forked from oerkki/voxelands
137 lines
2.7 KiB
C++
137 lines
2.7 KiB
C++
/************************************************************************
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* Minetest-c55
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* Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* mapsector.h
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#ifndef MAPSECTOR_HEADER
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#define MAPSECTOR_HEADER
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#include <jmutex.h>
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#include "common_irrlicht.h"
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#include "exceptions.h"
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#include <ostream>
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class MapBlock;
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class Map;
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/*
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This is an Y-wise stack of MapBlocks.
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*/
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#define MAPSECTOR_SERVER 0
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#define MAPSECTOR_CLIENT 1
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class MapSector
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{
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public:
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MapSector(Map *parent, v2s16 pos);
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virtual ~MapSector();
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virtual u32 getId() const = 0;
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void deleteBlocks();
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v2s16 getPos()
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{
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return m_pos;
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}
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MapBlock * getBlockNoCreateNoEx(s16 y);
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MapBlock * createBlankBlockNoInsert(s16 y);
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MapBlock * createBlankBlock(s16 y);
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void insertBlock(MapBlock *block);
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void deleteBlock(MapBlock *block);
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void getBlocks(core::list<MapBlock*> &dest);
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protected:
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// The pile of MapBlocks
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core::map<s16, MapBlock*> m_blocks;
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Map *m_parent;
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// Position on parent (in MapBlock widths)
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v2s16 m_pos;
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// Last-used block is cached here for quicker access.
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// Be sure to set this to NULL when the cached block is deleted
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MapBlock *m_block_cache;
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s16 m_block_cache_y;
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/*
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Private methods
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*/
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MapBlock *getBlockBuffered(s16 y);
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};
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class ServerMapSector : public MapSector
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{
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public:
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ServerMapSector(Map *parent, v2s16 pos);
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~ServerMapSector();
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u32 getId() const
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{
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return MAPSECTOR_SERVER;
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}
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/*
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These functions handle metadata.
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They do not handle blocks.
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*/
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void serialize(std::ostream &os, u8 version);
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static ServerMapSector* deSerialize(
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std::istream &is,
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Map *parent,
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v2s16 p2d,
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core::map<v2s16, MapSector*> & sectors
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);
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private:
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};
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#ifndef SERVER
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class ClientMapSector : public MapSector
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{
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public:
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ClientMapSector(Map *parent, v2s16 pos);
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~ClientMapSector();
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u32 getId() const
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{
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return MAPSECTOR_CLIENT;
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}
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private:
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};
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#endif
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#endif
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