From a3fb5c6164d5123eddb7522608c19f412c907b69 Mon Sep 17 00:00:00 2001 From: kay27 Date: Thu, 16 Dec 2021 05:52:50 +0400 Subject: [PATCH] Try to disable flights in Survival Mode (Hi Mr_Anderson) --- mods/PLAYER/mcl_anticheat/init.lua | 128 +++++++++++++++++++++++++++++ mods/PLAYER/mcl_anticheat/mod.conf | 3 + 2 files changed, 131 insertions(+) create mode 100644 mods/PLAYER/mcl_anticheat/init.lua create mode 100644 mods/PLAYER/mcl_anticheat/mod.conf diff --git a/mods/PLAYER/mcl_anticheat/init.lua b/mods/PLAYER/mcl_anticheat/init.lua new file mode 100644 index 000000000..ec135f3bc --- /dev/null +++ b/mods/PLAYER/mcl_anticheat/init.lua @@ -0,0 +1,128 @@ +local flights_kick_threshold = 10 + +local after = minetest.after +local get_connected_players = minetest.get_connected_players +local get_node = minetest.get_node +local get_player_by_name = minetest.get_player_by_name +local is_creative_enabled = minetest.is_creative_enabled +local kick_player = minetest.kick_player +local pos_to_string = minetest.pos_to_string + +local ceil = math.ceil +local floor = math.floor + +local window_size = 10 +local detection_interval = 1.7 +local step_seconds = detection_interval / window_size +local joined_players = {} + +local function update_player(player_object) + if not player_object then return end + local name = player_object:get_player_name() + if not name then return end + + local pos = player_object:get_pos() + local x, y, z = floor(pos.x), floor(pos.y-0.1), floor(pos.z) + + if mcl_playerplus.elytra then + local elytra = mcl_playerplus.elytra[player_object] + if elytra and elytra.active then + return + end + end + + local air = get_node({x = x , y = y , z = z }).name == "air" + and get_node({x = x , y = y , z = z + 1}).name == "air" + and get_node({x = x , y = y + 1, z = z }).name == "air" + and get_node({x = x , y = y + 1, z = z + 1}).name == "air" + and get_node({x = x + 1, y = y , z = z }).name == "air" + and get_node({x = x + 1, y = y , z = z + 1}).name == "air" + and get_node({x = x + 1, y = y + 1, z = z }).name == "air" + and get_node({x = x + 1, y = y + 1, z = z + 1}).name == "air" + + local player_data = { + pos = pos, + velocity = player_object:get_velocity(), + air = air + } + + if joined_players[name] then + local window_offset = (joined_players[name].window_offset + 1) % window_size + joined_players[name].window_offset = window_offset + joined_players[name][window_offset] = player_data + else + joined_players[name] = { + window_offset = 0, + [0] = player_data, + } + end +end + +local function check_player(name) + if is_creative_enabled(name) then return end + local data = joined_players[name] + if not data then return end + if not data[0] then return end + + local always_air = true + local falling = data[0].velocity.y < 0 + for i = 0, window_size - 1 do + local derivative = data[i] + local not_enough_data = not derivative + if not_enough_data then + return + end + always_air = always_air and derivative.air + falling = falling or derivative.velocity.y < 0 + end + if always_air and not falling then + -- fly detected + if not data.flights then + data.flights = 1 + else + data.flights = data.flights + 1 + if data.flights >= flights_kick_threshold then + kick_player(name, "flights") + end + end + local obj_player = minetest.get_player_by_name(name) + if not obj_player then + kick_player(name, "flights") + end + local velocity = obj_player:get_velocity() + local pos = obj_player:get_pos() + local x, y, z = floor(pos.x), floor(pos.y), floor(pos.z) + while ( get_node({x = x , y = y, z = z }).name == "air" + and get_node({x = x , y = y, z = z + 1}).name == "air" + and get_node({x = x + 1, y = y, z = z }).name == "air" + and get_node({x = x + 1, y = y, z = z + 1}).name == "air" + ) do + y = y - 1 + end + obj_player:set_velocity({x = velocity.x, y = -10, z = velocity.z}) + obj_player:set_pos({x = x, y = y + 0.5, z = z}) + end +end + +local function remove_player(player_object) + if not player_object then return end + local name = player_object:get_player_name() + if not name then return end + minetest.after(step_seconds, function() + joined_players[name] = nil + end) +end + +local function step() + for _, player in pairs(get_connected_players()) do + update_player(player) + check_player(player:get_player_name()) + end + after(step_seconds, step) +end + +minetest.register_on_joinplayer(update_player) + +minetest.register_on_leaveplayer(remove_player) + +after(step_seconds, step) diff --git a/mods/PLAYER/mcl_anticheat/mod.conf b/mods/PLAYER/mcl_anticheat/mod.conf new file mode 100644 index 000000000..612b2f505 --- /dev/null +++ b/mods/PLAYER/mcl_anticheat/mod.conf @@ -0,0 +1,3 @@ +name = mcl_anticheat +author = kay27 +depends = mcl_playerplus