Update mcl_biome comments

This commit is contained in:
Wuzzy 2019-03-11 13:41:19 +01:00
parent 2c599c4a0e
commit 053e10f223
1 changed files with 12 additions and 17 deletions

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@ -54,7 +54,7 @@ local function register_biomes()
* Other modifiers: Some complex biomes require more layers to improve the landscape.
The following naming conventions apply:
* The land biome name is equal to the MC biome name (in camel case)
* The land biome name is equal to the MC biome name, as of Minecraft 1.11 (in camel case)
* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: _ocean
* Non-MC biomes are written in lowercase
* MC dimension biomes are named after their MC dimension
@ -62,26 +62,21 @@ local function register_biomes()
Intentionally missing biomes:
* River (generated by valleys and v7)
* Frozen River (generated by valleys and v7)
* Mesa (Bryce)
* Hills biomes
* Plateau
* Plateau M
* Cold Taiga M
* Taiga M
* Roofed Forest M
* Swampland M
* Extreme Hills Edge
* Mesa Bryce (oddities of terrain generator might generate this by chance, esp. v7)
* Hills biomes (shape only)
* Plateau (shape only)
* Plateau M (shape only)
* Cold Taiga M (mountain only)
* Taiga M (mountain only)
* Roofed Forest M (mountain only)
* Swampland M (mountain only)
* Extreme Hills Edge (unused in MC)
TODO:
* Better beaches
* Improve Extreme Hills M
* Desert M
Tricky biomes:
* Mushroom Island (must be on island)
* Stone Beach (must be at beaches only)
TODO: Find a way to position these biomes accordingly.
]]
-- List of Overworld biomes without modifiers.
@ -391,7 +386,7 @@ local function register_biomes()
})
-- Stone beach
-- TODO: Should occour only at real beaches.
-- Not really a beach in MCL2, only named so according to MC
minetest.register_biome({
name = "StoneBeach",
node_riverbed = "mcl_core:sand",
@ -1178,7 +1173,7 @@ local function register_biomes()
})
-- Mushroom Island / Mushroom Island Shore (rare)
-- TODO: Make sure these biomes only spawn in islands
-- Not neccessarily an island at all, only named after Minecraft's biome
minetest.register_biome({
name = "MushroomIsland",
node_top = "mcl_core:mycelium",