forked from MineClone5/MineClone5
Add back the explosion death msg
This commit is contained in:
parent
7fa8828bd5
commit
d4bc7a2f88
|
@ -10,10 +10,12 @@ This mod was created by Elias Astrom <ryvnf@riseup.net> and is released
|
|||
under the LGPLv2.1 license.
|
||||
--]]
|
||||
|
||||
|
||||
mcl_explosions = {}
|
||||
|
||||
local creative_mode = minetest.settings:get_bool("creative_mode")
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages") ~= nil
|
||||
|
||||
local S = minetest.get_translator("mcl_explosions")
|
||||
|
||||
-- Saved sphere explosion shapes for various radiuses
|
||||
local sphere_shapes = {}
|
||||
|
@ -280,6 +282,9 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance)
|
|||
impact = 0
|
||||
end
|
||||
local damage = math.floor((impact * impact + impact) * 7 * strength + 1)
|
||||
if mod_death_messages and obj:is_player() then
|
||||
mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", obj:get_player_name()))
|
||||
end
|
||||
obj:punch(obj, 10, { damage_groups = { full_punch_interval = 1,
|
||||
fleshy = damage, knockback = impact * 20.0 } }, punch_dir)
|
||||
|
||||
|
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=@1 wurde Opfer einer Explosion.
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=
|
|
@ -174,13 +174,16 @@ minetest.register_on_dieplayer(function(player, reason)
|
|||
-- Punches
|
||||
local hitter = reason.object
|
||||
local hittername, hittertype, hittersubtype, shooter
|
||||
-- Custom message
|
||||
if last_damages[name] then
|
||||
msg = last_damages[name].message
|
||||
-- Unknown hitter
|
||||
if hitter == nil then
|
||||
elseif hitter == nil then
|
||||
msg = dmsg("murder_any", name)
|
||||
-- Player
|
||||
elseif hitter:is_player() then
|
||||
hittername = hitter:get_player_name()
|
||||
if hittername ~= nil then
|
||||
if hittername ~= nil and hittername ~= name then
|
||||
msg = dmsg("murder", name, hittername)
|
||||
else
|
||||
msg = dmsg("murder_any", name)
|
||||
|
@ -263,8 +266,8 @@ local start_damage_reset_countdown = function (player, sequence_number)
|
|||
end, player:get_player_name(), sequence_number)
|
||||
end
|
||||
|
||||
-- Send a custom death mesage when damaging a player via set_hp.
|
||||
-- To be called directly BEFORE damaging a player via set_hp.
|
||||
-- Send a custom death mesage when damaging a player via set_hp or punch.
|
||||
-- To be called directly BEFORE damaging a player via set_hp or punch.
|
||||
-- The next time the player dies due to a set_hp, the message will be shown.
|
||||
-- The player must die via set_hp within 0.1 seconds, otherwise the message will be discarded.
|
||||
function mcl_death_messages.player_damage(player, message)
|
||||
|
|
Loading…
Reference in New Issue