forked from MineClone5/MineClone5
Merge remote-tracking branch 'origin/master' into mineclone5
This commit is contained in:
commit
56a82d5a82
19
README.md
19
README.md
|
@ -1,5 +1,3 @@
|
|||
# (Currently in feature freeze)
|
||||
|
||||
# MineClone 2
|
||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||
|
@ -77,15 +75,16 @@ To install MineClone 2 (if you haven't already), move this directory into the
|
|||
“games” directory of your Minetest data directory. Consult the help of
|
||||
Minetest to learn more.
|
||||
|
||||
## Reporting bugs
|
||||
Please report all bugs and missing Minecraft features here:
|
||||
## Useful links
|
||||
The MineClone2 repository is hosted at Mesehub. To contribute or report issues, head there.
|
||||
|
||||
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
||||
|
||||
## Chatting with the community
|
||||
Join our discord server at:
|
||||
|
||||
<https://discord.gg/xE4z8EEpDC>
|
||||
* Mesehub: <https://git.minetest.land/MineClone2/MineClone2>
|
||||
* Discord: <https://discord.gg/xE4z8EEpDC>
|
||||
* YouTube <https://www.youtube.com/channel/UClI_YcsXMF3KNeJtoBfnk9A>
|
||||
* IRC: <https://web.libera.chat/#mineclone2>
|
||||
* Matrix: <https://app.element.io/#/room/#mc2:matrix.org>
|
||||
* Reddit: <https://www.reddit.com/r/MineClone2/>
|
||||
* Minetest forums: <https://forum.minetest.net/viewtopic.php?f=50&t=16407>
|
||||
|
||||
## Project description
|
||||
The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
|
||||
|
|
|
@ -207,6 +207,10 @@ end
|
|||
function mcl_autogroup.can_harvest(nodename, toolname)
|
||||
local ndef = minetest.registered_nodes[nodename]
|
||||
|
||||
if not ndef then
|
||||
return false
|
||||
end
|
||||
|
||||
if minetest.get_item_group(nodename, "dig_immediate") >= 2 then
|
||||
return true
|
||||
end
|
||||
|
|
|
@ -19,7 +19,10 @@ local function deal_falling_damage(self, dtime)
|
|||
end
|
||||
self._hit = self._hit or {}
|
||||
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if mcl_util.get_hp(obj) > 0 and not self._hit[obj] then
|
||||
local entity = obj:get_luaentity()
|
||||
if entity and entity.name == "__builtin:item" then
|
||||
obj:remove()
|
||||
elseif mcl_util.get_hp(obj) > 0 and not self._hit[obj] then
|
||||
self._hit[obj] = true
|
||||
local way = self._startpos.y - pos.y
|
||||
local damage = (way - 1) * 2
|
||||
|
|
|
@ -155,7 +155,7 @@ end
|
|||
local custom_crafts, craft_types = {}, {}
|
||||
|
||||
function mcl_craftguide.register_craft_type(name, def)
|
||||
local func = "mcl_craftguide.register_craft_guide(): "
|
||||
local func = "mcl_craftguide.register_craft_type(): "
|
||||
assert(name, func .. "'name' field missing")
|
||||
assert(def.description, func .. "'description' field missing")
|
||||
assert(def.icon, func .. "'icon' field missing")
|
||||
|
|
|
@ -1,23 +1,26 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
mcl_credits = {
|
||||
players = {},
|
||||
}
|
||||
|
||||
mcl_credits.description = "A faithful Open Source clone of Minecraft"
|
||||
mcl_credits.description = S("A faithful Open Source clone of Minecraft")
|
||||
|
||||
-- Sub-lists are sorted by number of commits, but the list should not be rearranged (-> new contributors are just added at the end of the list)
|
||||
mcl_credits.people = {
|
||||
{"Creator of MineClone", 0x0A9400, {
|
||||
{ S("Creator of MineClone"), 0x0A9400, {
|
||||
"davedevils",
|
||||
}},
|
||||
{"Creator of MineClone2", 0xFBF837, {
|
||||
{ S("Creator of MineClone2"), 0xFBF837, {
|
||||
"Wuzzy",
|
||||
}},
|
||||
{"Maintainers", 0xFF51D5, {
|
||||
{ S("Maintainers"), 0xFF51D5, {
|
||||
"Fleckenstein",
|
||||
"kay27",
|
||||
"oilboi",
|
||||
}},
|
||||
{"Developers", 0xF84355, {
|
||||
{ S("Developers"), 0xF84355, {
|
||||
"bzoss",
|
||||
"AFCMS",
|
||||
"epCode",
|
||||
|
@ -30,7 +33,7 @@ mcl_credits.people = {
|
|||
"Code-Sploit",
|
||||
"NO11",
|
||||
}},
|
||||
{"Contributors", 0x52FF00, {
|
||||
{ S("Contributors"), 0x52FF00, {
|
||||
"Laurent Rocher",
|
||||
"HimbeerserverDE",
|
||||
"TechDudie",
|
||||
|
@ -64,7 +67,7 @@ mcl_credits.people = {
|
|||
"NO11",
|
||||
"j45",
|
||||
}},
|
||||
{"Original Mod Authors", 0x343434, {
|
||||
{ S("Original Mod Authors"), 0x343434, {
|
||||
"Wuzzy",
|
||||
"Fleckenstein",
|
||||
"BlockMen",
|
||||
|
@ -96,12 +99,12 @@ mcl_credits.people = {
|
|||
"jordan4ibanez",
|
||||
"paramat",
|
||||
}},
|
||||
{"3D Models", 0x0019FF, {
|
||||
{ S("3D Models"), 0x0019FF, {
|
||||
"22i",
|
||||
"tobyplowy",
|
||||
"epCode",
|
||||
}},
|
||||
{"Textures", 0xFF9705, {
|
||||
{ S("Textures"), 0xFF9705, {
|
||||
"XSSheep",
|
||||
"Wuzzy",
|
||||
"kingoscargames",
|
||||
|
@ -110,7 +113,7 @@ mcl_credits.people = {
|
|||
"yutyo",
|
||||
"NO11",
|
||||
}},
|
||||
{"Translations", 0x00FF60, {
|
||||
{ S("Translations"), 0x00FF60, {
|
||||
"Wuzzy",
|
||||
"Rocher Laurent",
|
||||
"wuniversales",
|
||||
|
@ -142,7 +145,7 @@ function mcl_credits.show(player)
|
|||
ids = {
|
||||
player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
text = "menu_bg.png",
|
||||
text = "credits_bg.png",
|
||||
position = {x = 0, y = 0},
|
||||
alignment = {x = 1, y = 1},
|
||||
scale = {x = -100, y = -100},
|
||||
|
@ -150,13 +153,22 @@ function mcl_credits.show(player)
|
|||
}),
|
||||
player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
text = "Sneak to skip",
|
||||
text = S("Sneak to skip"),
|
||||
position = {x = 1, y = 1},
|
||||
alignment = {x = -1, y = -1},
|
||||
offset = {x = -5, y = -5},
|
||||
z_index = 1001,
|
||||
number = 0xFFFFFF,
|
||||
})
|
||||
}),
|
||||
player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
text = " "..S("Jump to speed up (additionally sprint)"),
|
||||
position = {x = 0, y = 1},
|
||||
alignment = {x = 1, y = -1},
|
||||
offset = {x = -5, y = -5},
|
||||
z_index = 1002,
|
||||
number = 0xFFFFFF,
|
||||
}),
|
||||
},
|
||||
}
|
||||
add_hud_element({
|
||||
|
@ -216,13 +228,22 @@ end)
|
|||
minetest.register_globalstep(function(dtime)
|
||||
for _, huds in pairs(mcl_credits.players) do
|
||||
local player = huds.player
|
||||
if not huds.new and player:get_player_control().sneak then
|
||||
local control = player:get_player_control()
|
||||
if not huds.new and control.sneak then
|
||||
mcl_credits.hide(player)
|
||||
else
|
||||
local moving = {}
|
||||
local any
|
||||
for id, y in pairs(huds.moving) do
|
||||
y = y - 1
|
||||
|
||||
if control.jump then
|
||||
y = y - 2
|
||||
if control.aux1 then
|
||||
y = y - 5
|
||||
end
|
||||
end
|
||||
|
||||
if y > -100 then
|
||||
if id == huds.icon then
|
||||
y = math.max(400, y)
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
# textdomain: mcl_credits
|
||||
3D Models=3D Modelle
|
||||
A faithful Open Source clone of Minecraft=Ein treuer Open-Source-Klon von Minecraft
|
||||
Contributors=Mitwirkende
|
||||
Creator of MineClone=Schöpfer von MineClone
|
||||
Creator of MineClone2=Schöpfer von MineClone2
|
||||
Developers=Entwickler
|
||||
Jump to speed up (additionally sprint)=Springen, um zu beschleunigen (zusätzlich sprinten)
|
||||
Maintainers=Betreuer
|
||||
Original Mod Authors=Original-Mod-Autoren
|
||||
Sneak to skip=Schleichen zum Überspringen
|
||||
Textures=Texturen
|
||||
Translations=Übersetzungen
|
|
@ -0,0 +1,14 @@
|
|||
# textdomain: mcl_credits
|
||||
3D Models=
|
||||
A faithful Open Source clone of Minecraft=
|
||||
Contributors=
|
||||
Creator of MineClone=
|
||||
Creator of MineClone2=
|
||||
Developers=
|
||||
Jump to speed up (additionally sprint)=
|
||||
Maintainers=
|
||||
MineClone5=
|
||||
Original Mod Authors=
|
||||
Sneak to skip=
|
||||
Textures=
|
||||
Translations=
|
Binary file not shown.
After Width: | Height: | Size: 62 KiB |
|
@ -27,10 +27,9 @@ local function replace_enchanted_books(tbl)
|
|||
end
|
||||
end
|
||||
|
||||
--[[ Populate all the item tables. We only do this once. Note this mod must be
|
||||
loaded after _mcl_autogroup for this to work, because it required certain
|
||||
groups to be set. ]]
|
||||
do
|
||||
--[[ Populate all the item tables. We only do this once. Note this code must be
|
||||
executed after loading all the other mods in order to work. ]]
|
||||
minetest.register_on_mods_loaded(function()
|
||||
for name,def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then
|
||||
local function is_redstone(def)
|
||||
|
@ -108,7 +107,7 @@ do
|
|||
table.sort(to_sort)
|
||||
replace_enchanted_books(to_sort)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local function filter_item(name, description, lang, filter)
|
||||
local desc
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
name = mcl_inventory
|
||||
author = BlockMen
|
||||
description = Adds the player inventory and creative inventory.
|
||||
depends = mcl_init, mcl_formspec, mcl_player
|
||||
optional_depends = _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting, mcl_craftguide
|
||||
|
||||
depends = mcl_init, mcl_formspec, mcl_enchanting
|
||||
optional_depends = mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting, mcl_craftguide, mcl_player
|
||||
|
|
|
@ -129,8 +129,13 @@ local dispenserdef = {
|
|||
dropitem:set_count(1)
|
||||
local stack_id = stacks[r].stackpos
|
||||
local stackdef = stack:get_definition()
|
||||
|
||||
if not stackdef then
|
||||
return
|
||||
end
|
||||
|
||||
local iname = stack:get_name()
|
||||
local igroups = minetest.registered_items[iname].groups
|
||||
local igroups = stackdef.groups
|
||||
|
||||
--[===[ Dispense item ]===]
|
||||
|
||||
|
|
Binary file not shown.
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Binary file not shown.
|
@ -25,6 +25,8 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
|||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
fly = {x=502, y=581},
|
||||
bow_walk = {x=650, y=670},
|
||||
bow_sneak = {x=675, y=695},
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -55,6 +57,8 @@ mcl_player.player_register_model("mcl_armor_character_female.b3d", {
|
|||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
fly = {x=502, y=581},
|
||||
bow_walk = {x=650, y=670},
|
||||
bow_sneak = {x=675, y=695},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
|
@ -573,7 +573,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
|||
end,
|
||||
})
|
||||
|
||||
if mod_mcl_core and minetest.get_modpath("mcl_wool") then
|
||||
if mod_mcl_core and minetest.get_modpath("mcl_wool") and pattern_name == "" then
|
||||
minetest.register_craft({
|
||||
output = itemstring,
|
||||
recipe = {
|
||||
|
|
|
@ -8,9 +8,6 @@ local N = function(s) return s end
|
|||
-- Maximum number of layers which can be put on a banner by crafting.
|
||||
local max_layers_crafting = 12
|
||||
|
||||
-- Maximum number of layers when banner includes a gradient (workaround, see below).
|
||||
local max_layers_gradient = 3
|
||||
|
||||
-- Max. number lines in the descriptions for the banner layers.
|
||||
-- This is done to avoid huge tooltips.
|
||||
local max_layer_lines = 6
|
||||
|
@ -398,16 +395,6 @@ local function banner_pattern_craft(itemstack, player, old_craft_grid, craft_inv
|
|||
if #layers >= max_layers_crafting then
|
||||
return ItemStack("")
|
||||
end
|
||||
-- Lower layer limit when banner includes any gradient.
|
||||
-- Workaround to circumvent Minetest bug (https://github.com/minetest/minetest/issues/6210)
|
||||
-- TODO: Remove this restriction when bug #6210 is fixed.
|
||||
if #layers >= max_layers_gradient then
|
||||
for l=1, #layers do
|
||||
if layers[l].pattern == "gradient" or layers[l].pattern == "gradient_up" then
|
||||
return ItemStack("")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local matching_pattern
|
||||
local max_i = player:get_inventory():get_size("craft")
|
||||
|
|
|
@ -1041,7 +1041,7 @@ for i=1,8 do
|
|||
drop = "mcl_throwing:snowball "..(i+1),
|
||||
_mcl_blast_resistance = 0.1,
|
||||
_mcl_hardness = 0.1,
|
||||
_mcl_silk_touch_drop = {"mcl_core:snow " .. (i+1)},
|
||||
_mcl_silk_touch_drop = {"mcl_core:snow " .. i},
|
||||
})
|
||||
end
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ local text_color = "#313131"
|
|||
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
||||
|
||||
mcl_crafting_table = {}
|
||||
|
||||
function mcl_crafting_table.show_crafting_form(player)
|
||||
player:get_inventory():set_width("craft", 3)
|
||||
player:get_inventory():set_size("craft", 9)
|
||||
|
@ -30,7 +31,6 @@ function mcl_crafting_table.show_crafting_form(player)
|
|||
)
|
||||
end
|
||||
|
||||
local show_crafting_form = mcl_crafting_table.show_crafting_form --cache function for better performances
|
||||
minetest.register_node("mcl_crafting_table:crafting_table", {
|
||||
description = S("Crafting Table"),
|
||||
_tt_help = S("3×3 crafting grid"),
|
||||
|
@ -43,7 +43,9 @@ minetest.register_node("mcl_crafting_table:crafting_table", {
|
|||
paramtype2 = "facedir",
|
||||
groups = {handy=1,axey=1, deco_block=1, material_wood=1,flammable=-1},
|
||||
on_rightclick = function(pos, node, player, itemstack)
|
||||
show_crafting_form(player)
|
||||
if not player:get_player_control().sneak then
|
||||
mcl_crafting_table.show_crafting_form(player)
|
||||
end
|
||||
end,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 2.5,
|
||||
|
|
|
@ -7,7 +7,7 @@ Blast Protection=Protection contre les explosions
|
|||
Reduces explosion damage and knockback.=Réduit les dégâts d'explosion et de recul.
|
||||
Channeling=Canalisation
|
||||
Channels a bolt of lightning toward a target. Works only during thunderstorms and if target is unobstructed with opaque blocks.=Canalise un éclair vers une cible. Fonctionne uniquement pendant les orages et si la cible n'est pas obstruée par des blocs opaques.
|
||||
Curse of Binding=Malédiction du lien éterne
|
||||
Curse of Binding=Malédiction du lien éternel
|
||||
Item cannot be removed from armor slots except due to death, breaking or in Creative Mode.=L'objet ne peut pas être retiré des emplacements d'armure sauf en cas de mort, de rupture ou en mode créatif.
|
||||
Curse of Vanishing=Malédiction de disparition
|
||||
Item destroyed on death.=Objet détruit à la mort.
|
||||
|
|
|
@ -212,6 +212,10 @@ minetest.register_globalstep(function(dtime)
|
|||
player_set_animation(player, "swim_walk_mine", animation_speed_mod)
|
||||
elseif not controls.sneak and head_in_water and is_sprinting == true then
|
||||
player_set_animation(player, "swim_walk", animation_speed_mod)
|
||||
elseif string.find(player:get_wielded_item():get_name(), "mcl_bows:bow") and controls.RMB and controls.sneak then
|
||||
player_set_animation(player, "bow_sneak", animation_speed_mod)
|
||||
elseif string.find(player:get_wielded_item():get_name(), "mcl_bows:bow") and controls.RMB then
|
||||
player_set_animation(player, "bow_walk", animation_speed_mod)
|
||||
elseif is_sprinting == true and get_mouse_button(player) == true and not controls.sneak and not head_in_water then
|
||||
player_set_animation(player, "run_walk_mine", animation_speed_mod)
|
||||
elseif get_mouse_button(player) == true and not controls.sneak then
|
||||
|
|
|
@ -51,6 +51,15 @@ local function player_collision(player)
|
|||
return {x,z}
|
||||
end
|
||||
|
||||
local function walking_player(player, control)
|
||||
if control.up or control.down or control.left or control.right then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- converts yaw to degrees
|
||||
local function degrees(rad)
|
||||
return rad * 180.0 / math.pi
|
||||
|
@ -219,8 +228,9 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
player_velocity_old = player:get_velocity() or player:get_player_velocity()
|
||||
|
||||
|
||||
-- controls right and left arms pitch when shooting a bow
|
||||
if string.find(wielded:get_name(), "mcl_bows:bow") and control.RMB and not control.LMB and not control.up and not control.down and not control.left and not control.right then
|
||||
if string.find(wielded:get_name(), "mcl_bows:bow") and control.RMB then
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
|
||||
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3.5,5.785,0), vector.new(pitch+90,43,pitch * .35))
|
||||
-- when punching
|
||||
|
|
Loading…
Reference in New Issue