forked from oerkki/voxelands
406 lines
7.4 KiB
C
406 lines
7.4 KiB
C
/************************************************************************
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* Minetest-c55
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* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* clientserver.h
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#ifndef CLIENTSERVER_HEADER
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#define CLIENTSERVER_HEADER
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#include "utility.h"
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#define PROTOCOL_VERSION 11
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/* the last protocol version used by 0.3.x minetest-c55 clients */
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#define PROTOCOL_DOTTHREE 3
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/* this is the oldest protocol that we will allow to connect
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* even with strict_protocol_version_checking = false */
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#define PROTOCOL_OLDEST 10
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#define PROTOCOL_ID 0x4f457403
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#define PASSWORD_SIZE 28 // Maximum password length. Allows for base64-encoded SHA-1 (27+\0).
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enum ToClientCommand
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{
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TOCLIENT_INIT = 0x10,
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/*
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Server's reply to TOSERVER_INIT.
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Sent second after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 deployed version
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[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
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[12] uint64_t map seed (new as of 2011-02-27)
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NOTE: The position in here is deprecated; position is
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explicitly sent afterwards
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*/
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TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
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TOCLIENT_ADDNODE = 0x21,
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TOCLIENT_REMOVENODE = 0x22,
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TOCLIENT_SERVERSETTINGS = 0x23,
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/*
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u16 command
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u8 enable_damage
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u8 enable_suffocation
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u8 enable_hunger
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*/
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TOCLIENT_PLAYERINFO = 0x24,
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/*
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Sent as unreliable.
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u16 command
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u16 number of player positions
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for each player:
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u16 peer_id
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v3F1000 position
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v3F1000 speed
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F1000 pitch
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F1000 yaw
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u8 animation_id
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u16 pointed_node_id
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*/
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TOCLIENT_PLAYERSTATE = 0x26,
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/*
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u16 command
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s8 hp
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s8 air
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s8 hunger
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u8 dirt
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u8 water
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u8 blood
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u16 energy_effect
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u16 cold_effect
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*/
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TOCLIENT_INVENTORY = 0x27,
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/*
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[0] u16 command
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[2] serialized inventory
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*/
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TOCLIENT_OBJECTDATA = 0x28, // deprecated, see TOCLIENT_PLAYERINFO
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/*
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Sent as unreliable.
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u16 command
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u16 number of player positions
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for each player:
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u16 peer_id
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v3s32 position*100
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v3s32 speed*100
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s32 pitch*100
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s32 yaw*100
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u16 count of blocks
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for each block:
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v3s16 blockpos
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block objects
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*/
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TOCLIENT_TIME_OF_DAY = 0x29,
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/*
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u16 command
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u16 time (0-23999)
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f1000 time_speed (1509.00+)
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*/
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TOCLIENT_CHAT_MESSAGE = 0x30,
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/*
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u16 command
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u16 length
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wstring message
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*/
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TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
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/*
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u16 command
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u16 count of removed objects
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for all removed objects {
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u16 id
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}
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u16 count of added objects
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for all added objects {
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u16 id
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u8 type
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u32 initialization data length
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string initialization data
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}
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*/
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TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
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/*
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u16 command
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for all objects
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{
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u16 id
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u16 message length
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string message
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}
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*/
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TOCLIENT_MOVE_PLAYER = 0x34,
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/*
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u16 command
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v3f1000 player position
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f1000 player pitch
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f1000 player yaw
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*/
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TOCLIENT_ACCESS_DENIED = 0x35,
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/*
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u16 command
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u16 reason_length
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wstring reason
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*/
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TOCLIENT_DEATHSCREEN = 0x37,
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/*
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u16 command
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u8 bool set camera point target
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v3f1000 camera point target (to point the death cause or whatever)
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*/
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TOCLIENT_PLAYERITEMS = 0x39,
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/*
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u16 command
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u16 count of players
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u16 count of items
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for all players {
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u16 peer id
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u16 wield
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u16 hat
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u16 shirt
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u16 pants
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u16 boots
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}
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*/
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TOCLIENT_PLAYERDATA = 0x40,
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/*
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[0] u16 command
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[2] u16 player count
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[4] u16 field count
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for each player {
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u16 peer_id
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char[20] name
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u16 length of serialized chardef
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string serialized character definition
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}
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*/
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TOCLIENT_ENV_EVENT = 0x41,
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/*
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u16 command
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u8 event type (sound,nodemod,particles,etc)
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v3f1000 event position
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u16 length of serialised event data
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string serialised event data
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*/
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TOCLIENT_INVENTORY_UPDATE = 0x42,
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/*
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u16 command
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u16 list count
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for each list {
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u16 length of serialised list name
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string serialised list name
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u16 slot count
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for each slot {
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u16 slot index
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u16 content type
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u16 count/wear
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u16 data
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}
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}
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*/
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};
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enum ToServerCommand
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{
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TOSERVER_INIT=0x10,
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/*
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Sent first after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 SER_FMT_VER_HIGHEST
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[3] u8[20] player_name
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[23] u8[28] password
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[51] u16 client network protocol version
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*/
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TOSERVER_INIT2 = 0x11,
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/*
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Sent as an ACK for TOCLIENT_INIT.
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After this, the server can send data.
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[0] u16 TOSERVER_INIT2
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*/
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TOSERVER_THROWITEM = 0x12,
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/*
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[0] u16 command
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[2] v3s32 position*100
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[14] v3s32 speed*100
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[26] u16 item
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*/
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TOSERVER_USEITEM = 0x13,
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/*
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[0] u16 command
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*/
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TOSERVER_GETBLOCK=0x20, // Obsolete
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TOSERVER_ADDNODE = 0x21, // Obsolete
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TOSERVER_REMOVENODE = 0x22, // Obsolete
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TOSERVER_PLAYERPOS = 0x23,
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/*
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[0] u16 command
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[2] v3s32 position*100
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[2+12] v3s32 speed*100
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[2+12+12] s32 pitch*100
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[2+12+12+4] s32 yaw*100
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*/
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TOSERVER_GOTBLOCKS = 0x24,
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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TOSERVER_DELETEDBLOCKS = 0x25,
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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TOSERVER_GROUND_ACTION = 0x28,
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/*
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length: 17
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[0] u16 command
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[2] u8 action
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[3] v3s16 nodepos_undersurface
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[9] v3s16 nodepos_abovesurface
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[15] u16 item
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actions:
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0: start digging (from undersurface)
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1: place block (to abovesurface)
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2: stop digging (all parameters ignored)
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3: digging completed
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*/
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TOSERVER_PLAYERDAMAGE = 0x29,
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/*
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u16 command
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s8 damage_amount
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s8 suffocate_amount
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s8 hunger_amount
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*/
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TOSERVER_PLAYERWEAR = 0x30,
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/*
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u16 command
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s8 amount
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*/
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TOSERVER_INVENTORY_ACTION = 0x31,
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/*
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See InventoryAction in inventory.h
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*/
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TOSERVER_CHAT_MESSAGE = 0x32,
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/*
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u16 command
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u16 length
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string message
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*/
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TOSERVER_CLICK_ACTIVEOBJECT = 0x34,
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/*
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length: 7
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] u16 id
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[5] u16 item
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*/
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TOSERVER_PASSWORD=0x36,
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/*
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Sent to change password.
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[0] u16 TOSERVER_PASSWORD
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[2] u8[28] old password
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[30] u8[28] new password
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*/
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TOSERVER_PLAYERITEM=0x37,
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/*
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Sent to change selected item.
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[0] u16 TOSERVER_PLAYERITEM
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[2] u16 item
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*/
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TOSERVER_RESPAWN=0x38,
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/*
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u16 TOSERVER_RESPAWN
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*/
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TOSERVER_NODEMETA_FIELDS = 0x3b,
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/*
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u16 command
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v3s16 p
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u16 len
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u8[len] form name (reserved for future use)
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u16 number of fields
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for each field:
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u16 len
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u8[len] field name
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u32 len
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u8[len] field value
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*/
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};
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inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time_of_day, float time_speed, u32 time)
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{
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SharedBuffer<u8> data(2+2+4+4);
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writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
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writeU16(&data[2], time_of_day);
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writeU32(&data[4], time);
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writeF1000(&data[8], time_speed);
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return data;
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}
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#endif
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