From 7f393d9cd0293c35d02f861e5d68d7a7055d48ae Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 2 Sep 2017 19:15:15 +0200 Subject: [PATCH] Fix nodes not being placable on top of end portal frame --- mods/ITEMS/mcl_portals/portal_end.lua | 45 ++++++++++++++------------- 1 file changed, 24 insertions(+), 21 deletions(-) diff --git a/mods/ITEMS/mcl_portals/portal_end.lua b/mods/ITEMS/mcl_portals/portal_end.lua index 1d07e87833..3f649431c9 100644 --- a/mods/ITEMS/mcl_portals/portal_end.lua +++ b/mods/ITEMS/mcl_portals/portal_end.lua @@ -19,7 +19,7 @@ local np_cave = { persist = 0.7 } -- Portal frame material -local portal_frame = "mcl_nether:quartz_block" +local fake_portal_frame = "mcl_nether:quartz_block" -- Table of objects (including players) which recently teleported by a -- End portal. Those objects have a brief cooloff period before they @@ -56,7 +56,7 @@ local destroy_portal = function(pos) end end local nn = minetest.get_node(p).name - if nn == portal_frame or nn == "mcl_portals:portal_end" then + if nn == fake_portal_frame or nn == "mcl_portals:portal_end" then -- Remove portal nodes, but not myself if nn == "mcl_portals:portal_end" and not vector.equals(p, pos) then minetest.remove_node(p) @@ -136,19 +136,19 @@ local function build_end_portal(pos, target3) local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z} for i = 1, 4 do - minetest.set_node(p, {name = portal_frame}) + minetest.set_node(p, {name = fake_portal_frame}) p.y = p.y + 1 end for i = 1, 3 do - minetest.set_node(p, {name = portal_frame}) + minetest.set_node(p, {name = fake_portal_frame}) p.x = p.x + 1 end for i = 1, 4 do - minetest.set_node(p, {name = portal_frame}) + minetest.set_node(p, {name = fake_portal_frame}) p.y = p.y - 1 end for i = 1, 3 do - minetest.set_node(p, {name = portal_frame}) + minetest.set_node(p, {name = fake_portal_frame}) p.x = p.x - 1 end @@ -216,7 +216,7 @@ local function move_check2(p1, max, dir) while p[dir] ~= max do p[dir] = p[dir] + d - if minetest.get_node(p).name ~= portal_frame then + if minetest.get_node(p).name ~= fake_portal_frame then return false end -- Abort if any of the portal frame blocks already has metadata. @@ -417,7 +417,7 @@ minetest.register_abm({ local portal_open_help = "To open an End portal, place an upright frame of quartz blocks with a length of 4 blocks and a height of 5 blocks, leaving only air in the center. After placing this frame, use an eye of ender on the frame. The eye of ender is destroyed in the process." -- Fake frame material -minetest.override_item(portal_frame, { +minetest.override_item(fake_portal_frame, { _doc_items_longdesc = "A block of quartz can be used to create End portals.", _doc_items_usagehelp = portal_open_help, on_destruct = destroy_portal, @@ -443,17 +443,6 @@ minetest.register_node("mcl_portals:end_portal_frame", { light_source = 1, _mcl_blast_resistance = 18000000, _mcl_hardness = -1, - -- Place eye of ender into end portal frame. - -- TODO: Activate end portal if portal is complete. - on_rightclick = function(pos, node, user, itemstack) - if itemstack:get_name() == "mcl_end:ender_eye" then - minetest.swap_node(pos, { name = "mcl_portals:end_portal_frame_eye", param2 = node.param2 }) - if not minetest.settings:get_bool("creative_mode") then - itemstack:take_item() - end - end - return itemstack - end, }) minetest.register_node("mcl_portals:end_portal_frame_eye", { @@ -499,7 +488,8 @@ minetest.override_item("mcl_end:ender_eye", { end -- If used on portal frame, open a portal - if pointed_thing.under and node.name == portal_frame then + -- FIXME: This is the fake portal. Remove when the real end portal frame works + if pointed_thing.under and node.name == fake_portal_frame then local opened = make_end_portal(pointed_thing.under) if opened then if minetest.get_modpath("doc") then @@ -512,8 +502,21 @@ minetest.override_item("mcl_end:ender_eye", { itemstack:take_item() -- 1 use end end - end + -- Place eye of ender into end portal frame + elseif pointed_thing.under and node.name == "mcl_portals:end_portal_frame" then + -- TODO: Open real end portal + minetest.swap_node(pointed_thing.under, { name = "mcl_portals:end_portal_frame_eye", param2 = node.param2 }) + if minetest.get_modpath("doc") then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:end_portal_frame") + end + minetest.sound_play( + "default_place_node_hard", + {pos = pointed_thing.under, gain = 0.5, max_hear_distance = 16}) + if not minetest.settings:get_bool("creative_mode") then + itemstack:take_item() -- 1 use + end + end return itemstack end, })