forked from VoxeLibre/VoxeLibre
added comment and removed unnecessary code
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@ -499,12 +499,10 @@ minetest.register_globalstep(function(dtime)
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-- Is player suffocating inside node? (Only for solid full opaque cube type nodes
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-- Is player suffocating inside node? (Only for solid full opaque cube type nodes
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-- without group disable_suffocation=1)
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-- without group disable_suffocation=1)
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-- if swimming, check the feet node instead, because the head node will be above the player when swimming
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local ndef = nil
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local ndef = minetest.registered_nodes[node_head]
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if is_swimming then
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if is_swimming then
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ndef = minetest.registered_nodes[node_feet]
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ndef = minetest.registered_nodes[node_feet]
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else
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ndef = minetest.registered_nodes[node_head]
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end
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end
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if (ndef.walkable == nil or ndef.walkable == true)
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if (ndef.walkable == nil or ndef.walkable == true)
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and (ndef.collision_box == nil or ndef.collision_box.type == "regular")
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and (ndef.collision_box == nil or ndef.collision_box.type == "regular")
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