forked from oerkki/voxelands
Merge branch 'fix_lighting' into 'master'
Fix dirtlike lighting (ambient occlusion) Currently: ![screenshot_32031240](/uploads/5b13e8372b71bc7321d95a0f8f03fea1/screenshot_32031240.png) Fixed (not including the 2nd commit): ![screenshot_32086839](/uploads/802108b73c8e520e1399e6bbe9470d0f/screenshot_32086839.png) See merge request !69
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commit
f18d82abd4
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@ -385,7 +385,7 @@ TileSpec getMetaTile(MapNode mn, v3s16 p, v3s16 face_dir, SelectedNode &select)
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return spec;
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return spec;
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}
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}
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v3s16 dirs8[8] = {
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static const v3s16 dirs8[8] = {
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v3s16(0,0,0),
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v3s16(0,0,0),
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v3s16(0,0,1),
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v3s16(0,0,1),
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v3s16(0,1,0),
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v3s16(0,1,0),
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@ -411,20 +411,19 @@ u8 getSmoothLight(v3s16 p, v3s16 corner, VoxelManipulator &vmanip)
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if (corner.Z == 1)
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if (corner.Z == 1)
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p.Z += 1;
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p.Z += 1;
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for (u32 i=0; i<8; i++) {
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for (u8 i = 0; i < 8; i++) {
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MapNode n = vmanip.getNodeRO(p - dirs8[i]);
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MapNode n = vmanip.getNodeRO(p - dirs8[i]);
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if (
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ContentFeatures &f = content_features(n);
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content_features(n).param_type == CPT_LIGHT
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if (f.param_type == CPT_LIGHT) {
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) {
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dl += n.getLight(LIGHTBANK_DAY);
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dl += n.getLight(LIGHTBANK_DAY);
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nl += n.getLight(LIGHTBANK_NIGHT);
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nl += n.getLight(LIGHTBANK_NIGHT);
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light_count++;
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light_count++;
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if (content_features(n).light_source > 0)
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if (f.light_source > 0)
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ambient_occlusion -= 2.0;
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ambient_occlusion -= 1.0;
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}else if (content_features(n).draw_type == CDT_CUBELIKE) {
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} else if (f.draw_type == CDT_CUBELIKE || f.draw_type == CDT_DIRTLIKE) {
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ambient_occlusion += 1.0;
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}else if (n.getContent() != CONTENT_IGNORE) {
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ambient_occlusion += 0.5;
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ambient_occlusion += 0.5;
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} else if (n.getContent() != CONTENT_IGNORE) {
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ambient_occlusion += 0.25;
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}
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}
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}
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}
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@ -434,8 +433,8 @@ u8 getSmoothLight(v3s16 p, v3s16 corner, VoxelManipulator &vmanip)
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dl /= light_count;
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dl /= light_count;
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nl /= light_count;
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nl /= light_count;
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if (ambient_occlusion > 4.0) {
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if (ambient_occlusion > 2.0) {
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ambient_occlusion = (ambient_occlusion-4) * 0.4 + 1.0;
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ambient_occlusion = (ambient_occlusion-2) * 0.4 + 1.0;
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dl /= ambient_occlusion;
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dl /= ambient_occlusion;
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nl /= ambient_occlusion;
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nl /= ambient_occlusion;
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}
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}
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