forked from MineClone5/MineClone5
#48 Fix lightning crash
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6db7984cdd
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@ -213,11 +213,11 @@ lightning.register_on_strike(function(pos, pos2, objects)
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for i=1,3 do
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for i=1,3 do
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posadd = { x=math.cos(angle),y=0,z=math.sin(angle) }
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posadd = { x=math.cos(angle),y=0,z=math.sin(angle) }
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posadd = vector.normalize(posadd)
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posadd = vector.normalize(posadd)
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local mob = add_entity(vector.add(pos2, posadd), "mobs_mc:skeleton")
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local mob = minetest.add_entity(vector.add(pos2, posadd), "mobs_mc:skeleton")
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if mob then
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if mob then
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mob:set_yaw(angle-math.pi/2)
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mob:set_yaw(angle-math.pi/2)
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angle = angle + (math.pi*2) / 3
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end
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end
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angle = angle + (math.pi*2) / 3
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end
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end
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-- Cause a fire
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-- Cause a fire
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