Merge remote-tracking branch 'origin/master' into mineclone5

This commit is contained in:
kay27 2021-06-21 02:42:19 +04:00
commit f30a2ab6bc
14 changed files with 60 additions and 51 deletions

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@ -149,7 +149,7 @@ These groups are used mostly for informational purposes
* `trapdoor=2`: Open trapdoor * `trapdoor=2`: Open trapdoor
* `glass=1`: Glass (full cubes only) * `glass=1`: Glass (full cubes only)
* `rail=1`: Rail * `rail=1`: Rail
* `music_record`: Music Disc (rating is track ID) * `music_record`: Item is Music Disc
* `tnt=1`: Block is TNT * `tnt=1`: Block is TNT
* `boat=1`: Boat * `boat=1`: Boat
* `minecart=1`: Minecart * `minecart=1`: Minecart

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@ -190,9 +190,10 @@ Origin of those models:
* [Spennnyyy](https://freesound.org/people/Spennnyyy/) (CC0) * [Spennnyyy](https://freesound.org/people/Spennnyyy/) (CC0)
* `mcl_totems_totem.ogg` * `mcl_totems_totem.ogg`
* Source: <https://freesound.org/people/Spennnyyy/sounds/323502/> * Source: <https://freesound.org/people/Spennnyyy/sounds/323502/>
* [Baŝto](https://opengameart.org/users/ba%C5%9Dto) * [Baŝto](https://opengameart.org/users/ba%C5%9Dto) (remixer) and [kantouth](https://freesound.org/people/kantouth/) (original author)
* `mobs_mc_skeleton_random.*.ogg` (CC BY 3.0) * `mobs_mc_skeleton_random.*.ogg` (CC BY 3.0)
* Source: <https://opengameart.org/content/walking-skeleton> * Source: <https://opengameart.org/content/walking-skeleton>
* Based on: <https://freesound.org/people/kantouth/sounds/115113/>
* [spookymodem](https://freesound.org/people/spookymodem/) * [spookymodem](https://freesound.org/people/spookymodem/)
* `mobs_mc_skeleton_death.ogg` (CC0) * `mobs_mc_skeleton_death.ogg` (CC0)
* <https://freesound.org/people/spookymodem/sounds/202091/> * <https://freesound.org/people/spookymodem/sounds/202091/>
@ -306,4 +307,4 @@ Origin of those models:
Note: Many of these sounds have been more or less modified to fit the game. Note: Many of these sounds have been more or less modified to fit the game.
Sounds not mentioned hre are licensed under CC0. Sounds not mentioned here are licensed under CC0.

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@ -221,17 +221,23 @@ Sugar canes are a plant which has some uses in crafting. Sugar canes will slowly
Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.=Zuckerrohr kann nur auf Zuckerrohr platziert werden und auf Blöcken, auf denen Zuckerrohr wachsen würde. Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.=Zuckerrohr kann nur auf Zuckerrohr platziert werden und auf Blöcken, auf denen Zuckerrohr wachsen würde.
Sugar comes from sugar canes and is used to make sweet foods.=Zucker kommt von Zuckerrohr und wird benutzt, um süße Lebensmittel zu machen. Sugar comes from sugar canes and is used to make sweet foods.=Zucker kommt von Zuckerrohr und wird benutzt, um süße Lebensmittel zu machen.
The stripped trunk of an acacia tree.=Der entrindete Stamm einer Akazie. The stripped trunk of an acacia tree.=Der entrindete Stamm einer Akazie.
The stripped trunk of an birch tree.=Der entrindete Stamm einer Birke. The stripped trunk of a birch tree.=Der entrindete Stamm einer Birke.
The stripped trunk of an dark oak tree.=Der entrindete Stamm einer Schwarzeiche. The stripped trunk of a dark oak tree.=Der entrindete Stamm einer Schwarzeiche.
The stripped trunk of an jungle tree.=Der entrindete Stamm eines Dschungelbaums. The stripped trunk of a jungle tree.=Der entrindete Stamm eines Dschungelbaums.
The stripped trunk of an oak tree.=Der entrindete Stamm einer Eiche. The stripped trunk of an oak tree.=Der entrindete Stamm einer Eiche.
The stripped trunk of an spruce tree.=Der entrindete Stamm einer Fichte. The stripped trunk of a spruce tree.=Der entrindete Stamm einer Fichte.
The trunk of a birch tree.=Der Baumstamm einer Birke. The trunk of a birch tree.=Der Baumstamm einer Birke.
The trunk of a dark oak tree.=Der Baumstamm einer Schwarzeiche. The trunk of a dark oak tree.=Der Baumstamm einer Schwarzeiche.
The trunk of a jungle tree.=Der Baumstamm eines Dschungelbaums. The trunk of a jungle tree.=Der Baumstamm eines Dschungelbaums.
The trunk of a spruce tree.=Der Baumstamm einer Fichte. The trunk of a spruce tree.=Der Baumstamm einer Fichte.
The trunk of an acacia.=Der Baumstamm einer Akazie. The trunk of an acacia.=Der Baumstamm einer Akazie.
The trunk of an oak tree.=Der Baumstamm einer Eiche. The trunk of an oak tree.=Der Baumstamm einer Eiche.
The stripped wood of an acacia tree.=Das entrindete Holz einer Akazie.
The stripped wood of a birch tree.=Das entrindete Holz einer Birke.
The stripped wood of a dark oak tree.=Das entrindete Holz einer Schwarzeiche.
The stripped wood of a jungle tree.=Das entrindete Holz eines Dschungelbaums.
The stripped wood of an oak tree.=Das entrindete Holz einer Eiche.
The stripped wood of a spruce tree.=Das entrindete Holz einer Fichte.
This block consists of a couple of loose stones and can't support itself.=Dieser Block besteht aus ein paar losen Steinchen und kann sich nicht selbst tragen. This block consists of a couple of loose stones and can't support itself.=Dieser Block besteht aus ein paar losen Steinchen und kann sich nicht selbst tragen.
This is a decorative block surrounded by the bark of a tree trunk.=Dies ist ein dekorativer Block, der von der Rinde eines Baumstamms umgeben ist. This is a decorative block surrounded by the bark of a tree trunk.=Dies ist ein dekorativer Block, der von der Rinde eines Baumstamms umgeben ist.
This is a decorative block.=Dies ist ein dekorativer Block. This is a decorative block.=Dies ist ein dekorativer Block.

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@ -109,7 +109,7 @@ Gold Ore=Minerai d'Or
Gold nuggets are very small pieces of molten gold; the main purpose is to create gold ingots.=Les pépites d'or sont de très petites pièces d'or en fusion; le but principal est de créer des lingots d'or. Gold nuggets are very small pieces of molten gold; the main purpose is to create gold ingots.=Les pépites d'or sont de très petites pièces d'or en fusion; le but principal est de créer des lingots d'or.
Golden Apple=Pomme Dorée Golden Apple=Pomme Dorée
Golden apples are precious food items which can be eaten.=Les pommes dorrées sont des aliments précieux qui peuvent être consommés. Golden apples are precious food items which can be eaten.=Les pommes dorrées sont des aliments précieux qui peuvent être consommés.
Granite=Granite Granite=Granit
Grass Block=Bloc d'Herbe Grass Block=Bloc d'Herbe
Grass Path=Chemin d'Herbe Grass Path=Chemin d'Herbe
Grass paths are a decorative variant of grass blocks. Their top has a different color and they are a bit lower than grass blocks, making them useful to build footpaths. Grass paths can be created with a shovel. A grass path turns into dirt when it is below a solid block.=Les chemins d'herbe sont une variante décorative des blocs d'herbe. Leur sommet a une couleur différente et ils sont un peu plus bas que les blocs d'herbe, ce qui les rend utiles pour construire des sentiers. Les chemins d'herbe peuvent être créés avec une pelle. Un chemin d'herbe se transforme en terre quand il est en dessous d'un bloc solide. Grass paths are a decorative variant of grass blocks. Their top has a different color and they are a bit lower than grass blocks, making them useful to build footpaths. Grass paths can be created with a shovel. A grass path turns into dirt when it is below a solid block.=Les chemins d'herbe sont une variante décorative des blocs d'herbe. Leur sommet a une couleur différente et ils sont un peu plus bas que les blocs d'herbe, ce qui les rend utiles pour construire des sentiers. Les chemins d'herbe peuvent être créés avec une pelle. Un chemin d'herbe se transforme en terre quand il est en dessous d'un bloc solide.
@ -165,7 +165,7 @@ Podzol=Podzol
Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it.=Le podzol est un type de terre trouvé dans les forêts de la taïga. Seules quelques plantes peuvent y survivre. Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it.=Le podzol est un type de terre trouvé dans les forêts de la taïga. Seules quelques plantes peuvent y survivre.
Polished Andesite=Andrésite Polie Polished Andesite=Andrésite Polie
Polished Diorite=Diorite Polie Polished Diorite=Diorite Polie
Polished Granite=Granite Polie Polished Granite=Granit Poli
Polished Stone=Roche Polie Polished Stone=Roche Polie
Polished andesite is a decorative building block made from andesite.=L'andésite polie est un bloc de construction décoratif en andésite. Polished andesite is a decorative building block made from andesite.=L'andésite polie est un bloc de construction décoratif en andésite.
Polished diorite is a decorative building block made from diorite.=La diorite polie est un bloc de construction décoratif en diorite. Polished diorite is a decorative building block made from diorite.=La diorite polie est un bloc de construction décoratif en diorite.

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@ -221,17 +221,23 @@ Sugar canes are a plant which has some uses in crafting. Sugar canes will slowly
Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.= Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.=
Sugar comes from sugar canes and is used to make sweet foods.= Sugar comes from sugar canes and is used to make sweet foods.=
The stripped trunk of an acacia tree.= The stripped trunk of an acacia tree.=
The stripped trunk of an birch tree.= The stripped trunk of a birch tree.=
The stripped trunk of an dark oak tree.= The stripped trunk of a dark oak tree.=
The stripped trunk of an jungle tree.= The stripped trunk of a jungle tree.=
The stripped trunk of an oak tree.= The stripped trunk of an oak tree.=
The stripped trunk of an spruce tree.= The stripped trunk of a spruce tree.=
The trunk of a birch tree.= The trunk of a birch tree.=
The trunk of a dark oak tree.= The trunk of a dark oak tree.=
The trunk of a jungle tree.= The trunk of a jungle tree.=
The trunk of a spruce tree.= The trunk of a spruce tree.=
The trunk of an acacia.= The trunk of an acacia.=
The trunk of an oak tree.= The trunk of an oak tree.=
The stripped wood of an acacia tree.=
The stripped wood of a birch tree.=
The stripped wood of a dark oak tree.=
The stripped wood of a jungle tree.=
The stripped wood of an oak tree.=
The stripped wood of a spruce tree.=
This block consists of a couple of loose stones and can't support itself.= This block consists of a couple of loose stones and can't support itself.=
This is a decorative block surrounded by the bark of a tree trunk.= This is a decorative block surrounded by the bark of a tree trunk.=
This is a decorative block.= This is a decorative block.=

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@ -9,7 +9,7 @@ if mod_screwdriver then
end end
-- Register tree trunk (wood) and bark -- Register tree trunk (wood) and bark
local function register_tree_trunk(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark, stripped_varient) local function register_tree_trunk(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark, stripped_variant)
minetest.register_node("mcl_core:"..subname, { minetest.register_node("mcl_core:"..subname, {
description = description_trunk, description = description_trunk,
_doc_items_longdesc = longdesc, _doc_items_longdesc = longdesc,
@ -23,7 +23,7 @@ local function register_tree_trunk(subname, description_trunk, description_bark,
on_rotate = on_rotate, on_rotate = on_rotate,
_mcl_blast_resistance = 2, _mcl_blast_resistance = 2,
_mcl_hardness = 2, _mcl_hardness = 2,
_mcl_stripped_varient = stripped_varient, _mcl_stripped_variant = stripped_variant,
}) })
minetest.register_node("mcl_core:"..subname.."_bark", { minetest.register_node("mcl_core:"..subname.."_bark", {
@ -39,7 +39,7 @@ local function register_tree_trunk(subname, description_trunk, description_bark,
on_rotate = on_rotate, on_rotate = on_rotate,
_mcl_blast_resistance = 2, _mcl_blast_resistance = 2,
_mcl_hardness = 2, _mcl_hardness = 2,
_mcl_stripped_varient = stripped_varient.."_bark", _mcl_stripped_variant = stripped_variant.."_bark",
}) })
minetest.register_craft({ minetest.register_craft({
@ -52,7 +52,7 @@ local function register_tree_trunk(subname, description_trunk, description_bark,
end end
-- Register stripped trunk and stripped wood -- Register stripped trunk and stripped wood
local function register_stripped_trunk(subname, description_stripped_trunk, description_stripped_bark, longdesc, tile_stripped_inner, tile_stripped_bark) local function register_stripped_trunk(subname, description_stripped_trunk, description_stripped_bark, longdesc, longdesc_wood, tile_stripped_inner, tile_stripped_bark)
minetest.register_node("mcl_core:"..subname, { minetest.register_node("mcl_core:"..subname, {
description = description_stripped_trunk, description = description_stripped_trunk,
_doc_items_longdesc = longdesc, _doc_items_longdesc = longdesc,
@ -61,7 +61,7 @@ local function register_stripped_trunk(subname, description_stripped_trunk, desc
paramtype2 = "facedir", paramtype2 = "facedir",
on_place = mcl_util.rotate_axis, on_place = mcl_util.rotate_axis,
stack_max = 64, stack_max = 64,
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate, on_rotate = on_rotate,
_mcl_blast_resistance = 2, _mcl_blast_resistance = 2,
@ -70,12 +70,12 @@ local function register_stripped_trunk(subname, description_stripped_trunk, desc
minetest.register_node("mcl_core:"..subname.."_bark", { minetest.register_node("mcl_core:"..subname.."_bark", {
description = description_stripped_bark, description = description_stripped_bark,
_doc_items_longdesc = S("This is a decorative block."), _doc_items_longdesc = longdesc_wood,
tiles = {tile_stripped_bark}, tiles = {tile_stripped_bark},
paramtype2 = "facedir", paramtype2 = "facedir",
on_place = mcl_util.rotate_axis, on_place = mcl_util.rotate_axis,
stack_max = 64, stack_max = 64,
groups = {handy=1,axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, groups = {handy=1, axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false, is_ground_content = false,
on_rotate = on_rotate, on_rotate = on_rotate,
@ -223,13 +223,12 @@ register_tree_trunk("sprucetree", S("Spruce Wood"), S("Spruce Bark"), S("The tru
register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png", "mcl_core:stripped_birch") register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png", "mcl_core:stripped_birch")
register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png", "mcl_core:stripped_jungle") register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png", "mcl_core:stripped_jungle")
register_stripped_trunk("stripped_oak", S("Stripped Oak Log"), S("Stripped Oak Wood"), S("The stripped trunk of an oak tree."), "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png") register_stripped_trunk("stripped_oak", S("Stripped Oak Log"), S("Stripped Oak Wood"), S("The stripped trunk of an oak tree."), S("The stripped wood of an oak tree."), "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png")
register_stripped_trunk("stripped_acacia", S("Stripped Acacia Log"), S("Stripped Acacia Wood"), S("The stripped trunk of an acacia tree."), "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png") register_stripped_trunk("stripped_acacia", S("Stripped Acacia Log"), S("Stripped Acacia Wood"), S("The stripped trunk of an acacia tree."), S("The stripped wood of an acacia tree."), "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png")
register_stripped_trunk("stripped_dark_oak", S("Stripped Dark Oak Log"), S("Stripped Dark Oak Wood"), S("The stripped trunk of an dark oak tree."), "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png") register_stripped_trunk("stripped_dark_oak", S("Stripped Dark Oak Log"), S("Stripped Dark Oak Wood"), S("The stripped trunk of a dark oak tree."), S("The stripped wood of a dark oak tree."), "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png")
register_stripped_trunk("stripped_birch", S("Stripped Birch Log"), S("Stripped Birch Wood"), S("The stripped trunk of an birch tree."), "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png") register_stripped_trunk("stripped_birch", S("Stripped Birch Log"), S("Stripped Birch Wood"), S("The stripped trunk of a birch tree."), S("The stripped wood of a birch tree."), "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png")
register_stripped_trunk("stripped_spruce", S("Stripped Spruce Log"), S("Stripped Spruce Wood"), S("The stripped trunk of an spruce tree."), "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png") register_stripped_trunk("stripped_spruce", S("Stripped Spruce Log"), S("Stripped Spruce Wood"), S("The stripped trunk of a spruce tree."), S("The stripped wood of a spruce tree."), "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png")
register_stripped_trunk("stripped_jungle", S("Stripped Jungle Log"), S("Stripped Jungle Wood"), S("The stripped trunk of an jungle tree."),"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png") register_stripped_trunk("stripped_jungle", S("Stripped Jungle Log"), S("Stripped Jungle Wood"), S("The stripped trunk of a jungle tree."), S("The stripped wood of a jungle tree."),"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png")
register_wooden_planks("wood", S("Oak Wood Planks"), {"default_wood.png"}) register_wooden_planks("wood", S("Oak Wood Planks"), {"default_wood.png"})
register_wooden_planks("darkwood", S("Dark Oak Wood Planks"), {"mcl_core_planks_big_oak.png"}) register_wooden_planks("darkwood", S("Dark Oak Wood Planks"), {"mcl_core_planks_big_oak.png"})
register_wooden_planks("junglewood", S("Jungle Wood Planks"), {"default_junglewood.png"}) register_wooden_planks("junglewood", S("Jungle Wood Planks"), {"default_junglewood.png"})

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@ -162,7 +162,9 @@ if minetest.get_modpath("mcl_armor") then
end end
end) end)
minetest.register_on_dieplayer(function(player) minetest.register_on_dieplayer(function(player)
remove_pumpkin_hud(player) if not minetest.settings:get_bool("mcl_keepInventory") then
remove_pumpkin_hud(player)
end
end) end)
minetest.register_on_leaveplayer(function(player) minetest.register_on_leaveplayer(function(player)
pumpkin_hud[player] = nil pumpkin_hud[player] = nil

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@ -94,7 +94,9 @@ minetest.register_craft({
}) })
local function play_record(pos, itemstack, player) local function play_record(pos, itemstack, player)
local name = itemstack:get_name() local item_name = itemstack:get_name()
-- ensure the jukebox uses the new record names for old records
local name = minetest.registered_aliases[item_name] or item_name
if mcl_jukebox.registered_records[name] then if mcl_jukebox.registered_records[name] then
local cname = player:get_player_name() local cname = player:get_player_name()
if active_tracks[cname] then if active_tracks[cname] then

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@ -27,7 +27,7 @@ Raw Porkchop=Porc Cru
A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value.=Un porc cru est la chair d'un porc et peut être mangée en toute sécurité. La cuisson augmentera considérablement sa valeur nutritive. A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value.=Un porc cru est la chair d'un porc et peut être mangée en toute sécurité. La cuisson augmentera considérablement sa valeur nutritive.
Cooked Porkchop=Parc Cuit Cooked Porkchop=Porc Cuit
Cooked porkchop is the cooked flesh of a pig and is used as food.=Le porc cuit est la chair cuite d'un porc et est utilisé comme aliment. Cooked porkchop is the cooked flesh of a pig and is used as food.=Le porc cuit est la chair cuite d'un porc et est utilisé comme aliment.
Raw Rabbit=Lapin Cru Raw Rabbit=Lapin Cru

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@ -307,7 +307,7 @@ minetest.register_node("mcl_portals:end_portal_frame_eye", {
description = S("End Portal Frame with Eye of Ender"), description = S("End Portal Frame with Eye of Ender"),
_tt_help = S("Used to construct end portals"), _tt_help = S("Used to construct end portals"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
groups = { creative_breakable = 1, deco_block = 1, comparator_signal = 15, end_portal_frame = 2 }, groups = { creative_breakable = 1, deco_block = 1, comparator_signal = 15, end_portal_frame = 2, not_in_creative_inventory = 1 },
tiles = { "mcl_portals_endframe_top.png^[lowpart:75:mcl_portals_endframe_eye.png", "mcl_portals_endframe_bottom.png", "mcl_portals_endframe_eye.png^mcl_portals_endframe_side.png" }, tiles = { "mcl_portals_endframe_top.png^[lowpart:75:mcl_portals_endframe_eye.png", "mcl_portals_endframe_bottom.png", "mcl_portals_endframe_eye.png^mcl_portals_endframe_side.png" },
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false, use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
paramtype2 = "facedir", paramtype2 = "facedir",

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@ -30,9 +30,9 @@ Double Polished Stone Slab=Double Dalle en Pierre Polie
Andesite Stairs=Escalier en Andésite Andesite Stairs=Escalier en Andésite
Andesite Slab=Dalle en Andésite Andesite Slab=Dalle en Andésite
Double Andesite Slab=Double Dalle en Andésite Double Andesite Slab=Double Dalle en Andésite
Granite Stairs=Escalier en Granite Granite Stairs=Escalier en Granit
Granite Slab=Dalle en Granite Granite Slab=Dalle en Granit
Double Granite Slab=Double Dalle en Granite Double Granite Slab=Double Dalle en Granit
Diorite Stairs=Escalier en Diorite Diorite Stairs=Escalier en Diorite
Diorite Slab=Dalle en Diorite Diorite Slab=Dalle en Diorite
Double Diorite Slab=Double Dalle en Diorite Double Diorite Slab=Double Dalle en Diorite

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@ -415,10 +415,10 @@ local function make_stripped_trunk(itemstack, placer, pointed_thing)
return itemstack return itemstack
end end
if noddef._mcl_stripped_varient == nil then if noddef._mcl_stripped_variant == nil then
return itemstack return itemstack
else else
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_varient, param2=node.param2}) minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
if not minetest.is_creative_enabled(placer:get_player_name()) then if not minetest.is_creative_enabled(placer:get_player_name()) then
-- Add wear (as if digging a axey node) -- Add wear (as if digging a axey node)
local toolname = itemstack:get_name() local toolname = itemstack:get_name()

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@ -3,7 +3,7 @@ A piece of wall. It cannot be jumped over with a simple jump. When multiple of t
Cobblestone Wall=Muret de Pierres Cobblestone Wall=Muret de Pierres
Mossy Cobblestone Wall=Muret de Pierres Moussu Mossy Cobblestone Wall=Muret de Pierres Moussu
Andesite Wall=Muret d'Andésite Andesite Wall=Muret d'Andésite
Granite Wall=Muret de Granite Granite Wall=Muret de Granit
Diorite Wall=Muret de Diorite Diorite Wall=Muret de Diorite
Brick Wall=Muret en Brique Brick Wall=Muret en Brique
Sandstone Wall=Muret de Grès Sandstone Wall=Muret de Grès

View File

@ -191,22 +191,15 @@ minetest.register_globalstep(function(dtime)
if vector.length(player_velocity) < 40 then if vector.length(player_velocity) < 40 then
local add_velocity = player.add_velocity or player.add_player_velocity local add_velocity = player.add_velocity or player.add_player_velocity
add_velocity(player, vector.multiply(player:get_look_dir(), 4)) add_velocity(player, vector.multiply(player:get_look_dir(), 4))
minetest.add_particlespawner({ add_particle({
amount = 1, pos = fly_pos,
time = 0.1, velocity = {x = 0, y = 0, z = 0},
minpos = fly_pos, acceleration = {x = 0, y = 0, z = 0},
maxpos = fly_pos, expirationtime = math.random(0.3, 0.5),
minvel = {x = 0, y = 0, z = 0}, size = math.random(1, 2),
maxvel = {x = 0, y = 0, z = 0},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0, z = 0},
minexptime = 0.3,
maxexptime = 0.5,
minsize = 1,
maxsize = 2.5,
collisiondetection = false, collisiondetection = false,
vertical = false, vertical = false,
texture = "mcl_particles_crit.png^[colorize:#bc7a57:127", texture = "mcl_particles_bonemeal.png^[colorize:#bc7a57:127",
glow = 5, glow = 5,
}) })
end end