#38 Fix cauldrons

This commit is contained in:
kay27 2022-01-03 07:42:33 +04:00
parent 9b4cbb6cda
commit 698c29733f
1 changed files with 6 additions and 2 deletions

View File

@ -186,8 +186,12 @@ function mcl_buckets.register_liquid(def)
local undernode = get_node(pointed_thing.under)
local abovenode = get_node(pointed_thing.above)
local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to
local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to
local name1, name2 = undernode.name, abovenode.name
local regnode1, regnode2 = minetest.registered_nodes[name1], minetest.registered_nodes[name2]
local buildable1 = regnode1 and (regnode1.buildable_to or regnode1.groups.cauldron == 1)
local buildable2 = regnode2 and (regnode2.buildable_to or regnode2.groups.cauldron == 1)
if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip
if buildable1 then