Merge testing into production

This commit is contained in:
kay27 2022-01-22 13:47:32 +04:00
commit 419d9fc1c7
12 changed files with 320 additions and 109 deletions

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@ -10,9 +10,8 @@ MineClone 5 is maintained by kay27 and the Community.
You can find us in: You can find us in:
- [Mesehub issue tracker](https://git.minetest.land/MineClone5/MineClone5/issues), - [Mesehub issue tracker](https://git.minetest.land/MineClone5/MineClone5/issues),
- [Minetest forums](https://forum.minetest.net/viewtopic.php?f=50&t=16407), - [Minetest forums](https://forum.minetest.net/viewtopic.php?f=50&t=27107),
- IRC in the #mineclone2 channel on irc.freenode.net, <ircs://irc.freenode.net:6697/#mineclone2>, - [Discord](https://discord.gg/PUm5YRn7dX).
- [Matrix](https://app.element.io/#/room/#mc2:matrix.org).
There is **no** guarantee we will accept anything from anybody. There is **no** guarantee we will accept anything from anybody.

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@ -278,7 +278,7 @@ function boat.on_step(self, dtime, moveresult)
return return
end end
local yaw = self.object:get_yaw() local yaw = self.object:get_yaw()
if ctrl.up then if ctrl and ctrl.up then
-- Forwards -- Forwards
self._v = self._v + 0.1 * v_factor self._v = self._v + 0.1 * v_factor
@ -287,7 +287,7 @@ function boat.on_step(self, dtime, moveresult)
self.object:set_animation({x=0, y=40}, paddling_speed, 0, true) self.object:set_animation({x=0, y=40}, paddling_speed, 0, true)
self._animation = 1 self._animation = 1
end end
elseif ctrl.down then elseif ctrl and ctrl.down then
-- Backwards -- Backwards
self._v = self._v - 0.1 * v_factor self._v = self._v - 0.1 * v_factor

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@ -117,7 +117,7 @@ local function filter_item(name, description, lang, filter)
else else
desc = string.lower(minetest.get_translated_string(lang, description)) desc = string.lower(minetest.get_translated_string(lang, description))
end end
return string.find(name, filter) or string.find(desc, filter) return string.find(name, filter, nil, true) or string.find(desc, filter, nil, true)
end end
local function set_inv_search(filter, player) local function set_inv_search(filter, player)

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@ -10,7 +10,7 @@ minetest.register_entity("mcl_end:ender_eye", {
-- Save and restore age -- Save and restore age
get_staticdata = function(self) get_staticdata = function(self)
return tostring(self._age) return tostring(self._age) or "0"
end, end,
on_activate = function(self, staticdata, dtime_s) on_activate = function(self, staticdata, dtime_s)
local age = tonumber(staticdata) local age = tonumber(staticdata)

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@ -2,6 +2,25 @@ local S = minetest.get_translator(minetest.get_current_modname())
local table = table local table = table
local interval = 35
local chance = 11
local max_interval = interval * chance
local time_speed
local time_multiplier
local current_game_time
function update_timespeed()
time_speed = tonumber(minetest.settings:get("time_speed") or 72)
time_multiplier = 86400 / time_speed
current_game_time = .0 + ((minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier)
minetest.after(5, update_timespeed)
end
minetest.register_on_mods_loaded(function()
minetest.after(5, update_timespeed)
end)
minetest.register_node("mcl_nether:nether_wart_0", { minetest.register_node("mcl_nether:nether_wart_0", {
description = S("Premature Nether Wart (Stage 1)"), description = S("Premature Nether Wart (Stage 1)"),
_doc_items_longdesc = S("A premature nether wart has just recently been planted on soul sand. Nether wart slowly grows on soul sand in 4 stages (the second and third stages look identical). Although nether wart is home to the Nether, it grows in any dimension."), _doc_items_longdesc = S("A premature nether wart has just recently been planted on soul sand. Nether wart slowly grows on soul sand in 4 stages (the second and third stages look identical). Although nether wart is home to the Nether, it grows in any dimension."),
@ -148,35 +167,68 @@ minetest.register_craftitem("mcl_nether:nether_wart_item", {
local names = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"} local names = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"}
local function grow(pos, node)
local step = nil
for i, name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if not step then return end
local new_node = {name = names[step + 1]}
if not new_node.name then
new_node.name = "mcl_nether:nether_wart"
end
new_node.param = node.param
new_node.param2 = node.param2
minetest.set_node(pos, new_node)
end
minetest.register_abm({ minetest.register_abm({
label = "Nether wart growth", label = "Nether wart growth",
nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"}, nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"},
neighbors = {"group:soil_nether_wart"}, neighbors = {"group:soil_nether_wart"},
interval = 35, interval = interval,
chance = 11, chance = chance,
action = function(pos, node) action = function(pos, node)
pos.y = pos.y-1 pos.y = pos.y-1
if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then
return return
end end
pos.y = pos.y+1 pos.y = pos.y+1
local step = nil grow(pos, node)
for i,name in ipairs(names) do local meta = minetest.get_meta(pos)
if name == node.name then meta:set_string("gametime", tostring(current_game_time))
step = i end
break })
end
end minetest.register_lbm({
if step == nil then label = "Nether wart growth update",
name = "mcl_nether:growth_warts",
nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"},
run_at_every_load = true,
action = function(pos, node)
pos.y = pos.y-1
if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then
return return
end end
local new_node = {name=names[step+1]} pos.y = pos.y+1
if new_node.name == nil then local meta = minetest.get_meta(pos)
new_node.name = "mcl_nether:nether_wart" local last_game_time = tonumber(meta:get_string("gametime"))
if not last_game_time then return end
local real_seconds = last_game_time - current_game_time
if real_seconds < interval then return end
local threshold = math.random(interval, max_interval)
local i = 0
while real_seconds >= threshold and i < 4 do
grow(pos, node)
real_seconds = real_seconds - threshold
threshold = math.random(interval, max_interval)
i = i + 1
end end
new_node.param = node.param
new_node.param2 = node.param2
minetest.set_node(pos, new_node)
end end
}) })

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@ -1224,13 +1224,7 @@ local function generate_underground_mushrooms(minp, maxp, seed)
end end
end end
local nether_wart_chance -- Generate Nether decorations manually: Eternal fire, mushrooms
if v6 then
nether_wart_chance = 85
else
nether_wart_chance = 170
end
-- Generate Nether decorations manually: Eternal fire, mushrooms, nether wart
-- Minetest's API does not support decorations in caves yet. :-( -- Minetest's API does not support decorations in caves yet. :-(
local function generate_nether_decorations(minp, maxp, seed) local function generate_nether_decorations(minp, maxp, seed)
if c_nether == nil then if c_nether == nil then
@ -1292,15 +1286,6 @@ local function generate_nether_decorations(minp, maxp, seed)
end end
end) end)
end end
-- Nether wart on soul sand
-- TODO: Spawn in Nether fortresses
special_deco(ssand, function(bpos)
if pr_nether:next(1, nether_wart_chance) == 1 then
minetest.set_node(bpos, {name = "mcl_nether:nether_wart"})
end
end)
end end
-- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc. -- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc.
@ -1589,6 +1574,7 @@ mcl_mapgen.register_mapgen_block_lvm(basic_safe, 1)
local modpath = minetest.get_modpath(minetest.get_current_modname()) local modpath = minetest.get_modpath(minetest.get_current_modname())
dofile(modpath .. "/clay.lua") dofile(modpath .. "/clay.lua")
dofile(modpath .. "/tree_decoration.lua") dofile(modpath .. "/tree_decoration.lua")
dofile(modpath .. "/nether_wart.lua")
-- Nether Roof Light: -- Nether Roof Light:
mcl_mapgen.register_mapgen_block_lvm(function(vm_context) mcl_mapgen.register_mapgen_block_lvm(function(vm_context)

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@ -0,0 +1,57 @@
local nether_wart_chance
if mcl_mapgen.v6 then
nether_wart_chance = 85
else
nether_wart_chance = 170
end
local y_min = mcl_mapgen.nether.min
local y_max = mcl_mapgen.nether.max
local place_on = {"group:soil_nether_wart"}
local block_size = mcl_mapgen.BS
local decrease_search_area = math.min(2, math.floor(block_size/2))
local search_area_size = math.max(block_size - 2 * decrease_search_area, math.max(1, math.ceil(nether_wart_chance^(1/3))))
nether_wart_chance = math.floor(nether_wart_chance * (search_area_size^3) / (block_size^3))
local nether_wart_chance_threshold = nether_wart_chance
local minetest_swap_node = minetest.swap_node
local wart_perlin
local noise_params = {
offset = 0.4,
scale = 0.4,
spread = {x = block_size, y = block_size, z = block_size},
seed = 238742,
octaves = 1,
persist = 0.5,
}
minetest.log("action", "Nether Wart block_size=" .. block_size .. ", search_area_size=" .. search_area_size .. ", per-area nether_wart_chance=" .. nether_wart_chance)
local minetest_find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air
local minetest_get_perlin = minetest.get_perlin
mcl_mapgen.register_mapgen_block(function(minp, maxp, seed)
local minp = minp
local y1 = minp.y
if y1 > y_max then return end
local maxp = maxp
local y2 = maxp.y
if y2 < y_min then return end
local p1 = {x = minp.x + decrease_search_area, y = y1 + decrease_search_area, z = minp.z + decrease_search_area}
local p2 = {x = maxp.x - decrease_search_area, y = y2 - decrease_search_area, z = maxp.z - decrease_search_area}
pos_list = minetest_find_nodes_in_area_under_air(p1, p2, place_on)
local pr = PseudoRandom(seed)
wart_perlin = wart_perlin or minetest_get_perlin(noise_params)
for i = 1, #pos_list do
local pos = pos_list[i]
if pr:next(1, nether_wart_chance) + wart_perlin:get_3d(pos) >= nether_wart_chance_threshold then
pos.y = pos.y + 1
minetest.swap_node(pos, {name = "mcl_nether:nether_wart"})
end
end
end, 999999999)

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@ -0,0 +1,113 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local pianowtune = "diminixed-pianowtune01"
local end_tune = "diminixed-ambientwip"
local nether_tune = "horizonchris96-traitor"
local dimension_to_base_track = {
["overworld"] = pianowtune,
["nether"] = nether_tune,
["end"] = end_tune,
}
local listeners = {}
local weather_state
local function stop_music_for_listener_name(listener_name)
if not listener_name then return end
local listener = listeners[listener_name]
if not listener then return end
local handle = listener.handle
if not handle then return end
minetest.sound_stop(handle)
listeners[listener_name].handle = nil
end
local function stop()
for _, player in pairs(minetest.get_connected_players()) do
local player_name = player:get_player_name()
stop_music_for_listener_name(player_name)
end
end
local function play()
local new_weather_state = mcl_weather.get_weather()
local was_good_weather = weather_state == "none" or weather_state == "clear"
weather_state = new_weather_state
local is_good_weather = weather_state == "none" or weather_state == "clear"
local is_weather_changed = weather_state ~= new_weather_state
local time = minetest.get_timeofday()
if time < 0.25 or time >= 0.75 then
stop()
minetest.after(10, play)
return
end
local day_count = minetest.get_day_count()
for _, player in pairs(minetest.get_connected_players()) do
local player_name = player:get_player_name()
local hp = player:get_hp()
local pos = player:get_pos()
local dimension = mcl_worlds.pos_to_dimension(pos)
local listener = listeners[player_name]
local old_hp = listener and listener.hp
local old_dimension = listener and listener.dimension
local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false
local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false
local handle = listener and listener.handle
local track = dimension_to_base_track[dimension]
if is_hp_changed
or is_dimension_changed
or (dimension == "overworld" and (is_weather_changed or not is_good_weather))
or not track
then
stop_music_for_listener_name(player_name)
if not listeners[player_name] then
listeners[player_name] = {}
end
listeners[player_name].hp = hp
listeners[player_name].dimension = dimension
elseif not handle and (not listener or (listener.day_count ~= day_count)) then
local spec = {
name = track,
gain = 0.3,
pitch = 1.0,
}
local parameters = {
to_player = player_name,
gain = 1.0,
fade = 0.0,
pitch = 1.0,
}
handle = minetest.sound_play(spec, parameters, false)
listeners[player_name] = {
spec = spec,
parameters = parameters,
handle = handle,
hp = hp,
dimension = dimension,
day_count = day_count,
}
end
end
minetest.after(7, play)
end
minetest.after(15, play)
minetest.register_on_joinplayer(function(player, last_login)
local player_name = player:get_player_name()
stop_music_for_listener_name(player_name)
end)
minetest.register_on_respawnplayer(function(player)
local player_name = player:get_player_name()
stop_music_for_listener_name(player_name)
end)

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@ -0,0 +1,4 @@
name = mcl_music
author = diminixed, kay27
description = Mod check some conditions and plays music
depends = mcl_player, mcl_weather, mcl_worlds

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