forked from oerkki/voxelands
99 lines
2.8 KiB
Plaintext
99 lines
2.8 KiB
Plaintext
========================================================================
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README
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========================================================================
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ABOUT:
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Voxelands is a sandbox construction game based on Minetest, which was
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inspired by earlier "voxel world" games such as Infiniminer. Gameplay
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puts players in a fully destructible 3D game world where they can place
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and dig numerous types of blocks, items and creatures using a variety
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of tools. Inside the game world players can build structures, artworks
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and anything else their creativity can think of on multiplayer servers
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and singleplayer worlds across multiple game modes.
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DEPENDENCIES:
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Voxelands requires the standard C++ library, irrlicht 1.8 or later,
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freetype, openAL, vorbisfile, ogg, and zlib. CMake, make, and g++ (or other
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C++ compiler) are required to build from source.
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INSTALL:
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If you're reading this then you've already unpacked the tarball, so
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just:
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1) cd /path/to/voxelands
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2) cmake -DRUN_IN_PLACE=1 .
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2) make -j3
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WINDOWS:
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Voxelands can be cross compiled with mingw, or built natively with MSVC,
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instructions for the latter are available on the forums:
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http://forum.voxelands.com
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USE:
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Simply run bin/voxelands from any console/terminal.
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CONTROLS:
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Controls can be set in the Settings tab of the main menu
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Main controls:
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W, S, A, D - Walk forward backward, left, and right.
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Mouse - Look / Aim.
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Mouse wheel - Change wielded item.
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1 through 8 - Change wielded item.
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Right Mouse Button - Place item.
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Left Mouse Button - Dig / Punch / Attack.
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Shift - Sneak.
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Space - Jump.
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R - Move Up (ladders, swimming, flying)
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F - Move Down (ladders, swimming, flying)
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E - Run.
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Action controls:
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I - Enter inventory.
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Q - Examine pointed block.
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H - Use item in hand.
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T - Talk / commands.
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K - Toggle fly mode.
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F1 - Hide / show hud.
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F2 - Hide / show chat.
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F3 - Disable / enable fog.
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F4 - Disable / enable camera update.
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F5 - Toggle through debug information.
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F6 - Toggle through profiler (info on FPS, chunk updates, etc.)
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F12 - Take a screenshot.
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LICENSE:
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Code:
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Voxelands is licensed under the GPLv3 or later.
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Copyright (c) 2013-2015 Lisa 'darkrose' Milne <lisa@ltmnet.com>
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Forked from Minetest 0.3.x
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Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
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Textures, Sounds, and Models:
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This does not apply to texture packs made by others.
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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Artists include:
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sdzen
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darkrose
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sapier
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Tom Peter
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Telaron
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juskiddink
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With special thanks to http://www.opengameart.org/
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DEVELOPMENT:
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Voxelands is under active development, the latest updates can be found
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at:
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https://gitlab.com/voxelands/voxelands
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or on IRC at:
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irc.entropynet.net #voxelands
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CHANGES:
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See doc/changelog.txt
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