From ec8efaeca3539cc563fd02bdcb7f0e5094aaddfe Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 28 Jul 2017 03:47:21 +0200 Subject: [PATCH] Fix some banner bugs --- mods/ITEMS/mcl_banners/init.lua | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/mods/ITEMS/mcl_banners/init.lua b/mods/ITEMS/mcl_banners/init.lua index d3aeffc5a..e72ca9407 100644 --- a/mods/ITEMS/mcl_banners/init.lua +++ b/mods/ITEMS/mcl_banners/init.lua @@ -249,14 +249,10 @@ minetest.register_entity("mcl_banners:standing_banner", { -- This is a custom function which causes the banner to be dropped as item and destroys the entity. _drop = function(self) - -- Drop as item when the entity is destroyed. - if not self._base_color then - return - end local pos = self.object:getpos() pos.y = pos.y + 1 - if not minetest.settings:get_bool("creative_mode") then + if not minetest.settings:get_bool("creative_mode") and self._base_color then minetest.add_item(pos, "mcl_banners:banner_item_"..colors[self._base_color][1]) end @@ -269,15 +265,13 @@ minetest.register_entity("mcl_banners:standing_banner", { -- * self: Lua entity reference to entity. -- * other parameters: Same meaning as in make_banner_texture _set_textures = function(self, base_color, layers) - if self._base_color then - self._base_color = colorid + if base_color then + self._base_color = base_color end - if self._layers then + if layers then self._layers = layers end - - local textures = make_banner_texture(self._base_color, self._layers) - self:set_properties({textures=textures}) + self.object:set_properties({textures = make_banner_texture(self._base_color, self._layers)}) end, })