diff --git a/mods/ITEMS/mcl_end/building.lua b/mods/ITEMS/mcl_end/building.lua index 3c8f7f66c8..06c6722c4d 100644 --- a/mods/ITEMS/mcl_end/building.lua +++ b/mods/ITEMS/mcl_end/building.lua @@ -166,18 +166,20 @@ minetest.register_node("mcl_end:dragon_egg", { selection_box = { type = "regular", }, - groups = {handy=1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 }, + groups = {handy = 1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 }, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 9, _mcl_hardness = 3, - on_punch = function(pos, node) - local max_dist = vector.new(15, 7, 15) - local positions = minetest.find_nodes_in_area(vector.subtract(pos, max_dist), vector.add(pos, max_dist), "air", false) - if #positions > 0 then - local tpos = positions[math.random(#positions)] - minetest.remove_node(pos) - minetest.set_node(tpos, node) - minetest.check_for_falling(tpos) + on_punch = function(pos, node, puncher) + if not minetest.is_protected(pos, puncher:get_player_name()) then + local max_dist = vector.new(15, 7, 15) + local positions = minetest.find_nodes_in_area(vector.subtract(pos, max_dist), vector.add(pos, max_dist), "air", false) + if #positions > 0 then + local tpos = positions[math.random(#positions)] + minetest.remove_node(pos) + minetest.set_node(tpos, node) + minetest.check_for_falling(tpos) + end end end, })