This commit is contained in:
darkrose 2014-01-12 15:54:19 +10:00
parent 169666ec98
commit f22ad56fbc
2 changed files with 36 additions and 5 deletions

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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(minetest-classic) project(minetest-classic)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1312) set(VERSION_MAJOR 1401)
set(VERSION_MINOR 01) set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next") set(VERSION_EXTRA "")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}") set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

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@ -3,11 +3,42 @@ Minetest-c55 changelog
This should contain all the major changes. This should contain all the major changes.
For minor stuff, refer to the commit log of the repository. For minor stuff, refer to the commit log of the repository.
1312.01: (release 2014-12-06) 1401.00: (release 2014-01-12)
- add particle effects
- add mipmaps and bilinear/trilinear/anisotropic filters
- some tweaks to the texture atlas
- optimise meshgen a little
- fix models sharing lighting values
- add 3d mobs
- digging tree with an axe yields 6 wood
- add tnt stick, change tnt recipe
- make fire drop ash, add ash block
- make apple trees grow apple blossoms and apples (Menche)
- add grass footsteps
- make /setting command show the current value if no value given
- improved /help command
- enable lavabuckets and tnt by default
- when digging apples, make leaves grow back in their place
- make apple blossoms randomly drop a blossom craft item
- turn a bug into a feature, some minerals should drop to when dug
- add sloped rails
- add a rooflike drawtype, and several roof tiles
- get default_password working
- fix node owner being lost with crowbar rotation
- stop incinerators eating the buck when fueled with lava
- add diagonal fences and walls
- some rendering fixes to walls
- optimise environment loop a bit (Menche)
- improve farming a bit, make it require more work, allow flower farms
- add some random drops to dirt/mud nodes
- add locking signs and furnaces
- make a couple of special tools unable to dig anything
1312.01: (release 2013-12-06)
- fix craft recipes for doors, hatches, incinerators - fix craft recipes for doors, hatches, incinerators
- add some missing nodes to the craft guide - add some missing nodes to the craft guide
1312.00: (release 2014-12-04) 1312.00: (release 2013-12-04)
- added http transfer of player skins (buggy, but easier to debug in use) - added http transfer of player skins (buggy, but easier to debug in use)
- add snow biome at y = 60-200, damage player in cold unless near fire - add snow biome at y = 60-200, damage player in cold unless near fire
- add conifer trees in snow biome - add conifer trees in snow biome