forked from oerkki/voxelands
1401.00
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parent
169666ec98
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f22ad56fbc
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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(minetest-classic)
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project(minetest-classic)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1312)
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set(VERSION_MAJOR 1401)
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set(VERSION_MINOR 01)
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set(VERSION_MINOR 00)
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set(VERSION_EXTRA ":next")
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set(VERSION_EXTRA "")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -3,11 +3,42 @@ Minetest-c55 changelog
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This should contain all the major changes.
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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For minor stuff, refer to the commit log of the repository.
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1312.01: (release 2014-12-06)
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1401.00: (release 2014-01-12)
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- add particle effects
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- add mipmaps and bilinear/trilinear/anisotropic filters
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- some tweaks to the texture atlas
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- optimise meshgen a little
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- fix models sharing lighting values
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- add 3d mobs
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- digging tree with an axe yields 6 wood
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- add tnt stick, change tnt recipe
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- make fire drop ash, add ash block
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- make apple trees grow apple blossoms and apples (Menche)
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- add grass footsteps
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- make /setting command show the current value if no value given
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- improved /help command
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- enable lavabuckets and tnt by default
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- when digging apples, make leaves grow back in their place
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- make apple blossoms randomly drop a blossom craft item
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- turn a bug into a feature, some minerals should drop to when dug
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- add sloped rails
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- add a rooflike drawtype, and several roof tiles
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- get default_password working
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- fix node owner being lost with crowbar rotation
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- stop incinerators eating the buck when fueled with lava
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- add diagonal fences and walls
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- some rendering fixes to walls
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- optimise environment loop a bit (Menche)
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- improve farming a bit, make it require more work, allow flower farms
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- add some random drops to dirt/mud nodes
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- add locking signs and furnaces
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- make a couple of special tools unable to dig anything
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1312.01: (release 2013-12-06)
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- fix craft recipes for doors, hatches, incinerators
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- fix craft recipes for doors, hatches, incinerators
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- add some missing nodes to the craft guide
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- add some missing nodes to the craft guide
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1312.00: (release 2014-12-04)
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1312.00: (release 2013-12-04)
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- added http transfer of player skins (buggy, but easier to debug in use)
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- added http transfer of player skins (buggy, but easier to debug in use)
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- add snow biome at y = 60-200, damage player in cold unless near fire
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- add snow biome at y = 60-200, damage player in cold unless near fire
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- add conifer trees in snow biome
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- add conifer trees in snow biome
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