forked from oerkki/voxelands
allow material items in inventory convert to newer nodeids where appropriate
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@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// for mapping to old subname
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// for mapping to old subname
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#include "content_craftitem.h"
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#include "content_craftitem.h"
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#include "content_toolitem.h"
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#include "content_toolitem.h"
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#include "content_mapnode.h"
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#define QUANTITY_ITEM_MAX_COUNT 99
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#define QUANTITY_ITEM_MAX_COUNT 99
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@ -141,7 +142,9 @@ public:
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MaterialItem(content_t content, u16 count):
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MaterialItem(content_t content, u16 count):
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InventoryItem(count)
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InventoryItem(count)
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{
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{
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m_content = content;
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MapNode n(content);
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n = mapnode_translate_to_internal(n,SER_FMT_VER_HIGHEST);
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m_content = n.getContent();
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}
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}
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/*
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/*
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Implementation interface
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Implementation interface
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