Merge branch 'bzoss_brew' of https://git.minetest.land/Wuzzy/MineClone2 into bzoss_brew
|
@ -202,6 +202,7 @@ There are so many people to list (sorry). Check out the respective mod directori
|
|||
* [aligator](https://github.com/aligator): Improvement of doors
|
||||
* [ryvnf](https://github.com/ryvnf): Explosion mechanics
|
||||
* MysticTempest: Bugfixes
|
||||
* [bzoss](https://github.com/bzoss): Brewing Stand
|
||||
* Lots of other people: TO BE WRITTEN (see mod directories for details)
|
||||
|
||||
#### Mod credits (summary)
|
||||
|
|
|
@ -36,17 +36,8 @@ mobs:register_mob("mobs_mc:ghast", {
|
|||
walk_velocity = 1.6,
|
||||
run_velocity = 3.2,
|
||||
drops = {
|
||||
{name = mobs_mc.items.gunpowder,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
-- TODO: drop tear when it's useful
|
||||
-- ghast tear replaced with gunpowder
|
||||
--{name = mobs_mc.items.ghast_tear,
|
||||
{name = mobs_mc.items.gunpowder,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
{name = mobs_mc.items.gunpowder, chance = 1, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.ghast_tear, chance = 3,min = 0,max = 1,},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 50, walk_speed = 50, run_speed = 50,
|
||||
|
|
|
@ -33,6 +33,7 @@ local rabbit = {
|
|||
drops = {
|
||||
{name = mobs_mc.items.rabbit_raw, chance = 1, min = 0, max = 1},
|
||||
{name = mobs_mc.items.rabbit_hide, chance = 1, min = 0, max = 1},
|
||||
{name = mobs_mc.items.rabbit_foot, chance = 10, min = 0, max = 1},
|
||||
-- TODO: Drop rabbit's foot when it's useful
|
||||
--{name = mobs_mc.items.rabbit_foot, chance = 10, min = 1, max = 1},
|
||||
},
|
||||
|
|
|
@ -0,0 +1,7 @@
|
|||
mcl_init
|
||||
mcl_formspec
|
||||
mcl_sounds
|
||||
mcl_potions
|
||||
mcl_mobitems
|
||||
mcl_core?
|
||||
screwdriver?
|
|
@ -0,0 +1,3 @@
|
|||
# textdomain: mcl_brewing
|
||||
Brewing Stand=
|
||||
The brewing stand allows the creating of potions for the benefit of various effects. Stay tuned for developments, as you can only view the stand and interact with it, but not create potions.
|
|
@ -0,0 +1 @@
|
|||
name = mcl_brewing
|
After Width: | Height: | Size: 191 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 193 B |
After Width: | Height: | Size: 194 B |
After Width: | Height: | Size: 147 B |
After Width: | Height: | Size: 157 B |
After Width: | Height: | Size: 250 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 392 B |
After Width: | Height: | Size: 404 B |
|
@ -1,3 +1,5 @@
|
|||
mcl_core
|
||||
mcl_farming
|
||||
mcl_mobitems
|
||||
mcl_fishing
|
||||
playerphysics
|
||||
|
|
|
@ -0,0 +1,469 @@
|
|||
local is_invisible = {}
|
||||
local is_poisoned = {}
|
||||
local is_regenerating = {}
|
||||
local is_strong = {}
|
||||
local is_weak = {}
|
||||
local is_water_breathing = {}
|
||||
local is_leaping = {}
|
||||
local is_swift = {}
|
||||
local is_cat = {}
|
||||
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
||||
-- Check for invisible players
|
||||
for player, vals in pairs(is_invisible) do
|
||||
|
||||
if is_invisible[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_invisible[player].timer = is_invisible[player].timer + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end
|
||||
|
||||
if is_invisible[player].timer >= is_invisible[player].dur then
|
||||
mcl_potions.make_invisible(player, false)
|
||||
is_invisible[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_invisible[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for poisoned players
|
||||
for player, vals in pairs(is_poisoned) do
|
||||
|
||||
if is_poisoned[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_poisoned[player].timer = is_poisoned[player].timer + dtime
|
||||
is_poisoned[player].hit_timer = (is_poisoned[player].hit_timer or 0) + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#225533") end
|
||||
|
||||
if is_poisoned[player].hit_timer >= is_poisoned[player].step then
|
||||
player:set_hp( math.max(player:get_hp() - 1, 1) )
|
||||
is_poisoned[player].hit_timer = 0
|
||||
end
|
||||
|
||||
if is_poisoned[player].timer >= is_poisoned[player].dur then
|
||||
is_poisoned[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_poisoned[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for regnerating players
|
||||
for player, vals in pairs(is_regenerating) do
|
||||
|
||||
if is_regenerating[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_regenerating[player].timer = is_regenerating[player].timer + dtime
|
||||
is_regenerating[player].heal_timer = (is_regenerating[player].heal_timer or 0) + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#A52BB2") end
|
||||
|
||||
if is_regenerating[player].heal_timer >= is_regenerating[player].step then
|
||||
player:set_hp(math.min(player:get_properties().hp_max or 20, player:get_hp() + 1))
|
||||
is_regenerating[player].heal_timer = 0
|
||||
end
|
||||
|
||||
if is_regenerating[player].timer >= is_regenerating[player].dur then
|
||||
is_regenerating[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_regenerating[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for water breathing players
|
||||
for player, vals in pairs(is_water_breathing) do
|
||||
|
||||
if is_water_breathing[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_water_breathing[player].timer = is_water_breathing[player].timer + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#0000AA") end
|
||||
|
||||
if player:get_breath() then
|
||||
if player:get_breath() < 10 then player:set_breath(10) end
|
||||
end
|
||||
|
||||
if is_water_breathing[player].timer >= is_water_breathing[player].dur then
|
||||
is_water_breathing[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_water_breathing[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for leaping players
|
||||
for player, vals in pairs(is_leaping) do
|
||||
|
||||
if is_leaping[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_leaping[player].timer = is_leaping[player].timer + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#00CC33") end
|
||||
|
||||
if is_leaping[player].timer >= is_leaping[player].dur then
|
||||
playerphysics.remove_physics_factor(player, "jump", "leaping")
|
||||
is_leaping[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_leaping[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for swift players
|
||||
for player, vals in pairs(is_swift) do
|
||||
|
||||
if is_swift[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_swift[player].timer = is_swift[player].timer + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#009999") end
|
||||
|
||||
if is_swift[player].timer >= is_swift[player].dur then
|
||||
playerphysics.remove_physics_factor(player, "speed", "swiftness")
|
||||
is_swift[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_swift[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Check for Night Vision equipped players
|
||||
for player, vals in pairs(is_cat) do
|
||||
|
||||
if is_cat[player] and player:get_properties() then
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
is_cat[player].timer = is_cat[player].timer + dtime
|
||||
|
||||
if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end
|
||||
player:override_day_night_ratio(0.45)
|
||||
|
||||
if is_cat[player].timer >= is_cat[player].dur then
|
||||
is_cat[player] = nil
|
||||
end
|
||||
|
||||
elseif not player:get_properties() then
|
||||
is_cat[player] = nil
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end )
|
||||
|
||||
-- reset player is_invisible/poison if they go offline
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
||||
player = player or player:get_luaentity()
|
||||
|
||||
if is_invisible[player] then
|
||||
is_invisible[player] = nil
|
||||
end
|
||||
|
||||
if is_poisoned[player] then
|
||||
is_poisoned[player] = nil
|
||||
end
|
||||
|
||||
if is_regenerating[player] then
|
||||
is_regenerating[player] = nil
|
||||
end
|
||||
|
||||
if is_strong[player] then
|
||||
is_strong[player] = nil
|
||||
end
|
||||
|
||||
if is_weak[player] then
|
||||
is_weak[player] = nil
|
||||
end
|
||||
|
||||
if is_water_breathing[player] then
|
||||
is_water_breathing[player] = nil
|
||||
end
|
||||
|
||||
if is_leaping[player] then
|
||||
is_leaping[player] = nil
|
||||
end
|
||||
|
||||
if is_swift[player] then
|
||||
is_swift[player] = nil
|
||||
end
|
||||
|
||||
if is_cat[player] then
|
||||
is_cat[player] = nil
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
function mcl_potions.make_invisible(player, toggle)
|
||||
|
||||
if not player then return false end
|
||||
|
||||
if toggle then -- hide player
|
||||
is_invisible[player].old_size = player:get_properties().visual_size
|
||||
player:set_properties({visual_size = {x = 0, y = 0}})
|
||||
player:set_nametag_attributes({color = {a = 0}})
|
||||
else -- show player
|
||||
player:set_properties({visual_size = is_invisible[player].old_size})
|
||||
player:set_nametag_attributes({color = {a = 255}})
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions.poison(player, toggle)
|
||||
|
||||
if not player then return false end
|
||||
is_poisoned[player:get_player_name()] = toggle
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions.regenerate(player, toggle)
|
||||
|
||||
if not player then return false end
|
||||
is_regenerating[player:get_player_name()] = toggle
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions._use_potion(item, obj, color)
|
||||
local d = 0.1
|
||||
local pos = obj:get_pos()
|
||||
item:replace("mcl_potions:glass_bottle")
|
||||
minetest.sound_play("mcl_potions_drinking", {pos = pos, max_hear_distance = 6, gain = 1})
|
||||
minetest.add_particlespawner({
|
||||
amount = 25,
|
||||
time = 1,
|
||||
minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
|
||||
minvel = {x=-0.1, y=0, z=-0.1},
|
||||
maxvel = {x=0.1, y=0.1, z=0.1},
|
||||
minacc = {x=-0.1, y=0, z=-0.1},
|
||||
maxacc = {x=0.1, y=.1, z=0.1},
|
||||
minexptime = 1,
|
||||
maxexptime = 5,
|
||||
minsize = 0.5,
|
||||
maxsize = 1,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions._add_spawner(obj, color)
|
||||
local d = 0.2
|
||||
local pos = obj:get_pos()
|
||||
minetest.add_particlespawner({
|
||||
amount = 2,
|
||||
time = 1,
|
||||
minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
|
||||
minvel = {x=-0.1, y=0, z=-0.1},
|
||||
maxvel = {x=0.1, y=0.1, z=0.1},
|
||||
minacc = {x=-0.1, y=0, z=-0.1},
|
||||
maxacc = {x=0.1, y=.1, z=0.1},
|
||||
minexptime = 0.5,
|
||||
maxexptime = 1,
|
||||
minsize = 0.5,
|
||||
maxsize = 1,
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
local is_zombie = {}
|
||||
|
||||
for i, zombie in ipairs({"husk","zombie","pigman"}) do
|
||||
is_zombie["mobs_mc:"..zombie] = true
|
||||
is_zombie["mobs_mc:baby_"..zombie] = true
|
||||
end
|
||||
|
||||
function mcl_potions.healing_func(player, hp)
|
||||
|
||||
if is_zombie[player:get_entity_name()] then hp = -hp end
|
||||
|
||||
if hp > 0 then
|
||||
player:set_hp(math.min(player:get_hp() + hp, player:get_properties().hp_max))
|
||||
else
|
||||
player:set_hp(math.max(player:get_hp() + hp, 1))
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions.swiftness_func(player, factor, duration)
|
||||
|
||||
if not player:get_meta() then return false end
|
||||
|
||||
if not is_swift[player] then
|
||||
|
||||
is_swift[player] = {dur = duration, timer = 0}
|
||||
playerphysics.add_physics_factor(player, "speed", "swiftness", factor)
|
||||
|
||||
else
|
||||
|
||||
local victim = is_swift[player]
|
||||
|
||||
playerphysics.add_physics_factor(player, "speed", "swiftness", factor)
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions.leaping_func(player, factor, duration)
|
||||
|
||||
if not player:get_meta() then return false end
|
||||
|
||||
if not is_leaping[player] then
|
||||
|
||||
is_leaping[player] = {dur = duration, timer = 0}
|
||||
playerphysics.add_physics_factor(player, "jump", "leaping", factor)
|
||||
|
||||
else
|
||||
|
||||
local victim = is_leaping[player]
|
||||
|
||||
playerphysics.add_physics_factor(player, "jump", "leaping", factor)
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.weakness_func(player, factor, duration)
|
||||
player:set_attribute("weakness", tostring(factor))
|
||||
-- print(player:get_player_name().." ".."weakness = "..player:get_attribute("weakness"))
|
||||
minetest.after(duration, function() player:set_attribute("weakness", tostring(0)) end )
|
||||
for i=1,math.floor(duration) do
|
||||
minetest.after(i, function() mcl_potions._add_spawner(player, "#6600AA") end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.poison_func(player, factor, duration)
|
||||
|
||||
if not is_poisoned[player] then
|
||||
|
||||
is_poisoned[player] = {step = factor, dur = duration, timer = 0}
|
||||
|
||||
else
|
||||
|
||||
local victim = is_poisoned[player]
|
||||
|
||||
victim.step = math.min(victim.step, factor)
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.regeneration_func(player, factor, duration)
|
||||
|
||||
if not is_regenerating[player] then
|
||||
|
||||
is_regenerating[player] = {step = factor, dur = duration, timer = 0}
|
||||
|
||||
else
|
||||
|
||||
local victim = is_regenerating[player]
|
||||
|
||||
victim.step = math.min(victim.step, factor)
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.invisiblility_func(player, duration)
|
||||
|
||||
if not is_invisible[player] then
|
||||
|
||||
is_invisible[player] = {dur = duration, timer = 0}
|
||||
mcl_potions.make_invisible(player, true)
|
||||
|
||||
else
|
||||
|
||||
local victim = is_invisible[player]
|
||||
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function mcl_potions.water_breathing_func(player, duration)
|
||||
|
||||
if not is_water_breathing[player] then
|
||||
|
||||
is_water_breathing[player] = {dur = duration, timer = 0}
|
||||
|
||||
else
|
||||
|
||||
local victim = is_water_breathing[player]
|
||||
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.fire_resistance_func(player, duration)
|
||||
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
||||
function mcl_potions.night_vision_func(player, duration)
|
||||
|
||||
if not is_cat[player] then
|
||||
|
||||
is_cat[player] = {dur = duration, timer = 0}
|
||||
|
||||
else
|
||||
|
||||
local victim = is_cat[player]
|
||||
|
||||
victim.dur = math.max(duration, victim.dur - victim.timer)
|
||||
victim.timer = 0
|
||||
|
||||
end
|
||||
|
||||
end
|
|
@ -1,6 +1,13 @@
|
|||
local S = minetest.get_translator("mcl_potions")
|
||||
mcl_potions = {}
|
||||
|
||||
local brewhelp = S("Put this item in an item frame for decoration. It's useless otherwise.")
|
||||
local modpath = minetest.get_modpath("mcl_potions")
|
||||
dofile(modpath .. "/functions.lua")
|
||||
dofile(modpath .. "/splash.lua")
|
||||
dofile(modpath .. "/lingering.lua")
|
||||
dofile(modpath .. "/potions.lua")
|
||||
|
||||
local brewhelp = S("Try different combinations to create potions.")
|
||||
|
||||
minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
|
||||
description = S("Fermented Spider Eye"),
|
||||
|
@ -8,7 +15,7 @@ minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
|
|||
wield_image = "mcl_potions_spider_eye_fermented.png",
|
||||
inventory_image = "mcl_potions_spider_eye_fermented.png",
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1 },
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
|
||||
stack_max = 64,
|
||||
})
|
||||
|
||||
|
@ -33,7 +40,7 @@ minetest.register_craftitem("mcl_potions:glass_bottle", {
|
|||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if placer and not placer :get_player_control().sneak then
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if def and def.on_rightclick then
|
||||
return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||
end
|
||||
|
@ -87,9 +94,9 @@ minetest.register_craftitem("mcl_potions:glass_bottle", {
|
|||
-- place the water potion at a place where's space
|
||||
local water_bottle
|
||||
if river_water then
|
||||
water_bottle = ItemStack("mcl_potions:potion_river_water")
|
||||
water_bottle = ItemStack("mcl_potions:river_water")
|
||||
else
|
||||
water_bottle = ItemStack("mcl_potions:potion_water")
|
||||
water_bottle = ItemStack("mcl_potions:water")
|
||||
end
|
||||
local inv = placer:get_inventory()
|
||||
if creative then
|
||||
|
@ -130,9 +137,11 @@ local potion_image = function(colorstring, opacity)
|
|||
if not opacity then
|
||||
opacity = 127
|
||||
end
|
||||
return "mcl_potions_potion_bottle_drinkable.png^(mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity)..")"
|
||||
return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle_drinkable.png"
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Cauldron fill up rules:
|
||||
-- Adding any water increases the water level by 1, preserving the current water type
|
||||
local cauldron_levels = {
|
||||
|
@ -158,7 +167,7 @@ end
|
|||
|
||||
-- Itemstring of potions is “mcl_potions:potion_<NBT Potion Tag>”
|
||||
|
||||
minetest.register_craftitem("mcl_potions:potion_water", {
|
||||
minetest.register_craftitem("mcl_potions:water", {
|
||||
description = S("Water Bottle"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("Water bottles can be used to fill cauldrons. Drinking water has no effect."),
|
||||
|
@ -203,7 +212,7 @@ minetest.register_craftitem("mcl_potions:potion_water", {
|
|||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:potion_river_water", {
|
||||
minetest.register_craftitem("mcl_potions:river_water", {
|
||||
description = S("River Water Bottle"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("River water bottles can be used to fill cauldrons. Drinking it has no effect."),
|
||||
|
@ -250,55 +259,11 @@ minetest.register_craftitem("mcl_potions:potion_river_water", {
|
|||
})
|
||||
|
||||
|
||||
|
||||
local how_to_drink = S("Use the “Place” key to drink it.")
|
||||
|
||||
minetest.register_craftitem("mcl_potions:potion_awkward", {
|
||||
description = S("Awkward Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has an awkward taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1},
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
minetest.register_craftitem("mcl_potions:potion_mundane", {
|
||||
description = S("Mundane Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has a clean taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
minetest.register_craftitem("mcl_potions:potion_thick", {
|
||||
description = S("Thick Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has a bitter taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:speckled_melon", {
|
||||
description = S("Glistering Melon"),
|
||||
_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
|
||||
stack_max = 64,
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1 },
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 1 },
|
||||
inventory_image = "mcl_potions_melon_speckled.png",
|
||||
})
|
||||
|
||||
|
@ -311,12 +276,127 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:dragon_breath", {
|
||||
description = S("Dragon's Breath"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = "mcl_potions_dragon_breath.png",
|
||||
inventory_image = "mcl_potions_dragon_breath.png",
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 1 },
|
||||
stack_max = 64,
|
||||
})
|
||||
|
||||
-- duration effects of redstone are a factor of 8/3
|
||||
-- duration effects of glowstone are a time factor of 1/2 and effect of 14/12
|
||||
-- splash potion effects are reduced by a factor of 3/4
|
||||
|
||||
local water_table = {
|
||||
["mcl_nether:nether_wart_item"] = "mcl_potions:awkward",
|
||||
["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
|
||||
["mcl_potions:speckled_melon"] = "mcl_potions:mundane",
|
||||
["mcl_core:sugar"] = "mcl_potions:mundane",
|
||||
["mcl_mobitems:magma_cream"] = "mcl_potions:mundane",
|
||||
["mcl_mobitems:blaze_powder"] = "mcl_potions:mundane",
|
||||
["mesecons:wire_00000000_off"] = "mcl_potions:mundane",
|
||||
["mcl_mobitems:ghast_tear"] = "mcl_potions:mundane",
|
||||
["mcl_mobitems:spider_eye"] = "mcl_potions:mundane",
|
||||
["mcl_mobitems:rabbit_foot"] = "mcl_potions:mundane"
|
||||
}
|
||||
|
||||
local awkward_table = {
|
||||
["mcl_potions:speckled_melon"] = "mcl_potions:healing",
|
||||
["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
|
||||
["mcl_core:sugar"] = "mcl_potions:swiftness",
|
||||
["mcl_mobitems:magma_cream"] = "mcl_potions:fire_resistance", --add craft
|
||||
["mcl_mobitems:blaze_powder"] = "mcl_potions:strength", --add craft
|
||||
["mcl_fishing:pufferfish_raw"] = "mcl_potions:water_breathing",
|
||||
["mcl_mobitems:ghast_tear"] = "mcl_potions:regeneration",
|
||||
["mcl_mobitems:spider_eye"] = "mcl_potions:poison",
|
||||
["mcl_mobitems:rabbit_foot"] = "mcl_potions:leaping",
|
||||
}
|
||||
|
||||
local output_table = {
|
||||
["mcl_potions:river_water"] = water_table,
|
||||
["mcl_potions:water"] = water_table,
|
||||
["mcl_potions:awkward"] = awkward_table,
|
||||
}
|
||||
|
||||
|
||||
local enhancement_table = {}
|
||||
local extension_table = {}
|
||||
local potions = {"awkward", "mundane", "thick"}
|
||||
for i, potion in ipairs({"healing","harming","swiftness","leaping","poison","regeneration","invisibility","weakness","water_breathing","night_vision"}) do
|
||||
|
||||
table.insert(potions, potion)
|
||||
|
||||
if potion ~= "invisibility" and potion ~= "night_vision" and potion ~= "weakness" and potion ~= "water_breathing" and potion ~= "fire_resistance" then
|
||||
enhancement_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_2"
|
||||
enhancement_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_2_splash"
|
||||
table.insert(potions, potion.."_2")
|
||||
end
|
||||
|
||||
if potion ~= "healing" and potion ~= "harming" then
|
||||
extension_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_plus_splash"
|
||||
extension_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_plus"
|
||||
table.insert(potions, potion.."_plus")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
local inversion_table = {
|
||||
["mcl_potions:healing"] = "mcl_potions:harming",
|
||||
["mcl_potions:healing_2"] = "mcl_potions:harming_2",
|
||||
["mcl_potions:swiftness"] = "mcl_potions:slowness",
|
||||
["mcl_potions:swiftness_plus"] = "mlc_potions:slowness_plus",
|
||||
["mcl_potions:leaping"] = "mcl_potions:slowness",
|
||||
["mcl_potions:leaping_plus"] = "mcl_potions:slowness_plus",
|
||||
["mcl_potions:night_vision"] = "mcl_potions:invisibility",
|
||||
["mcl_potions:night_vision_plus"] = "mcl_potions:invisibility_plus",
|
||||
["mcl_potions:poison"] = "mcl_potions:harming",
|
||||
["mcl_potions:poison_2"] = "mcl_potions:harming_2",
|
||||
["mcl_potions:healing_splash"] = "mcl_potions:harming_splash",
|
||||
["mcl_potions:healing_2_splash"] = "mcl_potions:harming_2_splash",
|
||||
["mcl_potions:swiftness_splash"] = "mcl_potions:slowness_splash",
|
||||
["mcl_potions:swiftness_plus_splash"] = "mlc_potions:slowness_plus_splash",
|
||||
["mcl_potions:leaping_splash"] = "mcl_potions:slowness_splash",
|
||||
["mcl_potions:leaping_plus_splash"] = "mcl_potions:slowness_plus_splash",
|
||||
["mcl_potions:night_vision_splash"] = "mcl_potions:invisibility_splash",
|
||||
["mcl_potions:night_vision_plus_splash"] = "mcl_potions:invisibility_plus_splash",
|
||||
["mcl_potions:poison_splash"] = "mcl_potions:harming_splash",
|
||||
["mcl_potions:poison_2_splash"] = "mcl_potions:harming_2_splash",
|
||||
}
|
||||
|
||||
|
||||
local splash_table = {}
|
||||
local lingering_table = {}
|
||||
|
||||
for i, potion in ipairs(potions) do
|
||||
splash_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_splash"
|
||||
lingering_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_lingering"
|
||||
end
|
||||
|
||||
for i, potion in ipairs({"awkward", "mundane", "thick", "water", "river_water"}) do
|
||||
splash_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_splash"
|
||||
lingering_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_lingering"
|
||||
end
|
||||
|
||||
|
||||
local mod_table = {
|
||||
["mesecons:wire_00000000_off"] = extension_table,
|
||||
["mcl_potions:fermented_spider_eye"] = inversion_table,
|
||||
["mcl_nether:glowstone_dust"] = enhancement_table,
|
||||
["mcl_mobitems:gunpowder"] = splash_table,
|
||||
["mcl_potions:dragon_breath"] = lingering_table,
|
||||
}
|
||||
|
||||
-- Compare two ingredients for compatable alchemy
|
||||
function mcl_potions.get_alchemy(ingr, pot)
|
||||
|
||||
if output_table[pot] ~= nil then
|
||||
local brew_table = output_table[pot]
|
||||
if brew_table[ingr] ~= nil then
|
||||
return brew_table[ingr]
|
||||
end
|
||||
|
||||
elseif mod_table[ingr] ~= nil then
|
||||
local brew_table = mod_table[ingr]
|
||||
if brew_table[pot] ~= nil then
|
||||
return brew_table[pot]
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
|
|
@ -0,0 +1,183 @@
|
|||
local lingering_image = function(colorstring, opacity)
|
||||
if not opacity then
|
||||
opacity = 127
|
||||
end
|
||||
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
|
||||
end
|
||||
|
||||
local function register_lingering(name, descr, color, def)
|
||||
|
||||
local id = "mcl_potions:"..name.."_lingering"
|
||||
minetest.register_craftitem(id, {
|
||||
description = descr,
|
||||
inventory_image = lingering_image(color),
|
||||
on_use = function(item, placer, pointed_thing)
|
||||
--weapons_shot(itemstack, placer, pointed_thing, def.velocity, name)
|
||||
local velocity = 10
|
||||
local dir = placer:get_look_dir();
|
||||
local pos = placer:getpos();
|
||||
local obj = minetest.env:add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
||||
obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
||||
obj:setacceleration({x=0, y=-9.8, z=0})
|
||||
item:take_item()
|
||||
return item
|
||||
end,
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
local w = 0.7
|
||||
|
||||
minetest.register_entity(id.."_flying",{
|
||||
textures = {lingering_image(color)},
|
||||
hp_max = 1,
|
||||
visual_size = {x=w/2,y=w/2},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
local n = node.name
|
||||
local d = 2
|
||||
local redux_map = {7/8,0.5,0.25}
|
||||
if n ~= "air" then
|
||||
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
||||
minetest.add_particlespawner({
|
||||
amount = 1000,
|
||||
time = 30,
|
||||
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
|
||||
minvel = {x=-0.5, y=0, z=-0.5},
|
||||
maxvel = {x=0.5, y=0.5, z=0.5},
|
||||
minacc = {x=-0.2, y=0, z=-0.2},
|
||||
maxacc = {x=0.2, y=.05, z=0.2},
|
||||
minexptime = 1,
|
||||
maxexptime = 2,
|
||||
minsize = 2,
|
||||
maxsize = 4,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
self.object:remove()
|
||||
for i, obj in ipairs(minetest.get_objects_inside_radius(pos, 4)) do
|
||||
|
||||
if minetest.is_player(obj) or obj:get_entity_name() then
|
||||
|
||||
pos2 = obj:get_pos()
|
||||
local rad = math.floor(math.sqrt((pos2.x-pos.x)^2 + (pos2.y-pos.y)^2 + (pos2.z-pos.z)^2))
|
||||
if rad > 0 then def.potion_fun(obj, redux_map[rad]) else def.potion_fun(obj, 1) end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
register_lingering("water", "Lingering Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_lingering("river_water", "Lingering Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_lingering("awkward", "Lingering Awkward Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_lingering("mundane", "Lingering Mundane Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_lingering("thick", "Lingering Thick Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_lingering("healing", "Lingering Healing", "#AA0000", {
|
||||
potion_fun = function(player, redx) player:set_hp(player:get_hp() + 3*redx) end,
|
||||
})
|
||||
|
||||
register_lingering("healing_2", "Lingering Healing II", "#DD0000", {
|
||||
potion_fun = function(player, redx) player:set_hp(player:get_hp() + 6*redx) end,
|
||||
})
|
||||
|
||||
register_lingering("harming", "Lingering Harming", "#660099", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, -4*redx) end,
|
||||
})
|
||||
|
||||
register_lingering("harming_2", "Lingering Harming II", "#330066", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, -6*redx) end,
|
||||
})
|
||||
|
||||
register_lingering("leaping", "Lingering Leaping", "#00CC33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.2, 135*redx) end
|
||||
})
|
||||
|
||||
register_lingering("leaping_2", "Lingering Leaping II", "#00EE33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.4, 135*redx) end
|
||||
})
|
||||
|
||||
register_lingering("leaping_plus", "Lingering Leaping +", "#00DD33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.2, 360*redx) end
|
||||
})
|
||||
|
||||
register_lingering("swiftness", "Lingering Swiftness", "#009999", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.2, 135*redx) end
|
||||
})
|
||||
|
||||
register_lingering("swiftness_2", "Lingering Swiftness II", "#00BBBB", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.4, 135*redx) end
|
||||
})
|
||||
|
||||
register_lingering("swiftness_plus", "Lingering Swiftness +", "#00BBBB", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.2, 360*redx) end
|
||||
})
|
||||
|
||||
register_lingering("slowness", "Lingering Slowness ", "#000080", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 0.85, 68*redx) end
|
||||
})
|
||||
|
||||
register_lingering("slowness_plus", "Lingering Slowness +", "#000066", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 0.85, 180*redx) end
|
||||
})
|
||||
|
||||
register_lingering("poison", "Lingering Poison", "#335544", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 2.5, 45*redx) end
|
||||
})
|
||||
|
||||
register_lingering("poison_2", "Lingering Poison II", "#446655", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 1.2, 21*redx) end
|
||||
})
|
||||
|
||||
register_lingering("poison_plus", "Lingering Poison +", "#557766", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 2.5, 90*redx) end
|
||||
})
|
||||
|
||||
register_lingering("regeneration", "Lingering Regeneration", "#A52BB2", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 2.5, 45*redx) end
|
||||
})
|
||||
|
||||
register_lingering("regeneration_2", "Lingering Regeneration II", "#B52CC2", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 1.2, 21*redx) end
|
||||
})
|
||||
|
||||
register_lingering("regeneration_plus", "Lingering Regeneration +", "#C53DD3", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 2.5, 90*redx) end
|
||||
})
|
||||
|
||||
register_lingering("invisibility", "Lingering Invisibility", "#B0B0B0", {
|
||||
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, 135*redx) end
|
||||
})
|
||||
|
||||
register_lingering("invisibility_plus", "Lingering Invisibility +", "#A0A0A0", {
|
||||
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, 300*redx) end
|
||||
})
|
||||
|
||||
register_lingering("weakness", "Lingering Weakness", "#6600AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, 1.2, 68*redx) end
|
||||
})
|
||||
|
||||
register_lingering("weakness_plus", "Lingering Weakness +", "#7700BB", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, 1.4, 180*redx) end
|
||||
})
|
|
@ -0,0 +1,669 @@
|
|||
local S = minetest.get_translator("mcl_potions")
|
||||
local brewhelp = S("Try different combinations to create potions.")
|
||||
|
||||
local potion_image = function(colorstring, opacity)
|
||||
if not opacity then
|
||||
opacity = 127
|
||||
end
|
||||
return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle_drinkable.png"
|
||||
end
|
||||
|
||||
local how_to_drink = S("Use the “Place” key to drink it.")
|
||||
|
||||
minetest.register_craftitem("mcl_potions:awkward", {
|
||||
description = S("Awkward Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has an awkward taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1},
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:mundane", {
|
||||
description = S("Mundane Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has a clean taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:thick", {
|
||||
description = S("Thick Potion"),
|
||||
_tt_help = S("No effect"),
|
||||
_doc_items_longdesc = S("This potion has a bitter taste and is used for brewing more potions. Drinking it has no effect."),
|
||||
_doc_items_usagehelp = how_to_drink,
|
||||
stack_max = 1,
|
||||
inventory_image = potion_image("#0000FF"),
|
||||
wield_image = potion_image("#0000FF"),
|
||||
-- TODO: Reveal item when it's actually useful
|
||||
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:dragon_breath", {
|
||||
description = S("Dragon's Breath"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = "mcl_potions_dragon_breath.png",
|
||||
inventory_image = "mcl_potions_dragon_breath.png",
|
||||
groups = { brewitem = 1, not_in_creative_inventory = 0 },
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:healing", {
|
||||
description = S("Healing Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#CC0000"),
|
||||
inventory_image = potion_image("#CC0000"),
|
||||
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, 4)
|
||||
mcl_potions._use_potion(itemstack, user, "#CC0000")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, 4)
|
||||
mcl_potions._use_potion(itemstack, user, "#CC0000")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:healing_2", {
|
||||
description = S("Healing Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#DD0000"),
|
||||
inventory_image = potion_image("#DD0000"),
|
||||
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, 8)
|
||||
mcl_potions._use_potion(itemstack, user, "#DD0000")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, 8)
|
||||
mcl_potions._use_potion(itemstack, user, "#DD0000")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:harming", {
|
||||
description = S("Harming Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#660099"),
|
||||
inventory_image = potion_image("#660099"),
|
||||
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, -6)
|
||||
mcl_potions._use_potion(itemstack, user, "#660099")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, -6)
|
||||
mcl_potions._use_potion(itemstack, user, "#660099")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:harming_2", {
|
||||
description = S("Harming Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#330066"),
|
||||
inventory_image = potion_image("#330066"),
|
||||
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, -12)
|
||||
mcl_potions._use_potion(itemstack, user, "#330066")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.healing_func(user, -12)
|
||||
mcl_potions._use_potion(itemstack, user, "#330066")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:night_vision", {
|
||||
description = S("Night Vision Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#1010AA"),
|
||||
inventory_image = potion_image("#1010AA"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.night_vision_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#1010AA")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.night_vision_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#1010AA")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:night_vision_plus", {
|
||||
description = S("Night Vision Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#2020BA"),
|
||||
inventory_image = potion_image("#2020BA"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.night_vision_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#2020BA")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.night_vision_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#2020BA")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:swiftness", {
|
||||
description = S("Swiftness Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#009999"),
|
||||
inventory_image = potion_image("#009999"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.2, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#009999")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.2, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#009999")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:swiftness_2", {
|
||||
description = S("Swiftness Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#00BBBB"),
|
||||
inventory_image = potion_image("#00BBBB"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.4, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#00BBBB")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.4, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#00BBBB")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:swiftness_plus", {
|
||||
description = S("Swiftness Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#00AAAA"),
|
||||
inventory_image = potion_image("#00AAAA"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.2, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#00AAAA")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 1.2, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#00AAAA")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:slowness", {
|
||||
description = S("Slowness Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#000080"),
|
||||
inventory_image = potion_image("#000080"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 0.85, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#000080")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 0.85, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#000080")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:slowness_plus", {
|
||||
description = S("Slowness Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#000066"),
|
||||
inventory_image = potion_image("#000066"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 0.85, 240)
|
||||
mcl_potions._use_potion(itemstack, user, "#000066")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.swiftness_func(user, 0.85, 240)
|
||||
mcl_potions._use_potion(itemstack, user, "#000066")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:leaping", {
|
||||
description = S("Leaping Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#00CC33"),
|
||||
inventory_image = potion_image("#00CC33"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.2, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#00CC33")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.2, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#00CC33")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:leaping_2", {
|
||||
description = S("Leaping Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#00EE33"),
|
||||
inventory_image = potion_image("#00EE33"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.4, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#00EE33")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.4, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#00EE33")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:leaping_plus", {
|
||||
description = S("Leaping Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#00DD33"),
|
||||
inventory_image = potion_image("#00DD33"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.2, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#00DD33")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.leaping_func(user, 1.2, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#00DD33")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:weakness", {
|
||||
description = S("Weakness Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#6600AA"),
|
||||
inventory_image = potion_image("#6600AA"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 1.2, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#6600AA")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 1.2, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#6600AA")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:weakness_plus", {
|
||||
description = S("Weakness Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#7700BB"),
|
||||
inventory_image = potion_image("#7700BB"),
|
||||
groups = { brewitem = 1, food=0},
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 1.4, 240)
|
||||
mcl_potions._use_potion(itemstack, user, "#7700BB")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 1.4, 240)
|
||||
mcl_potions._use_potion(itemstack, user, "#7700BB")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:poison", {
|
||||
description = S("Poison Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#225533"),
|
||||
inventory_image = potion_image("#225533"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 2.5, 45)
|
||||
mcl_potions._use_potion(itemstack, user, "#225533")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 2.5, 45)
|
||||
mcl_potions._use_potion(itemstack, user, "#225533")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:poison_2", {
|
||||
description = S("Poison Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#447755"),
|
||||
inventory_image = potion_image("#447755"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 1.2, 21)
|
||||
mcl_potions._use_potion(itemstack, user, "#447755")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 1.2, 21)
|
||||
mcl_potions._use_potion(itemstack, user, "#447755")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:poison_plus", {
|
||||
description = S("Poison Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#336644"),
|
||||
inventory_image = potion_image("#336644"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 2.5, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#336644")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.poison_func(user, 2.5, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#336644")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:regeneration", {
|
||||
description = S("Regeneration Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#A52BB2"),
|
||||
inventory_image = potion_image("#A52BB2"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 2.5, 45)
|
||||
mcl_potions._use_potion(itemstack, user, "#A52BB2")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 2.5, 45)
|
||||
mcl_potions._use_potion(itemstack, user, "#A52BB2")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:regeneration_2", {
|
||||
description = S("Regeneration Potion II"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#B52CC2"),
|
||||
inventory_image = potion_image("#B52CC2"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 1.2, 22)
|
||||
mcl_potions._use_potion(itemstack, user, "#B52CC2")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 1.2, 22)
|
||||
mcl_potions._use_potion(itemstack, user, "#B52CC2")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:regeneration_plus", {
|
||||
description = S("Regeneration Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#C53DD3"),
|
||||
inventory_image = potion_image("#C53DD3"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 2.5, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#C53DD3")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.regeneration_func(user, 2.5, 90)
|
||||
mcl_potions._use_potion(itemstack, user, "#C53DD3")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:invisibility", {
|
||||
description = S("Invisibility Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#B0B0B0"),
|
||||
inventory_image = potion_image("#B0B0B0"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.invisiblility_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#B0B0B0")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.invisiblility_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#B0B0B0")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:invisibility_plus", {
|
||||
description = S("Invisibility Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#A0A0A0"),
|
||||
inventory_image = potion_image("#A0A0A0"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.invisiblility_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#A0A0A0")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.invisiblility_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#A0A0A0")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
-- Look into reducing attack on punch
|
||||
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
|
||||
if puncher:get_attribute("weakness") then
|
||||
print("Weakness Active")
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:water_breathing", {
|
||||
description = S("Water Breathing Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#0000AA"),
|
||||
inventory_image = potion_image("#0000AA"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.water_breathing_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#0000AA")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.water_breathing_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#0000AA")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:water_breathing_plus", {
|
||||
description = S("Water Breathing Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#0000CC"),
|
||||
inventory_image = potion_image("#0000CC"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.water_breathing_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#0000CC")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.water_breathing_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#0000CC")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craftitem("mcl_potions:fire_resistance", {
|
||||
description = S("Fire Resistance Potion"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#D0A040"),
|
||||
inventory_image = potion_image("#D0A040"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.fire_resistance_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#D0A040")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.fire_resistance_func(user, 180)
|
||||
mcl_potions._use_potion(itemstack, user, "#D0A040")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:fire_resistance_plus", {
|
||||
description = S("Fire Resistance Potion +"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#E0B050"),
|
||||
inventory_image = potion_image("#E0B050"),
|
||||
groups = { brewitem = 1, food = 0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.fire_resistance_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#E0B050")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.fire_resistance_func(user, 480)
|
||||
mcl_potions._use_potion(itemstack, user, "#E0B050")
|
||||
return itemstack
|
||||
end
|
||||
})
|
|
@ -0,0 +1,206 @@
|
|||
local splash_image = function(colorstring, opacity)
|
||||
if not opacity then
|
||||
opacity = 127
|
||||
end
|
||||
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
|
||||
end
|
||||
|
||||
local function register_splash(name, descr, color, def)
|
||||
|
||||
local id = "mcl_potions:"..name.."_splash"
|
||||
minetest.register_craftitem(id, {
|
||||
description = descr,
|
||||
inventory_image = splash_image(color),
|
||||
on_use = function(item, placer, pointed_thing)
|
||||
local velocity = 10
|
||||
local dir = placer:get_look_dir();
|
||||
local pos = placer:get_pos();
|
||||
local obj = minetest.env:add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
||||
obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
||||
obj:set_acceleration({x=0, y=-9.8, z=0})
|
||||
item:take_item()
|
||||
return item
|
||||
end,
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
local w = 0.7
|
||||
|
||||
minetest.register_entity(id.."_flying",{
|
||||
textures = {splash_image(color)},
|
||||
hp_max = 1,
|
||||
visual_size = {x=w/2,y=w/2},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
local n = node.name
|
||||
local d = 2
|
||||
local redux_map = {7/8,0.5,0.25}
|
||||
if n ~= "air" then
|
||||
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
||||
minetest.add_particlespawner({
|
||||
amount = 50,
|
||||
time = 2,
|
||||
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
|
||||
minvel = {x=-1, y=0, z=-1},
|
||||
maxvel = {x=1, y=0.5, z=1},
|
||||
minacc = {x=-0.5, y=0, z=-0.5},
|
||||
maxacc = {x=0.5, y=.2, z=0.5},
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 2,
|
||||
maxsize = 4,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
self.object:remove()
|
||||
for i, obj in ipairs(minetest.get_objects_inside_radius(pos, 4)) do
|
||||
|
||||
if minetest.is_player(obj) or obj:get_entity_name() then
|
||||
|
||||
local pos2 = obj:get_pos()
|
||||
local rad = math.floor(math.sqrt((pos2.x-pos.x)^2 + (pos2.y-pos.y)^2 + (pos2.z-pos.z)^2))
|
||||
if rad > 0 then def.potion_fun(obj, redux_map[rad]) else def.potion_fun(obj, 1) end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
register_splash("water", "Splash Water", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_splash("river_water", "Splash River Water", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_splash("awkward", "Splash Awkward Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_splash("mundane", "Splash Mundane Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_splash("thick", "Splash Thick Potion", "#0000FF", {
|
||||
potion_fun = function(player, redx) end,
|
||||
})
|
||||
|
||||
register_splash("healing", "Splash Healing", "#AA0000", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, 3*redx) end,
|
||||
})
|
||||
|
||||
register_splash("healing_2", "Splash Healing II", "#DD0000", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, 6*redx) end,
|
||||
})
|
||||
|
||||
register_splash("harming", "Splash Harming", "#660099", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, -4*redx) end,
|
||||
})
|
||||
|
||||
register_splash("harming_2", "Splash Harming II", "#330066", {
|
||||
potion_fun = function(player, redx) mcl_potions.healing_func(player, -6*redx) end,
|
||||
})
|
||||
|
||||
register_splash("leaping", "Splash Leaping", "#00CC33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.2, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("leaping_2", "Splash Leaping II", "#00EE33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.4, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("leaping_plus", "Splash Leaping +", "#00DD33", {
|
||||
potion_fun = function(player, redx) mcl_potions.leaping_func(player, 1.2, 360*redx) end
|
||||
})
|
||||
|
||||
register_splash("swiftness", "Splash Swiftness", "#009999", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.2, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("swiftness_2", "Splash Swiftness II", "#00BBBB", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.4, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("swiftness_plus", "Splash Swiftness +", "#00BBBB", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 1.2, 360*redx) end
|
||||
})
|
||||
|
||||
register_splash("slowness", "Splash Slowness ", "#000080", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 0.85, 68*redx) end
|
||||
})
|
||||
|
||||
register_splash("slowness_plus", "Splash Slowness +", "#000066", {
|
||||
potion_fun = function(player, redx) mcl_potions.swiftness_func(player, 0.85, 180*redx) end
|
||||
})
|
||||
|
||||
register_splash("poison", "Splash Poison", "#335544", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 2.5, 45*redx) end
|
||||
})
|
||||
|
||||
register_splash("poison_2", "Splash Poison II", "#446655", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 1.2, 21*redx) end
|
||||
})
|
||||
|
||||
register_splash("poison_plus", "Splash Poison +", "#557766", {
|
||||
potion_fun = function(player, redx) mcl_potions.poison_func(player, 2.5, 90*redx) end
|
||||
})
|
||||
|
||||
register_splash("regeneration", "Splash Regeneration", "#A52BB2", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 2.5, 45*redx) end
|
||||
})
|
||||
|
||||
register_splash("regeneration_2", "Splash Regeneration II", "#B52CC2", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 1.2, 21*redx) end
|
||||
})
|
||||
|
||||
register_splash("regeneration_plus", "Splash Regeneration +", "#C53DD3", {
|
||||
potion_fun = function(player, redx) mcl_potions.regeneration_func(player, 2.5, 90*redx) end
|
||||
})
|
||||
|
||||
register_splash("invisibility", "Splash Invisibility", "#B0B0B0", {
|
||||
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("invisibility_plus", "Splash Invisibility +", "#A0A0A0", {
|
||||
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, 360*redx) end
|
||||
})
|
||||
|
||||
register_splash("weakness", "Splash Weakness", "#6600AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, 1.2, 68*redx) end
|
||||
})
|
||||
|
||||
register_splash("weakness_plus", "Splash Weakness +", "#7700BB", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, 1.4, 180*redx) end
|
||||
})
|
||||
|
||||
register_splash("water_breathing", "Splash Water Breathing", "#0000AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.water_breathing_func(player, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("water_breathing_plus", "Splash Water Breathing +", "#0000CC", {
|
||||
potion_fun = function(player, redx) mcl_potions.water_breathing_func(player, 360*redx) end
|
||||
})
|
||||
|
||||
register_splash("water_breathing_plus", "Splash Fire Resistance", "#D0A040", {
|
||||
potion_fun = function(player, redx) mcl_potions.fire_resistance_func(player, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("water_breathing_plus", "Splash Fire Resistance +", "#E0B050", {
|
||||
potion_fun = function(player, redx) mcl_potions.fire_resistance_func(player, 360*redx) end
|
||||
})
|
||||
|
||||
register_splash("night_vision", "Splash Night Vision", "#1010AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.night_vision_func(player, 135*redx) end
|
||||
})
|
||||
|
||||
register_splash("night_vision_plus", "Splash Night Vision +", "#2020BA", {
|
||||
potion_fun = function(player, redx) mcl_potions.night_vision_func(player, 360*redx) end
|
||||
})
|
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |