diff --git a/minetest.conf b/minetest.conf index 223587f4d..97d1f5cd6 100644 --- a/minetest.conf +++ b/minetest.conf @@ -32,6 +32,10 @@ movement_gravity = 10.4 # humid_rivers would cause the MushroomIsland biome to appear frequently around rivers. mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth +# From how far blocks are generated for clients, stated in mapblocks (16 nodes). +# Probably values >10 won't work because of numerous overridings. Type: int. +max_block_generate_distance = 13 + # MCL2-specific stuff keepInventory = false