diff --git a/mods/ITEMS/mcl_core/nodes_liquid.lua b/mods/ITEMS/mcl_core/nodes_liquid.lua index c49b685eb..f45e49aca 100644 --- a/mods/ITEMS/mcl_core/nodes_liquid.lua +++ b/mods/ITEMS/mcl_core/nodes_liquid.lua @@ -100,7 +100,7 @@ S("• When water is directly below lava, the water turns into stone."), liquid_range = 7, post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C}, stack_max = 64, - groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1}, + groups = { water=3, legacity_water=1, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1}, _mcl_blast_resistance = 100, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode _mcl_hardness = -1, diff --git a/mods/ITEMS/mcl_sponges/init.lua b/mods/ITEMS/mcl_sponges/init.lua index b3c23c279..9c339977e 100644 --- a/mods/ITEMS/mcl_sponges/init.lua +++ b/mods/ITEMS/mcl_sponges/init.lua @@ -9,7 +9,9 @@ function mcl_sponges.register_sponge(name, def) if def.furnace_drying == nil then def.furnace_drying = true end if not def.tiles then def.tiles = {"mcl_sponges_sponge_wet.png"} end if not def.description then def.description = S("Logged Sponge") end + def.itemname = "mcl_sponges:sponge_"..name.."_logged" + mcl_sponges.registered_sponges[name] = def minetest.register_node(def.itemname, { @@ -20,7 +22,30 @@ function mcl_sponges.register_sponge(name, def) tiles = {"mcl_sponges_sponge_wet.png"}, sounds = mcl_sounds.node_sound_dirt_defaults(), groups = {handy=1, hoey=1, building_block=1, sponge_logged=1}, - on_place = place_wet_sponge, + on_place = function(itemstack, placer, pointed_thing) + if pointed_thing.type ~= "node" then + return itemstack + end + -- Use pointed node's on_rightclick function first, if present + local node = minetest.get_node(pointed_thing.under) + local new_stack = mcl_util.call_on_rightclick(itemstack, player, pointed_thing) + if new_stack then + return new_stack + end + + local name = placer:get_player_name() + + if minetest.is_protected(pointed_thing.above, name) then + return itemstack + end + + if def.on_place then + local new_item = def.on_place(itemstack, placer, pointed_thing) + if new_item then return new_item end + end + + return minetest.item_place_node(itemstack, placer, pointed_thing) + end, _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, }) @@ -36,7 +61,7 @@ function mcl_sponges.register_sponge(name, def) end end -local absorb = function(pos) +function mcl_sponges.absorb(pos) local change = false -- Count number of absorbed river water vs other nodes -- to determine the wet sponge type. @@ -71,20 +96,15 @@ local absorb = function(pos) return change, sponge_type end + minetest.register_node("mcl_sponges:sponge", { description = S("Sponge"), _tt_help = S("Removes water on contact"), - _doc_items_longdesc = S("Sponges are blocks which remove water around them when they are placed or come in contact with water, turning it into a wet sponge."), - drawtype = "normal", + _doc_items_longdesc = S("Sponges are blocks which remove certain liquid nodes around them when they are placed or come in contact with liquid, turning it into a wet sponge."), is_ground_content = false, tiles = {"mcl_sponges_sponge.png"}, - walkable = true, - pointable = true, - diggable = true, - buildable_to = false, - stack_max = 64, sounds = mcl_sounds.node_sound_dirt_defaults(), - groups = {handy=1, hoey=1, building_block=1}, + groups = {handy=1, hoey=1, building_block=1, sponge_dry=1}, on_place = function(itemstack, placer, pointed_thing) local pn = placer:get_player_name() @@ -114,7 +134,7 @@ minetest.register_node("mcl_sponges:sponge", { if on_water then -- Absorb water -- FIXME: pos is not always the right placement position because of pointed_thing - local absorbed, wet_sponge = absorb(pos) + local absorbed, wet_sponge = mcl_sponges.absorb(pos) if absorbed then minetest.item_place_node(ItemStack(wet_sponge), placer, pointed_thing) if not minetest.is_creative_enabled(placer:get_player_name()) then @@ -170,25 +190,6 @@ function place_wet_sponge(itemstack, placer, pointed_thing) return minetest.item_place_node(itemstack, placer, pointed_thing) end -minetest.register_node("mcl_sponges:sponge_wet", { - description = S("Waterlogged Sponge"), - _tt_help = S("Can be dried in furnace"), - _doc_items_longdesc = S("A waterlogged sponge can be dried in the furnace to turn it into (dry) sponge. When there's an empty bucket in the fuel slot of a furnace, the water will pour into the bucket."), - drawtype = "normal", - is_ground_content = false, - tiles = {"mcl_sponges_sponge_wet.png"}, - walkable = true, - pointable = true, - diggable = true, - buildable_to = false, - stack_max = 64, - sounds = mcl_sounds.node_sound_dirt_defaults(), - groups = {handy=1, hoey=1, building_block=1}, - on_place = place_wet_sponge, - _mcl_blast_resistance = 0.6, - _mcl_hardness = 0.6, -}) - --[[if minetest.get_modpath("mclx_core") then minetest.register_node("mcl_sponges:sponge_wet_river_water", { description = S("Riverwaterlogged Sponge"), @@ -217,16 +218,43 @@ minetest.register_node("mcl_sponges:sponge_wet", { }) end]] -minetest.register_craft({ - type = "cooking", - output = "mcl_sponges:sponge", - recipe = "mcl_sponges:sponge_wet", - cooktime = 10, -}) - mcl_sponges.register_sponge("water", { description = S("Waterlogged Sponge"), + help = S("Can be dried in furnace"), + longdesc = S("A waterlogged sponge can be dried in the furnace to turn it into (dry) sponge. When there's an empty bucket in the fuel slot of a furnace, the water will pour into the bucket."), tiles = {"mcl_sponges_sponge_wet.png"}, + liquidgroup = "legacity_water", + furnace_drying = true, + on_place = function(itemstack, placer, pointed_thing) + if mcl_worlds.pos_to_dimension(pointed_thing.above) == "nether" then + minetest.item_place_node(ItemStack("mcl_sponges:sponge"), placer, pointed_thing) + local pos = pointed_thing.above + for n = 0, 25 do + minetest.add_particle({ + pos = {x = pos.x + math.random(-1, 1)*math.random()/2, y = pos.y + 0.6, z = pos.z + math.random(-1, 1)*math.random()/2}, + velocity = {x = 0, y = math.random(), z = 0}, + acceleration = {x=0, y=0, z=0}, + expirationtime = math.random(), + collisiondetection = false, + vertical = false, + size = math.random(2, 5), + texture = "mcl_particles_sponge"..math.random(1, 5)..".png", + }) + end + if not minetest.is_creative_enabled(name) then + itemstack:take_item() + end + return itemstack + end + end, +}) + +mcl_sponges.register_sponge("riverwater", { + description = S("Riverwaterlogged Sponge"), + help = S("Can be dried in furnace"), + longdesc = S("This is a sponge soaking wet with river water. It can be dried in the furnace to turn it into (dry) sponge. When there's an empty bucket in the fuel slot of the furnace, the river water will pour into the bucket.") .. "\n" .. S("A sponge becomes riverwaterlogged (instead of waterlogged) if it sucks up more river water than (normal) water."), + tiles = {"mcl_sponges_sponge_wet.png"}, + liquidgroup = "extra_water", furnace_drying = true, }) @@ -243,4 +271,5 @@ minetest.register_abm({ end end, }) -minetest.register_alias("mcl_sponges:sponge_wet", "mcl_sponges:sponge_water_logged") \ No newline at end of file +minetest.register_alias("mcl_sponges:sponge_wet", "mcl_sponges:sponge_water_logged") +minetest.register_alias("mcl_sponges:sponge_wet_river_water", "mcl_sponges:sponge_riverwater_logged") \ No newline at end of file diff --git a/mods/ITEMS/mclx_core/init.lua b/mods/ITEMS/mclx_core/init.lua index bc17e0075..2b9cdb7d1 100644 --- a/mods/ITEMS/mclx_core/init.lua +++ b/mods/ITEMS/mclx_core/init.lua @@ -13,6 +13,8 @@ source._doc_items_entry_name = S("River Water") -- Auto-expose entry only in valleys mapgen source._doc_items_hidden = minetest.get_mapgen_setting("mg_name") ~= "valleys" source.post_effect_color = {a=192, r=0x2c, g=0x88, b=0x8c} +source.groups["legacity_water"] = nil +source.groups["extra_water"] = 1 source.tiles = { {name="default_river_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}} } @@ -33,6 +35,8 @@ flowing.liquid_alternative_source = "mclx_core:river_water_source" flowing.liquid_renewable = false flowing.tiles = {"default_river_water_flowing_animated.png^[verticalframe:64:0"} flowing.post_effect_color = {a=192, r=0x2c, g=0x88, b=0x8c} +flowing.groups["legacity_water"] = nil +flowing.groups["extra_water"] = 1 flowing.special_tiles = { { image="default_river_water_flowing_animated.png",