.. |
jthread
|
Revert "remove JMutex, and delete jthread from source tree"
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2014-07-12 21:27:32 +10:00 |
sqlite
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
CMakeLists.txt
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more cmake tweaks for all platforms and various changes for mac build
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2014-09-27 18:37:52 +10:00 |
activeobject.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
auth.cpp
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u64 is annoying, get rid of it
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2014-09-27 18:37:50 +10:00 |
auth.h
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u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
ban.cpp
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Revert "remove JMutex, and delete jthread from source tree"
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2014-07-12 21:27:32 +10:00 |
ban.h
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Revert "remove JMutex, and delete jthread from source tree"
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2014-07-12 21:27:32 +10:00 |
base64.cpp
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cleanups 1
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2013-04-15 23:09:42 +10:00 |
base64.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
camera.cpp
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make wielded item visible to other players
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2014-09-27 18:37:51 +10:00 |
camera.h
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make wielded item visible to other players
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2014-09-27 18:37:51 +10:00 |
client.cpp
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have the server send some settings to the client
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2014-09-27 18:37:51 +10:00 |
client.h
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have the server send some settings to the client
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2014-09-27 18:37:51 +10:00 |
clientobject.cpp
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cleanups 1
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2013-04-15 23:09:42 +10:00 |
clientobject.h
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fix rendering glitches when far from origin
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2014-04-06 02:03:03 +10:00 |
clientserver.h
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have the server send some settings to the client
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2014-09-27 18:37:51 +10:00 |
clouds.cpp
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fix rendering glitches when far from origin
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2014-04-06 02:03:03 +10:00 |
clouds.h
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fix rendering glitches when far from origin
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2014-04-06 02:03:03 +10:00 |
cmake_config.h.in
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
collision.cpp
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improved wallike drawtype
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2014-09-27 18:37:50 +10:00 |
collision.h
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redo collision, implement content draw type, rewrite mesh generator, implement nodeboxes, implement stairs and slabs
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2013-07-27 02:06:22 +10:00 |
common_irrlicht.h
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u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
config.h
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remove references to minetest.conf
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2014-09-27 18:37:50 +10:00 |
connection.cpp
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Revert "remove jthread pt1: reimplement SimpleThread, and add SimpleMutex"
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2014-07-12 21:27:37 +10:00 |
connection.h
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Revert "remove JMutex, and delete jthread from source tree"
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2014-07-12 21:27:32 +10:00 |
constants.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
content_cao.cpp
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fix rendering glitches when far from origin
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2014-04-06 02:03:03 +10:00 |
content_cao.h
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fix rendering glitches when far from origin
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2014-04-06 02:03:03 +10:00 |
content_craft.cpp
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couches pt3
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2014-06-08 02:57:39 +10:00 |
content_craft.h
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couches pt3
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2014-06-08 02:57:39 +10:00 |
content_craftitem.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_craftitem.h
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_inventory.cpp
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craft rewrite pt1
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2013-11-23 17:36:02 +10:00 |
content_inventory.h
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craft rewrite pt1
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2013-11-23 17:36:02 +10:00 |
content_list.cpp
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name change! we are now voxelands
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2014-07-12 22:38:12 +10:00 |
content_list.h
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craft guide pt3 and creative chest
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2014-03-23 13:13:02 +10:00 |
content_mapblock.cpp
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add 3d wires
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2014-09-27 18:37:51 +10:00 |
content_mapblock.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
content_mapnode.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode.h
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add home flags
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2014-09-27 18:37:50 +10:00 |
content_mapnode_circuit.cpp
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add 3d wires
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2014-09-27 18:37:51 +10:00 |
content_mapnode_door.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_farm.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_furniture.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_plants.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_slab.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_special.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_stair.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_util.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_mapnode_util.h
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_nodebox.cpp
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add ability to drop items
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2014-09-27 18:37:50 +10:00 |
content_nodebox.h
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add home flags
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2014-09-27 18:37:50 +10:00 |
content_nodemeta.cpp
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decrease circuit step time, and optimise the active block code a bit
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2014-09-27 18:37:51 +10:00 |
content_nodemeta.h
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decrease circuit step time, and optimise the active block code a bit
|
2014-09-27 18:37:51 +10:00 |
content_object.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
content_sao.cpp
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oerkkis drop a powder when killed - used to teleport home
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2014-09-27 18:37:50 +10:00 |
content_sao.h
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oerkkis drop a powder when killed - used to teleport home
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2014-09-27 18:37:50 +10:00 |
content_toolitem.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
content_toolitem.h
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
debug.cpp
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
debug.h
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Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
defaultsettings.cpp
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add hunger, enable for survival mode
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2014-09-27 18:37:51 +10:00 |
defaultsettings.h
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replace creative_mode = true/false with game_mode = creative/adventure/survival and have each mode set some defaults
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2014-09-27 18:37:51 +10:00 |
environment.cpp
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fix bug in searchNear*
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2014-09-27 18:37:52 +10:00 |
environment.h
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decrease circuit step time, and optimise the active block code a bit
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2014-09-27 18:37:51 +10:00 |
exceptions.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
farmesh.cpp
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u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
farmesh.h
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u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
filesys.cpp
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fix compiler errors on some linux distros
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2013-05-12 21:30:43 +10:00 |
filesys.h
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cleanups 1
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2013-04-15 23:09:42 +10:00 |
game.cpp
|
add 3d wires
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2014-09-27 18:37:51 +10:00 |
game.h
|
wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
gettext.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
gettime.h
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initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
guiDeathScreen.cpp
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centralise gui colours
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2014-03-26 02:52:09 +10:00 |
guiDeathScreen.h
|
fire,tnt,stained clay, hay, sponges,terracotta, stained glass, flint, firestarter, gunpowder, walls, gates, more ores...
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2013-10-27 00:31:13 +10:00 |
guiFormSpecMenu.cpp
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wrap gettext around a lot of things
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2014-09-27 18:37:51 +10:00 |
guiFormSpecMenu.h
|
implement formspec - I seem to have done this before
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2014-03-23 13:13:02 +10:00 |
guiKeyChangeMenu.cpp
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centralise gui colours
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2014-03-26 02:52:09 +10:00 |
guiKeyChangeMenu.h
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initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
guiMainMenu.cpp
|
German translation by soognarf
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2014-09-27 18:37:52 +10:00 |
guiMainMenu.h
|
make some nodes breathable inside, and add suffocation & hunger to gui
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2014-09-27 18:37:51 +10:00 |
guiMessageMenu.cpp
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centralise gui colours
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2014-03-26 02:52:09 +10:00 |
guiMessageMenu.h
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
guiPasswordChange.cpp
|
centralise gui colours
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2014-03-26 02:52:09 +10:00 |
guiPasswordChange.h
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
guiPauseMenu.cpp
|
name change! we are now voxelands
|
2014-07-12 22:38:12 +10:00 |
guiPauseMenu.h
|
initial commit 0.3.x + leaf decay + saplings
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2013-04-15 22:42:24 +10:00 |
guiTextInputMenu.cpp
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centralise gui colours
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2014-03-26 02:52:09 +10:00 |
guiTextInputMenu.h
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implement formspec - I seem to have done this before
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2014-03-23 13:13:02 +10:00 |
gui_colours.h
|
centralise inventory colours
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2014-03-26 15:56:19 +10:00 |
hex.h
|
falling apples, and more cleanups
|
2013-04-15 23:46:32 +10:00 |
http.cpp
|
some http tweaks
|
2014-09-27 18:37:50 +10:00 |
http.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
inventory.cpp
|
wrap gettext around a lot of things
|
2014-09-27 18:37:51 +10:00 |
inventory.h
|
wrap gettext around a lot of things
|
2014-09-27 18:37:51 +10:00 |
keycode.cpp
|
falling apples, and more cleanups
|
2013-04-15 23:46:32 +10:00 |
keycode.h
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
light.cpp
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
light.h
|
add particle effects when digging
|
2013-12-08 16:25:46 +10:00 |
log.cpp
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
log.h
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
main.cpp
|
wrap gettext around a lot of things
|
2014-09-27 18:37:51 +10:00 |
main.h
|
replace creative_mode = true/false with game_mode = creative/adventure/survival and have each mode set some defaults
|
2014-09-27 18:37:51 +10:00 |
mainmenumanager.h
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
map.cpp
|
tiny optimisation to the last commit
|
2014-09-27 18:37:51 +10:00 |
map.h
|
add ManualMapVoxelManipulator::blitBackAllWithMeta and make pistons use voxelmanipulators
|
2014-09-27 18:37:51 +10:00 |
mapblock.cpp
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
mapblock.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
mapblock_mesh.cpp
|
some optimisations and tweaks
|
2014-08-18 02:37:05 +10:00 |
mapblock_mesh.h
|
highlight the selected node instead of showing a selection box
|
2014-08-10 16:53:53 +10:00 |
mapblock_nodemod.h
|
some optimisations and tweaks
|
2014-08-18 02:37:05 +10:00 |
mapchunk.h
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
mapgen.cpp
|
u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
mapgen.h
|
u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
mapnode.cpp
|
wrap gettext around a lot of things
|
2014-09-27 18:37:51 +10:00 |
mapnode.h
|
add 3d wires
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2014-09-27 18:37:51 +10:00 |
mapsector.cpp
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
mapsector.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
mesh.cpp
|
make wielded item visible to other players
|
2014-09-27 18:37:51 +10:00 |
mesh.h
|
make wielded item visible to other players
|
2014-09-27 18:37:51 +10:00 |
mineral.cpp
|
some mineral cleanups
|
2014-01-16 23:26:34 +10:00 |
mineral.h
|
some mineral cleanups
|
2014-01-16 23:26:34 +10:00 |
modalMenu.h
|
implement formspec - I seem to have done this before
|
2014-03-23 13:13:02 +10:00 |
nodemetadata.cpp
|
decrease circuit step time, and optimise the active block code a bit
|
2014-09-27 18:37:51 +10:00 |
nodemetadata.h
|
decrease circuit step time, and optimise the active block code a bit
|
2014-09-27 18:37:51 +10:00 |
noise.cpp
|
Revert "make it cross compile for ******g windows"
|
2014-07-12 21:21:55 +10:00 |
noise.h
|
some noise tweaks
|
2014-03-23 13:13:02 +10:00 |
particles.cpp
|
fix rendering glitches when far from origin
|
2014-04-06 02:03:03 +10:00 |
particles.h
|
fix rendering glitches when far from origin
|
2014-04-06 02:03:03 +10:00 |
path.cpp
|
walk sounds
|
2014-08-20 00:36:29 +10:00 |
path.h
|
get player skins transfering between client and server
|
2013-11-30 19:59:34 +10:00 |
player.cpp
|
add hunger, enable for survival mode
|
2014-09-27 18:37:51 +10:00 |
player.h
|
add hunger, enable for survival mode
|
2014-09-27 18:37:51 +10:00 |
porting.cpp
|
slightly modified MavJS MacOSX patch
|
2014-09-27 18:37:50 +10:00 |
porting.h
|
Revert "remove jthread pt1: reimplement SimpleThread, and add SimpleMutex"
|
2014-07-12 21:27:37 +10:00 |
profiler.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
serialization.cpp
|
backport a serialization fix
|
2013-11-12 21:41:28 +10:00 |
serialization.h
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
server.cpp
|
have non-admin keys respect borderstone
|
2014-09-27 18:37:52 +10:00 |
server.h
|
have the server send some settings to the client
|
2014-09-27 18:37:51 +10:00 |
servercommand.cpp
|
u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
servercommand.h
|
u64 is annoying, get rid of it
|
2014-09-27 18:37:50 +10:00 |
servermain.cpp
|
replace creative_mode = true/false with game_mode = creative/adventure/survival and have each mode set some defaults
|
2014-09-27 18:37:51 +10:00 |
serverobject.cpp
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
serverobject.h
|
replace only_peace_mobs with max_mob_level
|
2014-01-22 22:00:47 +10:00 |
settings.h
|
replace creative_mode = true/false with game_mode = creative/adventure/survival and have each mode set some defaults
|
2014-09-27 18:37:51 +10:00 |
sha1.cpp
|
http part 3
|
2013-11-30 19:59:34 +10:00 |
sha1.h
|
http part 3
|
2013-11-30 19:59:34 +10:00 |
socket.cpp
|
some http tweaks
|
2014-09-27 18:37:50 +10:00 |
socket.h
|
improvements to http
|
2013-12-28 22:46:23 +10:00 |
sound.cpp
|
server shouldn't require sound
|
2014-08-23 23:46:11 +10:00 |
sound.h
|
setup for sound triggers
|
2014-08-20 00:36:29 +10:00 |
sound_openal.cpp
|
slightly modified MavJS MacOSX patch
|
2014-09-27 18:37:50 +10:00 |
sound_openal.h
|
sound files
|
2014-08-20 00:36:29 +10:00 |
staticobject.h
|
add method to slowly delete objects
|
2014-07-25 17:24:44 +10:00 |
strfnd.h
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
test.cpp
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
test.h
|
initial commit 0.3.x + leaf decay + saplings
|
2013-04-15 22:42:24 +10:00 |
threads.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
tile.cpp
|
new awesomer fences
|
2014-09-27 18:37:50 +10:00 |
tile.h
|
Revert "remove JMutex, and delete jthread from source tree"
|
2014-07-12 21:27:32 +10:00 |
utility.cpp
|
cleanups 1
|
2013-04-15 23:09:42 +10:00 |
utility.h
|
add suffocation and drowning, enable for survival mode
|
2014-09-27 18:37:51 +10:00 |
voxel.cpp
|
some optimisations and tweaks
|
2014-08-18 02:37:05 +10:00 |
voxel.h
|
some optimisations and tweaks
|
2014-08-18 02:37:05 +10:00 |
winresource.rc
|
1407.00
|
2014-07-26 18:34:28 +10:00 |