|
playerphysics.add_physics_factor(player, "speed", "mcl_sprint:sprint", mcl_sprint.SPEED)
|
||||||
end
|
end
|
||||||
|
@ -88,12 +89,15 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
||||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_0"
|
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_0"
|
||||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_1"
|
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_1"
|
||||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_2" then
|
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_2" then
|
||||||
players[playerName].fov = math.max(players[playerName].fov - 0.05, 1.0)
|
fov_new = math.max(players[playerName].fov - 0.05, 1.0)
|
||||||
player:set_fov(players[playerName].fov, true, 0.15)
|
|
||||||
if sprinting == false then
|
if sprinting == false then
|
||||||
playerphysics.remove_physics_factor(player, "speed", "mcl_sprint:sprint")
|
playerphysics.remove_physics_factor(player, "speed", "mcl_sprint:sprint")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if fov_new ~= fov_old then
|
||||||
|
players[playerName].fov = fov_new
|
||||||
|
player:set_fov(fov_new, true, fade_time)
|
||||||
|
end
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
|
Loading…
Reference in New Issue