Try to disable suffocating bombs (Hi again Mr_Anderson)

This commit is contained in:
kay27 2021-12-16 07:09:56 +04:00
parent a3fb5c6164
commit d547e435bb
1 changed files with 52 additions and 7 deletions

View File

@ -1,16 +1,20 @@
local flights_kick_threshold = 10 local flights_kick_threshold = 10
local suffocations_threshold = 1
local after = minetest.after local after = minetest.after
local get_connected_players = minetest.get_connected_players local get_connected_players = minetest.get_connected_players
local get_node = minetest.get_node local get_node = minetest.get_node
local get_objects_inside_radius = minetest.get_objects_inside_radius
local get_player_by_name = minetest.get_player_by_name local get_player_by_name = minetest.get_player_by_name
local is_creative_enabled = minetest.is_creative_enabled local is_creative_enabled = minetest.is_creative_enabled
local kick_player = minetest.kick_player local kick_player = minetest.kick_player
local pos_to_string = minetest.pos_to_string local set_node = minetest.set_node
local ceil = math.ceil local ceil = math.ceil
local floor = math.floor local floor = math.floor
local distance = vector.distance
local window_size = 10 local window_size = 10
local detection_interval = 1.7 local detection_interval = 1.7
local step_seconds = detection_interval / window_size local step_seconds = detection_interval / window_size
@ -121,6 +125,47 @@ local function step()
after(step_seconds, step) after(step_seconds, step)
end end
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
if not oldnode then return end
if not placer then return end
if oldnode.name ~= "air" then return end
if not placer:is_player() then return end
local placer_pos = placer:get_pos()
local placer_distance = distance(pos, placer_pos)
if placer_distance < 13 then return end
local is_choker = false
for _, object in pairs(get_objects_inside_radius(pos, 2)) do
if object and object:is_player() then
local player_head_pos = object:get_pos()
player_head_pos.y = player_head_pos.y + 1.5
local player_head_distance = distance(pos, player_head_pos)
if player_head_distance < 0.7 then
after(0.05, function()
set_node(pos, oldnode)
end)
is_choker = true
break
end
end
end
if not is_choker then return end
-- cheater choked the player from distance greater than 12:
local name = placer:get_player_name()
local data = joined_players[name]
if not data then
joined_players[name].suffocations = 1
else
if not data.suffocations then
data.suffocations = 1
else
data.suffocations = data.suffocations + 1
if data.suffocations >= suffocations_threshold then
kick_player(name, "choker")
end
end
end
end)
minetest.register_on_joinplayer(update_player) minetest.register_on_joinplayer(update_player)
minetest.register_on_leaveplayer(remove_player) minetest.register_on_leaveplayer(remove_player)