forked from VoxeLibre/VoxeLibre
Add API documentation, minor fixes
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@ -8,7 +8,7 @@ local adjacents = {
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}
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}
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local function makegeode(pos,pr)
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local function makegeode(pos,pr)
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local size = pr:next(4,12)
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local size = pr:next(2,8)
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local p1 = vector.offset(pos,-size,-size,-size)
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local p1 = vector.offset(pos,-size,-size,-size)
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local p2 = vector.offset(pos,size,size,size)
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local p2 = vector.offset(pos,size,size,size)
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local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone"})
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local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone"})
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@ -0,0 +1,27 @@
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# mcl_structures
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Structure placement API for MCL2.
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## mcl_structures.register_structure(name,structure definition)
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### structure definition
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{
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fill_ratio = OR noise = {},
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biomes = {},
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y_min =,
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y_max =,
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place_on = {},
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spawn_by = {},
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num_spawn_by =
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flags = (default: "place_center_x, place_center_z, force_placement")
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(same as decoration def)
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y_offset =, --can be a number or a function returning a number
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filenames = {} OR place_func = function(pos,filename)
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-- filenames can be a list of any schematics accepted by mcl_structures.place_schematic
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after_place = function(pos)
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}
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## mcl_structures.registered_structures
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Table of the registered structure defintions indexed by name.
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## mcl_structures.place_structure(pos, def, pr)
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Places a structure using the mapgen placement function
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## mcl_structures.place_schematic(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr, callback_param)
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@ -72,6 +72,7 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
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end)
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end)
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end
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end
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minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
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minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
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def.structblock = structblock
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mcl_structures.registered_structures[name] = def
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mcl_structures.registered_structures[name] = def
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end
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end
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@ -630,9 +630,8 @@ minetest.register_on_mods_loaded(function()
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else
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else
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for n,d in pairs(mcl_structures.registered_structures) do
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for n,d in pairs(mcl_structures.registered_structures) do
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if n == param then
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if n == param then
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mcl_structures.place_structure(pos,d,PseudoRandom(os.clock()))
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mcl_structures.place_structure(pos,d,pr)
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minetest.chat_send_player(name, message)
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return true,message
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return
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end
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end
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end
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end
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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@ -1,4 +1,4 @@
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name = mcl_structures
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name = mcl_structures
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author = Wuzzy
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author = Wuzzy, cora
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description = Structures for MCL2
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description = Structure placement for MCL2
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depends = mcl_loot
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depends = mcl_loot
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