forked from oerkki/voxelands
this is what happens when darkrose rages at code
This commit is contained in:
parent
9135bc808a
commit
f0e36c0404
|
@ -164,11 +164,15 @@ configure_file(
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)
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set(common_SRCS
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auth.c
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array.c
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list.c
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nvp.c
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crypto.c
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crypto_base64.c
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file.c
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thread.c
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path.c
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log.cpp
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content_sao.cpp
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mapgen.cpp
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@ -190,8 +194,7 @@ set(common_SRCS
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content_mapnode_util.cpp
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content_list.c
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content_nodebox.cpp
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intl.cpp
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auth.cpp
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intl.c
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collision.cpp
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nodemetadata.cpp
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serverobject.cpp
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@ -223,7 +226,6 @@ set(common_SRCS
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base64.cpp
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ban.cpp
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http.cpp
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path.cpp
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)
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# This gives us the icon
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@ -408,9 +410,9 @@ else()
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set(CMAKE_CXX_FLAGS_RELEASE "${OPT_FLAGS} ${SAFETY_FLAGS} -Wall -DNDEBUG -pipe")
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set(CMAKE_CXX_FLAGS_RELEASE "${OPT_FLAGS} ${SAFETY_FLAGS} -Wall -DNDEBUG -pipe -fpermissive")
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set(CMAKE_C_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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set(CMAKE_CXX_FLAGS_DEBUG "${SAFETY_FLAGS} -Wall -O0 -g3 -ggdb")
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set(CMAKE_CXX_FLAGS_DEBUG "${SAFETY_FLAGS} -Wall -O0 -g3 -ggdb -fpermissive")
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set(CMAKE_C_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${OPT_LDFLAGS} ${SAFETY_LDFLAGS}")
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@ -0,0 +1,424 @@
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/************************************************************************
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* auth.c
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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************************************************************************/
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#include "auth.h"
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#include "thread.h"
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#include "nvp.h"
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#include "file.h"
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#include "path.h"
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#include <stdlib.h>
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#include <string.h>
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static struct {
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char* file;
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mutex_t *mutex;
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nvp_t *data;
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char modified;
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char* privstr[PRIV_COUNT];
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} auth = {
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NULL,
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NULL,
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NULL,
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0,
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{
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"build",
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"teleport",
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"settime",
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"privs",
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"server",
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"shout",
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"ban"
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}
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};
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/* convert privs into a human readable csv string */
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int auth_privs2str(uint64_t privs, char* buff, int size)
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{
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int i;
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int r = 0;
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int l;
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int o = 0;
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uint64_t p = 1;
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if (!buff || !size)
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return -1;
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buff[0] = 0;
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for (i=0; i<PRIV_COUNT; i++) {
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p = (1<<i);
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if ((privs&p) != p)
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continue;
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l = strlen(auth.privstr[i]);
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if ((o+l+2) < size)
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continue;
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if (r) {
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strcat(buff,",");
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o++;
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}
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strcat(buff,auth.privstr[i]);
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o += l;
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r++;
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}
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return r;
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}
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/* convert a string to privs */
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uint64_t auth_str2privs(char* str)
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{
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uint64_t privs = 0;
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char buff[256];
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char* b;
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char* e;
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int i;
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if (!str)
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return 0;
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if (!strcpy(buff,str))
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return 0;
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b = buff;
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while (1) {
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e = strchr(b,',');
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if (e)
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*e = 0;
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for (i=0; i<PRIV_COUNT; i++) {
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if (strcmp(auth.privstr[i],b))
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continue;
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privs |= (1<<i);
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break;
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}
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if (i == PRIV_COUNT)
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return PRIV_INVALID;
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if (e) {
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b = e+1;
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continue;
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}
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break;
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}
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return privs;
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}
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/* init auth system for the given file */
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int auth_init(char* file)
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{
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char* path;
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if (!auth.mutex) {
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auth.mutex = mutex_create();
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if (!auth.mutex)
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return -1;
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}
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path = path_get("game",file,0,NULL,0);
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if (!path)
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return -1;
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if (auth.file) {
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if (!strcmp(auth.file,path)) {
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free(path);
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auth_load();
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return 0;
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}
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if (auth.file)
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free(auth.file);
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auth.file = NULL;
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nvp_free(&auth.data,1);
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auth.data = NULL;
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}
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auth.file = path;
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auth.modified = 0;
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auth_load();
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return 0;
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}
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/* free auth memory, reset auth struct */
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void auth_exit()
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{
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if (auth.modified)
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auth_save();
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mutex_free(auth.mutex);
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auth.mutex = NULL;
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if (auth.file)
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free(auth.file);
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auth.file = NULL;
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nvp_free(&auth.data,1);
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auth.data = NULL;
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auth.modified = 0;
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}
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/* load auth data from file */
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void auth_load()
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{
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file_t *f;
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char line[512];
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char* n;
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char* p;
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char* s;
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uint64_t privs;
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authdata_t *d;
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mutex_lock(auth.mutex);
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f = file_load(NULL,auth.file);
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if (!f) {
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mutex_unlock(auth.mutex);
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return;
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}
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while (file_readline(f,line,512)) {
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n = line;
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p = strchr(n,':');
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if (!p)
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continue;
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*p = 0;
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p++;
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s = strchr(p,':');
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if (!s)
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continue;
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*s = 0;
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s++;
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privs = auth_str2privs(s);
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d = malloc(sizeof(authdata_t));
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if (!d)
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continue;
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strcpy(d->pwd,p);
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d->privs = privs;
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nvp_set(&auth.data,n,"",d);
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}
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mutex_unlock(auth.mutex);
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file_free(f);
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auth.modified = 0;
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}
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/* save auth data to file */
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void auth_save()
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{
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file_t *f;
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nvp_t *n;
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char s[512];
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if (!auth.modified)
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return;
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mutex_lock(auth.mutex);
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f = file_create(NULL,auth.file);
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if (!f) {
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mutex_unlock(auth.mutex);
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return;
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}
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for (n=auth.data; n; n = n->next) {
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if (!n->name || !n->name[0])
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continue;
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if (auth_privs2str(((authdata_t*)n->data)->privs,s,512) < 0)
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s[0] = 0;
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file_writef(f,"%s:%s:%s\n",n->name,((authdata_t*)n->data)->pwd,s);
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}
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file_flush(f);
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mutex_unlock(auth.mutex);
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file_free(f);
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auth.modified = 0;
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}
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int auth_exists(char* name)
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{
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nvp_t *n;
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if (!name)
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return 0;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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mutex_unlock(auth.mutex);
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if (!n)
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return 0;
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return 1;
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}
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void auth_set(char* name, authdata_t data)
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{
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nvp_t *n;
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if (!name)
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return;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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if (n) {
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strcpy(((authdata_t*)n->data)->pwd,data.pwd);
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((authdata_t*)n->data)->privs = data.privs;
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}else{
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authdata_t *d = malloc(sizeof(authdata_t));
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if (!d) {
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mutex_unlock(auth.mutex);
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return;
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}
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strcpy(d->pwd,data.pwd);
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d->privs = data.privs;
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nvp_set(&auth.data,name,"",d);
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}
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mutex_unlock(auth.mutex);
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auth.modified = 1;
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}
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void auth_add(char* name)
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{
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authdata_t d;
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d.pwd[0] = 0;
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d.privs = PRIV_DEFAULT;
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auth_set(name,d);
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}
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int auth_getpwd(char* name, char buff[64])
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{
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nvp_t *n;
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buff[0] = 0;
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if (!name)
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return -1;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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if (!n) {
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mutex_unlock(auth.mutex);
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return -1;
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}
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strcpy(buff,((authdata_t*)n->data)->pwd);
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mutex_unlock(auth.mutex);
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return 0;
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}
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void auth_setpwd(char* name, char* pwd)
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{
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nvp_t *n;
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if (!name)
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return;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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if (n) {
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strcpy(((authdata_t*)n->data)->pwd,pwd);
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}else{
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authdata_t *d = malloc(sizeof(authdata_t));
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if (!d) {
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mutex_unlock(auth.mutex);
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return;
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}
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strcpy(d->pwd,pwd);
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d->privs = PRIV_DEFAULT;
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nvp_set(&auth.data,name,"",d);
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}
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mutex_unlock(auth.mutex);
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auth.modified = 1;
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}
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uint64_t auth_getprivs(char* name)
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{
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nvp_t *n;
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uint64_t privs = PRIV_INVALID;
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if (!name)
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return PRIV_INVALID;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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if (!n) {
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mutex_unlock(auth.mutex);
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return PRIV_INVALID;
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}
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privs = ((authdata_t*)n->data)->privs;
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mutex_unlock(auth.mutex);
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return privs;
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}
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void auth_setprivs(char* name, uint64_t privs)
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{
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nvp_t *n;
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if (!name)
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return;
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mutex_lock(auth.mutex);
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n = nvp_get(&auth.data,name);
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if (n) {
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((authdata_t*)n->data)->privs = privs;
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}else{
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authdata_t *d = malloc(sizeof(authdata_t));
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if (!d) {
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mutex_unlock(auth.mutex);
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return;
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}
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d->pwd[0] = 0;
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d->privs = privs;
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nvp_set(&auth.data,name,"",d);
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}
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mutex_unlock(auth.mutex);
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auth.modified = 1;
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}
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274
src/auth.cpp
274
src/auth.cpp
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@ -1,274 +0,0 @@
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/************************************************************************
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* Minetest-c55
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* Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* auth.cpp
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*
|
||||
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#include "auth.h"
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#include <fstream>
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#include <jmutexautolock.h>
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//#include "main.h" // for g_settings
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#include <sstream>
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#include "strfnd.h"
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#include "debug.h"
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// Convert a privileges value into a human-readable string,
|
||||
// with each component separated by a comma.
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std::string privsToString(uint64_t privs)
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{
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std::ostringstream os(std::ios_base::binary);
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if(privs & PRIV_BUILD)
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os<<"build,";
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if(privs & PRIV_TELEPORT)
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os<<"teleport,";
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if(privs & PRIV_SETTIME)
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os<<"settime,";
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if(privs & PRIV_PRIVS)
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os<<"privs,";
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if(privs & PRIV_SHOUT)
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os<<"shout,";
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||||
if(privs & PRIV_BAN)
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os<<"ban,";
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if(os.tellp())
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{
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// Drop the trailing comma. (Why on earth can't
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||||
// you truncate a C++ stream anyway???)
|
||||
std::string tmp = os.str();
|
||||
return tmp.substr(0, tmp.length() -1);
|
||||
}
|
||||
return os.str();
|
||||
}
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||||
|
||||
// Converts a comma-seperated list of privilege values into a
|
||||
// privileges value. The reverse of privsToString(). Returns
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||||
// PRIV_INVALID if there is anything wrong with the input.
|
||||
uint64_t stringToPrivs(std::string str)
|
||||
{
|
||||
uint64_t privs=0;
|
||||
Strfnd f(str);
|
||||
while(f.atend() == false)
|
||||
{
|
||||
std::string s = trim(f.next(","));
|
||||
if(s == "build")
|
||||
privs |= PRIV_BUILD;
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||||
else if(s == "teleport")
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||||
privs |= PRIV_TELEPORT;
|
||||
else if(s == "settime")
|
||||
privs |= PRIV_SETTIME;
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||||
else if(s == "privs")
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||||
privs |= PRIV_PRIVS;
|
||||
else if(s == "shout")
|
||||
privs |= PRIV_SHOUT;
|
||||
else if(s == "ban")
|
||||
privs |= PRIV_BAN;
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||||
else
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||||
return PRIV_INVALID;
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||||
}
|
||||
return privs;
|
||||
}
|
||||
|
||||
AuthManager::AuthManager(const std::string &authfilepath):
|
||||
m_authfilepath(authfilepath),
|
||||
m_modified(false)
|
||||
{
|
||||
m_mutex.Init();
|
||||
|
||||
try{
|
||||
load();
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
dstream<<"WARNING: AuthManager: creating "
|
||||
<<m_authfilepath<<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
AuthManager::~AuthManager()
|
||||
{
|
||||
save();
|
||||
}
|
||||
|
||||
void AuthManager::load()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
dstream<<"AuthManager: loading from "<<m_authfilepath<<std::endl;
|
||||
std::ifstream is(m_authfilepath.c_str(), std::ios::binary);
|
||||
if(is.good() == false)
|
||||
{
|
||||
dstream<<"AuthManager: failed loading from "<<m_authfilepath<<std::endl;
|
||||
throw SerializationError("AuthManager::load(): Couldn't open file");
|
||||
}
|
||||
|
||||
for(;;)
|
||||
{
|
||||
if(is.eof() || is.good() == false)
|
||||
break;
|
||||
|
||||
// Read a line
|
||||
std::string line;
|
||||
std::getline(is, line, '\n');
|
||||
|
||||
std::istringstream iss(line);
|
||||
|
||||
// Read name
|
||||
std::string name;
|
||||
std::getline(iss, name, ':');
|
||||
|
||||
// Read password
|
||||
std::string pwd;
|
||||
std::getline(iss, pwd, ':');
|
||||
|
||||
// Read privileges
|
||||
std::string stringprivs;
|
||||
std::getline(iss, stringprivs, ':');
|
||||
uint64_t privs = stringToPrivs(stringprivs);
|
||||
|
||||
// Store it
|
||||
AuthData ad;
|
||||
ad.pwd = pwd;
|
||||
ad.privs = privs;
|
||||
m_authdata[name] = ad;
|
||||
}
|
||||
|
||||
m_modified = false;
|
||||
}
|
||||
|
||||
void AuthManager::save()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
dstream<<"AuthManager: saving to "<<m_authfilepath<<std::endl;
|
||||
std::ofstream os(m_authfilepath.c_str(), std::ios::binary);
|
||||
if(os.good() == false)
|
||||
{
|
||||
dstream<<"AuthManager: failed saving to "<<m_authfilepath<<std::endl;
|
||||
throw SerializationError("AuthManager::save(): Couldn't open file");
|
||||
}
|
||||
|
||||
for(core::map<std::string, AuthData>::Iterator
|
||||
i = m_authdata.getIterator();
|
||||
i.atEnd()==false; i++)
|
||||
{
|
||||
std::string name = i.getNode()->getKey();
|
||||
if(name == "")
|
||||
continue;
|
||||
AuthData ad = i.getNode()->getValue();
|
||||
os<<name<<":"<<ad.pwd<<":"<<privsToString(ad.privs)<<"\n";
|
||||
}
|
||||
|
||||
m_modified = false;
|
||||
}
|
||||
|
||||
bool AuthManager::exists(const std::string &username)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, AuthData>::Node *n;
|
||||
n = m_authdata.find(username);
|
||||
if(n == NULL)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AuthManager::set(const std::string &username, AuthData ad)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_authdata[username] = ad;
|
||||
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
void AuthManager::add(const std::string &username)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_authdata[username] = AuthData();
|
||||
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
std::string AuthManager::getPassword(const std::string &username)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, AuthData>::Node *n;
|
||||
n = m_authdata.find(username);
|
||||
if(n == NULL)
|
||||
throw AuthNotFoundException("");
|
||||
|
||||
return n->getValue().pwd;
|
||||
}
|
||||
|
||||
void AuthManager::setPassword(const std::string &username,
|
||||
const std::string &password)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, AuthData>::Node *n;
|
||||
n = m_authdata.find(username);
|
||||
if(n == NULL)
|
||||
throw AuthNotFoundException("");
|
||||
|
||||
AuthData ad = n->getValue();
|
||||
ad.pwd = password;
|
||||
n->setValue(ad);
|
||||
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
uint64_t AuthManager::getPrivs(const std::string &username)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, AuthData>::Node *n;
|
||||
n = m_authdata.find(username);
|
||||
if(n == NULL)
|
||||
throw AuthNotFoundException("");
|
||||
|
||||
return n->getValue().privs;
|
||||
}
|
||||
|
||||
void AuthManager::setPrivs(const std::string &username, uint64_t privs)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, AuthData>::Node *n;
|
||||
n = m_authdata.find(username);
|
||||
if(n == NULL)
|
||||
throw AuthNotFoundException("");
|
||||
|
||||
AuthData ad = n->getValue();
|
||||
ad.privs = privs;
|
||||
n->setValue(ad);
|
||||
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
bool AuthManager::isModified()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
return m_modified;
|
||||
}
|
||||
|
||||
|
155
src/auth.h
155
src/auth.h
|
@ -1,108 +1,53 @@
|
|||
/************************************************************************
|
||||
* Minetest-c55
|
||||
* Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
*
|
||||
* auth.h
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*
|
||||
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||
* for Voxelands.
|
||||
************************************************************************/
|
||||
|
||||
#ifndef AUTH_HEADER
|
||||
#define AUTH_HEADER
|
||||
|
||||
#include <string>
|
||||
#include <jthread.h>
|
||||
#include <jmutex.h>
|
||||
#include "common_irrlicht.h"
|
||||
#include "exceptions.h"
|
||||
|
||||
using namespace jthread;
|
||||
|
||||
// Player privileges. These form a bitmask stored in the privs field
|
||||
// of the player, and define things they're allowed to do. See also
|
||||
// the static methods Player::privsToString and stringToPrivs that
|
||||
// convert these to human-readable form.
|
||||
const uint64_t PRIV_BUILD = 1; // Can build - i.e. modify the world
|
||||
const uint64_t PRIV_TELEPORT = 2; // Can teleport
|
||||
const uint64_t PRIV_SETTIME = 4; // Can set the time
|
||||
const uint64_t PRIV_PRIVS = 8; // Can grant and revoke privileges
|
||||
const uint64_t PRIV_SERVER = 16; // Can manage the server (e.g. shutodwn, settings)
|
||||
const uint64_t PRIV_SHOUT = 32; // Can broadcast chat messages to all players
|
||||
const uint64_t PRIV_BAN = 64; // Can ban players
|
||||
|
||||
// Default privileges - these can be overriden for new players using the
|
||||
// config option "default_privs" - however, this value still applies for
|
||||
// players that existed before the privileges system was added.
|
||||
const uint64_t PRIV_DEFAULT = PRIV_BUILD|PRIV_SHOUT;
|
||||
const uint64_t PRIV_ALL = 0x7FFFFFFFFFFFFFFFULL;
|
||||
const uint64_t PRIV_INVALID = 0x8000000000000000ULL;
|
||||
|
||||
// Convert a privileges value into a human-readable string,
|
||||
// with each component separated by a comma.
|
||||
std::string privsToString(uint64_t privs);
|
||||
|
||||
// Converts a comma-seperated list of privilege values into a
|
||||
// privileges value. The reverse of privsToString(). Returns
|
||||
// PRIV_INVALID if there is anything wrong with the input.
|
||||
uint64_t stringToPrivs(std::string str);
|
||||
|
||||
struct AuthData
|
||||
{
|
||||
std::string pwd;
|
||||
uint64_t privs;
|
||||
|
||||
AuthData():
|
||||
privs(PRIV_DEFAULT)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
class AuthNotFoundException : public BaseException
|
||||
{
|
||||
public:
|
||||
AuthNotFoundException(const char *s):
|
||||
BaseException(s)
|
||||
{}
|
||||
};
|
||||
|
||||
class AuthManager
|
||||
{
|
||||
public:
|
||||
AuthManager(const std::string &authfilepath);
|
||||
~AuthManager();
|
||||
void load();
|
||||
void save();
|
||||
bool exists(const std::string &username);
|
||||
void set(const std::string &username, AuthData ad);
|
||||
void add(const std::string &username);
|
||||
std::string getPassword(const std::string &username);
|
||||
void setPassword(const std::string &username,
|
||||
const std::string &password);
|
||||
uint64_t getPrivs(const std::string &username);
|
||||
void setPrivs(const std::string &username, uint64_t privs);
|
||||
bool isModified();
|
||||
private:
|
||||
JMutex m_mutex;
|
||||
std::string m_authfilepath;
|
||||
core::map<std::string, AuthData> m_authdata;
|
||||
bool m_modified;
|
||||
};
|
||||
#ifndef _AUTH_H_
|
||||
#define _AUTH_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define PRIV_NONE 0x0000
|
||||
#define PRIV_BUILD 0x0001 /* build/interact */
|
||||
#define PRIV_TELEPORT 0x0002 /* teleport */
|
||||
#define PRIV_SETTIME 0x0004 /* set the time */
|
||||
#define PRIV_PRIVS 0x0008 /* grant/revoke privs */
|
||||
#define PRIV_SERVER 0x0010 /* server management (shutdown/settings/etc) */
|
||||
#define PRIV_SHOUT 0x0020 /* chat */
|
||||
#define PRIV_BAN 0x0040 /* ban/unban */
|
||||
|
||||
/* increment this if a priv is added */
|
||||
#define PRIV_COUNT 7
|
||||
|
||||
#define PRIV_DEFAULT (PRIV_BUILD|PRIV_SHOUT)
|
||||
#define PRIV_ALL 0x7FFFFFFFFFFFFFFF
|
||||
#define PRIV_INVALID 0x8000000000000000
|
||||
|
||||
#ifndef _HAVE_AUTHDATA_TYPE
|
||||
#define _HAVE_AUTHDATA_TYPE
|
||||
typedef struct authdata_s {
|
||||
char pwd[64];
|
||||
uint64_t privs;
|
||||
} authdata_t;
|
||||
#endif
|
||||
|
||||
/* defined in auth.c */
|
||||
int auth_privs2str(uint64_t privs, char* buff, int size);
|
||||
uint64_t auth_str2privs(char* str);
|
||||
int auth_init(char* file);
|
||||
void auth_exit(void);
|
||||
void auth_load(void);
|
||||
void auth_save(void);
|
||||
int auth_exists(char* name);
|
||||
void auth_set(char* name, authdata_t data);
|
||||
void auth_add(char* name);
|
||||
int auth_getpwd(char* name, char buff[64]);
|
||||
void auth_setpwd(char* name, char* pwd);
|
||||
uint64_t auth_getprivs(char* name);
|
||||
void auth_setprivs(char* name, uint64_t privs);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -52,65 +52,65 @@ GUICharDefMenu::GUICharDefMenu(
|
|||
|
||||
fetchPlayerSkin();
|
||||
|
||||
m_skintone_types["white"] = wgettext("White Skin");
|
||||
m_skintone_types["red"] = wgettext("Red Skin");
|
||||
m_skintone_types["green"] = wgettext("Green Skin");
|
||||
m_skintone_types["fair"] = wgettext("Fair Skin");
|
||||
m_skintone_types["tanned"] = wgettext("Tanned Skin");
|
||||
m_skintone_types["dark"] = wgettext("Dark Skin");
|
||||
m_skintone_types["black"] = wgettext("Black Skin");
|
||||
m_skintone_types["white"] = narrow_to_wide(gettext("White Skin"));
|
||||
m_skintone_types["red"] = narrow_to_wide(gettext("Red Skin"));
|
||||
m_skintone_types["green"] = narrow_to_wide(gettext("Green Skin"));
|
||||
m_skintone_types["fair"] = narrow_to_wide(gettext("Fair Skin"));
|
||||
m_skintone_types["tanned"] = narrow_to_wide(gettext("Tanned Skin"));
|
||||
m_skintone_types["dark"] = narrow_to_wide(gettext("Dark Skin"));
|
||||
m_skintone_types["black"] = narrow_to_wide(gettext("Black Skin"));
|
||||
|
||||
m_face_types["human"] = wgettext("Human Face");
|
||||
m_face_types["elven"] = wgettext("Elven Face");
|
||||
m_face_types["dwarven"] = wgettext("Dwarven Face");
|
||||
m_face_types["alien"] = wgettext("Alien Face");
|
||||
m_face_types["human"] = narrow_to_wide(gettext("Human Face"));
|
||||
m_face_types["elven"] = narrow_to_wide(gettext("Elven Face"));
|
||||
m_face_types["dwarven"] = narrow_to_wide(gettext("Dwarven Face"));
|
||||
m_face_types["alien"] = narrow_to_wide(gettext("Alien Face"));
|
||||
|
||||
m_hairtone_types["white"] = wgettext("White Hair");
|
||||
m_hairtone_types["blue"] = wgettext("Blue Hair");
|
||||
m_hairtone_types["green"] = wgettext("Green Hair");
|
||||
m_hairtone_types["orange"] = wgettext("Orange Hair");
|
||||
m_hairtone_types["brown"] = wgettext("Brown Hair");
|
||||
m_hairtone_types["purple"] = wgettext("Purple Hair");
|
||||
m_hairtone_types["red"] = wgettext("Red Hair");
|
||||
m_hairtone_types["blonde"] = wgettext("Blonde Hair");
|
||||
m_hairtone_types["black"] = wgettext("Black Hair");
|
||||
m_hairtone_types["white"] = narrow_to_wide(gettext("White Hair"));
|
||||
m_hairtone_types["blue"] = narrow_to_wide(gettext("Blue Hair"));
|
||||
m_hairtone_types["green"] = narrow_to_wide(gettext("Green Hair"));
|
||||
m_hairtone_types["orange"] = narrow_to_wide(gettext("Orange Hair"));
|
||||
m_hairtone_types["brown"] = narrow_to_wide(gettext("Brown Hair"));
|
||||
m_hairtone_types["purple"] = narrow_to_wide(gettext("Purple Hair"));
|
||||
m_hairtone_types["red"] = narrow_to_wide(gettext("Red Hair"));
|
||||
m_hairtone_types["blonde"] = narrow_to_wide(gettext("Blonde Hair"));
|
||||
m_hairtone_types["black"] = narrow_to_wide(gettext("Black Hair"));
|
||||
|
||||
m_hair_types["short"] = wgettext("Short Hair");
|
||||
m_hair_types["medium"] = wgettext("Medium Hair");
|
||||
m_hair_types["long"] = wgettext("Long Hair");
|
||||
m_hair_types["special"] = wgettext("Styled Hair");
|
||||
m_hair_types["short"] = narrow_to_wide(gettext("Short Hair"));
|
||||
m_hair_types["medium"] = narrow_to_wide(gettext("Medium Hair"));
|
||||
m_hair_types["long"] = narrow_to_wide(gettext("Long Hair"));
|
||||
m_hair_types["special"] = narrow_to_wide(gettext("Styled Hair"));
|
||||
|
||||
m_eyes_types["white"] = wgettext("White Eyes");
|
||||
m_eyes_types["blue"] = wgettext("Blue Eyes");
|
||||
m_eyes_types["green"] = wgettext("Green Eyes");
|
||||
m_eyes_types["orange"] = wgettext("Orange Eyes");
|
||||
m_eyes_types["brown"] = wgettext("Brown Eyes");
|
||||
m_eyes_types["purple"] = wgettext("Purple Eyes");
|
||||
m_eyes_types["red"] = wgettext("Red Eyes");
|
||||
m_eyes_types["yellow"] = wgettext("Yellow Eyes");
|
||||
m_eyes_types["black"] = wgettext("Black Eyes");
|
||||
m_eyes_types["white"] = narrow_to_wide(gettext("White Eyes"));
|
||||
m_eyes_types["blue"] = narrow_to_wide(gettext("Blue Eyes"));
|
||||
m_eyes_types["green"] = narrow_to_wide(gettext("Green Eyes"));
|
||||
m_eyes_types["orange"] = narrow_to_wide(gettext("Orange Eyes"));
|
||||
m_eyes_types["brown"] = narrow_to_wide(gettext("Brown Eyes"));
|
||||
m_eyes_types["purple"] = narrow_to_wide(gettext("Purple Eyes"));
|
||||
m_eyes_types["red"] = narrow_to_wide(gettext("Red Eyes"));
|
||||
m_eyes_types["yellow"] = narrow_to_wide(gettext("Yellow Eyes"));
|
||||
m_eyes_types["black"] = narrow_to_wide(gettext("Black Eyes"));
|
||||
|
||||
m_shirt_types["white"] = wgettext("White T-Shirt");
|
||||
m_shirt_types["blue"] = wgettext("Blue T-Shirt");
|
||||
m_shirt_types["green"] = wgettext("Green T-Shirt");
|
||||
m_shirt_types["orange"] = wgettext("Orange T-Shirt");
|
||||
m_shirt_types["purple"] = wgettext("Purple T-Shirt");
|
||||
m_shirt_types["red"] = wgettext("Red T-Shirt");
|
||||
m_shirt_types["yellow"] = wgettext("Yellow T-Shirt");
|
||||
m_shirt_types["black"] = wgettext("Black T-Shirt");
|
||||
m_shirt_types["white"] = narrow_to_wide(gettext("White T-Shirt"));
|
||||
m_shirt_types["blue"] = narrow_to_wide(gettext("Blue T-Shirt"));
|
||||
m_shirt_types["green"] = narrow_to_wide(gettext("Green T-Shirt"));
|
||||
m_shirt_types["orange"] = narrow_to_wide(gettext("Orange T-Shirt"));
|
||||
m_shirt_types["purple"] = narrow_to_wide(gettext("Purple T-Shirt"));
|
||||
m_shirt_types["red"] = narrow_to_wide(gettext("Red T-Shirt"));
|
||||
m_shirt_types["yellow"] = narrow_to_wide(gettext("Yellow T-Shirt"));
|
||||
m_shirt_types["black"] = narrow_to_wide(gettext("Black T-Shirt"));
|
||||
|
||||
m_pants_types["white"] = wgettext("White Pants");
|
||||
m_pants_types["blue"] = wgettext("Blue Pants");
|
||||
m_pants_types["green"] = wgettext("Green Pants");
|
||||
m_pants_types["orange"] = wgettext("Orange Pants");
|
||||
m_pants_types["purple"] = wgettext("Purple Pants");
|
||||
m_pants_types["red"] = wgettext("Red Pants");
|
||||
m_pants_types["yellow"] = wgettext("Yellow Pants");
|
||||
m_pants_types["black"] = wgettext("Black Pants");
|
||||
m_pants_types["white"] = narrow_to_wide(gettext("White Pants"));
|
||||
m_pants_types["blue"] = narrow_to_wide(gettext("Blue Pants"));
|
||||
m_pants_types["green"] = narrow_to_wide(gettext("Green Pants"));
|
||||
m_pants_types["orange"] = narrow_to_wide(gettext("Orange Pants"));
|
||||
m_pants_types["purple"] = narrow_to_wide(gettext("Purple Pants"));
|
||||
m_pants_types["red"] = narrow_to_wide(gettext("Red Pants"));
|
||||
m_pants_types["yellow"] = narrow_to_wide(gettext("Yellow Pants"));
|
||||
m_pants_types["black"] = narrow_to_wide(gettext("Black Pants"));
|
||||
|
||||
m_shoes_types["leather"] = wgettext("Leather Shoes");
|
||||
m_shoes_types["fur"] = wgettext("Fur Shoes");
|
||||
m_shoes_types["canvas"] = wgettext("Canvas Shoes");
|
||||
m_shoes_types["leather"] = narrow_to_wide(gettext("Leather Shoes"));
|
||||
m_shoes_types["fur"] = narrow_to_wide(gettext("Fur Shoes"));
|
||||
m_shoes_types["canvas"] = narrow_to_wide(gettext("Canvas Shoes"));
|
||||
|
||||
scene::ISceneManager* smgr = device->getSceneManager();
|
||||
|
||||
|
@ -199,7 +199,7 @@ void GUICharDefMenu::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, 230, 300);
|
||||
rect += leftside + v2s32(10, 220);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(
|
||||
wgettext(
|
||||
narrow_to_wide(gettext(
|
||||
"Here you can create your default character,"
|
||||
" this is how other players will see you in-game."
|
||||
" When you join a new server you will start with"
|
||||
|
@ -208,7 +208,7 @@ void GUICharDefMenu::regenerateGui(v2u32 screensize)
|
|||
" can be crafted in-game.\n"
|
||||
"You can return here from the main menu anytime to"
|
||||
" change your character."
|
||||
),
|
||||
)).c_str(),
|
||||
rect,
|
||||
false,
|
||||
true,
|
||||
|
@ -221,43 +221,43 @@ void GUICharDefMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 250, 20);
|
||||
rect += rightside + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Create Your Character"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Create Your Character")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
// gender
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(15, 50);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_MALE_BUTTON, wgettext("Male"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_MALE_BUTTON, narrow_to_wide(gettext("Male")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(130, 50);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_FEMALE_BUTTON, wgettext("Female"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_FEMALE_BUTTON, narrow_to_wide(gettext("Female")).c_str());
|
||||
}
|
||||
|
||||
// Yscale
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(15, 95);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_TALLER_BUTTON, wgettext("Taller"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_TALLER_BUTTON, narrow_to_wide(gettext("Taller")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(15, 130);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_SHORTER_BUTTON, wgettext("Shorter"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_SHORTER_BUTTON, narrow_to_wide(gettext("Shorter")).c_str());
|
||||
}
|
||||
|
||||
// XZscale
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(130, 95);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_WIDER_BUTTON, wgettext("Wider"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_WIDER_BUTTON, narrow_to_wide(gettext("Wider")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(130, 130);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_THINNER_BUTTON, wgettext("Thinner"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_THINNER_BUTTON, narrow_to_wide(gettext("Thinner")).c_str());
|
||||
}
|
||||
|
||||
// skintone
|
||||
|
@ -416,17 +416,18 @@ void GUICharDefMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(15, 460);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_SAVE_BUTTON, wgettext("Done"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_SAVE_BUTTON, narrow_to_wide(gettext("Done")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 105, 30);
|
||||
rect += rightside + v2s32(130, 460);
|
||||
Environment->addButton(rect, this, GUI_ID_CD_QUIT_BUTTON, wgettext("Cancel"));
|
||||
Environment->addButton(rect, this, GUI_ID_CD_QUIT_BUTTON, narrow_to_wide(gettext("Cancel")).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void GUICharDefMenu::drawMenu()
|
||||
{
|
||||
char buff[1024];
|
||||
gui::IGUISkin* skin = Environment->getSkin();
|
||||
if (!skin)
|
||||
return;
|
||||
|
@ -452,18 +453,20 @@ void GUICharDefMenu::drawMenu()
|
|||
driver->draw2DRectangle(right, GUI_BG_TOP, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
driver->draw2DRectangleOutline(right, GUI_BORDER);
|
||||
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
|
||||
video::ITexture *texture = driver->getTexture(buff);
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
}
|
||||
}
|
||||
|
||||
gui::IGUIElement::draw();
|
||||
|
@ -789,13 +792,13 @@ std::string GUICharDefMenu::getPlayerSkin()
|
|||
{
|
||||
std::string tex = "";
|
||||
|
||||
tex += std::string("skins")+DIR_DELIM+"skintone_"+m_parts["skintone"]+".png";
|
||||
tex += std::string("^skins")+DIR_DELIM+"gender_"+m_parts["gender"]+".png";
|
||||
tex += std::string("^skins")+DIR_DELIM+"face_"+m_parts["face"]+"_"+m_parts["skintone"]+"_"+m_parts["gender"]+".png";
|
||||
tex += std::string("^skins")+DIR_DELIM+"eyes_"+m_parts["eyes"]+".png";
|
||||
tex += std::string("skins/")+"skintone_"+m_parts["skintone"]+".png";
|
||||
tex += std::string("^skins/")+"gender_"+m_parts["gender"]+".png";
|
||||
tex += std::string("^skins/")+"face_"+m_parts["face"]+"_"+m_parts["skintone"]+"_"+m_parts["gender"]+".png";
|
||||
tex += std::string("^skins/")+"eyes_"+m_parts["eyes"]+".png";
|
||||
tex += std::string("^clothes_player_pants_canvas_")+m_parts["pants"]+".png";
|
||||
tex += std::string("^clothes_player_tshirt_cotton_")+m_parts["shirt"]+".png";
|
||||
tex += std::string("^skins")+DIR_DELIM+"hair_"+m_parts["hair"]+"_"+m_parts["hairtone"]+"_"+m_parts["gender"]+".png";
|
||||
tex += std::string("^skins/")+"hair_"+m_parts["hair"]+"_"+m_parts["hairtone"]+"_"+m_parts["gender"]+".png";
|
||||
std::string c = "brown";
|
||||
if (m_parts["shoes"] == "canvas")
|
||||
c = "black";
|
||||
|
@ -808,6 +811,8 @@ std::string GUICharDefMenu::getPlayerSkin()
|
|||
//M:10:10:fair:blue:brown:medium:normal:green:blue:leather
|
||||
void GUICharDefMenu::fetchPlayerSkin()
|
||||
{
|
||||
char buff[1024];
|
||||
char buf[256];
|
||||
std::string chardef = std::string(PLAYER_DEFAULT_CHARDEF);
|
||||
if (g_settings->exists("character_definition"))
|
||||
chardef = g_settings->get("character_definition");
|
||||
|
@ -842,29 +847,43 @@ void GUICharDefMenu::fetchPlayerSkin()
|
|||
m_xz_scale = 1.1;
|
||||
m_parts["XZscale"] = ftos(m_xz_scale*10.);
|
||||
|
||||
if (getPath("skin",std::string("skintone_")+m_parts["skintone"]+"_"+m_parts["gender"]+".png",true) == "")
|
||||
snprintf(buf,256,"skintone_%s_%s.png",m_parts["skintone"].c_str(),m_parts["gender"].c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
m_parts["skintone"] = "fair";
|
||||
if (getPath("skin",std::string("eyes_")+m_parts["eyes"]+".png",true) == "")
|
||||
|
||||
|
||||
snprintf(buf,256,"eyes_%s.png",m_parts["eyes"].c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
m_parts["eyes"] = "blue";
|
||||
|
||||
snprintf(buf,256,"hair_%s_%s_%s.png",m_parts["hair"].c_str(),m_parts["hairtone"].c_str(),m_parts["gender"].c_str());
|
||||
if (
|
||||
m_parts["hairtone"] == ""
|
||||
|| m_parts["hair"] == ""
|
||||
|| getPath("skin",std::string("hair_")+m_parts["hair"]+"_"+m_parts["hairtone"]+"_"+m_parts["gender"]+".png",true) == ""
|
||||
|| !path_get((char*)"skin",buf,1,buff,1024)
|
||||
) {
|
||||
m_parts["hairtone"] = "brown";
|
||||
m_parts["hair"] = "medium";
|
||||
}
|
||||
if (getPath("skin",std::string("face_")+m_parts["face"]+"_"+m_parts["gender"]+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"face_%s_%s.png",m_parts["face"].c_str(),m_parts["gender"].c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
m_parts["face"] = "human";
|
||||
|
||||
if (getPath("texture",std::string("clothes_player_tshirt_cotton_")+m_parts["shirt"]+".png",true) == "")
|
||||
snprintf(buf,256,"clothes_player_tshirt_cotton_%s.png",m_parts["shirt"].c_str());
|
||||
if (!path_get((char*)"texture",buf,1,buff,1024))
|
||||
m_parts["shirt"] = "green";
|
||||
if (getPath("texture",std::string("clothes_player_pants_canvas_")+m_parts["pants"]+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"clothes_player_pants_canvas_%s.png",m_parts["pants"].c_str());
|
||||
if (!path_get((char*)"texture",buf,1,buff,1024))
|
||||
m_parts["pants"] = "blue";
|
||||
|
||||
std::string c = "brown";
|
||||
if (m_parts["shoes"] == "canvas")
|
||||
c = "black";
|
||||
if (getPath("texture",std::string("clothes_player_shoes_")+m_parts["shoes"]+"_"+c+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"clothes_player_shoes_%s_%s.png",m_parts["shoes"].c_str(),c.c_str());
|
||||
if (!path_get((char*)"texture",buf,1,buff,1024))
|
||||
m_parts["shoes"] = "leather";
|
||||
}
|
||||
|
||||
|
|
|
@ -93,6 +93,7 @@ void MobCAO::addToScene(scene::ISceneManager *smgr)
|
|||
if (node) {
|
||||
int s;
|
||||
int e;
|
||||
char buff[1024];
|
||||
m.getAnimationFrames(MA_STAND,&s,&e);
|
||||
node->setFrameLoop(s,e);
|
||||
node->setScale(m.model_scale);
|
||||
|
@ -102,7 +103,8 @@ void MobCAO::addToScene(scene::ISceneManager *smgr)
|
|||
bool use_anisotropic_filter = g_settings->getBool("anisotropic_filter");
|
||||
|
||||
// Set material flags and texture
|
||||
node->setMaterialTexture( 0, driver->getTexture(getTexturePath(m.texture).c_str()));
|
||||
if (path_get((char*)"texture",const_cast<char*>(m.texture.c_str()),1,buff,1024))
|
||||
node->setMaterialTexture( 0, driver->getTexture(buff));
|
||||
video::SMaterial& material = node->getMaterial(0);
|
||||
material.setFlag(video::EMF_LIGHTING, false);
|
||||
material.setFlag(video::EMF_TRILINEAR_FILTER, use_trilinear_filter);
|
||||
|
@ -119,11 +121,13 @@ void MobCAO::addToScene(scene::ISceneManager *smgr)
|
|||
#endif
|
||||
updateNodePos();
|
||||
}else if (m.texture != "") {
|
||||
char buff[1024];
|
||||
bool use_trilinear_filter = g_settings->getBool("trilinear_filter");
|
||||
bool use_bilinear_filter = g_settings->getBool("bilinear_filter");
|
||||
bool use_anisotropic_filter = g_settings->getBool("anisotropic_filter");
|
||||
scene::IBillboardSceneNode *bill = smgr->addBillboardSceneNode(NULL, v2f(1, 1), v3f(0,0,0), -1);
|
||||
bill->setMaterialTexture(0, driver->getTexture(getTexturePath(m.texture).c_str()));
|
||||
if (path_get((char*)"texture",const_cast<char*>(m.texture.c_str()),1,buff,1024))
|
||||
bill->setMaterialTexture( 0, driver->getTexture(buff));
|
||||
bill->setMaterialFlag(video::EMF_LIGHTING, false);
|
||||
bill->setMaterialFlag(video::EMF_TRILINEAR_FILTER, use_trilinear_filter);
|
||||
bill->setMaterialFlag(video::EMF_BILINEAR_FILTER, use_bilinear_filter);
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -46,7 +46,7 @@ struct ClothesItemFeatures {
|
|||
// overlaid on the player texture so it can be seen as worn
|
||||
std::string overlay_texture;
|
||||
// tooltip used in inventory
|
||||
std::wstring description;
|
||||
char* description;
|
||||
// the type of this clothing
|
||||
ClothesType type;
|
||||
// the strength as armour
|
||||
|
@ -61,20 +61,6 @@ struct ClothesItemFeatures {
|
|||
u8 durability;
|
||||
// for medallions, how much the affect durability of other items
|
||||
f32 effect;
|
||||
|
||||
ClothesItemFeatures():
|
||||
content(CONTENT_IGNORE),
|
||||
texture("unknown_item.png"),
|
||||
overlay_texture(""),
|
||||
description(L""),
|
||||
type(CT_NONE),
|
||||
armour(0.),
|
||||
warmth(0.),
|
||||
vacuum(0.),
|
||||
suffocate(0.),
|
||||
durability(5),
|
||||
effect(1.)
|
||||
{}
|
||||
};
|
||||
|
||||
extern struct ClothesItemFeatures g_content_clothesitem_features[4096];
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -36,7 +36,7 @@ struct CraftItemFeatures {
|
|||
// the old 'subname'
|
||||
std::string name;
|
||||
// tooltip used in inventory
|
||||
std::wstring description;
|
||||
char* description;
|
||||
// the result of cooking this item
|
||||
content_t cook_result;
|
||||
// what type of cooking device this item needs
|
||||
|
@ -76,32 +76,6 @@ struct CraftItemFeatures {
|
|||
content_t enchanted_item;
|
||||
// sound played when item is used
|
||||
std::string sound_use;
|
||||
|
||||
CraftItemFeatures():
|
||||
content(CONTENT_IGNORE),
|
||||
texture("unknown_item.png"),
|
||||
overlay_base(""),
|
||||
name(""),
|
||||
description(L""),
|
||||
cook_result(CONTENT_IGNORE),
|
||||
cook_type(COOK_ANY),
|
||||
fuel_time(0.0),
|
||||
stackable(true),
|
||||
consumable(false),
|
||||
hunger_effect(0),
|
||||
health_effect(0),
|
||||
cold_effect(0),
|
||||
energy_effect(0),
|
||||
drop_count(-1),
|
||||
teleports(-2),
|
||||
param_type(CPT_NONE),
|
||||
drop_item(CONTENT_IGNORE),
|
||||
thrown_item(CONTENT_IGNORE),
|
||||
shot_item(CONTENT_IGNORE),
|
||||
onuse_replace_item(CONTENT_IGNORE),
|
||||
enchanted_item(CONTENT_IGNORE),
|
||||
sound_use("")
|
||||
{}
|
||||
};
|
||||
|
||||
void content_craftitem_init();
|
||||
|
|
|
@ -216,7 +216,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone");
|
||||
f->description = gettext("Stone");
|
||||
f->setAllTextures("stone.png");
|
||||
f->setInventoryTextureCube("stone.png", "stone.png", "stone.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
|
@ -231,7 +231,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_LIMESTONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Limestone");
|
||||
f->description = gettext("Limestone");
|
||||
f->setAllTextures("limestone.png");
|
||||
f->setInventoryTextureCube("limestone.png", "limestone.png", "limestone.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
|
@ -249,7 +249,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SPACEROCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Space Rock");
|
||||
f->description = gettext("Space Rock");
|
||||
f->setAllTextures("spacerock.png");
|
||||
f->setInventoryTextureCube("spacerock.png", "spacerock.png", "spacerock.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
|
@ -262,7 +262,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MARBLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Marble");
|
||||
f->description = gettext("Marble");
|
||||
f->setAllTextures("marble.png");
|
||||
f->setInventoryTextureCube("marble.png", "marble.png", "marble.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -273,7 +273,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ROCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rock");
|
||||
f->description = gettext("Rock");
|
||||
f->setAllTextures("stone.png");
|
||||
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
|
||||
f->type = CMT_DIRT;
|
||||
|
@ -294,7 +294,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ICE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Ice");
|
||||
f->description = gettext("Ice");
|
||||
f->setAllTextures("ice.png");
|
||||
f->setInventoryTextureCube("ice.png", "ice.png", "ice.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -310,7 +310,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COAL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Coal Block");
|
||||
f->description = gettext("Coal Block");
|
||||
f->setAllTextures("coal.png");
|
||||
f->setInventoryTextureCube("coal.png", "coal.png", "coal.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -327,7 +327,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CHARCOAL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Charcoal Block");
|
||||
f->description = gettext("Charcoal Block");
|
||||
f->setAllTextures("charcoal.png");
|
||||
f->setInventoryTextureCube("charcoal.png", "charcoal.png", "charcoal.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -344,7 +344,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STONEBRICK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Brick");
|
||||
f->description = gettext("Stone Brick");
|
||||
f->setAllTextures("stonebrick.png");
|
||||
f->setInventoryTextureCube("stonebrick.png", "stonebrick.png", "stonebrick.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -358,7 +358,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STONEBLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Block");
|
||||
f->description = gettext("Stone Block");
|
||||
f->setAllTextures("stoneblock.png");
|
||||
f->setInventoryTextureCube("stoneblock.png", "stoneblock.png", "stoneblock.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -372,7 +372,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ROUGHSTONEBRICK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Brick");
|
||||
f->description = gettext("Rough Stone Brick");
|
||||
f->setAllTextures("roughstone_brick.png");
|
||||
f->setInventoryTextureCube("roughstone_brick.png", "roughstone_brick.png", "roughstone_brick.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -390,7 +390,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ROUGHSTONEBLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Block");
|
||||
f->description = gettext("Rough Stone Block");
|
||||
f->setAllTextures("roughstone_block.png");
|
||||
f->setInventoryTextureCube("roughstone_block.png", "roughstone_block.png", "roughstone_block.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -407,7 +407,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GRASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grass");
|
||||
f->description = gettext("Grass");
|
||||
f->setAllTextures("mud.png^grass_side.png");
|
||||
f->setTexture(0, "grass.png");
|
||||
f->setTexture(1, "mud.png");
|
||||
|
@ -425,7 +425,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GROWING_GRASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Growing Grass");
|
||||
f->description = gettext("Growing Grass");
|
||||
f->setAllTextures("mud.png");
|
||||
f->setTexture(0, "grass_growing.png");
|
||||
f->setInventoryTextureCube("grass.png","mud.png","mud.png");
|
||||
|
@ -440,7 +440,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GRASS_FOOTSTEPS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grass");
|
||||
f->description = gettext("Grass");
|
||||
f->setAllTextures("mud.png^grass_side.png");
|
||||
f->setTexture(0, "grass_footsteps.png");
|
||||
f->setTexture(1, "mud.png");
|
||||
|
@ -454,7 +454,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GRASS_AUTUMN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grass");
|
||||
f->description = gettext("Grass");
|
||||
f->setAllTextures("mud.png^grass_side_autumn.png");
|
||||
f->setTexture(0, "grass_autumn.png");
|
||||
f->setTexture(1, "mud.png");
|
||||
|
@ -472,7 +472,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GROWING_GRASS_AUTUMN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Growing Grass");
|
||||
f->description = gettext("Growing Grass");
|
||||
f->setAllTextures("mud.png");
|
||||
f->setTexture(0, "grass_growing_autumn.png");
|
||||
f->setInventoryTextureCube("grass_autumn.png","mud.png","mud.png");
|
||||
|
@ -487,7 +487,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GRASS_FOOTSTEPS_AUTUMN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grass");
|
||||
f->description = gettext("Grass");
|
||||
f->setAllTextures("mud.png^grass_side_autumn.png");
|
||||
f->setTexture(0, "grass_footsteps_autumn.png");
|
||||
f->setTexture(1, "mud.png");
|
||||
|
@ -501,7 +501,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MUDSNOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Muddy Snow");
|
||||
f->description = gettext("Muddy Snow");
|
||||
f->setAllTextures("mud.png^snow_side.png");
|
||||
f->setTexture(0, "snow.png");
|
||||
f->setTexture(1, "mud.png");
|
||||
|
@ -517,7 +517,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MUD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mud");
|
||||
f->description = gettext("Mud");
|
||||
f->setAllTextures("mud.png");
|
||||
f->setTexture(0, "grass.png");
|
||||
f->setInventoryTextureCube("mud.png", "mud.png", "mud.png");
|
||||
|
@ -536,7 +536,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ASH;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Ash Block");
|
||||
f->description = gettext("Ash Block");
|
||||
f->setAllTextures("ash.png");
|
||||
f->setInventoryTextureCube("ash.png", "ash.png", "ash.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -551,7 +551,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SAND;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand");
|
||||
f->description = gettext("Sand");
|
||||
f->setAllTextures("sand.png");
|
||||
f->setInventoryTextureCube("sand.png", "sand.png", "sand.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -571,7 +571,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_DESERT_SAND;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Desert Sand");
|
||||
f->description = gettext("Desert Sand");
|
||||
f->setAllTextures("sand_desert.png");
|
||||
f->setInventoryTextureCube("sand_desert.png", "sand_desert.png", "sand_desert.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -591,7 +591,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GRAVEL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Gravel");
|
||||
f->description = gettext("Gravel");
|
||||
f->setAllTextures("gravel.png");
|
||||
f->setInventoryTextureCube("gravel.png", "gravel.png", "gravel.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -608,7 +608,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone");
|
||||
f->description = gettext("Sand Stone");
|
||||
f->setAllTextures("sandstone.png");
|
||||
f->setInventoryTextureCube("sandstone.png", "sandstone.png", "sandstone.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -623,7 +623,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_BRICK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone Bricks");
|
||||
f->description = gettext("Sand Stone Bricks");
|
||||
f->setAllTextures("sandstone_brick.png");
|
||||
f->setInventoryTextureCube("sandstone_brick.png", "sandstone_brick.png", "sandstone_brick.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -638,7 +638,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_BLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone Blocks");
|
||||
f->description = gettext("Sand Stone Blocks");
|
||||
f->setAllTextures("sandstone_block.png");
|
||||
f->setInventoryTextureCube("sandstone_block.png", "sandstone_block.png", "sandstone_block.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -653,7 +653,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Clay");
|
||||
f->description = gettext("Clay");
|
||||
f->setAllTextures("clay.png");
|
||||
f->setTexture(0,"grass.png");
|
||||
f->setInventoryTextureCube("clay.png", "clay.png", "clay.png");
|
||||
|
@ -673,7 +673,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Clay");
|
||||
f->description = gettext("Blue Clay");
|
||||
f->setAllTextures("clay_blue.png");
|
||||
f->setInventoryTextureCube("clay_blue.png", "clay_blue.png", "clay_blue.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -690,7 +690,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Clay");
|
||||
f->description = gettext("Green Clay");
|
||||
f->setAllTextures("clay_green.png");
|
||||
f->setInventoryTextureCube("clay_green.png", "clay_green.png", "clay_green.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -707,7 +707,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Clay");
|
||||
f->description = gettext("Orange Clay");
|
||||
f->setAllTextures("clay_orange.png");
|
||||
f->setInventoryTextureCube("clay_orange.png", "clay_orange.png", "clay_orange.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -724,7 +724,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Clay");
|
||||
f->description = gettext("Purple Clay");
|
||||
f->setAllTextures("clay_purple.png");
|
||||
f->setInventoryTextureCube("clay_purple.png", "clay_purple.png", "clay_purple.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -741,7 +741,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Clay");
|
||||
f->description = gettext("Red Clay");
|
||||
f->setAllTextures("clay_red.png");
|
||||
f->setInventoryTextureCube("clay_red.png", "clay_red.png", "clay_red.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -758,7 +758,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Clay");
|
||||
f->description = gettext("Yellow Clay");
|
||||
f->setAllTextures("clay_yellow.png");
|
||||
f->setInventoryTextureCube("clay_yellow.png", "clay_yellow.png", "clay_yellow.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -775,7 +775,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CLAY_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Clay");
|
||||
f->description = gettext("Black Clay");
|
||||
f->setAllTextures("clay_black.png");
|
||||
f->setInventoryTextureCube("clay_black.png", "clay_black.png", "clay_black.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -792,7 +792,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_BRICK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Brick");
|
||||
f->description = gettext("Brick");
|
||||
f->setAllTextures("brick.png");
|
||||
f->setTexture(0,"brick_top.png");
|
||||
f->setTexture(1,"brick_bottom.png");
|
||||
|
@ -811,7 +811,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_TERRACOTTA;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Terracotta");
|
||||
f->description = gettext("Terracotta");
|
||||
f->setAllTextures("terracotta.png");
|
||||
f->setInventoryTextureCube("terracotta.png", "terracotta.png", "terracotta.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -823,7 +823,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_TERRACOTTA_BRICK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Terracotta Brick");
|
||||
f->description = gettext("Terracotta Brick");
|
||||
f->setAllTextures("terracotta_brick.png");
|
||||
f->setInventoryTextureCube("terracotta_brick.png", "terracotta_brick.png", "terracotta_brick.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -837,7 +837,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_TERRACOTTA_BLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Terracotta Block");
|
||||
f->description = gettext("Terracotta Block");
|
||||
f->setAllTextures("terracotta_block.png");
|
||||
f->setInventoryTextureCube("terracotta_block.png", "terracotta_block.png", "terracotta_block.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -851,7 +851,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_TERRACOTTA_TILE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Terracotta Tile");
|
||||
f->description = gettext("Terracotta Tile");
|
||||
f->setAllTextures("terracotta_tile.png");
|
||||
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
|
||||
f->type = CMT_STONE;
|
||||
|
@ -870,7 +870,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass");
|
||||
f->description = gettext("Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -888,7 +888,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Glass");
|
||||
f->description = gettext("Blue Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -908,7 +908,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Glass");
|
||||
f->description = gettext("Green Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -928,7 +928,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Glass");
|
||||
f->description = gettext("Orange Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -948,7 +948,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Glass");
|
||||
f->description = gettext("Purple Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -968,7 +968,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Glass");
|
||||
f->description = gettext("Red Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -988,7 +988,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Glass");
|
||||
f->description = gettext("Yellow Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1008,7 +1008,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Glass");
|
||||
f->description = gettext("Black Glass");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1028,7 +1028,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass Pane");
|
||||
f->description = gettext("Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1061,7 +1061,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Glass Pane");
|
||||
f->description = gettext("Blue Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1095,7 +1095,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Glass Pane");
|
||||
f->description = gettext("Green Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1129,7 +1129,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Glass Pane");
|
||||
f->description = gettext("Orange Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1163,7 +1163,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Glass Pane");
|
||||
f->description = gettext("Purple Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1197,7 +1197,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Glass Pane");
|
||||
f->description = gettext("Red Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1231,7 +1231,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Glass Pane");
|
||||
f->description = gettext("Yellow Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1265,7 +1265,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PANE_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Glass Pane");
|
||||
f->description = gettext("Black Glass Pane");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->light_propagates = true;
|
||||
|
@ -1299,7 +1299,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GLASSLIGHT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass Light");
|
||||
f->description = gettext("Glass Light");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1320,7 +1320,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood");
|
||||
f->description = gettext("Wood");
|
||||
f->setAllTextures("wood.png");
|
||||
f->setInventoryTextureCube("wood.png", "wood.png", "wood.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1346,7 +1346,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLEWOOD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Wood");
|
||||
f->description = gettext("Jungle Wood");
|
||||
f->setAllTextures("junglewood.png");
|
||||
f->setInventoryTextureCube("junglewood.png", "junglewood.png", "junglewood.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1371,7 +1371,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_PINE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pine");
|
||||
f->description = gettext("Pine");
|
||||
f->setAllTextures("pine.png");
|
||||
f->setInventoryTextureCube("pine.png", "pine.png", "pine.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1396,7 +1396,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SPONGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sponge");
|
||||
f->description = gettext("Sponge");
|
||||
f->setAllTextures("sponge.png");
|
||||
f->setInventoryTextureCube("sponge.png", "sponge.png", "sponge.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1411,7 +1411,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SPONGE_FULL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Waterlogged Sponge");
|
||||
f->description = gettext("Waterlogged Sponge");
|
||||
f->setAllTextures("sponge_full.png");
|
||||
f->setInventoryTextureCube("sponge_full.png", "sponge_full.png", "sponge_full.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1426,7 +1426,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_HAY;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Hay Bale");
|
||||
f->description = gettext("Hay Bale");
|
||||
f->setAllTextures("hay_bale.png");
|
||||
f->setInventoryTextureCube("hay_bale.png", "hay_bale.png", "hay_bale.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1443,7 +1443,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_PIE_RAW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Raw Apple Pie");
|
||||
f->description = gettext("Raw Apple Pie");
|
||||
f->setTexture(0, "apple_pie_raw.png");
|
||||
f->setTexture(1, "apple_pie_raw.png");
|
||||
f->setTexture(2, "apple_pie_raw.png");
|
||||
|
@ -1471,7 +1471,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_PIE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple Pie");
|
||||
f->description = gettext("Apple Pie");
|
||||
f->setTexture(0, "apple_pie.png");
|
||||
f->setTexture(1, "apple_pie.png");
|
||||
f->setTexture(2, "apple_pie.png");
|
||||
|
@ -1562,7 +1562,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_PUMPKIN_PIE_RAW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Raw Pumpkin Pie");
|
||||
f->description = gettext("Raw Pumpkin Pie");
|
||||
f->setTexture(0, "pumpkin_pie_raw.png");
|
||||
f->setTexture(1, "pumpkin_pie_raw.png");
|
||||
f->setTexture(2, "pumpkin_pie_raw.png");
|
||||
|
@ -1590,7 +1590,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_PUMPKIN_PIE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pumpkin Pie");
|
||||
f->description = gettext("Pumpkin Pie");
|
||||
f->setTexture(0, "pumpkin_pie.png");
|
||||
f->setTexture(1, "pumpkin_pie.png");
|
||||
f->setTexture(2, "pumpkin_pie.png");
|
||||
|
@ -1681,7 +1681,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SNOW_BLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Snow");
|
||||
f->description = gettext("Snow");
|
||||
f->setAllTextures("snow.png");
|
||||
f->setInventoryTextureCube("snow.png", "snow.png", "snow.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1697,7 +1697,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SNOWMAN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Snowman");
|
||||
f->description = gettext("Snowman");
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("snowman.png");
|
||||
f->setTexture(0,"snowman_top.png");
|
||||
|
@ -1759,7 +1759,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SNOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Snow");
|
||||
f->description = gettext("Snow");
|
||||
f->setAllTextures("snow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -1782,7 +1782,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cotton");
|
||||
f->description = gettext("Cotton");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->setInventoryTextureCube("cotton.png", "cotton.png", "cotton.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1813,7 +1813,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Cotton");
|
||||
f->description = gettext("Blue Cotton");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->setInventoryTextureCube("cotton_blue.png", "cotton_blue.png", "cotton_blue.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1830,7 +1830,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Cotton");
|
||||
f->description = gettext("Green Cotton");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->setInventoryTextureCube("cotton_green.png", "cotton_green.png", "cotton_green.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1847,7 +1847,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Cotton");
|
||||
f->description = gettext("Orange Cotton");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->setInventoryTextureCube("cotton_orange.png", "cotton_orange.png", "cotton_orange.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1864,7 +1864,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Cotton");
|
||||
f->description = gettext("Purple Cotton");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->setInventoryTextureCube("cotton_purple.png", "cotton_purple.png", "cotton_purple.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1881,7 +1881,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Cotton");
|
||||
f->description = gettext("Red Cotton");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->setInventoryTextureCube("cotton_red.png", "cotton_red.png", "cotton_red.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1898,7 +1898,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Cotton");
|
||||
f->description = gettext("Yellow Cotton");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->setInventoryTextureCube("cotton_yellow.png", "cotton_yellow.png", "cotton_yellow.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1915,7 +1915,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COTTON_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Cotton");
|
||||
f->description = gettext("Black Cotton");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->setInventoryTextureCube("cotton_black.png", "cotton_black.png", "cotton_black.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1932,7 +1932,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Carpet");
|
||||
f->description = gettext("Carpet");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -1954,7 +1954,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Carpet");
|
||||
f->description = gettext("Blue Carpet");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -1977,7 +1977,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Carpet");
|
||||
f->description = gettext("Green Carpet");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2000,7 +2000,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Carpet");
|
||||
f->description = gettext("Orange Carpet");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2023,7 +2023,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Carpet");
|
||||
f->description = gettext("Purple Carpet");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2046,7 +2046,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Carpet");
|
||||
f->description = gettext("Red Carpet");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2069,7 +2069,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Carpet");
|
||||
f->description = gettext("Yellow Carpet");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2092,7 +2092,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_CARPET_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Carpet");
|
||||
f->description = gettext("Black Carpet");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2115,7 +2115,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_AIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Air");
|
||||
f->description = gettext("Air");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_AIRLIKE;
|
||||
f->light_propagates = true;
|
||||
|
@ -2130,7 +2130,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_VACUUM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Vacuum");
|
||||
f->description = gettext("Vacuum");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_AIRLIKE;
|
||||
f->light_propagates = true;
|
||||
|
@ -2146,7 +2146,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WATER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Water");
|
||||
f->description = gettext("Water");
|
||||
f->setAllTextures("water.png");
|
||||
f->setInventoryTextureCube("water.png", "water.png", "water.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -2176,7 +2176,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WATERSOURCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Water");
|
||||
f->description = gettext("Water");
|
||||
f->setAllTextures("water.png");
|
||||
f->setInventoryTextureCube("water.png", "water.png", "water.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -2207,7 +2207,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_LAVA;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Lava");
|
||||
f->description = gettext("Lava");
|
||||
f->setAllTextures("lava.png");
|
||||
f->setInventoryTextureCube("lava.png", "lava.png", "lava.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -2236,7 +2236,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_LAVASOURCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Lava");
|
||||
f->description = gettext("Lava");
|
||||
f->setAllTextures("lava.png");
|
||||
f->setInventoryTextureCube("lava.png", "lava.png", "lava.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -2269,7 +2269,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ROUGHSTONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone");
|
||||
f->description = gettext("Rough Stone");
|
||||
f->setAllTextures("roughstone.png");
|
||||
f->setInventoryTextureCube("roughstone.png", "roughstone.png", "roughstone.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2287,7 +2287,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_COBBLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cobble Stone");
|
||||
f->description = gettext("Cobble Stone");
|
||||
f->setAllTextures("cobble.png");
|
||||
f->setInventoryTextureCube("cobble.png", "cobble.png", "cobble.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2303,7 +2303,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MOSSYCOBBLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mossy Cobble Stone");
|
||||
f->description = gettext("Mossy Cobble Stone");
|
||||
f->setAllTextures("mossycobble.png");
|
||||
f->setInventoryTextureCube("mossycobble.png", "mossycobble.png", "mossycobble.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2316,7 +2316,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STEEL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Steel Block");
|
||||
f->description = gettext("Steel Block");
|
||||
f->setAllTextures("steel_block.png");
|
||||
f->setInventoryTextureCube("steel_block.png", "steel_block.png", "steel_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2333,7 +2333,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MITHRIL_BLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mithril Block");
|
||||
f->description = gettext("Mithril Block");
|
||||
f->setAllTextures("mithril_block.png");
|
||||
f->setInventoryTextureCube("mithril_block.png", "mithril_block.png", "mithril_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2349,16 +2349,16 @@ void content_mapnode_init(bool repeat)
|
|||
content_list_add("craftguide",i,1,0);
|
||||
content_list_add("creative",i,1,0);
|
||||
|
||||
content_nodedef_knob(CONTENT_STONE_KNOB, CONTENT_STONE, CMT_STONE, "stone.png", wgettext("Stone Knob"));
|
||||
content_nodedef_knob(CONTENT_ROUGHSTONE_KNOB, CONTENT_ROUGHSTONE, CMT_STONE, "roughstone.png", wgettext("Rough Stone Knob"));
|
||||
content_nodedef_knob(CONTENT_SANDSTONE_KNOB, CONTENT_SANDSTONE, CMT_STONE, "sandstone.png", wgettext("Sandstone Knob"));
|
||||
content_nodedef_knob(CONTENT_WOOD_KNOB, CONTENT_CRAFTITEM_WOOD_PLANK, CMT_WOOD, "wood.png", wgettext("Wooden Knob"));
|
||||
content_nodedef_knob(CONTENT_JUNGLEWOOD_KNOB, CONTENT_CRAFTITEM_JUNGLE_PLANK, CMT_WOOD, "junglewood.png", wgettext("Junglewood Knob"));
|
||||
content_nodedef_knob(CONTENT_PINE_KNOB, CONTENT_CRAFTITEM_PINE_PLANK, CMT_WOOD, "pine.png", wgettext("Pine Knob"));
|
||||
content_nodedef_knob(CONTENT_STONE_KNOB, CONTENT_STONE, CMT_STONE, "stone.png", gettext("Stone Knob"));
|
||||
content_nodedef_knob(CONTENT_ROUGHSTONE_KNOB, CONTENT_ROUGHSTONE, CMT_STONE, "roughstone.png", gettext("Rough Stone Knob"));
|
||||
content_nodedef_knob(CONTENT_SANDSTONE_KNOB, CONTENT_SANDSTONE, CMT_STONE, "sandstone.png", gettext("Sandstone Knob"));
|
||||
content_nodedef_knob(CONTENT_WOOD_KNOB, CONTENT_CRAFTITEM_WOOD_PLANK, CMT_WOOD, "wood.png", gettext("Wooden Knob"));
|
||||
content_nodedef_knob(CONTENT_JUNGLEWOOD_KNOB, CONTENT_CRAFTITEM_JUNGLE_PLANK, CMT_WOOD, "junglewood.png", gettext("Junglewood Knob"));
|
||||
content_nodedef_knob(CONTENT_PINE_KNOB, CONTENT_CRAFTITEM_PINE_PLANK, CMT_WOOD, "pine.png", gettext("Pine Knob"));
|
||||
|
||||
i = CONTENT_COPPER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Copper Block");
|
||||
f->description = gettext("Copper Block");
|
||||
f->setAllTextures("copper_block.png");
|
||||
f->setInventoryTextureCube("copper_block.png", "copper_block.png", "copper_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2375,7 +2375,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_GOLD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Gold Block");
|
||||
f->description = gettext("Gold Block");
|
||||
f->setAllTextures("gold_block.png");
|
||||
f->setInventoryTextureCube("gold_block.png", "gold_block.png", "gold_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2392,7 +2392,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SILVER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Silver Block");
|
||||
f->description = gettext("Silver Block");
|
||||
f->setAllTextures("silver_block.png");
|
||||
f->setInventoryTextureCube("silver_block.png", "silver_block.png", "silver_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2409,7 +2409,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_TIN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Tin Block");
|
||||
f->description = gettext("Tin Block");
|
||||
f->setAllTextures("tin_block.png");
|
||||
f->setInventoryTextureCube("tin_block.png", "tin_block.png", "tin_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2426,7 +2426,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_QUARTZ;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Quartz Block");
|
||||
f->description = gettext("Quartz Block");
|
||||
f->setAllTextures("quartz_block.png");
|
||||
f->setInventoryTextureCube("quartz_block.png", "quartz_block.png", "quartz_block.png");
|
||||
f->param_type = CPT_NONE;
|
||||
|
@ -2443,7 +2443,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STONE_TILE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Tiles");
|
||||
f->description = gettext("Stone Tiles");
|
||||
f->setAllTextures("stone_tile.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2463,7 +2463,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_TILE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Tiles");
|
||||
f->description = gettext("Wood Tiles");
|
||||
f->setAllTextures("wood_tile.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2485,7 +2485,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_STONE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Column");
|
||||
f->description = gettext("Stone Column");
|
||||
f->setAllTextures("stone.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2542,7 +2542,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_LIMESTONE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Limestone Column");
|
||||
f->description = gettext("Limestone Column");
|
||||
f->setAllTextures("limestone.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2599,7 +2599,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_MARBLE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Marble Column");
|
||||
f->description = gettext("Marble Column");
|
||||
f->setAllTextures("marble.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2656,7 +2656,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sandstone Column");
|
||||
f->description = gettext("Sandstone Column");
|
||||
f->setAllTextures("sandstone.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2714,7 +2714,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_BRICK_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Brick Column");
|
||||
f->description = gettext("Brick Column");
|
||||
f->setAllTextures("brick.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2769,7 +2769,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Column");
|
||||
f->description = gettext("Wood Column");
|
||||
f->setAllTextures("wood.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2830,7 +2830,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLEWOOD_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Wood Column");
|
||||
f->description = gettext("Jungle Wood Column");
|
||||
f->setAllTextures("junglewood.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2891,7 +2891,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_PINE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pine Wood Column");
|
||||
f->description = gettext("Pine Wood Column");
|
||||
f->setAllTextures("pine.jpg");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -2952,7 +2952,7 @@ void content_mapnode_init(bool repeat)
|
|||
|
||||
i = CONTENT_ROUGHSTONE_COLUMN_SQUARE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Column");
|
||||
f->description = gettext("Rough Stone Column");
|
||||
f->setAllTextures("roughstone.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
|
|
@ -33,7 +33,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_MITHRILWIRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mithril Wire");
|
||||
f->description = gettext("Mithril Wire");
|
||||
f->setAllTextures("mithril_wire.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -56,7 +56,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_COPPERWIRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Copper Wire");
|
||||
f->description = gettext("Copper Wire");
|
||||
f->setAllTextures("copper_wire.png");
|
||||
f->setInventoryTexture("copper_wire_inv.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -87,7 +87,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_REACTOR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Reactor");
|
||||
f->description = gettext("Reactor");
|
||||
f->setAllTextures("circuit_reactor.png");
|
||||
f->setTexture(0,"circuit_reactor_top.png");
|
||||
f->setTexture(1,"circuit_reactor_bottom.png");
|
||||
|
@ -109,7 +109,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_SOLARPANEL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Solar Panel");
|
||||
f->description = gettext("Solar Panel");
|
||||
f->setAllTextures("wood.png");
|
||||
f->setTexture(0,"circuit_solarpanel_top.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -139,7 +139,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_WATERWHEEL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Water Wheel");
|
||||
f->description = gettext("Water Wheel");
|
||||
f->setAllTextures("circuit_waterwheel.png");
|
||||
f->setTexture(2,"circuit_waterwheel_side.png");
|
||||
f->setTexture(3,"circuit_waterwheel_side.png^[transformFX");
|
||||
|
@ -171,7 +171,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_SWITCH;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Switch");
|
||||
f->description = gettext("Switch");
|
||||
f->setAllTextures("stone.png");
|
||||
f->setTexture(5,"circuit_switch_front.png");
|
||||
f->setAllMetaTextures("stone.png");
|
||||
|
@ -206,7 +206,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_BUTTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Button");
|
||||
f->description = gettext("Button");
|
||||
f->setAllTextures("stone.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_WALLMOUNT;
|
||||
|
@ -237,7 +237,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PRESSUREPLATE_STONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Pressure Plate");
|
||||
f->description = gettext("Stone Pressure Plate");
|
||||
f->setAllTextures("stone.png");
|
||||
f->setTexture(0,"pressureplate_stone_top.png");
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -265,7 +265,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PRESSUREPLATE_WOOD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Pressure Plate");
|
||||
f->description = gettext("Wood Pressure Plate");
|
||||
f->setAllTextures("stone.png");
|
||||
f->setTexture(0,"pressureplate_wood_top.png");
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -293,7 +293,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_NOTGATE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Not Gate");
|
||||
f->description = gettext("Not Gate");
|
||||
f->setAllTextures("circuit_gate.png");
|
||||
f->setTexture(0,"circuit_gate_top.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
|
@ -324,7 +324,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_REPEATER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Repeater");
|
||||
f->description = gettext("Repeater");
|
||||
f->setAllTextures("circuit_repeater.png");
|
||||
f->setTexture(0,"circuit_repeater_top.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
|
@ -355,7 +355,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_LAMP;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Electric Lamp");
|
||||
f->description = gettext("Electric Lamp");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -374,7 +374,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_LAMP_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Electric Lamp");
|
||||
f->description = gettext("Electric Lamp");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_GLASSLIKE;
|
||||
|
@ -406,7 +406,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// regular piston
|
||||
i = CONTENT_CIRCUIT_PISTON_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -440,7 +440,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -465,7 +465,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston Arm");
|
||||
f->description = gettext("Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -490,7 +490,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// push up
|
||||
i = CONTENT_CIRCUIT_PISTON_UP_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -510,7 +510,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON_UP;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -531,7 +531,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON_UP_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston Arm");
|
||||
f->description = gettext("Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->air_equivalent = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -551,7 +551,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// push down
|
||||
i = CONTENT_CIRCUIT_PISTON_DOWN_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -571,7 +571,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON_DOWN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston");
|
||||
f->description = gettext("Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -592,7 +592,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_PISTON_DOWN_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Piston Arm");
|
||||
f->description = gettext("Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->air_equivalent = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -612,7 +612,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// sticky piston
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -639,7 +639,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -664,7 +664,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston Arm");
|
||||
f->description = gettext("Sticky Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->air_equivalent = true;
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -689,7 +689,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// push up
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_UP_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -709,7 +709,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_UP;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -730,7 +730,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_UP_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston Arm");
|
||||
f->description = gettext("Sticky Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->air_equivalent = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -750,7 +750,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
// push down
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_DOWN_OFF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -770,7 +770,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_DOWN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston");
|
||||
f->description = gettext("Sticky Piston");
|
||||
f->is_ground_content = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
f->energy_type = CET_DEVICE;
|
||||
|
@ -791,7 +791,7 @@ void content_mapnode_circuit(bool repeat)
|
|||
|
||||
i = CONTENT_CIRCUIT_STICKYPISTON_DOWN_ARM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sticky Piston Arm");
|
||||
f->description = gettext("Sticky Piston Arm");
|
||||
f->is_ground_content = true;
|
||||
f->air_equivalent = true;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
|
|
@ -35,7 +35,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_LB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Door");
|
||||
f->description = gettext("Wood Door");
|
||||
f->setAllTextures("door_wood_b.png");
|
||||
f->setTexture(2,"door_wood_b.png^[transformFX");
|
||||
f->setTexture(3,"door_wood_b.png^[transformFX");
|
||||
|
@ -61,7 +61,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_LT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Door");
|
||||
f->description = gettext("Wood Door");
|
||||
f->setAllTextures("door_wood_t.png");
|
||||
f->setTexture(2,"door_wood_t.png^[transformFX");
|
||||
f->setTexture(3,"door_wood_t.png^[transformFX");
|
||||
|
@ -92,7 +92,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_LB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Door");
|
||||
f->description = gettext("Steel Door");
|
||||
f->setAllTextures("door_steel_b.png");
|
||||
f->setTexture(2,"door_steel_b.png^[transformFX");
|
||||
f->setTexture(3,"door_steel_b.png^[transformFX");
|
||||
|
@ -119,7 +119,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_LT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Door");
|
||||
f->description = gettext("Steel Door");
|
||||
f->setAllTextures("door_steel_t.png");
|
||||
f->setTexture(2,"door_steel_t.png^[transformFX");
|
||||
f->setTexture(3,"door_steel_t.png^[transformFX");
|
||||
|
@ -151,7 +151,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_LB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Glass Door");
|
||||
f->description = gettext("Glass Door");
|
||||
f->setAllTextures("door_glass_b.png");
|
||||
f->setTexture(2,"door_glass_b.png^[transformFX");
|
||||
f->setTexture(3,"door_glass_b.png^[transformFX");
|
||||
|
@ -179,7 +179,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_LT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Glass Door");
|
||||
f->description = gettext("Glass Door");
|
||||
f->setAllTextures("door_glass_t.png");
|
||||
f->setTexture(2,"door_glass_t.png^[transformFX");
|
||||
f->setTexture(3,"door_glass_t.png^[transformFX");
|
||||
|
@ -212,7 +212,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_LB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Windowed Door");
|
||||
f->description = gettext("Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wb.png");
|
||||
f->setTexture(2,"door_wood_wb.png^[transformFX");
|
||||
f->setTexture(3,"door_wood_wb.png^[transformFX");
|
||||
|
@ -239,7 +239,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_LT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Windowed Door");
|
||||
f->description = gettext("Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wt.png");
|
||||
f->setTexture(2,"door_wood_wt.png^[transformFX");
|
||||
f->setTexture(3,"door_wood_wt.png^[transformFX");
|
||||
|
@ -272,7 +272,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_LB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Windowed Door");
|
||||
f->description = gettext("Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wb.png");
|
||||
f->setTexture(2,"door_steel_wb.png^[transformFX");
|
||||
f->setTexture(3,"door_steel_wb.png^[transformFX");
|
||||
|
@ -300,7 +300,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_LT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Windowed Door");
|
||||
f->description = gettext("Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wt.png");
|
||||
f->setTexture(2,"door_steel_wt.png^[transformFX");
|
||||
f->setTexture(3,"door_steel_wt.png^[transformFX");
|
||||
|
@ -335,7 +335,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_RB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Door");
|
||||
f->description = gettext("Right Hanging Wood Door");
|
||||
f->setAllTextures("door_wood_b.png^[transformFX");
|
||||
f->setTexture(2,"door_wood_b.png");
|
||||
f->setTexture(3,"door_wood_b.png");
|
||||
|
@ -361,7 +361,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_RT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Door");
|
||||
f->description = gettext("Right Hanging Wood Door");
|
||||
f->setAllTextures("door_wood_t.png^[transformFX");
|
||||
f->setTexture(2,"door_wood_t.png");
|
||||
f->setTexture(3,"door_wood_t.png");
|
||||
|
@ -390,7 +390,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_RB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Glass Door");
|
||||
f->description = gettext("Right Hanging Glass Door");
|
||||
f->setAllTextures("door_glass_b.png^[transformFX");
|
||||
f->setTexture(2,"door_glass_b.png");
|
||||
f->setTexture(3,"door_glass_b.png");
|
||||
|
@ -419,7 +419,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_RT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Glass Door");
|
||||
f->description = gettext("Right Hanging Glass Door");
|
||||
f->setAllTextures("door_glass_t.png^[transformFX");
|
||||
f->setTexture(2,"door_glass_t.png");
|
||||
f->setTexture(3,"door_glass_t.png");
|
||||
|
@ -451,7 +451,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_RB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Door");
|
||||
f->description = gettext("Right Hanging Steel Door");
|
||||
f->setAllTextures("door_steel_b.png^[transformFX");
|
||||
f->setTexture(2,"door_steel_b.png");
|
||||
f->setTexture(3,"door_steel_b.png");
|
||||
|
@ -478,7 +478,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_RT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Door");
|
||||
f->description = gettext("Right Hanging Steel Door");
|
||||
f->setAllTextures("door_steel_t.png^[transformFX");
|
||||
f->setTexture(2,"door_steel_t.png");
|
||||
f->setTexture(3,"door_steel_t.png");
|
||||
|
@ -508,7 +508,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_RB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Windowed Door");
|
||||
f->description = gettext("Right Hanging Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wb.png^[transformFX");
|
||||
f->setTexture(2,"door_wood_wb.png");
|
||||
f->setTexture(3,"door_wood_wb.png");
|
||||
|
@ -535,7 +535,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_RT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Windowed Door");
|
||||
f->description = gettext("Right Hanging Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wt.png^[transformFX");
|
||||
f->setTexture(2,"door_wood_wt.png");
|
||||
f->setTexture(3,"door_wood_wt.png");
|
||||
|
@ -565,7 +565,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_RB;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Windowed Door");
|
||||
f->description = gettext("Right Hanging Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wb.png^[transformFX");
|
||||
f->setTexture(2,"door_steel_wb.png");
|
||||
f->setTexture(3,"door_steel_wb.png");
|
||||
|
@ -593,7 +593,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_RT;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Windowed Door");
|
||||
f->description = gettext("Right Hanging Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wt.png^[transformFX");
|
||||
f->setTexture(2,"door_steel_wt.png");
|
||||
f->setTexture(3,"door_steel_wt.png");
|
||||
|
@ -628,7 +628,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_LB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Door");
|
||||
f->description = gettext("Wood Door");
|
||||
f->setAllTextures("door_wood_b.png");
|
||||
f->setTexture(3,"door_wood_b.png^[transformFX");
|
||||
f->setInventoryTexture("door_wood_inv.png");
|
||||
|
@ -653,7 +653,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_LT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Door");
|
||||
f->description = gettext("Wood Door");
|
||||
f->setAllTextures("door_wood_t.png");
|
||||
f->setTexture(3,"door_wood_t.png^[transformFX");
|
||||
f->setInventoryTexture("door_wood_inv.png");
|
||||
|
@ -679,7 +679,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_LB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Glass Door");
|
||||
f->description = gettext("Glass Door");
|
||||
f->setAllTextures("door_glass_b.png");
|
||||
f->setTexture(3,"door_glass_b.png^[transformFX");
|
||||
#ifndef SERVER
|
||||
|
@ -706,7 +706,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_LT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Glass Door");
|
||||
f->description = gettext("Glass Door");
|
||||
f->setAllTextures("door_glass_t.png");
|
||||
f->setTexture(3,"door_glass_t.png^[transformFX");
|
||||
#ifndef SERVER
|
||||
|
@ -734,7 +734,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_LB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Door");
|
||||
f->description = gettext("Steel Door");
|
||||
f->setAllTextures("door_steel_b.png");
|
||||
f->setTexture(3,"door_steel_b.png^[transformFX");
|
||||
f->setInventoryTexture("door_steel_inv.png");
|
||||
|
@ -760,7 +760,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_LT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Door");
|
||||
f->description = gettext("Steel Door");
|
||||
f->setAllTextures("door_steel_t.png");
|
||||
f->setTexture(3,"door_steel_t.png^[transformFX");
|
||||
f->setInventoryTexture("door_steel_inv.png");
|
||||
|
@ -787,7 +787,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_LB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Windowed Door");
|
||||
f->description = gettext("Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wb.png");
|
||||
f->setTexture(3,"door_wood_wb.png^[transformFX");
|
||||
f->setInventoryTexture("door_wood_w_inv.png");
|
||||
|
@ -812,7 +812,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_LT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Windowed Door");
|
||||
f->description = gettext("Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wt.png");
|
||||
f->setTexture(3,"door_wood_wt.png^[transformFX");
|
||||
f->setInventoryTexture("door_wood_w_inv.png");
|
||||
|
@ -838,7 +838,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_LB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Windowed Door");
|
||||
f->description = gettext("Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wb.png");
|
||||
f->setTexture(3,"door_steel_wb.png^[transformFX");
|
||||
f->setInventoryTexture("door_steel_w_inv.png");
|
||||
|
@ -864,7 +864,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_LT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Windowed Door");
|
||||
f->description = gettext("Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wt.png");
|
||||
f->setTexture(3,"door_steel_wt.png^[transformFX");
|
||||
f->setInventoryTexture("door_steel_w_inv.png");
|
||||
|
@ -892,7 +892,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_RB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Door");
|
||||
f->description = gettext("Right Hanging Wood Door");
|
||||
f->setAllTextures("door_wood_b.png");
|
||||
f->setTexture(3,"door_wood_b.png^[transformFX");
|
||||
f->setTexture(4,"door_wood_b.png^[transformFX");
|
||||
|
@ -919,7 +919,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_DOOR_RT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Door");
|
||||
f->description = gettext("Right Hanging Wood Door");
|
||||
f->setAllTextures("door_wood_t.png");
|
||||
f->setTexture(3,"door_wood_t.png^[transformFX");
|
||||
f->setTexture(4,"door_wood_t.png^[transformFX");
|
||||
|
@ -947,7 +947,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_RB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Glass Door");
|
||||
f->description = gettext("Right Hanging Glass Door");
|
||||
f->setAllTextures("door_glass_b.png");
|
||||
f->setTexture(2,"door_glass_b.png^[transformFX");
|
||||
f->setTexture(3,"door_glass_b.png^[transformFX");
|
||||
|
@ -976,7 +976,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_GLASS_DOOR_RT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Glass Door");
|
||||
f->description = gettext("Right Hanging Glass Door");
|
||||
f->setAllTextures("door_glass_t.png");
|
||||
f->setTexture(2,"door_glass_t.png^[transformFX");
|
||||
f->setTexture(3,"door_glass_t.png^[transformFX");
|
||||
|
@ -1005,7 +1005,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_RB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Door");
|
||||
f->description = gettext("Right Hanging Steel Door");
|
||||
f->setAllTextures("door_steel_b.png");
|
||||
f->setTexture(3,"door_steel_b.png^[transformFX");
|
||||
f->setTexture(4,"door_steel_b.png^[transformFX");
|
||||
|
@ -1033,7 +1033,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_DOOR_RT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Door");
|
||||
f->description = gettext("Right Hanging Steel Door");
|
||||
f->setAllTextures("door_steel_b.png");
|
||||
f->setTexture(3,"door_steel_t.png^[transformFX");
|
||||
f->setTexture(4,"door_steel_t.png^[transformFX");
|
||||
|
@ -1062,7 +1062,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_RB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Windowed Door");
|
||||
f->description = gettext("Right Hanging Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wb.png");
|
||||
f->setTexture(3,"door_wood_wb.png^[transformFX");
|
||||
f->setTexture(4,"door_wood_wb.png^[transformFX");
|
||||
|
@ -1089,7 +1089,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_DOOR_RT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Wood Windowed Door");
|
||||
f->description = gettext("Right Hanging Wood Windowed Door");
|
||||
f->setAllTextures("door_wood_wt.png");
|
||||
f->setTexture(3,"door_wood_wt.png^[transformFX");
|
||||
f->setTexture(4,"door_wood_wt.png^[transformFX");
|
||||
|
@ -1117,7 +1117,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_RB_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Windowed Door");
|
||||
f->description = gettext("Right Hanging Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wb.png");
|
||||
f->setTexture(3,"door_steel_wb.png^[transformFX");
|
||||
f->setTexture(4,"door_steel_wb.png^[transformFX");
|
||||
|
@ -1145,7 +1145,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_DOOR_RT_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Right Hanging Steel Windowed Door");
|
||||
f->description = gettext("Right Hanging Steel Windowed Door");
|
||||
f->setAllTextures("door_steel_wt.png");
|
||||
f->setTexture(3,"door_steel_wt.png^[transformFX");
|
||||
f->setTexture(4,"door_steel_wt.png^[transformFX");
|
||||
|
@ -1175,7 +1175,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_HATCH;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Hatch");
|
||||
f->description = gettext("Wood Hatch");
|
||||
f->setAllTextures("hatch_wood.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("hatch_wood_inv.png");
|
||||
|
@ -1201,7 +1201,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_HATCH;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Hatch");
|
||||
f->description = gettext("Steel Hatch");
|
||||
f->setAllTextures("hatch_steel.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("hatch_steel_inv.png");
|
||||
|
@ -1227,7 +1227,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_HATCH;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Windowed Hatch");
|
||||
f->description = gettext("Wood Windowed Hatch");
|
||||
f->setAllTextures("hatch_wood_w.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("hatch_wood_w_inv.png");
|
||||
|
@ -1255,7 +1255,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_HATCH;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Windowed Hatch");
|
||||
f->description = gettext("Steel Windowed Hatch");
|
||||
f->setAllTextures("hatch_steel_w.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("hatch_steel_w_inv.png");
|
||||
|
@ -1285,7 +1285,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_GATE;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Gate");
|
||||
f->description = gettext("Wood Gate");
|
||||
f->setAllTextures("gate_wood.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("gate_wood_inv.png");
|
||||
|
@ -1317,7 +1317,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_GATE;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Gate");
|
||||
f->description = gettext("Steel Gate");
|
||||
f->setAllTextures("gate_steel.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("gate_steel_inv.png");
|
||||
|
@ -1348,7 +1348,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_HATCH_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Hatch");
|
||||
f->description = gettext("Wood Hatch");
|
||||
f->setAllTextures("hatch_wood.png");
|
||||
f->setTexture(2,"hatch_wood.png^[transformR90");
|
||||
f->setTexture(3,"hatch_wood.png^[transformR90");
|
||||
|
@ -1375,7 +1375,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_HATCH_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Hatch");
|
||||
f->description = gettext("Steel Hatch");
|
||||
f->setAllTextures("hatch_steel.png");
|
||||
f->setTexture(2,"hatch_steel.png^[transformR90");
|
||||
f->setTexture(3,"hatch_steel.png^[transformR90");
|
||||
|
@ -1403,7 +1403,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_W_HATCH_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Hatch");
|
||||
f->description = gettext("Wood Hatch");
|
||||
f->setAllTextures("hatch_wood_w.png");
|
||||
f->setTexture(2,"hatch_wood.png^[transformR90");
|
||||
f->setTexture(3,"hatch_wood.png^[transformR90");
|
||||
|
@ -1430,7 +1430,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_W_HATCH_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Hatch");
|
||||
f->description = gettext("Steel Hatch");
|
||||
f->setAllTextures("hatch_steel_w.png");
|
||||
f->setTexture(2,"hatch_steel.png^[transformR90");
|
||||
f->setTexture(3,"hatch_steel.png^[transformR90");
|
||||
|
@ -1459,7 +1459,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_WOOD_GATE_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Wood Gate");
|
||||
f->description = gettext("Wood Gate");
|
||||
f->setAllTextures("wood.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("gate_wood_inv.png");
|
||||
|
@ -1484,7 +1484,7 @@ void content_mapnode_door(bool repeat)
|
|||
i = CONTENT_STEEL_GATE_OPEN;
|
||||
f = &content_features(i);
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->description = wgettext("Steel Gate");
|
||||
f->description = gettext("Steel Gate");
|
||||
f->setAllTextures("steel.png");
|
||||
f->rotate_tile_with_nodebox = true;
|
||||
f->setInventoryTexture("gate_steel_inv.png");
|
||||
|
|
|
@ -35,7 +35,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_DIRT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Farm Dirt");
|
||||
f->description = gettext("Farm Dirt");
|
||||
f->setAllTextures("dirt.png");
|
||||
f->setInventoryTextureCube("dirt.png","dirt.png","dirt.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -47,7 +47,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FERTILIZER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Fertilizer");
|
||||
f->description = gettext("Fertilizer");
|
||||
f->setAllTextures("fertilizer.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
|
@ -64,7 +64,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_TRELLIS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trellis");
|
||||
f->description = gettext("Trellis");
|
||||
f->setAllTextures("trellis.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
|
@ -86,7 +86,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_WHEAT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wheat Seeds");
|
||||
f->description = gettext("Wheat Seeds");
|
||||
f->setAllTextures("farm_seeds_wheat.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -106,7 +106,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_MELON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Melon Seeds");
|
||||
f->description = gettext("Melon Seeds");
|
||||
f->setAllTextures("farm_seeds_melon.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -128,7 +128,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_PUMPKIN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pumpkin Seeds");
|
||||
f->description = gettext("Pumpkin Seeds");
|
||||
f->setAllTextures("farm_seeds_pumpkin.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -150,7 +150,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_POTATO;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Potato Seeds");
|
||||
f->description = gettext("Potato Seeds");
|
||||
f->setAllTextures("farm_seeds_potato.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -172,7 +172,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_CARROT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Carrot Seeds");
|
||||
f->description = gettext("Carrot Seeds");
|
||||
f->setAllTextures("farm_seeds_carrot.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -194,7 +194,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_BEETROOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Beetroot Seeds");
|
||||
f->description = gettext("Beetroot Seeds");
|
||||
f->setAllTextures("farm_seeds_beetroot.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -216,7 +216,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_GRAPE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grape Seeds");
|
||||
f->description = gettext("Grape Seeds");
|
||||
f->setAllTextures("farm_seeds_grape.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -238,7 +238,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_COTTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cotton Seeds");
|
||||
f->description = gettext("Cotton Seeds");
|
||||
f->setAllTextures("farm_seeds_cotton.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -258,7 +258,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_WHEAT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wheat");
|
||||
f->description = gettext("Wheat");
|
||||
f->setAllTextures("farm_wheat.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -280,7 +280,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_MELON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Melon");
|
||||
f->description = gettext("Melon");
|
||||
f->setAllTextures("farm_melon.png");
|
||||
f->setTexture(0,"farm_melon_top.png");
|
||||
f->setTexture(1,"farm_melon_top.png");
|
||||
|
@ -297,7 +297,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_PUMPKIN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pumpkin");
|
||||
f->description = gettext("Pumpkin");
|
||||
f->setAllTextures("farm_pumpkin.png");
|
||||
f->setTexture(0,"farm_pumpkin_top.png");
|
||||
f->setTexture(1,"farm_pumpkin_top.png");
|
||||
|
@ -316,7 +316,7 @@ void content_mapnode_farm(bool repeat)
|
|||
i = CONTENT_FARM_PUMPKIN_JACK;
|
||||
f = &content_features(i);
|
||||
if (g_settings->getBool("enable_supernatural")) {
|
||||
f->description = wgettext("Jack' O Lantern");
|
||||
f->description = gettext("Jack' O Lantern");
|
||||
f->setAllTextures("farm_pumpkin.png");
|
||||
f->setTexture(0,"farm_pumpkin_top.png");
|
||||
f->setTexture(1,"farm_pumpkin_top.png");
|
||||
|
@ -326,7 +326,7 @@ void content_mapnode_farm(bool repeat)
|
|||
content_nodebox_jackolantern(f);
|
||||
f->setInventoryTextureNodeBox(i,"farm_pumpkin_top.png","farm_pumpkin_jack.png","farm_pumpkin.png");
|
||||
}else{
|
||||
f->description = wgettext("Glass Light");
|
||||
f->description = gettext("Glass Light");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -352,7 +352,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_POTATO;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Potato");
|
||||
f->description = gettext("Potato");
|
||||
f->setAllTextures("farm_potato.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -372,7 +372,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_CARROT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Carrot");
|
||||
f->description = gettext("Carrot");
|
||||
f->setAllTextures("farm_carrot.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -392,7 +392,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_BEETROOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Beetroot");
|
||||
f->description = gettext("Beetroot");
|
||||
f->setAllTextures("farm_beetroot.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -412,7 +412,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_GRAPEVINE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Grape");
|
||||
f->description = gettext("Grape");
|
||||
f->setAllTextures("farm_grapevine.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -433,7 +433,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_COTTON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cotton");
|
||||
f->description = gettext("Cotton");
|
||||
f->setAllTextures("farm_cotton.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -456,7 +456,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_FARM_TRELLIS_GRAPE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trellis Grape");
|
||||
f->description = gettext("Trellis Grape");
|
||||
f->setAllTextures("farm_grapevine.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
|
@ -480,7 +480,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_DEAD_VINE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Dead Vine");
|
||||
f->description = gettext("Dead Vine");
|
||||
f->setAllTextures("dead_vine.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
|
@ -498,7 +498,7 @@ void content_mapnode_farm(bool repeat)
|
|||
|
||||
i = CONTENT_TRELLIS_DEAD_VINE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Dead Vine");
|
||||
f->description = gettext("Dead Vine");
|
||||
f->setAllTextures("dead_vine.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
|
|
|
@ -33,7 +33,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BOOKSHELF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Book Shelf");
|
||||
f->description = gettext("Book Shelf");
|
||||
f->setAllTextures("bookshelf_front.png");
|
||||
f->setTexture(0, "bookshelf_top.png");
|
||||
f->setTexture(1, "bookshelf_top.png");
|
||||
|
@ -70,7 +70,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BOOKSHELF_JUNGLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Junglewood Book Shelf");
|
||||
f->description = gettext("Junglewood Book Shelf");
|
||||
f->setAllTextures("bookshelf_jungle_front.png");
|
||||
f->setTexture(0, "bookshelf_jungle_top.png");
|
||||
f->setTexture(1, "bookshelf_jungle_top.png");
|
||||
|
@ -107,7 +107,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BOOKSHELF_PINE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pine Book Shelf");
|
||||
f->description = gettext("Pine Book Shelf");
|
||||
f->setAllTextures("bookshelf_pine_front.png");
|
||||
f->setTexture(0, "bookshelf_pine_top.png");
|
||||
f->setTexture(1, "bookshelf_pine_top.png");
|
||||
|
@ -144,7 +144,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -163,7 +163,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -182,7 +182,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -201,7 +201,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -220,7 +220,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -239,7 +239,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Couch");
|
||||
f->description = gettext("Couch");
|
||||
f->setAllTextures("cotton.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -268,7 +268,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -287,7 +287,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -306,7 +306,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -325,7 +325,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -344,7 +344,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -363,7 +363,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Couch");
|
||||
f->description = gettext("Blue Couch");
|
||||
f->setAllTextures("cotton_blue.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -386,7 +386,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -405,7 +405,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -424,7 +424,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -443,7 +443,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -462,7 +462,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -481,7 +481,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Couch");
|
||||
f->description = gettext("Green Couch");
|
||||
f->setAllTextures("cotton_green.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -504,7 +504,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -523,7 +523,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -542,7 +542,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -561,7 +561,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -580,7 +580,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -599,7 +599,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Couch");
|
||||
f->description = gettext("Orange Couch");
|
||||
f->setAllTextures("cotton_orange.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -622,7 +622,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -641,7 +641,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -660,7 +660,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -679,7 +679,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -698,7 +698,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -717,7 +717,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Couch");
|
||||
f->description = gettext("Purple Couch");
|
||||
f->setAllTextures("cotton_purple.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -740,7 +740,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -759,7 +759,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -778,7 +778,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -797,7 +797,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -816,7 +816,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -835,7 +835,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Couch");
|
||||
f->description = gettext("Red Couch");
|
||||
f->setAllTextures("cotton_red.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -858,7 +858,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -877,7 +877,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -896,7 +896,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -915,7 +915,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -934,7 +934,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -953,7 +953,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Couch");
|
||||
f->description = gettext("Yellow Couch");
|
||||
f->setAllTextures("cotton_yellow.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -976,7 +976,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CENTRE_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -995,7 +995,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDL_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1014,7 +1014,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_ENDR_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1033,7 +1033,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_INNER_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1052,7 +1052,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_OUTER_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1071,7 +1071,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_COUCH_CHAIR_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Couch");
|
||||
f->description = gettext("Black Couch");
|
||||
f->setAllTextures("cotton_black.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1094,7 +1094,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1127,7 +1127,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR_CENTRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1150,7 +1150,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR_ENDL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1173,7 +1173,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR_ENDR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1196,7 +1196,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR_INNER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1219,7 +1219,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CHAIR_OUTER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chair");
|
||||
f->description = gettext("Chair");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1242,7 +1242,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_TABLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Table");
|
||||
f->description = gettext("Table");
|
||||
f->setAllTextures("pine.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -1272,7 +1272,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Bed");
|
||||
f->description = gettext("Bed");
|
||||
f->setTexture(0,"cotton.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton.png^bed_side_head.png");
|
||||
|
@ -1304,7 +1304,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Bed");
|
||||
f->description = gettext("Bed");
|
||||
f->setTexture(0,"cotton.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton.png^bed_side.png^[transformFX");
|
||||
|
@ -1331,7 +1331,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_BLUE_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Bed");
|
||||
f->description = gettext("Blue Bed");
|
||||
f->setTexture(0,"cotton_blue.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_blue.png^bed_side_head.png");
|
||||
|
@ -1363,7 +1363,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_BLUE_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Bed");
|
||||
f->description = gettext("Blue Bed");
|
||||
f->setTexture(0,"cotton_blue.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_blue.png^bed_side.png^[transformFX");
|
||||
|
@ -1390,7 +1390,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_GREEN_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Bed");
|
||||
f->description = gettext("Green Bed");
|
||||
f->setTexture(0,"cotton_green.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_green.png^bed_side_head.png");
|
||||
|
@ -1422,7 +1422,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_GREEN_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Bed");
|
||||
f->description = gettext("Green Bed");
|
||||
f->setTexture(0,"cotton_green.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_green.png^bed_side.png^[transformFX");
|
||||
|
@ -1449,7 +1449,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_ORANGE_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Bed");
|
||||
f->description = gettext("Orange Bed");
|
||||
f->setTexture(0,"cotton_orange.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_orange.png^bed_side_head.png");
|
||||
|
@ -1481,7 +1481,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_ORANGE_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Bed");
|
||||
f->description = gettext("Orange Bed");
|
||||
f->setTexture(0,"cotton_orange.png^bed_top.png");
|
||||
f->setTexture(1,"cotton_orange.png^bed_bottom.png");
|
||||
f->setTexture(2,"cotton_orange.png^bed_side.png^[transformFX");
|
||||
|
@ -1508,7 +1508,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_PURPLE_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Bed");
|
||||
f->description = gettext("Purple Bed");
|
||||
f->setTexture(0,"cotton_purple.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_purple.png^bed_side_head.png");
|
||||
|
@ -1540,7 +1540,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_PURPLE_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Bed");
|
||||
f->description = gettext("Purple Bed");
|
||||
f->setTexture(0,"cotton_purple.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_purple.png^bed_side.png^[transformFX");
|
||||
|
@ -1567,7 +1567,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_RED_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Bed");
|
||||
f->description = gettext("Red Bed");
|
||||
f->setTexture(0,"cotton_red.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_red.png^bed_side_head.png");
|
||||
|
@ -1599,7 +1599,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_RED_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Bed");
|
||||
f->description = gettext("Red Bed");
|
||||
f->setTexture(0,"cotton_red.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_red.png^bed_side.png^[transformFX");
|
||||
|
@ -1626,7 +1626,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_YELLOW_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Bed");
|
||||
f->description = gettext("Yellow Bed");
|
||||
f->setTexture(0,"cotton_yellow.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_yellow.png^bed_side_head.png");
|
||||
|
@ -1658,7 +1658,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_YELLOW_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Bed");
|
||||
f->description = gettext("Yellow Bed");
|
||||
f->setTexture(0,"cotton_yellow.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_yellow.png^bed_side.png^[transformFX");
|
||||
|
@ -1685,7 +1685,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_BLACK_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Bed");
|
||||
f->description = gettext("Black Bed");
|
||||
f->setTexture(0,"cotton_black.png^bed_head.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_black.png^bed_side_head.png");
|
||||
|
@ -1717,7 +1717,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_BLACK_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Bed");
|
||||
f->description = gettext("Black Bed");
|
||||
f->setTexture(0,"cotton_black.png^bed_top.png");
|
||||
f->setTexture(1,"bed_bottom.png");
|
||||
f->setTexture(2,"cotton_black.png^bed_side.png^[transformFX");
|
||||
|
@ -1744,7 +1744,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_CAMP_HEAD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Camp Bed");
|
||||
f->description = gettext("Camp Bed");
|
||||
f->setAllTextures("hay_bale.png");
|
||||
f->setTexture(0,"bed_camp_top.png");
|
||||
f->setInventoryTexture("bed_camp_inv.png");
|
||||
|
@ -1778,7 +1778,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_BED_CAMP_FOOT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Camp Bed");
|
||||
f->description = gettext("Camp Bed");
|
||||
f->setAllTextures("hay_bale.png");
|
||||
f->setTexture(0,"bed_camp_top.png");
|
||||
f->setInventoryTexture("bed_camp_inv.png");
|
||||
|
@ -1801,7 +1801,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
// Paintings
|
||||
i = CONTENT_PAINTING_WHITE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Colorful Painting");
|
||||
f->description = gettext("Colorful Painting");
|
||||
f->setAllTextures("painting.png");
|
||||
f->setTexture(4, "painting.png");
|
||||
f->setTexture(5, "painting_white.png");
|
||||
|
@ -1835,7 +1835,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_PAINTING_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Rose Painting");
|
||||
f->description = gettext("Red Rose Painting");
|
||||
f->setAllTextures("painting.png");
|
||||
f->setTexture(4, "painting.png");
|
||||
f->setTexture(5, "painting_red.png");
|
||||
|
@ -1869,7 +1869,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_PAINTING_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Field Painting");
|
||||
f->description = gettext("Field Painting");
|
||||
f->setAllTextures("painting.png");
|
||||
f->setTexture(4, "painting.png");
|
||||
f->setTexture(5, "painting_green.png");
|
||||
|
@ -1903,7 +1903,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_PAINTING_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Flower Painting");
|
||||
f->description = gettext("Blue Flower Painting");
|
||||
f->setAllTextures("painting.png");
|
||||
f->setTexture(4, "painting.png");
|
||||
f->setTexture(5, "painting_blue.png");
|
||||
|
@ -1937,7 +1937,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_PAINTING_CANVAS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Painting Canvas");
|
||||
f->description = gettext("Painting Canvas");
|
||||
f->setAllTextures("painting.png");
|
||||
f->setTexture(4, "painting.png");
|
||||
f->setTexture(5, "painting_canvas.png");
|
||||
|
@ -1974,7 +1974,7 @@ void content_mapnode_furniture(bool repeat)
|
|||
|
||||
i = CONTENT_CLOCK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Clock");
|
||||
f->description = gettext("Clock");
|
||||
f->setAllTextures("clock.png");
|
||||
f->setTexture(5, "clock_front.png");
|
||||
f->setAllMetaTextures("clock_numbers.png");
|
||||
|
|
|
@ -38,7 +38,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Tree");
|
||||
f->description = gettext("Tree");
|
||||
f->setAllTextures("tree.png");
|
||||
f->setTexture(0, "tree_top.png");
|
||||
f->setTexture(1, "tree_top.png");
|
||||
|
@ -59,7 +59,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple Tree");
|
||||
f->description = gettext("Apple Tree");
|
||||
f->setAllTextures("apple_tree.png");
|
||||
f->setTexture(0, "apple_tree_top.png");
|
||||
f->setTexture(1, "apple_tree_top.png");
|
||||
|
@ -80,7 +80,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLETREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Tree");
|
||||
f->description = gettext("Jungle Tree");
|
||||
f->setAllTextures("jungletree.png");
|
||||
f->setTexture(0, "jungletree_top.png");
|
||||
f->setTexture(1, "jungletree_top.png");
|
||||
|
@ -100,7 +100,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CONIFER_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Conifer Tree");
|
||||
f->description = gettext("Conifer Tree");
|
||||
f->setAllTextures("conifer_tree.png");
|
||||
f->setTexture(0, "conifer_tree_top.png");
|
||||
f->setTexture(1, "conifer_tree_top.png");
|
||||
|
@ -121,7 +121,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_YOUNG_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Young Tree");
|
||||
f->description = gettext("Young Tree");
|
||||
f->setAllTextures("tree.png");
|
||||
f->setTexture(0, "tree_top.png");
|
||||
f->setTexture(1, "tree_top.png");
|
||||
|
@ -141,7 +141,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_YOUNG_JUNGLETREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Young Jungle Tree");
|
||||
f->description = gettext("Young Jungle Tree");
|
||||
f->setAllTextures("jungletree.png");
|
||||
f->setTexture(0, "jungletree_top.png");
|
||||
f->setTexture(1, "jungletree_top.png");
|
||||
|
@ -161,7 +161,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_YOUNG_APPLE_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Young Apple Tree");
|
||||
f->description = gettext("Young Apple Tree");
|
||||
f->setAllTextures("apple_tree.png");
|
||||
f->setTexture(0, "apple_tree_top.png");
|
||||
f->setTexture(1, "apple_tree_top.png");
|
||||
|
@ -181,7 +181,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_YOUNG_CONIFER_TREE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Young Conifer Tree");
|
||||
f->description = gettext("Young Conifer Tree");
|
||||
f->setAllTextures("conifer_tree.png");
|
||||
f->setTexture(0, "conifer_tree_top.png");
|
||||
f->setTexture(1, "conifer_tree_top.png");
|
||||
|
@ -201,7 +201,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLEGRASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Grass");
|
||||
f->description = gettext("Jungle Grass");
|
||||
f->setInventoryTexture("junglegrass.png");
|
||||
f->setAllTextures("junglegrass.png");
|
||||
f->setTexture(1,"junglegrass_leaf.png");
|
||||
|
@ -222,7 +222,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLEFERN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Fern");
|
||||
f->description = gettext("Jungle Fern");
|
||||
f->setInventoryTexture("junglegrass.png");
|
||||
f->setAllTextures("junglegrass.png");
|
||||
f->setTexture(1,"leaf_big.png");
|
||||
|
@ -243,7 +243,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Leaves");
|
||||
f->description = gettext("Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -275,7 +275,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_LEAVES_AUTUMN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Leaves");
|
||||
f->description = gettext("Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -307,7 +307,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_LEAVES_WINTER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Leaves");
|
||||
f->description = gettext("Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -339,7 +339,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_LEAVES_SNOWY;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Leaves");
|
||||
f->description = gettext("Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -371,7 +371,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple Tree Leaves");
|
||||
f->description = gettext("Apple Tree Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -404,7 +404,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLELEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Leaves");
|
||||
f->description = gettext("Jungle Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -436,7 +436,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CONIFER_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Conifer Leaves");
|
||||
f->description = gettext("Conifer Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -468,7 +468,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Leaves");
|
||||
f->description = gettext("Trimmed Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -493,7 +493,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_LEAVES_AUTUMN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Leaves");
|
||||
f->description = gettext("Trimmed Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -518,7 +518,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_LEAVES_WINTER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Leaves");
|
||||
f->description = gettext("Trimmed Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -543,7 +543,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_APPLE_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Apple Tree Leaves");
|
||||
f->description = gettext("Trimmed Apple Tree Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -568,7 +568,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_JUNGLE_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Jungle Leaves");
|
||||
f->description = gettext("Trimmed Jungle Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -593,7 +593,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_CONIFER_LEAVES;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Conifer Leaves");
|
||||
f->description = gettext("Trimmed Conifer Leaves");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -618,7 +618,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_BLOSSOM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple Tree Blossom");
|
||||
f->description = gettext("Apple Tree Blossom");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -643,7 +643,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TRIMMED_APPLE_BLOSSOM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Trimmed Apple Tree Blossom");
|
||||
f->description = gettext("Trimmed Apple Tree Blossom");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->walkable = false;
|
||||
|
@ -665,7 +665,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CACTUS_BLOSSOM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cactus Blossom");
|
||||
f->description = gettext("Cactus Blossom");
|
||||
f->setInventoryTexture("cactus_blossom.png");
|
||||
f->setAllTextures("cactus_blossom.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -685,7 +685,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CACTUS_FLOWER;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cactus Flower");
|
||||
f->description = gettext("Cactus Flower");
|
||||
f->setInventoryTexture("cactus_flower.png");
|
||||
f->setAllTextures("cactus_flower.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -706,7 +706,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CACTUS_FRUIT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cactus Berry");
|
||||
f->description = gettext("Cactus Berry");
|
||||
f->setInventoryTexture("cactus_fruit.png");
|
||||
f->setAllTextures("cactus_fruit.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -726,7 +726,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CACTUS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cactus");
|
||||
f->description = gettext("Cactus");
|
||||
f->setAllTextures("cactus_side.png");
|
||||
f->setTexture(0, "cactus_top.png");
|
||||
f->setTexture(1, "cactus_top.png");
|
||||
|
@ -788,7 +788,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_PAPYRUS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Papyrus");
|
||||
f->description = gettext("Papyrus");
|
||||
f->setInventoryTexture("papyrus.png");
|
||||
f->setAllTextures("papyrus.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -811,7 +811,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_SAPLING;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sapling");
|
||||
f->description = gettext("Sapling");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->setAllTextures("sapling.png");
|
||||
|
@ -832,7 +832,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE_SAPLING;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple Tree Sapling");
|
||||
f->description = gettext("Apple Tree Sapling");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->setAllTextures("apple_sapling.png");
|
||||
|
@ -853,7 +853,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLESAPLING;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Sapling");
|
||||
f->description = gettext("Jungle Sapling");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->setAllTextures("junglesapling.png");
|
||||
|
@ -874,7 +874,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_CONIFER_SAPLING;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Conifer Sapling");
|
||||
f->description = gettext("Conifer Sapling");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->setAllTextures("conifer_sapling.png");
|
||||
|
@ -895,7 +895,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_APPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Apple");
|
||||
f->description = gettext("Apple");
|
||||
f->setInventoryTexture("apple.png");
|
||||
f->setAllTextures("apple.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -919,7 +919,7 @@ void content_mapnode_plants(bool repeat)
|
|||
// plants
|
||||
i = CONTENT_WILDGRASS_SHORT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wild Grass");
|
||||
f->description = gettext("Wild Grass");
|
||||
f->setInventoryTexture("wildgrass_short.png");
|
||||
f->setAllTextures("wildgrass_short.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -942,7 +942,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_WILDGRASS_LONG;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wild Grass");
|
||||
f->description = gettext("Wild Grass");
|
||||
f->setInventoryTexture("wildgrass_long.png");
|
||||
f->setAllTextures("wildgrass_long.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -964,7 +964,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_DEADGRASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Dead Grass");
|
||||
f->description = gettext("Dead Grass");
|
||||
f->setInventoryTexture("deadgrass.png");
|
||||
f->setAllTextures("deadgrass.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -986,7 +986,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_FLOWER_STEM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Flower Stem");
|
||||
f->description = gettext("Flower Stem");
|
||||
f->setInventoryTexture("flower_stem.png");
|
||||
f->setAllTextures("flower_stem.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1008,7 +1008,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_FLOWER_ROSE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rose");
|
||||
f->description = gettext("Rose");
|
||||
f->setInventoryTexture("flower_rose.png");
|
||||
f->setAllTextures("flower_rose.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1031,7 +1031,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_FLOWER_DAFFODIL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Daffodil");
|
||||
f->description = gettext("Daffodil");
|
||||
f->setInventoryTexture("flower_daffodil.png");
|
||||
f->setAllTextures("flower_daffodil.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1054,7 +1054,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_FLOWER_TULIP;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Tulip");
|
||||
f->description = gettext("Tulip");
|
||||
f->setInventoryTexture("flower_tulip.png");
|
||||
f->setAllTextures("flower_tulip.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1077,7 +1077,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_SEEDS_TEA;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Tea Seeds");
|
||||
f->description = gettext("Tea Seeds");
|
||||
f->setAllTextures("farm_seeds_tea.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1096,7 +1096,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_TEA;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Tea Plant");
|
||||
f->description = gettext("Tea Plant");
|
||||
f->setInventoryTexture("plant_tea.png");
|
||||
f->setAllTextures("plant_tea.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1119,7 +1119,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_BEANS_COFFEE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Coffee Beans");
|
||||
f->description = gettext("Coffee Beans");
|
||||
f->setAllTextures("farm_seeds_coffee.png");
|
||||
f->draw_type = CDT_PLANTLIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1139,7 +1139,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_COFFEE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Coffee Plant");
|
||||
f->description = gettext("Coffee Plant");
|
||||
f->setInventoryTexture("plant_coffe.png");
|
||||
f->setAllTextures("plant_coffee.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1161,7 +1161,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_BUSH_BLUEBERRY;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blueberry Bush");
|
||||
f->description = gettext("Blueberry Bush");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1191,7 +1191,7 @@ void content_mapnode_plants(bool repeat)
|
|||
|
||||
i = CONTENT_BUSH_RASPBERRY;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Raspberry Bush");
|
||||
f->description = gettext("Raspberry Bush");
|
||||
f->light_propagates = true;
|
||||
f->air_equivalent = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
|
|
@ -34,7 +34,7 @@ void content_mapnode_slab(bool repeat)
|
|||
// slabs
|
||||
i = CONTENT_ROUGHSTONE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Slab");
|
||||
f->description = gettext("Rough Stone Slab");
|
||||
f->setAllTextures("roughstone.png");
|
||||
f->param_type = CPT_NONE;
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
|
@ -52,7 +52,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_COBBLE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cobble Stone Slab");
|
||||
f->description = gettext("Cobble Stone Slab");
|
||||
f->setAllTextures("cobble.png");
|
||||
f->param_type = CPT_NONE;
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
|
@ -70,7 +70,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_MOSSYCOBBLE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mossy Cobble Stone Slab");
|
||||
f->description = gettext("Mossy Cobble Stone Slab");
|
||||
f->setAllTextures("mossycobble.png");
|
||||
f->param_type = CPT_NONE;
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
|
@ -88,7 +88,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_STONE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Slab");
|
||||
f->description = gettext("Stone Slab");
|
||||
f->setAllTextures("stone.png");
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
f->is_ground_content = true;
|
||||
|
@ -105,7 +105,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Slab");
|
||||
f->description = gettext("Wood Slab");
|
||||
f->setAllTextures("wood.png");
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
f->is_ground_content = true;
|
||||
|
@ -124,7 +124,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Wood Slab");
|
||||
f->description = gettext("Jungle Wood Slab");
|
||||
f->setAllTextures("junglewood.png");
|
||||
f->draw_type = CDT_NODEBOX;
|
||||
//f->is_ground_content = true;
|
||||
|
@ -143,7 +143,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_BRICK_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Brick Slab");
|
||||
f->description = gettext("Brick Slab");
|
||||
f->setAllTextures("brick.png");
|
||||
f->setTexture(0,"brick_slab_top.png");
|
||||
f->setTexture(1,"brick_bottom.png");
|
||||
|
@ -164,7 +164,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone Slab");
|
||||
f->description = gettext("Sand Stone Slab");
|
||||
f->setAllTextures("sandstone.png");
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
f->is_ground_content = true;
|
||||
|
@ -181,7 +181,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass Slab");
|
||||
f->description = gettext("Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -206,7 +206,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLUE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Glass Slab");
|
||||
f->description = gettext("Blue Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -232,7 +232,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_GREEN_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Glass Slab");
|
||||
f->description = gettext("Green Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -258,7 +258,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_ORANGE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Glass Slab");
|
||||
f->description = gettext("Orange Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -284,7 +284,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PURPLE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Glass Slab");
|
||||
f->description = gettext("Purple Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -310,7 +310,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_RED_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Glass Slab");
|
||||
f->description = gettext("Red Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -336,7 +336,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_YELLOW_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Glass Slab");
|
||||
f->description = gettext("Yellow Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -362,7 +362,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLACK_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Glass Slab");
|
||||
f->description = gettext("Black Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -388,7 +388,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_LIMESTONE_SLAB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Limestone Slab");
|
||||
f->description = gettext("Limestone Slab");
|
||||
f->setAllTextures("limestone.png");
|
||||
f->param_type = CPT_NONE;
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
|
@ -421,7 +421,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_COBBLE_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cobble Stone Slab");
|
||||
f->description = gettext("Cobble Stone Slab");
|
||||
f->setAllTextures("cobble.png");
|
||||
f->param_type = CPT_NONE;
|
||||
f->draw_type = CDT_SLABLIKE;
|
||||
|
@ -523,7 +523,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass Slab");
|
||||
f->description = gettext("Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -545,7 +545,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLUE_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Glass Slab");
|
||||
f->description = gettext("Blue Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -567,7 +567,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_GREEN_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Glass Slab");
|
||||
f->description = gettext("Green Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -589,7 +589,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_ORANGE_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Glass Slab");
|
||||
f->description = gettext("Orange Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -611,7 +611,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_PURPLE_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Glass Slab");
|
||||
f->description = gettext("Purple Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -633,7 +633,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_RED_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Glass Slab");
|
||||
f->description = gettext("Red Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -655,7 +655,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_YELLOW_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Glass Slab");
|
||||
f->description = gettext("Yellow Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -677,7 +677,7 @@ void content_mapnode_slab(bool repeat)
|
|||
|
||||
i = CONTENT_GLASS_BLACK_SLAB_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Glass Slab");
|
||||
f->description = gettext("Black Glass Slab");
|
||||
f->light_propagates = true;
|
||||
f->sunlight_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
|
|
@ -34,7 +34,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FENCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Fence");
|
||||
f->description = gettext("Fence");
|
||||
f->setAllTextures("fence.png");
|
||||
f->setTexture(0,"fence_top.png");
|
||||
f->setTexture(1,"fence_top.png");
|
||||
|
@ -62,7 +62,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_STEEL_FENCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Steel Fence");
|
||||
f->description = gettext("Steel Fence");
|
||||
f->setAllTextures("fence_steel.png");
|
||||
f->setTexture(0,"fence_steel_top.png");
|
||||
f->setTexture(1,"fence_steel_top.png");
|
||||
|
@ -89,7 +89,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLE_FENCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Wood Fence");
|
||||
f->description = gettext("Jungle Wood Fence");
|
||||
f->setAllTextures("fence_jungle.png");
|
||||
f->setTexture(0,"fence_jungle_top.png");
|
||||
f->setTexture(1,"fence_jungle_top.png");
|
||||
|
@ -117,7 +117,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_PINE_FENCE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Pine Fence");
|
||||
f->description = gettext("Pine Fence");
|
||||
f->setAllTextures("fence_pine.png");
|
||||
f->setTexture(0,"fence_pine_top.png");
|
||||
f->setTexture(1,"fence_pine_top.png");
|
||||
|
@ -145,7 +145,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_STEEL_BARS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Steel Bars");
|
||||
f->description = gettext("Steel Bars");
|
||||
f->setAllTextures("steel_block.png");
|
||||
f->light_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -173,7 +173,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_RAIL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rail");
|
||||
f->description = gettext("Rail");
|
||||
f->setAllTextures("rail.png");
|
||||
f->setTexture(0,"track_tie.png");
|
||||
f->setTexture(1,"track_rail.png");
|
||||
|
@ -205,7 +205,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_TERRACOTTA;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Terracotta Roof Tile");
|
||||
f->description = gettext("Terracotta Roof Tile");
|
||||
f->setAllTextures("rooftile_terracotta.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_ROOFLIKE;
|
||||
|
@ -221,7 +221,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_WOOD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Roof Tile");
|
||||
f->description = gettext("Wood Roof Tile");
|
||||
f->setAllTextures("rooftile_wood.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_ROOFLIKE;
|
||||
|
@ -238,7 +238,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_ASPHALT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Asphalt Roof Tile");
|
||||
f->description = gettext("Asphalt Roof Tile");
|
||||
f->setAllTextures("rooftile_asphalt.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_ROOFLIKE;
|
||||
|
@ -261,7 +261,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_STONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Roof Tile");
|
||||
f->description = gettext("Stone Roof Tile");
|
||||
f->setAllTextures("rooftile_stone.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_ROOFLIKE;
|
||||
|
@ -277,7 +277,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Glass Roof Tile");
|
||||
f->description = gettext("Glass Roof Tile");
|
||||
f->setAllTextures("glass.png");
|
||||
f->setTexture(1,"glass_slab.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -299,7 +299,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Glass Roof Tile");
|
||||
f->description = gettext("Blue Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_blue_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_blue_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -322,7 +322,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Glass Roof Tile");
|
||||
f->description = gettext("Green Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_green_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_green_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -345,7 +345,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Glass Roof Tile");
|
||||
f->description = gettext("Orange Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_orange_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_orange_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -368,7 +368,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Glass Roof Tile");
|
||||
f->description = gettext("Purple Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_purple_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_purple_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -391,7 +391,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Glass Roof Tile");
|
||||
f->description = gettext("Red Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_red_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_red_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -414,7 +414,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Glass Roof Tile");
|
||||
f->description = gettext("Yellow Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_yellow_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_yellow_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -437,7 +437,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_GLASS_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Glass Roof Tile");
|
||||
f->description = gettext("Black Glass Roof Tile");
|
||||
f->setAllTextures("glass.png^glass_pane_black_side.png");
|
||||
f->setTexture(1,"glass_slab.png^glass_pane_black_side.png"); // special texture for top sections
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -460,7 +460,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROOFTILE_THATCH;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Thatch Roof Tile");
|
||||
f->description = gettext("Thatch Roof Tile");
|
||||
f->setAllTextures("rooftile_thatch.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->draw_type = CDT_ROOFLIKE;
|
||||
|
@ -478,7 +478,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LADDER_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Ladder");
|
||||
f->description = gettext("Ladder");
|
||||
f->setAllTextures("ladder.png");
|
||||
f->light_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -537,7 +537,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LADDER_FLOOR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Ladder");
|
||||
f->description = gettext("Ladder");
|
||||
f->setAllTextures("ladder.png");
|
||||
f->light_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -571,7 +571,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LADDER_ROOF;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Ladder");
|
||||
f->description = gettext("Ladder");
|
||||
f->setAllTextures("ladder.png");
|
||||
f->light_propagates = true;
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -605,7 +605,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_BORDERSTONE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Border Stone");
|
||||
f->description = gettext("Border Stone");
|
||||
f->setAllTextures("borderstone.png");
|
||||
f->setInventoryTextureCube("borderstone.png", "borderstone.png", "borderstone.png");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -632,7 +632,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Book");
|
||||
f->description = gettext("Book");
|
||||
f->setTexture(0, "book_cover.png");
|
||||
f->setTexture(1, "book_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_side.png^[transformFY");
|
||||
|
@ -663,7 +663,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_COOK_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cook Book");
|
||||
f->description = gettext("Cook Book");
|
||||
f->setTexture(0, "book_cook_cover.png");
|
||||
f->setTexture(1, "book_cook_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_cook_side.png^[transformFY");
|
||||
|
@ -694,7 +694,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_DECRAFT_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Decraft Book");
|
||||
f->description = gettext("Decraft Book");
|
||||
f->setTexture(0, "book_decraft_cover.png");
|
||||
f->setTexture(1, "book_decraft_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_decraft_side.png^[transformFY");
|
||||
|
@ -724,7 +724,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_DIARY_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Diary");
|
||||
f->description = gettext("Diary");
|
||||
f->setTexture(0, "book_diary_cover.png");
|
||||
f->setTexture(1, "book_diary_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_diary_side.png^[transformFY");
|
||||
|
@ -755,7 +755,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CRAFT_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Craft Book");
|
||||
f->description = gettext("Craft Book");
|
||||
f->setTexture(0, "book_craft_cover.png");
|
||||
f->setTexture(1, "book_craft_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_craft_side.png^[transformFY");
|
||||
|
@ -794,7 +794,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_RCRAFT_BOOK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Reverse Craft Book");
|
||||
f->description = gettext("Reverse Craft Book");
|
||||
f->setTexture(0, "book_rcraft_cover.png");
|
||||
f->setTexture(1, "book_rcraft_cover.png^[transformFX");
|
||||
f->setTexture(2, "book_rcraft_side.png^[transformFY");
|
||||
|
@ -831,7 +831,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Guide");
|
||||
f->description = gettext("Guide");
|
||||
f->setAllTextures("guide_side.png");
|
||||
f->setTexture(0, "guide_top.png");
|
||||
f->setTexture(1, "guide_bottom.png");
|
||||
|
@ -859,7 +859,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_COOK_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cooking Guide");
|
||||
f->description = gettext("Cooking Guide");
|
||||
f->setAllTextures("guide_cook_side.png");
|
||||
f->setTexture(0, "guide_cook_top.png");
|
||||
f->setTexture(1, "guide_cook_bottom.png");
|
||||
|
@ -886,7 +886,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_DECRAFT_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Decrafting Guide");
|
||||
f->description = gettext("Decrafting Guide");
|
||||
f->setAllTextures("guide_decraft_side.png");
|
||||
f->setTexture(0, "guide_decraft_top.png");
|
||||
f->setTexture(1, "guide_decraft_bottom.png");
|
||||
|
@ -913,7 +913,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_DIARY_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Diary");
|
||||
f->description = gettext("Diary");
|
||||
f->setAllTextures("guide_diary_side.png");
|
||||
f->setTexture(0, "guide_diary_top.png");
|
||||
f->setTexture(1, "guide_diary_bottom.png");
|
||||
|
@ -941,7 +941,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CRAFT_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Craft Guide");
|
||||
f->description = gettext("Craft Guide");
|
||||
f->setAllTextures("guide_craft_side.png");
|
||||
f->setTexture(0, "guide_craft_top.png");
|
||||
f->setTexture(1, "guide_craft_bottom.png");
|
||||
|
@ -968,7 +968,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_RCRAFT_BOOK_OPEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Reverse Craft Guide");
|
||||
f->description = gettext("Reverse Craft Guide");
|
||||
f->setAllTextures("guide_rcraft_side.png");
|
||||
f->setTexture(0, "guide_rcraft_top.png");
|
||||
f->setTexture(1, "guide_rcraft_bottom.png");
|
||||
|
@ -995,7 +995,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FIRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Fire");
|
||||
f->description = gettext("Fire");
|
||||
f->setAllTextures("fire.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1015,7 +1015,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FIRE_SHORTTERM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Fire");
|
||||
f->description = gettext("Fire");
|
||||
f->setAllTextures("fire.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -1034,7 +1034,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_TORCH;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Torch");
|
||||
f->description = gettext("Torch");
|
||||
f->setAllTextures("torch.png");
|
||||
f->setInventoryTexture("torch_inventory.png");
|
||||
f->setAllTextureFlags(0);
|
||||
|
@ -1061,7 +1061,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SIGN_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sign");
|
||||
f->description = gettext("Sign");
|
||||
f->setAllTextures("sign_wall.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_WALLMOUNT;
|
||||
|
@ -1087,7 +1087,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SIGN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sign");
|
||||
f->description = gettext("Sign");
|
||||
f->setAllTextures("sign.png");
|
||||
f->setTexture(4, "sign_back.png");
|
||||
f->setTexture(5, "sign_front.png"); // Z-
|
||||
|
@ -1120,7 +1120,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SIGN_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sign");
|
||||
f->description = gettext("Sign");
|
||||
f->setAllTextures("sign.png");
|
||||
f->setTexture(4, "sign_back_ud.png");
|
||||
f->setTexture(5, "sign_front_ud.png"); // Z-
|
||||
|
@ -1148,7 +1148,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_SIGN_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Sign");
|
||||
f->description = gettext("Locking Sign");
|
||||
f->setAllTextures("sign.png");
|
||||
f->setTexture(4, "sign_back.png");
|
||||
f->setTexture(5, "sign_wall_lock.png"); // Z-
|
||||
|
@ -1178,7 +1178,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_SIGN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Sign");
|
||||
f->description = gettext("Locking Sign");
|
||||
f->setAllTextures("sign.png");
|
||||
f->setTexture(4, "sign_back.png");
|
||||
f->setTexture(5, "sign_lock.png"); // Z-
|
||||
|
@ -1210,7 +1210,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_SIGN_UD;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Sign");
|
||||
f->description = gettext("Locking Sign");
|
||||
f->setAllTextures("sign.png");
|
||||
f->setTexture(4, "sign_back_ud.png");
|
||||
f->setTexture(5, "sign_lock_ud.png"); // Z-
|
||||
|
@ -1239,7 +1239,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CHEST;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Chest");
|
||||
f->description = gettext("Chest");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("chest_side.png");
|
||||
|
@ -1263,7 +1263,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CREATIVE_CHEST;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Creative Chest");
|
||||
f->description = gettext("Creative Chest");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("chest_side.png");
|
||||
|
@ -1284,7 +1284,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_CHEST;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Chest");
|
||||
f->description = gettext("Locking Chest");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("chest_side.png");
|
||||
|
@ -1315,7 +1315,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SAFE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Safe");
|
||||
f->description = gettext("Safe");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("safe_side.png");
|
||||
|
@ -1337,7 +1337,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FURNACE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Furnace");
|
||||
f->description = gettext("Furnace");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX_META;
|
||||
f->setAllTextures("furnace_side.png");
|
||||
|
@ -1363,7 +1363,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FURNACE_ACTIVE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Furnace");
|
||||
f->description = gettext("Furnace");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1381,7 +1381,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_FURNACE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Furnace");
|
||||
f->description = gettext("Locking Furnace");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX_META;
|
||||
f->setAllTextures("furnace_side.png");
|
||||
|
@ -1408,7 +1408,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LOCKABLE_FURNACE_ACTIVE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Locking Furnace");
|
||||
f->description = gettext("Locking Furnace");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1426,7 +1426,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_INCINERATOR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Incinerator");
|
||||
f->description = gettext("Incinerator");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_NODEBOX_META;
|
||||
f->setAllTextures("incinerator_side.png");
|
||||
|
@ -1451,7 +1451,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_INCINERATOR_ACTIVE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Incinerator");
|
||||
f->description = gettext("Incinerator");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->param2_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -1471,7 +1471,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CAMPFIRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Camp Fire");
|
||||
f->description = gettext("Camp Fire");
|
||||
f->draw_type = CDT_CAMPFIRELIKE;
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_CAMPFIRELIKE;
|
||||
|
@ -1513,7 +1513,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_NC;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Nyan Cat");
|
||||
f->description = gettext("Nyan Cat");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("nc_side.png");
|
||||
|
@ -1527,7 +1527,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_NC_RB;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rainbow");
|
||||
f->description = gettext("Rainbow");
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
f->setAllTextures("nc_rb.png");
|
||||
f->setInventoryTextureCube("nc_rb.png", "nc_rb.png", "nc_rb.png");
|
||||
|
@ -1539,7 +1539,7 @@ void content_mapnode_special(bool repeat)
|
|||
i = CONTENT_FLOWER_POT_RAW;
|
||||
f = &content_features(i);
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->description = wgettext("Unbaked Flower Pot");
|
||||
f->description = gettext("Unbaked Flower Pot");
|
||||
f->setAllTextures("flower_pot_raw.png");
|
||||
f->setTexture(0,"flower_pot_raw_top.png");
|
||||
f->setTexture(1,"flower_pot_raw_bottom.png");
|
||||
|
@ -1560,7 +1560,7 @@ void content_mapnode_special(bool repeat)
|
|||
i = CONTENT_FLOWER_POT;
|
||||
f = &content_features(i);
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->description = wgettext("Flower Pot");
|
||||
f->description = gettext("Flower Pot");
|
||||
f->setAllTextures("flower_pot.png");
|
||||
f->setTexture(0,"flower_pot_top.png");
|
||||
f->setTexture(1,"flower_pot_bottom.png");
|
||||
|
@ -1577,7 +1577,7 @@ void content_mapnode_special(bool repeat)
|
|||
// walls
|
||||
i = CONTENT_COBBLE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cobblestone Wall");
|
||||
f->description = gettext("Cobblestone Wall");
|
||||
f->setAllTextures("cobble.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1600,7 +1600,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_ROUGHSTONE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Wall");
|
||||
f->description = gettext("Rough Stone Wall");
|
||||
f->setAllTextures("roughstone.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1623,7 +1623,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_MOSSYCOBBLE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mossy Cobblestone Wall");
|
||||
f->description = gettext("Mossy Cobblestone Wall");
|
||||
f->setAllTextures("mossycobble.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1646,7 +1646,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_STONE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Wall");
|
||||
f->description = gettext("Stone Wall");
|
||||
f->setAllTextures("stone.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1669,7 +1669,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone Wall");
|
||||
f->description = gettext("Sand Stone Wall");
|
||||
f->setAllTextures("sandstone.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1692,7 +1692,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LIMESTONE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Limestone Wall");
|
||||
f->description = gettext("Limestone Wall");
|
||||
f->setAllTextures("limestone.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1715,7 +1715,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_MARBLE_WALL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Marble Wall");
|
||||
f->description = gettext("Marble Wall");
|
||||
f->setAllTextures("marble.png");
|
||||
f->light_propagates = true;
|
||||
f->jumpable = false;
|
||||
|
@ -1738,7 +1738,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_TNT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("TNT");
|
||||
f->description = gettext("TNT");
|
||||
f->setAllTextures("tnt.png");
|
||||
f->setTexture(0, "tnt_top.png");
|
||||
f->setTexture(1, "tnt_bottom.png");
|
||||
|
@ -1758,7 +1758,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLASH;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("In-Progress explosion - how did you get this???");
|
||||
f->description = gettext("In-Progress explosion - how did you get this???");
|
||||
f->setAllTextures("flash.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_GLASSLIKE;
|
||||
|
@ -1777,7 +1777,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_STEAM;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Steam");
|
||||
f->description = gettext("Steam");
|
||||
f->setAllTextures("steam.png");
|
||||
f->param_type = CPT_LIGHT;
|
||||
f->draw_type = CDT_GLASSLIKE;
|
||||
|
@ -1797,7 +1797,7 @@ void content_mapnode_special(bool repeat)
|
|||
// flags
|
||||
i = CONTENT_FLAG;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Home Flag");
|
||||
f->description = gettext("Home Flag");
|
||||
f->setAllTextures("flag.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1842,7 +1842,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_BLUE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Blue Home Flag");
|
||||
f->description = gettext("Blue Home Flag");
|
||||
f->setAllTextures("flag_blue.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1866,7 +1866,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_GREEN;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Green Home Flag");
|
||||
f->description = gettext("Green Home Flag");
|
||||
f->setAllTextures("flag_green.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1890,7 +1890,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_ORANGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Orange Home Flag");
|
||||
f->description = gettext("Orange Home Flag");
|
||||
f->setAllTextures("flag_orange.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1914,7 +1914,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_PURPLE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Purple Home Flag");
|
||||
f->description = gettext("Purple Home Flag");
|
||||
f->setAllTextures("flag_purple.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1938,7 +1938,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_RED;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Red Home Flag");
|
||||
f->description = gettext("Red Home Flag");
|
||||
f->setAllTextures("flag_red.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1962,7 +1962,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_YELLOW;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Yellow Home Flag");
|
||||
f->description = gettext("Yellow Home Flag");
|
||||
f->setAllTextures("flag_yellow.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -1986,7 +1986,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FLAG_BLACK;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Black Home Flag");
|
||||
f->description = gettext("Black Home Flag");
|
||||
f->setAllTextures("flag_black.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->light_propagates = true;
|
||||
|
@ -2010,7 +2010,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_LIFE_SUPPORT;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Life Support System");
|
||||
f->description = gettext("Life Support System");
|
||||
f->setAllTextures("life_support.png");
|
||||
f->setTexture(0, "life_support_top.png");
|
||||
f->setTexture(1, "life_support_bottom.png");
|
||||
|
@ -2034,7 +2034,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_PARCEL;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Parcel");
|
||||
f->description = gettext("Parcel");
|
||||
f->setAllTextures("parcel.png");
|
||||
f->setTexture(0, "parcel_top.png");
|
||||
f->setTexture(1, "parcel_bottom.png");
|
||||
|
@ -2059,7 +2059,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_CAULDRON;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cauldron");
|
||||
f->description = gettext("Cauldron");
|
||||
f->setAllTextures("cauldron_outer.png");
|
||||
f->setAllMetaTextures("cauldron_inner.png");
|
||||
f->setMetaTexture(0,"water.png");
|
||||
|
@ -2079,7 +2079,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FORGE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Forge");
|
||||
f->description = gettext("Forge");
|
||||
f->setAllTextures("forge_side.png");
|
||||
f->setTexture(0,"forge_top.png");
|
||||
f->setTexture(1,"forge_bottom.png");
|
||||
|
@ -2106,7 +2106,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_FORGE_FIRE;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Forge Fire");
|
||||
f->description = gettext("Forge Fire");
|
||||
f->setAllTextures("forge_fire.png");
|
||||
f->setAllTextureFlags(0);
|
||||
f->param_type = CPT_LIGHT;
|
||||
|
@ -2125,7 +2125,7 @@ void content_mapnode_special(bool repeat)
|
|||
|
||||
i = CONTENT_SCAFFOLDING;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Scaffolding");
|
||||
f->description = gettext("Scaffolding");
|
||||
f->setAllTextures("wood.png");
|
||||
f->air_equivalent = true;
|
||||
f->climbable = true;
|
||||
|
|
|
@ -34,7 +34,7 @@ void content_mapnode_stair(bool repeat)
|
|||
// stairs
|
||||
i = CONTENT_ROUGHSTONE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Rough Stone Stair");
|
||||
f->description = gettext("Rough Stone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("roughstone.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -52,7 +52,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_COBBLE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Cobble Stone Stair");
|
||||
f->description = gettext("Cobble Stone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("cobble.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -70,7 +70,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_MOSSYCOBBLE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Mossy Cobble Stone Stair");
|
||||
f->description = gettext("Mossy Cobble Stone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("mossycobble.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -88,7 +88,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_STONE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Stone Stair");
|
||||
f->description = gettext("Stone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("stone.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -107,7 +107,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_WOOD_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Wood Stair");
|
||||
f->description = gettext("Wood Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
f->setAllTextures("wood.png");
|
||||
|
@ -127,7 +127,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_JUNGLE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Jungle Wood Stair");
|
||||
f->description = gettext("Jungle Wood Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("junglewood.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -147,7 +147,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_BRICK_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Brick Stair");
|
||||
f->description = gettext("Brick Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("brick.png");
|
||||
f->setTexture(0,"brick_stair_top.png");
|
||||
|
@ -170,7 +170,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_SANDSTONE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Sand Stone Stair");
|
||||
f->description = gettext("Sand Stone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("sandstone.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
@ -188,7 +188,7 @@ void content_mapnode_stair(bool repeat)
|
|||
|
||||
i = CONTENT_LIMESTONE_STAIR;
|
||||
f = &content_features(i);
|
||||
f->description = wgettext("Limestone Stair");
|
||||
f->description = gettext("Limestone Stair");
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("limestone.png");
|
||||
f->draw_type = CDT_STAIRLIKE;
|
||||
|
|
|
@ -19,10 +19,10 @@
|
|||
#define WATER_VISC 1
|
||||
#define LAVA_VISC 7
|
||||
|
||||
void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMaterialType material_type, const char* texture, const std::wstring desc)
|
||||
void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMaterialType material_type, const char* texture, char* desc)
|
||||
{
|
||||
ContentFeatures *features = &content_features(nodeid);
|
||||
features->description = std::wstring(desc);
|
||||
features->description = desc;
|
||||
features->setAllTextures(texture);
|
||||
features->param_type = CPT_LIGHT;
|
||||
features->param2_type = CPT_FACEDIR_WALLMOUNT;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CONTENT_MAPNODE_UTIL_HEADER
|
||||
#define CONTENT_MAPNODE_UTIL_HEADER
|
||||
|
||||
void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMaterialType material_type, const char* texture, const std::wstring desc);
|
||||
void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMaterialType material_type, const char* texture, char* desc);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -183,7 +183,7 @@ void mob_spawn(v3s16 pos, content_t mob, ServerEnvironment *env)
|
|||
return;
|
||||
|
||||
v3f p = intToFloat(pos+v3s16(0,1,0), BS);
|
||||
actionstream<<"A "<<wide_to_narrow(m.description)<<" ("<<m.content<<") mob spawns at "<<PP(floatToInt(p,BS))<<std::endl;
|
||||
actionstream<<"A "<<m.description<<" ("<<m.content<<") mob spawns at "<<PP(floatToInt(p,BS))<<std::endl;
|
||||
ServerActiveObject *obj = new MobSAO(env, 0, p, m.content);
|
||||
u16 id = env->addActiveObject(obj);
|
||||
if (!id) {
|
||||
|
@ -360,7 +360,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_RAT;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Rat");
|
||||
f->description = gettext("Rat");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->model = "rat.x";
|
||||
f->setTexture("mob_rat.png");
|
||||
|
@ -379,7 +379,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_FIREFLY;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Firefly");
|
||||
f->description = gettext("Firefly");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->model_scale = v3f(0.5,0.5,0.5);
|
||||
f->setTexture("mob_firefly.png");
|
||||
|
@ -398,7 +398,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_OERKKI;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Oerkki");
|
||||
f->description = gettext("Oerkki");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->model = "oerkki.x";
|
||||
f->model_scale = v3f(4,4,4);
|
||||
|
@ -419,7 +419,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_DUNGEON_MASTER;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Dungeon Master");
|
||||
f->description = gettext("Dungeon Master");
|
||||
f->level = MOB_DESTRUCTIVE;
|
||||
f->model = "dungeon_master.b3d";
|
||||
f->model_rotation = v3f(0,-90,0);
|
||||
|
@ -440,7 +440,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_FIREBALL;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Fireball");
|
||||
f->description = gettext("Fireball");
|
||||
f->level = MOB_DESTRUCTIVE;
|
||||
f->setTexture("mob_fireball.png");
|
||||
f->punch_action = MPA_IGNORE;
|
||||
|
@ -457,7 +457,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_DOE;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Doe");
|
||||
f->description = gettext("Doe");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "doe.x";
|
||||
|
@ -484,7 +484,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_STAG;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Stag");
|
||||
f->description = gettext("Stag");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 40;
|
||||
f->model = "stag.x";
|
||||
|
@ -513,7 +513,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_TAMESTAG;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Stag");
|
||||
f->description = gettext("Stag");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->hp = 40;
|
||||
f->model = "stag.b3d";
|
||||
|
@ -536,7 +536,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_FISH;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Fish");
|
||||
f->description = gettext("Fish");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->model = "fish.b3d";
|
||||
f->model_rotation = v3f(0,-90,0);
|
||||
|
@ -562,7 +562,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_SHARK;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Shark");
|
||||
f->description = gettext("Shark");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 40;
|
||||
f->model = "shark.b3d";
|
||||
|
@ -587,7 +587,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_WOLF;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Wolf");
|
||||
f->description = gettext("Wolf");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 40;
|
||||
f->model = "wolf.b3d";
|
||||
|
@ -615,7 +615,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_TAMEWOLF;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Tame Wolf");
|
||||
f->description = gettext("Tame Wolf");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->hp = 40;
|
||||
f->model = "wolf.b3d";
|
||||
|
@ -641,7 +641,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_SHEEP;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Sheep");
|
||||
f->description = gettext("Sheep");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "sheep.b3d";
|
||||
|
@ -673,7 +673,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_SHEARED_SHEEP;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Sheared Sheep");
|
||||
f->description = gettext("Sheared Sheep");
|
||||
f->level = MOB_PASSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "sheared_sheep.b3d";
|
||||
|
@ -698,7 +698,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_SNOWBALL;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Snowball");
|
||||
f->description = gettext("Snowball");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->setTexture("snow_ball.png");
|
||||
f->model_offset = v3f(0,0.2,0);
|
||||
|
@ -716,7 +716,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_ARROW;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Arrow");
|
||||
f->description = gettext("Arrow");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->setTexture("mob_arrow.png");
|
||||
f->texture_display = MDT_EXTRUDED;
|
||||
|
@ -734,7 +734,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_GREY_KITTY;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Grey Kitten");
|
||||
f->description = gettext("Grey Kitten");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "kitty.b3d";
|
||||
|
@ -761,7 +761,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_WHITE_KITTY;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("White Kitten");
|
||||
f->description = gettext("White Kitten");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "kitty.b3d";
|
||||
|
@ -788,7 +788,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_SIAMESE_KITTY;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Siamese Kitten");
|
||||
f->description = gettext("Siamese Kitten");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "kitty.b3d";
|
||||
|
@ -815,7 +815,7 @@ void content_mob_init()
|
|||
i = CONTENT_MOB_GINGER_KITTY;
|
||||
f = &g_content_mob_features[i&~CONTENT_MOB_MASK];
|
||||
f->content = i;
|
||||
f->description = wgettext("Ginger Kitten");
|
||||
f->description = gettext("Ginger Kitten");
|
||||
f->level = MOB_AGGRESSIVE;
|
||||
f->hp = 30;
|
||||
f->model = "kitty.b3d";
|
||||
|
|
|
@ -90,7 +90,7 @@ enum MobDrawType
|
|||
|
||||
struct MobFeatures {
|
||||
content_t content;
|
||||
std::wstring description;
|
||||
char* description;
|
||||
u8 level;
|
||||
#ifndef SERVER
|
||||
TileSpec tiles[6];
|
||||
|
@ -199,7 +199,7 @@ struct MobFeatures {
|
|||
void reset()
|
||||
{
|
||||
content = CONTENT_IGNORE;
|
||||
description = L"";
|
||||
description = (char*)"";
|
||||
texture = "";
|
||||
texture_display = MDT_AUTO;
|
||||
model = "";
|
||||
|
|
|
@ -75,7 +75,7 @@ std::string SignNodeMetadata::getDrawSpecString(Player *player)
|
|||
spec += m_text;
|
||||
spec += "]";
|
||||
spec += "button_exit[1.25,2;3,1;save;";
|
||||
spec += wide_to_narrow(wgettext("Save"));
|
||||
spec += gettext("Save");
|
||||
spec += "]";
|
||||
return spec;
|
||||
}
|
||||
|
@ -138,7 +138,7 @@ std::string LockingSignNodeMetadata::getDrawSpecString(Player *player)
|
|||
spec += m_text;
|
||||
spec += "]";
|
||||
spec += "button_exit[1.25,2;3,1;save;";
|
||||
spec += wide_to_narrow(wgettext("Save"));
|
||||
spec += gettext("Save");
|
||||
spec += "]";
|
||||
return spec;
|
||||
}
|
||||
|
@ -184,9 +184,9 @@ void FlagNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring FlagNodeMetadata::infoText()
|
||||
{
|
||||
wchar_t buff[256];
|
||||
swprintf(buff, 256, wgettext("%s's Home Flag"), narrow_to_wide(m_owner).c_str());
|
||||
return std::wstring(buff);
|
||||
char buff[256];
|
||||
snprintf(buff, 256, gettext("%s's Home Flag"), m_owner.c_str());
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -269,24 +269,24 @@ std::string BedNodeMetadata::getDrawSpecString(Player *player)
|
|||
if (m_owner == "") {
|
||||
if (m_nope) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("You can't sleep yet."));
|
||||
spec += gettext("You can't sleep yet.");;
|
||||
spec += "]";
|
||||
}else{
|
||||
spec += "button[1.25,1;3,1;sleep;";
|
||||
spec += wide_to_narrow(wgettext("Go to sleep"));
|
||||
spec += gettext("Go to sleep");;
|
||||
spec += "]";
|
||||
}
|
||||
}else if (m_owner != player->getName()) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("Someone else is sleeping here."));
|
||||
spec += gettext("Someone else is sleeping here.");;
|
||||
spec += "]";
|
||||
}else if (m_nope) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("You can't sleep yet."));
|
||||
spec += gettext("You can't sleep yet.");;
|
||||
spec += "]";
|
||||
}else{
|
||||
spec += "button_exit[1.25,1;3,1;wake;";
|
||||
spec += wide_to_narrow(wgettext("Get out of bed"));
|
||||
spec += gettext("Get out of bed");;
|
||||
spec += "]";
|
||||
}
|
||||
return spec;
|
||||
|
@ -416,28 +416,28 @@ std::string CampBedNodeMetadata::getDrawSpecString(Player *player)
|
|||
if (m_owner == "") {
|
||||
if (m_used) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("This bed is too uncomfortable to sleep in."));
|
||||
spec += gettext("This bed is too uncomfortable to sleep in.");;
|
||||
spec += "]";
|
||||
}else if (m_nope) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("You can't sleep yet."));
|
||||
spec += gettext("You can't sleep yet.");;
|
||||
spec += "]";
|
||||
}else{
|
||||
spec += "button[1.25,1;3,1;sleep;";
|
||||
spec += wide_to_narrow(wgettext("Go to sleep"));
|
||||
spec += gettext("Go to sleep");;
|
||||
spec += "]";
|
||||
}
|
||||
}else if (m_owner != player->getName()) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("Someone else is sleeping here."));
|
||||
spec += gettext("Someone else is sleeping here.");;
|
||||
spec += "]";
|
||||
}else if (m_nope) {
|
||||
spec += "label[1.25,1;";
|
||||
spec += wide_to_narrow(wgettext("You can't sleep yet."));
|
||||
spec += gettext("You can't sleep yet.");;
|
||||
spec += "]";
|
||||
}else{
|
||||
spec += "button_exit[1.25,1;3,1;wake;";
|
||||
spec += wide_to_narrow(wgettext("Get out of bed"));
|
||||
spec += gettext("Get out of bed");;
|
||||
spec += "]";
|
||||
}
|
||||
return spec;
|
||||
|
@ -484,7 +484,7 @@ void ChestNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring ChestNodeMetadata::infoText()
|
||||
{
|
||||
return wgettext("Chest");
|
||||
return narrow_to_wide(gettext("Chest"));
|
||||
}
|
||||
bool ChestNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -556,9 +556,9 @@ void LockingChestNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring LockingChestNodeMetadata::infoText()
|
||||
{
|
||||
wchar_t buff[256];
|
||||
swprintf(buff, 256, wgettext("Locking Chest owned by '%s'"), narrow_to_wide(m_owner).c_str());
|
||||
return buff;
|
||||
char buff[256];
|
||||
snprintf(buff, 256, gettext("Locking Chest owned by '%s'"), m_owner.c_str());
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
bool LockingChestNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -630,9 +630,9 @@ void SafeNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring SafeNodeMetadata::infoText()
|
||||
{
|
||||
wchar_t buff[256];
|
||||
swprintf(buff, 256, wgettext("Safe owned by '%s'"), narrow_to_wide(m_owner).c_str());
|
||||
return buff;
|
||||
char buff[256];
|
||||
snprintf(buff, 256, gettext("Safe owned by '%s'"), m_owner.c_str());
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
bool SafeNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -769,7 +769,7 @@ void CreativeChestNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring CreativeChestNodeMetadata::infoText()
|
||||
{
|
||||
return wgettext("Creative Chest");
|
||||
return narrow_to_wide(gettext("Creative Chest"));
|
||||
}
|
||||
bool CreativeChestNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -841,13 +841,13 @@ std::string CreativeChestNodeMetadata::getDrawSpecString(Player *player)
|
|||
std::string spec("size[8,10]");
|
||||
spec += "list[current_name;0;0,0.5;8,4;]";
|
||||
spec += "button[0.25,5;2.5,0.75;prev;";
|
||||
spec += wide_to_narrow(wgettext("<< Previous Page"));
|
||||
spec += gettext("<< Previous Page");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,5;";
|
||||
spec += buff;
|
||||
spec += "]";
|
||||
spec += "button[6,5;2.5,0.75;next;";
|
||||
spec += wide_to_narrow(wgettext("Next Page >>"));
|
||||
spec += gettext("Next Page >>");;
|
||||
spec += "]";
|
||||
spec += "list[current_player;main;0,6;8,4;]";
|
||||
|
||||
|
@ -889,9 +889,9 @@ void BorderStoneNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring BorderStoneNodeMetadata::infoText()
|
||||
{
|
||||
wchar_t buff[256];
|
||||
swprintf(buff, 256, wgettext("Border Stone owned by '%s'"), narrow_to_wide(m_text).c_str());
|
||||
return buff;
|
||||
char buff[256];
|
||||
snprintf(buff, 256, gettext("Border Stone owned by '%s'"), m_text.c_str());
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -965,13 +965,13 @@ std::wstring FurnaceNodeMetadata::infoText()
|
|||
if (src_item && src_item->isCookable(COOK_FURNACE)) {
|
||||
InventoryList *dst_list = m_inventory->getList("dst");
|
||||
if(!dst_list->roomForCookedItem(src_item))
|
||||
return wgettext("Furnace is overloaded");
|
||||
return wgettext("Furnace is out of fuel");
|
||||
return narrow_to_wide(gettext("Furnace is overloaded"));
|
||||
return narrow_to_wide(gettext("Furnace is out of fuel"));
|
||||
}else{
|
||||
return wgettext("Furnace is inactive");
|
||||
return narrow_to_wide(gettext("Furnace is inactive"));
|
||||
}
|
||||
}else{
|
||||
std::wstring s = wgettext("Furnace is active");
|
||||
std::wstring s = narrow_to_wide(gettext("Furnace is active"));
|
||||
// Do this so it doesn't always show (0%) for weak fuel
|
||||
if (m_fuel_totaltime > 3) {
|
||||
s += L" (";
|
||||
|
@ -1218,10 +1218,16 @@ void LockingFurnaceNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring LockingFurnaceNodeMetadata::infoText()
|
||||
{
|
||||
//return "Furnace";
|
||||
char buff[256];
|
||||
char* s;
|
||||
char e[128];
|
||||
std::string ostr = m_owner;
|
||||
|
||||
e[0] = 0;
|
||||
|
||||
if (m_inv_owner != "")
|
||||
ostr += ","+m_inv_owner;
|
||||
|
||||
if (m_fuel_time >= m_fuel_totaltime) {
|
||||
const InventoryList *src_list = m_inventory->getList("src");
|
||||
assert(src_list);
|
||||
|
@ -1229,22 +1235,25 @@ std::wstring LockingFurnaceNodeMetadata::infoText()
|
|||
|
||||
if(src_item && src_item->isCookable(COOK_FURNACE)) {
|
||||
InventoryList *dst_list = m_inventory->getList("dst");
|
||||
if (!dst_list->roomForCookedItem(src_item))
|
||||
return wgettext("Locking Furnace is overloaded")+std::wstring(L" (")+narrow_to_wide(ostr)+L")";
|
||||
return wgettext("Locking Furnace is out of fuel")+std::wstring(L" (")+narrow_to_wide(ostr)+L")";
|
||||
if (!dst_list->roomForCookedItem(src_item)) {
|
||||
s = gettext("Locking Furnace is overloaded");
|
||||
}else{
|
||||
s = gettext("Locking Furnace is out of fuel");
|
||||
}
|
||||
}else{
|
||||
return wgettext("Locking Furnace is inactive")+std::wstring(L" (")+narrow_to_wide(ostr)+L")";
|
||||
s = gettext("Locking Furnace is inactive");
|
||||
}
|
||||
}else{
|
||||
std::wstring s = wgettext("Locking Furnace is active")+std::wstring(L" (")+narrow_to_wide(ostr)+L")";
|
||||
s = gettext("Locking Furnace is active");
|
||||
// Do this so it doesn't always show (0%) for weak fuel
|
||||
if (m_fuel_totaltime > 3) {
|
||||
s += L" (";
|
||||
s += itows(m_fuel_time/m_fuel_totaltime*100);
|
||||
s += L"%)";
|
||||
uint32_t tt = m_fuel_time/m_fuel_totaltime*100;
|
||||
snprintf(e,128, " (%d%%)",tt);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
snprintf(buff,256,"%s (%s)%s",s,ostr.c_str(),e);
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
bool LockingFurnaceNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -1485,7 +1494,11 @@ void CampFireNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring CampFireNodeMetadata::infoText()
|
||||
{
|
||||
//return "CampFire";
|
||||
char buff[256];
|
||||
char* s;
|
||||
char e[128];
|
||||
e[0] = 0;
|
||||
|
||||
if (m_fuel_time >= m_fuel_totaltime) {
|
||||
const InventoryList *src_list = m_inventory->getList("src");
|
||||
assert(src_list);
|
||||
|
@ -1493,22 +1506,25 @@ std::wstring CampFireNodeMetadata::infoText()
|
|||
|
||||
if (src_item && src_item->isCookable(COOK_FIRE)) {
|
||||
InventoryList *dst_list = m_inventory->getList("dst");
|
||||
if(!dst_list->roomForCookedItem(src_item))
|
||||
return wgettext("CampFire is overloaded");
|
||||
return wgettext("CampFire is out of fuel");
|
||||
if(!dst_list->roomForCookedItem(src_item)) {
|
||||
s = gettext("CampFire is overloaded");
|
||||
}else{
|
||||
s = gettext("CampFire is out of fuel");
|
||||
}
|
||||
}else{
|
||||
return wgettext("CampFire is inactive");
|
||||
s = gettext("CampFire is inactive");
|
||||
}
|
||||
}else{
|
||||
std::wstring s = wgettext("CampFire is active");
|
||||
s = gettext("CampFire is active");
|
||||
// Do this so it doesn't always show (0%) for weak fuel
|
||||
if (m_fuel_totaltime > 3) {
|
||||
s += L" (";
|
||||
s += itows(m_fuel_time/m_fuel_totaltime*100);
|
||||
s += L"%)";
|
||||
uint32_t tt = m_fuel_time/m_fuel_totaltime*100;
|
||||
snprintf(e,128, " (%d%%)",tt);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
snprintf(buff,256,"%s%s",s,e);
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
bool CampFireNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -1734,16 +1750,16 @@ void TNTNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring TNTNodeMetadata::infoText()
|
||||
{
|
||||
char buff[256];
|
||||
if (!m_armed)
|
||||
return L"";
|
||||
|
||||
int s = (int)ceil(m_time);
|
||||
if (s < 1)
|
||||
return wgettext("Armed Explosive: about to detonate");
|
||||
return narrow_to_wide(gettext("Armed Explosive: about to detonate"));
|
||||
|
||||
wchar_t buff[512];
|
||||
swprintf(buff, 512, wngettext("Armed Explosive: %d second till detonation","Armed Explosive: %d seconds till detonation",s),s);
|
||||
return buff;
|
||||
snprintf(buff, 256, ngettext("Armed Explosive: %d second till detonation","Armed Explosive: %d seconds till detonation",s),s);
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1803,14 +1819,14 @@ void IncineratorNodeMetadata::serializeBody(std::ostream &os)
|
|||
std::wstring IncineratorNodeMetadata::infoText()
|
||||
{
|
||||
if (m_fuel_time < m_fuel_totaltime)
|
||||
return wgettext("Incinerator is active");
|
||||
return narrow_to_wide(gettext("Incinerator is active"));
|
||||
InventoryList *fuel_list = m_inventory->getList("fuel");
|
||||
if (fuel_list) {
|
||||
InventoryItem *fuel_item = fuel_list->getItem(0);
|
||||
if (fuel_item && fuel_item->isFuel())
|
||||
return wgettext("Incinerator is active");
|
||||
return narrow_to_wide(gettext("Incinerator is active"));
|
||||
}
|
||||
return wgettext("Incinerator is inactive");
|
||||
return narrow_to_wide(gettext("Incinerator is inactive"));
|
||||
}
|
||||
bool IncineratorNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -1902,10 +1918,10 @@ std::string IncineratorNodeMetadata::getDrawSpecString(Player *player)
|
|||
{
|
||||
std::string spec("size[8,7]");
|
||||
spec += "label[1,0.5;";
|
||||
spec += wide_to_narrow(wgettext("Add fuel, then punch to incinerate wielded item"));
|
||||
spec += gettext("Add fuel, then punch to incinerate wielded item");;
|
||||
spec += "]";
|
||||
spec += "label[3,1.5;";
|
||||
spec += wide_to_narrow(wgettext("Fuel"));
|
||||
spec += gettext("Fuel");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;fuel;4,1;1,1;]";
|
||||
spec += "ring[4,1;1;#FF0000;";
|
||||
|
@ -2224,21 +2240,21 @@ std::string CraftGuideNodeMetadata::getDrawSpecString(Player *player)
|
|||
|
||||
std::string spec("size[8,10]");
|
||||
spec += "label[0.5,0.75;";
|
||||
spec += wide_to_narrow(wgettext("Add item here to see recipe"));
|
||||
spec += gettext("Add item here to see recipe");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;result;2,1;1,1;]";
|
||||
if (rc > 1) {
|
||||
wchar_t rbuff[256];
|
||||
swprintf(rbuff, 256, wgettext("Recipe %d of %d"), (int)(m_recipe+1),rc);
|
||||
char rbuff[256];
|
||||
snprintf(rbuff, 256, gettext("Recipe %d of %d"), (int)(m_recipe+1),rc);
|
||||
spec += "button[2.5,3.5;1,0.75;rprev;<<]";
|
||||
spec += "label[3.5,3.5;";
|
||||
spec += wide_to_narrow(rbuff);
|
||||
spec += rbuff;
|
||||
spec += "]";
|
||||
spec += "button[5.5,3.5;1,0.75;rnext;>>]";
|
||||
}
|
||||
if (q && tr) {
|
||||
spec += "label[1,1.5;";
|
||||
spec += wide_to_narrow(wgettext("Gives"));
|
||||
spec += gettext("Gives");;
|
||||
spec += " ";
|
||||
spec += itos(tr);
|
||||
// this overflows into the craft grid... but could be cool
|
||||
|
@ -2248,13 +2264,13 @@ std::string CraftGuideNodeMetadata::getDrawSpecString(Player *player)
|
|||
}
|
||||
spec += "list[current_name;recipe;4,0;3,3;]";
|
||||
spec += "button[0.25,4.5;2.5,0.75;prev;";
|
||||
spec += wide_to_narrow(wgettext("<< Previous Page"));
|
||||
spec += gettext("<< Previous Page");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,4.5;";
|
||||
spec += buff;
|
||||
spec += "]";
|
||||
spec += "button[6,4.5;2.5,0.75;next;";
|
||||
spec += wide_to_narrow(wgettext("Next Page >>"));
|
||||
spec += gettext("Next Page >>");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;list;0,5;8,5;]";
|
||||
return spec;
|
||||
|
@ -2506,33 +2522,33 @@ std::string ReverseCraftGuideNodeMetadata::getDrawSpecString(Player *player)
|
|||
if (ingredient_list.size()%40) ++page_count;
|
||||
|
||||
//write the page count string
|
||||
wchar_t buff[256];
|
||||
swprintf(buff, 256, wgettext("Page %d of %d"), (int)(m_page+1), page_count);
|
||||
char buff[256];
|
||||
snprintf(buff, 256, gettext("Page %d of %d"), (int)(m_page+1), page_count);
|
||||
|
||||
//build the formspec
|
||||
string spec("size[8,10]");
|
||||
spec += "label[0.5,0.75;";
|
||||
spec += wide_to_narrow(wgettext("Add item here to see recipe"));
|
||||
spec += gettext("Add item here to see recipe");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;item;2,1;1,1;]";
|
||||
if (recipe_count > 1) {
|
||||
wchar_t rbuff[256];
|
||||
swprintf(rbuff, 256, wgettext("Recipe %d of %d"), (int)(m_recipe+1), recipe_count);
|
||||
char rbuff[256];
|
||||
snprintf(rbuff, 256, gettext("Recipe %d of %d"), (int)(m_recipe+1), recipe_count);
|
||||
spec += "button[2.5,3.5;1,0.75;rprev;<<]";
|
||||
spec += "label[3.5,3.5;";
|
||||
spec += wide_to_narrow(rbuff);
|
||||
spec += rbuff;
|
||||
spec += "]";
|
||||
spec += "button[5.5,3.5;1,0.75;rnext;>>]";
|
||||
}
|
||||
spec += "list[current_name;recipe;4,0;3,3;]";
|
||||
spec += "button[0.25,4.5;2.5,0.75;prev;";
|
||||
spec += wide_to_narrow(wgettext("<< Previous Page"));
|
||||
spec += gettext("<< Previous Page");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,4.5;";
|
||||
spec += wide_to_narrow(buff);
|
||||
spec += buff;
|
||||
spec += "]";
|
||||
spec += "button[6,4.5;2.5,0.75;next;";
|
||||
spec += wide_to_narrow(wgettext("Next Page >>"));
|
||||
spec += gettext("Next Page >>");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;result;7,0;1,1;]";
|
||||
spec += "list[current_name;list;0,5;8,5;]";
|
||||
|
@ -2781,18 +2797,18 @@ std::string CookBookNodeMetadata::getDrawSpecString(Player *player)
|
|||
|
||||
std::string spec("size[8,9]");
|
||||
spec += "label[0.5,0.75;";
|
||||
spec += wide_to_narrow(wgettext("Add item here to see cook result"));
|
||||
spec += gettext("Add item here to see cook result");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;result;2,1;1,1;]";
|
||||
spec += "list[current_name;recipe;4,1;1,1;]";
|
||||
spec += "button[0.25,3.5;2.5,0.75;prev;";
|
||||
spec += wide_to_narrow(wgettext("<< Previous Page"));
|
||||
spec += gettext("<< Previous Page");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,3.5;";
|
||||
spec += buff;
|
||||
spec += "]";
|
||||
spec += "button[6,3.5;2.5,0.75;next;";
|
||||
spec += wide_to_narrow(wgettext("Next Page >>"));
|
||||
spec += gettext("Next Page >>");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;list;0,4;8,5;]";
|
||||
return spec;
|
||||
|
@ -3072,25 +3088,25 @@ std::string DeCraftNodeMetadata::getDrawSpecString(Player *player)
|
|||
|
||||
std::string spec("size[8,9]");
|
||||
spec += "label[0.5,0.75;";
|
||||
spec += wide_to_narrow(wgettext("Add item here to see dig result"));
|
||||
spec += gettext("Add item here to see dig result");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;result;2,1;1,1;]";
|
||||
spec += "label[5,1;";
|
||||
spec += wide_to_narrow(wgettext("Dig Result"));
|
||||
spec += gettext("Dig Result");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;recipe;6.5,0.5;1,1;]";
|
||||
spec += "label[5,2;";
|
||||
spec += wide_to_narrow(wgettext("Random Drop"));
|
||||
spec += gettext("Random Drop");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;random;6.5,1.5;1,1;]";
|
||||
spec += "button[0.25,3.5;2.5,0.75;prev;";
|
||||
spec += wide_to_narrow(wgettext("<< Previous Page"));
|
||||
spec += gettext("<< Previous Page");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,3.5;";
|
||||
spec += buff;
|
||||
spec += "]";
|
||||
spec += "button[6,3.5;2.5,0.75;next;";
|
||||
spec += wide_to_narrow(wgettext("Next Page >>"));
|
||||
spec += gettext("Next Page >>");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;list;0,4;8,5;]";
|
||||
return spec;
|
||||
|
@ -3172,17 +3188,17 @@ std::string BookNodeMetadata::getDrawSpecString(Player *player)
|
|||
{
|
||||
std::string spec("size[6,6]");
|
||||
spec += "field[1,1;5,1;title;";
|
||||
spec += wide_to_narrow(wgettext("Title"));
|
||||
spec += gettext("Title");;
|
||||
spec += ";";
|
||||
spec += m_title;
|
||||
spec += "]";
|
||||
spec += "field[1,2;5,2;content;";
|
||||
spec += wide_to_narrow(wgettext("Content"));
|
||||
spec += gettext("Content");;
|
||||
spec += ";";
|
||||
spec += m_content;
|
||||
spec += "]";
|
||||
spec += "button_exit[2,5;3,1;submit;";
|
||||
spec += wide_to_narrow(wgettext("Save"));
|
||||
spec += gettext("Save");;
|
||||
spec += "]";
|
||||
return spec;
|
||||
}
|
||||
|
@ -3271,17 +3287,17 @@ std::string DiaryNodeMetadata::getDrawSpecString(Player *player)
|
|||
{
|
||||
std::string spec("size[6,6]");
|
||||
spec += "field[1,1;5,1;title;";
|
||||
spec += wide_to_narrow(wgettext("Title"));
|
||||
spec += gettext("Title");;
|
||||
spec += ";";
|
||||
spec += m_title;
|
||||
spec += "]";
|
||||
spec += "field[1,2;5,2;content;";
|
||||
spec += wide_to_narrow(wgettext("Content"));
|
||||
spec += gettext("Content");;
|
||||
spec += ";";
|
||||
spec += m_content;
|
||||
spec += "]";
|
||||
spec += "button_exit[2,5;3,1;submit;";
|
||||
spec += wide_to_narrow(wgettext("Save"));
|
||||
spec += gettext("Save");;
|
||||
spec += "]";
|
||||
return spec;
|
||||
}
|
||||
|
@ -3640,19 +3656,19 @@ void CauldronNodeMetadata::serializeBody(std::ostream &os)
|
|||
std::wstring CauldronNodeMetadata::infoText()
|
||||
{
|
||||
if (m_fuel_time)
|
||||
return wgettext("Cauldron is active");
|
||||
return narrow_to_wide(gettext("Cauldron is active"));
|
||||
if (m_water_level) {
|
||||
if (m_water_hot)
|
||||
return wgettext("Cauldron is hot");
|
||||
return narrow_to_wide(gettext("Cauldron is hot"));
|
||||
if (m_water_heated)
|
||||
return wgettext("Cauldron is cool");
|
||||
return narrow_to_wide(gettext("Cauldron is cool"));
|
||||
}else{
|
||||
return wgettext("Cauldron is empty");
|
||||
return narrow_to_wide(gettext("Cauldron is empty"));
|
||||
}
|
||||
InventoryList *list = m_inventory->getList("fuel");
|
||||
if (list && list->getUsedSlots() > 0)
|
||||
return wgettext("Cauldron is inactive");
|
||||
return wgettext("Cauldron is out of fuel");
|
||||
return narrow_to_wide(gettext("Cauldron is inactive"));
|
||||
return narrow_to_wide(gettext("Cauldron is out of fuel"));
|
||||
}
|
||||
bool CauldronNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
|
@ -3732,10 +3748,10 @@ std::string CauldronNodeMetadata::getDrawSpecString(Player *player)
|
|||
std::string spec("size[8,7]");
|
||||
|
||||
spec += "label[1,0.5;";
|
||||
spec += wide_to_narrow(wgettext("Add fuel, then punch to add or remove water"));
|
||||
spec += gettext("Add fuel, then punch to add or remove water");;
|
||||
spec += "]";
|
||||
spec += "label[3.5,1.5;";
|
||||
spec += wide_to_narrow(wgettext("Fuel"));
|
||||
spec += gettext("Fuel");;
|
||||
spec += "]";
|
||||
spec += "list[current_name;fuel;4,1;1,1;]";
|
||||
spec += "list[current_player;main;0,3;8,4;]";
|
||||
|
@ -3831,7 +3847,7 @@ void ForgeNodeMetadata::serializeBody(std::ostream &os)
|
|||
}
|
||||
std::wstring ForgeNodeMetadata::infoText()
|
||||
{
|
||||
return wgettext("Forge");
|
||||
return narrow_to_wide(gettext("Forge"));
|
||||
}
|
||||
void ForgeNodeMetadata::inventoryModified()
|
||||
{
|
||||
|
@ -4005,14 +4021,14 @@ std::string ForgeNodeMetadata::getDrawSpecString(Player *player)
|
|||
spec += "list[current_name;craft;2,0;3,3;]";
|
||||
spec += "list[current_name;craftresult;6,1;1,1;]";
|
||||
spec += "button[3,3.2;3,1;enchant;";
|
||||
spec += wide_to_narrow(wgettext("Show Enchanting"));
|
||||
spec += gettext("Show Enchanting");;
|
||||
spec += "]";
|
||||
}else{
|
||||
spec += "list[current_name;mithril;1,1;1,1;ingot_bg.png]";
|
||||
spec += "list[current_name;gem;3,1;1,1;gem_bg.png]";
|
||||
spec += "list[current_name;craftresult;6,1;1,1;]";
|
||||
spec += "button[3,3.2;3,1;craft;";
|
||||
spec += wide_to_narrow(wgettext("Show Crafting"));
|
||||
spec += gettext("Show Crafting");;
|
||||
spec += "]";
|
||||
}
|
||||
|
||||
|
|
|
@ -439,7 +439,7 @@ public:
|
|||
NodeMetadata* clone();
|
||||
static NodeMetadata* create(std::istream &is);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::wstring infoText() {return wgettext("Craft Guide");}
|
||||
virtual std::wstring infoText() {return narrow_to_wide(gettext("Craft Guide"));}
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual void inventoryModified();
|
||||
|
@ -466,7 +466,7 @@ public:
|
|||
NodeMetadata* clone();
|
||||
static NodeMetadata* create(std::istream &is);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::wstring infoText() {return wgettext("Reverse Craft Guide");}
|
||||
virtual std::wstring infoText() {return narrow_to_wide(gettext("Reverse Craft Guide"));}
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual void inventoryModified();
|
||||
|
@ -497,7 +497,7 @@ public:
|
|||
NodeMetadata* clone();
|
||||
static NodeMetadata* create(std::istream &is);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::wstring infoText() {return wgettext("Cooking Guide");}
|
||||
virtual std::wstring infoText() {return narrow_to_wide(gettext("Cooking Guide"));}
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual void inventoryModified();
|
||||
|
@ -523,7 +523,7 @@ public:
|
|||
NodeMetadata* clone();
|
||||
static NodeMetadata* create(std::istream &is);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::wstring infoText() {return wgettext("Decrafting Guide");}
|
||||
virtual std::wstring infoText() {return narrow_to_wide(gettext("Decrafting Guide"));}
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual void inventoryModified();
|
||||
|
|
|
@ -1381,7 +1381,7 @@ u16 MobSAO::punch(content_t punch_item, v3f dir, const std::string &playername)
|
|||
u16 wear = 655;
|
||||
|
||||
actionstream<<playername<<" punches mob id="<<m_id
|
||||
<<" with a \""<<wide_to_narrow(f.description)<<"\" at "
|
||||
<<" with a \""<<f.description<<"\" at "
|
||||
<<PP(m_base_position/BS)<<std::endl;
|
||||
|
||||
if (m.special_dropped_item != CONTENT_IGNORE && (m.special_punch_item == TT_NONE || f.type == m.special_punch_item))
|
||||
|
|
|
@ -277,7 +277,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_smallpick.png";
|
||||
f->name = "WPick";
|
||||
f->description = wgettext("Small Stone Pick");
|
||||
f->description = gettext("Small Stone Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 32;
|
||||
f->diginfo.time = 3.0;
|
||||
|
@ -300,7 +300,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_stonepick.png";
|
||||
f->name = "STPick";
|
||||
f->description = wgettext("Stone Pick");
|
||||
f->description = gettext("Stone Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 64;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -314,7 +314,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_flintpick.png";
|
||||
f->name = "FPick";
|
||||
f->description = wgettext("Flint Pick");
|
||||
f->description = gettext("Flint Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 128;
|
||||
f->diginfo.time = 1.75;
|
||||
|
@ -328,7 +328,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelpick.png";
|
||||
f->name = "SteelPick";
|
||||
f->description = wgettext("Steel Pick");
|
||||
f->description = gettext("Steel Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -342,7 +342,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_raw_pick.png";
|
||||
f->name = "mithril_raw_pick";
|
||||
f->description = wgettext("Raw Mithril Pick");
|
||||
f->description = gettext("Raw Mithril Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 512;
|
||||
f->diginfo.time = 0.75;
|
||||
|
@ -356,7 +356,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_pick.png";
|
||||
f->name = "mithril_unbound_pick";
|
||||
f->description = wgettext("Unbound Mithril Pick");
|
||||
f->description = gettext("Unbound Mithril Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 1024;
|
||||
f->diginfo.time = 0.6;
|
||||
|
@ -370,7 +370,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_pick.png";
|
||||
f->name = "mithril_pick";
|
||||
f->description = wgettext("Mithril Pick");
|
||||
f->description = gettext("Mithril Pick");
|
||||
f->type = TT_PICK;
|
||||
f->param_type = CPT_ENCHANTMENT;
|
||||
f->diginfo.uses = 2048;
|
||||
|
@ -385,7 +385,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_creativepick.png";
|
||||
f->name = "MesePick";
|
||||
f->description = wgettext("Creative Pick");
|
||||
f->description = gettext("Creative Pick");
|
||||
f->type = TT_PICK;
|
||||
f->diginfo.uses = 1000;
|
||||
f->diginfo.time = 0.1;
|
||||
|
@ -401,7 +401,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_trowel.png";
|
||||
f->name = "WShovel";
|
||||
f->description = wgettext("Stone Trowel");
|
||||
f->description = gettext("Stone Trowel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 32;
|
||||
f->diginfo.time = 3.0;
|
||||
|
@ -415,7 +415,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_stoneshovel.png";
|
||||
f->name = "STShovel";
|
||||
f->description = wgettext("Stone Shovel");
|
||||
f->description = gettext("Stone Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 64;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -429,7 +429,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_flintshovel.png";
|
||||
f->name = "FShovel";
|
||||
f->description = wgettext("Flint Shovel");
|
||||
f->description = gettext("Flint Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 128;
|
||||
f->diginfo.time = 1.75;
|
||||
|
@ -443,7 +443,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelshovel.png";
|
||||
f->name = "SteelShovel";
|
||||
f->description = wgettext("Steel Shovel");
|
||||
f->description = gettext("Steel Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -457,7 +457,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_raw_shovel.png";
|
||||
f->name = "mithril_raw_shovel";
|
||||
f->description = wgettext("Raw Mithril Shovel");
|
||||
f->description = gettext("Raw Mithril Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 512;
|
||||
f->diginfo.time = 0.75;
|
||||
|
@ -471,7 +471,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_shovel.png";
|
||||
f->name = "mithril_unbound_shovel";
|
||||
f->description = wgettext("Unbound Mithril Shovel");
|
||||
f->description = gettext("Unbound Mithril Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->diginfo.uses = 1024;
|
||||
f->diginfo.time = 0.6;
|
||||
|
@ -485,7 +485,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_shovel.png";
|
||||
f->name = "mithril_shovel";
|
||||
f->description = wgettext("Mithril Shovel");
|
||||
f->description = gettext("Mithril Shovel");
|
||||
f->type = TT_SHOVEL;
|
||||
f->param_type = CPT_ENCHANTMENT;
|
||||
f->diginfo.uses = 2048;
|
||||
|
@ -501,7 +501,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_smallaxe.png";
|
||||
f->name = "WAxe";
|
||||
f->description = wgettext("Small Stone Axe");
|
||||
f->description = gettext("Small Stone Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 32;
|
||||
f->diginfo.time = 3.0;
|
||||
|
@ -525,7 +525,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_stoneaxe.png";
|
||||
f->name = "STAxe";
|
||||
f->description = wgettext("Stone Axe");
|
||||
f->description = gettext("Stone Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 64;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -539,7 +539,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_flintaxe.png";
|
||||
f->name = "FAxe";
|
||||
f->description = wgettext("Flint Axe");
|
||||
f->description = gettext("Flint Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 128;
|
||||
f->diginfo.time = 1.75;
|
||||
|
@ -553,7 +553,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelaxe.png";
|
||||
f->name = "SteelAxe";
|
||||
f->description = wgettext("Steel Axe");
|
||||
f->description = gettext("Steel Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -567,7 +567,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_raw_axe.png";
|
||||
f->name = "mithril_raw_axe";
|
||||
f->description = wgettext("Raw Mithril Axe");
|
||||
f->description = gettext("Raw Mithril Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 512;
|
||||
f->diginfo.time = 0.75;
|
||||
|
@ -581,7 +581,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_axe.png";
|
||||
f->name = "mithril_unbound_axe";
|
||||
f->description = wgettext("Unbound Mithril Axe");
|
||||
f->description = gettext("Unbound Mithril Axe");
|
||||
f->type = TT_AXE;
|
||||
f->diginfo.uses = 1024;
|
||||
f->diginfo.time = 0.6;
|
||||
|
@ -595,7 +595,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_axe.png";
|
||||
f->name = "mithril_axe";
|
||||
f->description = wgettext("Mithril Axe");
|
||||
f->description = gettext("Mithril Axe");
|
||||
f->type = TT_AXE;
|
||||
f->param_type = CPT_ENCHANTMENT;
|
||||
f->diginfo.uses = 2048;
|
||||
|
@ -611,7 +611,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_woodclub.png";
|
||||
f->name = "WSword";
|
||||
f->description = wgettext("Wooden Club");
|
||||
f->description = gettext("Wooden Club");
|
||||
f->type = TT_CLUB;
|
||||
f->diginfo.uses = 32;
|
||||
f->diginfo.time = 3.0;
|
||||
|
@ -626,7 +626,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_bow.png";
|
||||
f->name = "bow";
|
||||
f->description = wgettext("Bow");
|
||||
f->description = gettext("Bow");
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -650,7 +650,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_stonespear.png";
|
||||
f->name = "stone_spear";
|
||||
f->description = wgettext("Stone Spear");
|
||||
f->description = gettext("Stone Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->diginfo.uses = 64;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -664,7 +664,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_flintspear.png";
|
||||
f->name = "flint_spear";
|
||||
f->description = wgettext("Flint Spear");
|
||||
f->description = gettext("Flint Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->diginfo.uses = 128;
|
||||
f->diginfo.time = 1.75;
|
||||
|
@ -678,7 +678,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelspear.png";
|
||||
f->name = "steel_spear";
|
||||
f->description = wgettext("Steel Spear");
|
||||
f->description = gettext("Steel Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -692,7 +692,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_raw_spear.png";
|
||||
f->name = "mithril_raw_spear";
|
||||
f->description = wgettext("Raw Mithril Spear");
|
||||
f->description = gettext("Raw Mithril Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->diginfo.uses = 512;
|
||||
f->diginfo.time = 0.75;
|
||||
|
@ -706,7 +706,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_spear.png";
|
||||
f->name = "mithril_unbound_spear";
|
||||
f->description = wgettext("Unbound Mithril Spear");
|
||||
f->description = gettext("Unbound Mithril Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->diginfo.uses = 1024;
|
||||
f->diginfo.time = 0.6;
|
||||
|
@ -720,7 +720,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_spear.png";
|
||||
f->name = "mithril_spear";
|
||||
f->description = wgettext("Mithril Spear");
|
||||
f->description = gettext("Mithril Spear");
|
||||
f->type = TT_SPEAR;
|
||||
f->param_type = CPT_ENCHANTMENT;
|
||||
f->diginfo.uses = 2048;
|
||||
|
@ -736,7 +736,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_stonesword.png";
|
||||
f->name = "STSword";
|
||||
f->description = wgettext("Stone Sword");
|
||||
f->description = gettext("Stone Sword");
|
||||
f->type = TT_SWORD;
|
||||
f->diginfo.uses = 64;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -750,7 +750,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelsword.png";
|
||||
f->name = "SteelSword";
|
||||
f->description = wgettext("Steel Sword");
|
||||
f->description = gettext("Steel Sword");
|
||||
f->type = TT_SWORD;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -764,7 +764,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_raw_sword.png";
|
||||
f->name = "mithril_raw_sword";
|
||||
f->description = wgettext("Raw Mithril Sword");
|
||||
f->description = gettext("Raw Mithril Sword");
|
||||
f->type = TT_SWORD;
|
||||
f->diginfo.uses = 512;
|
||||
f->diginfo.time = 0.75;
|
||||
|
@ -778,7 +778,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_sword.png";
|
||||
f->name = "mithril_unbound_sword";
|
||||
f->description = wgettext("Unbound Mithril Sword");
|
||||
f->description = gettext("Unbound Mithril Sword");
|
||||
f->type = TT_SWORD;
|
||||
f->diginfo.uses = 1024;
|
||||
f->diginfo.time = 0.6;
|
||||
|
@ -792,7 +792,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_sword.png";
|
||||
f->name = "mithril_sword";
|
||||
f->description = wgettext("Mithril Sword");
|
||||
f->description = gettext("Mithril Sword");
|
||||
f->type = TT_SWORD;
|
||||
f->param_type = CPT_ENCHANTMENT;
|
||||
f->diginfo.uses = 2048;
|
||||
|
@ -808,7 +808,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_flintshears.png";
|
||||
f->name = "FShears";
|
||||
f->description = wgettext("Flint Shears");
|
||||
f->description = gettext("Flint Shears");
|
||||
f->type = TT_SHEAR;
|
||||
f->diginfo.uses = 128;
|
||||
f->diginfo.time = 1.5;
|
||||
|
@ -822,7 +822,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelshears.png";
|
||||
f->name = "Shears";
|
||||
f->description = wgettext("Steel Shears");
|
||||
f->description = gettext("Steel Shears");
|
||||
f->type = TT_SHEAR;
|
||||
f->diginfo.uses = 256;
|
||||
f->diginfo.time = 1.0;
|
||||
|
@ -838,7 +838,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_woodbucket.png";
|
||||
f->name = "WBucket";
|
||||
f->description = wgettext("Wooden Bucket");
|
||||
f->description = gettext("Wooden Bucket");
|
||||
f->liquids_pointable = true;
|
||||
f->type = TT_BUCKET;
|
||||
f->diginfo.uses = 64;
|
||||
|
@ -855,7 +855,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_tinbucket.png";
|
||||
f->name = "TinBucket";
|
||||
f->description = wgettext("Tin Bucket");
|
||||
f->description = gettext("Tin Bucket");
|
||||
f->liquids_pointable = true;
|
||||
f->type = TT_BUCKET;
|
||||
f->diginfo.uses = 128;
|
||||
|
@ -871,7 +871,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelbucket.png";
|
||||
f->name = "SteelBucket";
|
||||
f->description = wgettext("Steel Bucket");
|
||||
f->description = gettext("Steel Bucket");
|
||||
f->liquids_pointable = true;
|
||||
f->type = TT_BUCKET;
|
||||
f->diginfo.uses = 256;
|
||||
|
@ -886,7 +886,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_woodbucket.png^bucket_water.png";
|
||||
f->name = "WBucket_water";
|
||||
f->description = wgettext("Wooden Bucket of Water");
|
||||
f->description = gettext("Wooden Bucket of Water");
|
||||
f->type = TT_SPECIAL;
|
||||
f->onplace_node = CONTENT_WATERSOURCE;
|
||||
f->onplace_replace_item = CONTENT_TOOLITEM_WBUCKET;
|
||||
|
@ -897,7 +897,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_tinbucket.png^bucket_water.png";
|
||||
f->name = "TinBucket_water";
|
||||
f->description = wgettext("Tin Bucket of Water");
|
||||
f->description = gettext("Tin Bucket of Water");
|
||||
f->type = TT_SPECIAL;
|
||||
f->onplace_node = CONTENT_WATERSOURCE;
|
||||
f->onplace_replace_item = CONTENT_TOOLITEM_TINBUCKET;
|
||||
|
@ -908,7 +908,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelbucket.png^bucket_water.png";
|
||||
f->name = "SteelBucket_water";
|
||||
f->description = wgettext("Steel Bucket of Water");
|
||||
f->description = gettext("Steel Bucket of Water");
|
||||
f->type = TT_SPECIAL;
|
||||
f->onplace_node = CONTENT_WATERSOURCE;
|
||||
f->onplace_replace_item = CONTENT_TOOLITEM_STEELBUCKET;
|
||||
|
@ -919,7 +919,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_steelbucket.png^bucket_lava.png";
|
||||
f->name = "SteelBucket_lava";
|
||||
f->description = wgettext("Steel Bucket of Lava");
|
||||
f->description = gettext("Steel Bucket of Lava");
|
||||
f->onplace_node = CONTENT_LAVASOURCE;
|
||||
f->onplace_replace_item = CONTENT_TOOLITEM_STEELBUCKET;
|
||||
f->fuel_time = 80;
|
||||
|
@ -933,7 +933,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_fire_starter.png";
|
||||
f->name = "FireStarter";
|
||||
f->description = wgettext("Fire Starter");
|
||||
f->description = gettext("Fire Starter");
|
||||
f->liquids_pointable = true;
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.level = 3;
|
||||
|
@ -947,7 +947,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "crowbar.png";
|
||||
f->name = "crowbar";
|
||||
f->description = wgettext("Crowbar");
|
||||
f->description = gettext("Crowbar");
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.level = 3;
|
||||
f->has_rotate_effect = true;
|
||||
|
@ -960,7 +960,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_key.png";
|
||||
f->name = "key";
|
||||
f->description = wgettext("Key");
|
||||
f->description = gettext("Key");
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.level = 4;
|
||||
f->has_unlock_effect = true;
|
||||
|
@ -972,7 +972,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mithril_key.png";
|
||||
f->name = "mithrilkey";
|
||||
f->description = wgettext("Mithril Key");
|
||||
f->description = gettext("Mithril Key");
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.level = 5;
|
||||
f->has_unlock_effect = true;
|
||||
|
@ -992,7 +992,7 @@ void content_toolitem_init()
|
|||
f->content = i;
|
||||
f->texture = "tool_mob_spawner.png";
|
||||
f->name = "mob_spawner";
|
||||
f->description = wgettext("Mob Spawner");
|
||||
f->description = gettext("Mob Spawner");
|
||||
f->type = TT_SPECIAL;
|
||||
f->diginfo.level = 4;
|
||||
f->param_type = CPT_DROP;
|
||||
|
|
|
@ -30,7 +30,7 @@ struct ToolItemFeatures {
|
|||
// the old 'subname'
|
||||
std::string name;
|
||||
// tooltip used in inventory
|
||||
std::wstring description;
|
||||
char* description;
|
||||
// the result of cooking this item
|
||||
std::string cook_result;
|
||||
// what type of cooking device this item needs
|
||||
|
@ -71,7 +71,6 @@ struct ToolItemFeatures {
|
|||
content(CONTENT_IGNORE),
|
||||
texture("unknown_item.png"),
|
||||
name(""),
|
||||
description(L""),
|
||||
cook_result(""),
|
||||
cook_type(COOK_ANY),
|
||||
fuel_time(0.0),
|
||||
|
@ -90,6 +89,7 @@ struct ToolItemFeatures {
|
|||
onplace_replace_item(CONTENT_IGNORE),
|
||||
onplace_node(CONTENT_IGNORE)
|
||||
{
|
||||
description = (char*)"";
|
||||
diginfo.uses = 256;
|
||||
diginfo.time = 4.0;
|
||||
diginfo.level = 0;
|
||||
|
|
|
@ -54,7 +54,7 @@ static void enchantment_init()
|
|||
f->level = 0;
|
||||
f->mask = 0;
|
||||
f->overlay = "";
|
||||
f->name = L"";
|
||||
f->name = (char*)"";
|
||||
f->gem = CONTENT_IGNORE;
|
||||
}
|
||||
|
||||
|
@ -63,7 +63,7 @@ static void enchantment_init()
|
|||
f->type = i;
|
||||
f->mask = (1<<(i-1));
|
||||
f->overlay = "flame";
|
||||
f->name = L"Ignis";
|
||||
f->name = (char*)"Ignis";
|
||||
f->gem = CONTENT_CRAFTITEM_SUNSTONE;
|
||||
|
||||
i = ENCHANTMENT_DONTBREAK;
|
||||
|
@ -71,7 +71,7 @@ static void enchantment_init()
|
|||
f->type = i;
|
||||
f->mask = (1<<(i-1));
|
||||
f->overlay = "dontbreak";
|
||||
f->name = L"Indomitus";
|
||||
f->name = (char*)"Indomitus";
|
||||
f->gem = CONTENT_CRAFTITEM_SAPPHIRE;
|
||||
|
||||
i = ENCHANTMENT_MORE;
|
||||
|
@ -79,7 +79,7 @@ static void enchantment_init()
|
|||
f->type = i;
|
||||
f->mask = (1<<(i-1));
|
||||
f->overlay = "more";
|
||||
f->name = L"Amplius";
|
||||
f->name = (char*)"Amplius";
|
||||
f->gem = CONTENT_CRAFTITEM_TURQUOISE;
|
||||
|
||||
i = ENCHANTMENT_FAST;
|
||||
|
@ -87,7 +87,7 @@ static void enchantment_init()
|
|||
f->type = i;
|
||||
f->mask = (1<<(i-1));
|
||||
f->overlay = "fast";
|
||||
f->name = L"Velox";
|
||||
f->name = (char*)"Velox";
|
||||
f->gem = CONTENT_CRAFTITEM_AMETHYST;
|
||||
|
||||
i = ENCHANTMENT_LONGLASTING;
|
||||
|
@ -95,7 +95,7 @@ static void enchantment_init()
|
|||
f->type = i;
|
||||
f->mask = (1<<(i-1));
|
||||
f->overlay = "longlast";
|
||||
f->name = L"Aeterna";
|
||||
f->name = (char*)"Aeterna";
|
||||
f->gem = CONTENT_CRAFTITEM_RUBY;
|
||||
|
||||
enchantment_isinit = 1;
|
||||
|
|
|
@ -37,7 +37,7 @@ struct EnchantmentInfo {
|
|||
uint8_t level;
|
||||
uint16_t mask;
|
||||
std::string overlay;
|
||||
std::wstring name;
|
||||
char* name;
|
||||
content_t gem;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,446 @@
|
|||
/************************************************************************
|
||||
* file.c
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
|
||||
#include "file.h"
|
||||
#include "path.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#define FILE_BUFF_STEP 1024
|
||||
|
||||
static int file_extend(file_t *file, int min)
|
||||
{
|
||||
unsigned char* b;
|
||||
int inc = min;
|
||||
int ttl;
|
||||
if (min < FILE_BUFF_STEP)
|
||||
inc = FILE_BUFF_STEP;
|
||||
ttl = file->size+inc;
|
||||
|
||||
b = realloc(file->data,ttl);
|
||||
if (!b)
|
||||
return 0;
|
||||
|
||||
file->data = b;
|
||||
file->size = ttl;
|
||||
|
||||
return inc;
|
||||
}
|
||||
|
||||
/* load a file into memory */
|
||||
file_t *file_load(char* type, char* name)
|
||||
{
|
||||
file_t *ft;
|
||||
FILE *f;
|
||||
char* fn;
|
||||
char* path;
|
||||
|
||||
if (type) {
|
||||
fn = name;
|
||||
path = path_get(type,name,1,NULL,0);
|
||||
}else{
|
||||
path = name;
|
||||
fn = strrchr(name,'/');
|
||||
if (!fn)
|
||||
return NULL;
|
||||
fn++;
|
||||
}
|
||||
|
||||
if (!path)
|
||||
return NULL;
|
||||
|
||||
f = fopen(path, "rb");
|
||||
if (!f) {
|
||||
free(path);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ft = malloc(sizeof(file_t));
|
||||
if (!ft) {
|
||||
free(path);
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ft->pos = 0;
|
||||
ft->modified = 0;
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
ft->len = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
ft->size = ft->len+1;
|
||||
|
||||
ft->data = malloc(ft->size);
|
||||
if (!ft->data) {
|
||||
free(path);
|
||||
fclose(f);
|
||||
free(ft);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (ft->len != fread(ft->data, 1, ft->len, f)) {
|
||||
free(path);
|
||||
fclose(f);
|
||||
free(ft->data);
|
||||
free(ft);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* this lets us do string operations on text files */
|
||||
ft->data[ft->len] = 0;
|
||||
|
||||
fclose(f);
|
||||
|
||||
ft->name = strdup(fn);
|
||||
ft->path = path;
|
||||
|
||||
return ft;
|
||||
}
|
||||
|
||||
/* load a file into memory */
|
||||
file_t *file_create(char* type, char *name)
|
||||
{
|
||||
file_t *ft;
|
||||
char* fn;
|
||||
char* path;
|
||||
|
||||
if (name) {
|
||||
if (type) {
|
||||
fn = name;
|
||||
path = path_get(type,name,0,NULL,0);
|
||||
}else{
|
||||
path = strdup(name);
|
||||
fn = strrchr(name,'/');
|
||||
if (!fn)
|
||||
return NULL;
|
||||
fn++;
|
||||
}
|
||||
}else{
|
||||
fn = NULL;
|
||||
path = NULL;
|
||||
}
|
||||
|
||||
ft = malloc(sizeof(file_t));
|
||||
if (!ft) {
|
||||
free(path);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ft->pos = 0;
|
||||
ft->len = 0;
|
||||
ft->size = 0;
|
||||
ft->modified = 0;
|
||||
|
||||
ft->data = NULL;
|
||||
|
||||
if (fn)
|
||||
ft->name = strdup(fn);
|
||||
ft->path = path;
|
||||
|
||||
return ft;
|
||||
}
|
||||
|
||||
/* free a loaded file */
|
||||
void file_free(file_t *file)
|
||||
{
|
||||
if (!file)
|
||||
return;
|
||||
|
||||
if (file->data)
|
||||
free(file->data);
|
||||
|
||||
if (file->name)
|
||||
free(file->name);
|
||||
|
||||
free(file);
|
||||
}
|
||||
|
||||
/* flush file data to disk */
|
||||
void file_flush(file_t *file)
|
||||
{
|
||||
FILE *f;
|
||||
if (!file || !file->modified || !file->path)
|
||||
return;
|
||||
|
||||
if (!path_exists(file->path)) {
|
||||
if (!path_create(NULL,file->path))
|
||||
return;
|
||||
}
|
||||
|
||||
f = fopen(file->path, "wb");
|
||||
if (!f)
|
||||
return;
|
||||
|
||||
if (file->len) {
|
||||
if (fwrite(file->data,1,file->len,f) != file->len) {
|
||||
fclose(f);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
file->modified = 0;
|
||||
}
|
||||
|
||||
/* find the next occurance of value from offset in file, return it's position
|
||||
* relative to offset */
|
||||
int file_find(file_t *file, int offset, unsigned char value)
|
||||
{
|
||||
int r;
|
||||
if (!file)
|
||||
return -1;
|
||||
|
||||
for (r=offset; r<file->len; r++) {
|
||||
if (file->data[r] == value)
|
||||
return (r-offset);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* find the next occurance of value from offset in file, return it's position
|
||||
* relative to offset */
|
||||
int file_strfind(file_t *file, int offset, char* value)
|
||||
{
|
||||
int r;
|
||||
char* v;
|
||||
if (!file || file->len <= offset)
|
||||
return -1;
|
||||
|
||||
v = strstr((char*)(file->data+offset),value);
|
||||
if (!v)
|
||||
return -1;
|
||||
|
||||
r = (v-(char*)file->data);
|
||||
if (r < 0)
|
||||
return -1;
|
||||
|
||||
return (r-offset);
|
||||
}
|
||||
|
||||
/* read from a file buffer to dst */
|
||||
int file_read(file_t *file, void* dst, int size)
|
||||
{
|
||||
int len;
|
||||
if (!file || !file->len)
|
||||
return -1;
|
||||
|
||||
len = file->len - file->pos;
|
||||
if (size < len) {
|
||||
len = size;
|
||||
}
|
||||
|
||||
if (len > 0) {
|
||||
memcpy(dst, file->data+file->pos, len);
|
||||
file->pos += len;
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
/* read a line from a file buffer to dst */
|
||||
int file_readline(file_t *file, char* dst, int size)
|
||||
{
|
||||
int len;
|
||||
char* b;
|
||||
char* e;
|
||||
if (!file || !file->len)
|
||||
return -1;
|
||||
if (file->pos >= file->len)
|
||||
return -1;
|
||||
|
||||
b = (char*)(file->data+file->pos);
|
||||
|
||||
e = strchr(b,'\n');
|
||||
if (e) {
|
||||
len = (e-b);
|
||||
file->pos += len+1;
|
||||
}else{
|
||||
len = strlen(b);
|
||||
file->pos += len;
|
||||
}
|
||||
|
||||
if (len >= size)
|
||||
len = size-1;
|
||||
|
||||
memcpy(dst, b, len);
|
||||
dst[len] = 0;
|
||||
|
||||
if (file->pos > file->len)
|
||||
file->pos = file->len;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
/* read integer from a file buffer */
|
||||
int file_read_int(file_t *file)
|
||||
{
|
||||
int32_t r;
|
||||
file_read(file,&r,4);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* read short integer from a file buffer */
|
||||
int16_t file_read_short(file_t *file)
|
||||
{
|
||||
int16_t r;
|
||||
file_read(file,&r,2);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* read char from a file buffer */
|
||||
char file_read_char(file_t *file)
|
||||
{
|
||||
char r = 0;
|
||||
file_read(file,&r,1);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* read unsigned integer from a file buffer */
|
||||
uint32_t file_read_uint(file_t *file)
|
||||
{
|
||||
uint32_t r;
|
||||
file_read(file,&r,4);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* read float from a file buffer */
|
||||
float file_read_float(file_t *file)
|
||||
{
|
||||
float r;
|
||||
file_read(file,&r,4);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* seek to a position in a file buffer */
|
||||
int file_seek(file_t *file, int offset, int origin)
|
||||
{
|
||||
if (!file)
|
||||
return -1;
|
||||
|
||||
switch (origin) {
|
||||
case SEEK_SET:
|
||||
if (file->len < offset)
|
||||
offset = file->len;
|
||||
|
||||
file->pos = offset;
|
||||
break;
|
||||
case SEEK_CUR:
|
||||
offset += file->pos;
|
||||
if (file->len < offset)
|
||||
offset = file->len;
|
||||
|
||||
file->pos = offset;
|
||||
break;
|
||||
case SEEK_END:
|
||||
file->pos = file->len;
|
||||
break;
|
||||
default:;
|
||||
};
|
||||
|
||||
if (file->pos < 0)
|
||||
file->pos = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* get the position in a file buffer */
|
||||
int file_tell(file_t *file)
|
||||
{
|
||||
if (!file)
|
||||
return -1;
|
||||
|
||||
return file->pos;
|
||||
}
|
||||
|
||||
/* get the pointer to the current file position */
|
||||
void *file_get(file_t *file)
|
||||
{
|
||||
return file->data+file->pos;
|
||||
}
|
||||
|
||||
/* write data to a file buffer */
|
||||
int file_write(file_t *file, void *buff, int size)
|
||||
{
|
||||
if (!file || !buff || size)
|
||||
return -1;
|
||||
|
||||
if (file->size <= (file->pos+size+1)) {
|
||||
int inc = file->pos+size+2;
|
||||
if (file_extend(file,inc) < inc)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!memcpy(file->data+file->pos,buff,size)) {
|
||||
file->data[file->pos] = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
file->pos += size;
|
||||
if (file->pos >= file->len) {
|
||||
file->len = file->pos;
|
||||
file->data[file->pos] = 0;
|
||||
}
|
||||
file->modified = 1;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
/* write a formatted string to a file buffer (printf style) */
|
||||
int file_writef(file_t *file, char* fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
int l;
|
||||
int s;
|
||||
if (!file)
|
||||
return -1;
|
||||
|
||||
if (!file->size || !file->data) {
|
||||
if (file_extend(file,FILE_BUFF_STEP) <= 0)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* basically "keep trying till it all fits" */
|
||||
while (1) {
|
||||
va_start(ap, fmt);
|
||||
s = (file->size-1)-file->pos;
|
||||
l = vsnprintf((char*)(file->data+file->pos), s, fmt, ap);
|
||||
va_end(ap);
|
||||
if (l < s)
|
||||
break;
|
||||
if (file_extend(file,s+FILE_BUFF_STEP) <= 0) {
|
||||
if (file->data)
|
||||
file->data[file->len] = 0;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
file->pos += l;
|
||||
if (file->pos >= file->len) {
|
||||
file->len = file->pos;
|
||||
file->data[file->pos] = 0;
|
||||
}
|
||||
file->modified = 1;
|
||||
|
||||
return l;
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
#ifndef _FILE_H_
|
||||
#define _FILE_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#ifndef _HAVE_FILE_TYPE
|
||||
#define _HAVE_FILE_TYPE
|
||||
typedef struct file_s {
|
||||
struct file_s *prev;
|
||||
struct file_s *next;
|
||||
char* path;
|
||||
char* name;
|
||||
unsigned char* data;
|
||||
int size;
|
||||
int len;
|
||||
int pos;
|
||||
int modified;
|
||||
} file_t;
|
||||
#endif
|
||||
|
||||
/* defined in file.c */
|
||||
file_t *file_load(char* type, char *name);
|
||||
file_t *file_create(char* type, char *name);
|
||||
void file_free(file_t *file);
|
||||
void file_flush(file_t *file);
|
||||
int file_find(file_t *file, int offset, unsigned char value);
|
||||
int file_strfind(file_t *file, int offset, char* value);
|
||||
int file_read(file_t *file, void* dst, int size);
|
||||
int file_readline(file_t *file, char* dst, int size);
|
||||
int file_read_int(file_t *file);
|
||||
int16_t file_read_short(file_t *file);
|
||||
char file_read_char(file_t *file);
|
||||
uint32_t file_read_uint(file_t *file);
|
||||
float file_read_float(file_t *file);
|
||||
int file_seek(file_t *file, int offset, int origin);
|
||||
int file_tell(file_t *file);
|
||||
void *file_get(file_t *file);
|
||||
int file_write(file_t *file, void *buff, int size);
|
||||
int file_writef(file_t *file, char* fmt, ...);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
112
src/game.cpp
112
src/game.cpp
|
@ -563,6 +563,7 @@ void getPointedNode(Client *client, v3f player_position,
|
|||
*/
|
||||
void drawLoadingScreen(irr::IrrlichtDevice* device, const std::wstring msg)
|
||||
{
|
||||
char buff[1024];
|
||||
if (device == NULL)
|
||||
return;
|
||||
device->run();
|
||||
|
@ -575,20 +576,23 @@ void drawLoadingScreen(irr::IrrlichtDevice* device, const std::wstring msg)
|
|||
|
||||
driver->beginScene(true, true, video::SColor(255,0,0,0));
|
||||
|
||||
video::ITexture *logotexture = driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if (logotexture) {
|
||||
core::rect<s32> rect(x-100,y-150,x+100,y+50);
|
||||
driver->draw2DImage(logotexture, rect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(logotexture->getSize())),
|
||||
NULL, NULL, true);
|
||||
|
||||
if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
|
||||
video::ITexture *logotexture = driver->getTexture(buff);
|
||||
if (logotexture) {
|
||||
core::rect<s32> rect(x-100,y-150,x+100,y+50);
|
||||
driver->draw2DImage(logotexture, rect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(logotexture->getSize())),
|
||||
NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
if (guienv) {
|
||||
std::wstring m;
|
||||
if (msg != L"") {
|
||||
m = msg;
|
||||
}else{
|
||||
m = wgettext("Loading");
|
||||
m = narrow_to_wide(gettext("Loading"));
|
||||
}
|
||||
core::dimension2d<u32> textsize = guienv->getSkin()->getFont()->getDimension(m.c_str());
|
||||
core::rect<s32> rect(x-(textsize.Width/2), y+50, x+textsize.Width, y+50+textsize.Height);
|
||||
|
@ -660,7 +664,7 @@ void the_game(
|
|||
Draw "Loading" screen
|
||||
*/
|
||||
//draw_load_screen(L"Loading...", driver, font);
|
||||
drawLoadingScreen(device,wgettext("Loading..."));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading...")));
|
||||
|
||||
/*
|
||||
Create server.
|
||||
|
@ -669,7 +673,7 @@ void the_game(
|
|||
SharedPtr<Server> server;
|
||||
if(address == ""){
|
||||
//draw_load_screen(L"Creating server...", driver, font);
|
||||
drawLoadingScreen(device,wgettext("Creating server..."));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Creating server...")));
|
||||
infostream<<"Creating server"<<std::endl;
|
||||
server = new Server(map_dir, configpath);
|
||||
server->start(port);
|
||||
|
@ -680,12 +684,12 @@ void the_game(
|
|||
*/
|
||||
|
||||
//draw_load_screen(L"Creating client...", driver, font);
|
||||
drawLoadingScreen(device,wgettext("Creating client..."));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Creating client...")));
|
||||
infostream<<"Creating client"<<std::endl;
|
||||
MapDrawControl draw_control;
|
||||
Client client(device, playername.c_str(), password, draw_control, sound);
|
||||
|
||||
drawLoadingScreen(device,wgettext("Resolving address..."));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Resolving address...")));
|
||||
Address connect_address(0,0,0,0, port);
|
||||
try{
|
||||
if(address == "")
|
||||
|
@ -696,7 +700,7 @@ void the_game(
|
|||
catch(ResolveError &e)
|
||||
{
|
||||
errorstream<<"Couldn't resolve address"<<std::endl;
|
||||
error_message = wgettext("Couldn't resolve address");
|
||||
error_message = narrow_to_wide(gettext("Couldn't resolve address"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -730,12 +734,12 @@ void the_game(
|
|||
break;
|
||||
}
|
||||
|
||||
wchar_t buff[512];
|
||||
char buff[512];
|
||||
int tot = (10.0 - time_counter + 1.0);
|
||||
swprintf(
|
||||
snprintf(
|
||||
buff,
|
||||
512,
|
||||
wngettext(
|
||||
ngettext(
|
||||
"Connecting to server... (timeout in %d second)",
|
||||
"Connecting to server... (timeout in %d seconds)",
|
||||
tot
|
||||
|
@ -743,7 +747,7 @@ void the_game(
|
|||
tot
|
||||
);
|
||||
//draw_load_screen(ss.str(), driver, font);
|
||||
drawLoadingScreen(device, (wchar_t *)buff);
|
||||
drawLoadingScreen(device, narrow_to_wide(buff).c_str());
|
||||
// Update client and server
|
||||
client.step(0.1);
|
||||
|
||||
|
@ -764,15 +768,15 @@ void the_game(
|
|||
|
||||
if (could_connect == false) {
|
||||
if (client.accessDenied()) {
|
||||
wchar_t buff[512];
|
||||
swprintf(buff,512,wgettext("Access denied. Reason: %ls"),client.accessDeniedReason().c_str());
|
||||
error_message = std::wstring(buff);
|
||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||
char buff[512];
|
||||
snprintf(buff,512,gettext("Access denied. Reason: %s"),wide_to_narrow(client.accessDeniedReason()).c_str());
|
||||
error_message = narrow_to_wide(buff);
|
||||
errorstream<<buff<<std::endl;
|
||||
}else if (server != NULL) {
|
||||
error_message = wgettext("Unable to Connect (port already in use?).");
|
||||
error_message = narrow_to_wide(gettext("Unable to Connect (port already in use?)."));
|
||||
errorstream<<"Timed out."<<std::endl;
|
||||
}else{
|
||||
error_message = wgettext("Connection timed out.");
|
||||
error_message = narrow_to_wide(gettext("Connection timed out."));
|
||||
errorstream<<"Timed out."<<std::endl;
|
||||
}
|
||||
return;
|
||||
|
@ -920,7 +924,7 @@ void the_game(
|
|||
//std::cerr<<"frame"<<std::endl;
|
||||
|
||||
if (client.accessDenied()) {
|
||||
error_message = wgettext("Access denied. Reason: ")
|
||||
error_message = narrow_to_wide(gettext("Access denied. Reason: "))
|
||||
+client.accessDeniedReason();
|
||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||
break;
|
||||
|
@ -1152,11 +1156,11 @@ void the_game(
|
|||
}else if(input->wasKeyDown(getKeySetting(VLKC_FREEMOVE))) {
|
||||
if (free_move) {
|
||||
free_move = false;
|
||||
statustext = wgettext("free_move disabled");
|
||||
statustext = narrow_to_wide(gettext("free_move disabled"));
|
||||
statustext_time = 0;
|
||||
}else{
|
||||
free_move = true;
|
||||
statustext = wgettext("free_move enabled");
|
||||
statustext = narrow_to_wide(gettext("free_move enabled"));
|
||||
statustext_time = 0;
|
||||
}
|
||||
}else if(input->wasKeyDown(getKeySetting(VLKC_SCREENSHOT))) {
|
||||
|
@ -1167,10 +1171,10 @@ void the_game(
|
|||
g_settings->get("screenshot_path").c_str(),
|
||||
device->getTimer()->getRealTime());
|
||||
if (driver->writeImageToFile(image, io::path(filename))) {
|
||||
wchar_t buff[512];
|
||||
swprintf(buff, 512, wgettext("Saved screenshot to '%s'"), narrow_to_wide(filename).c_str());
|
||||
char buff[512];
|
||||
snprintf(buff, 512, gettext("Saved screenshot to '%s'"), filename);
|
||||
infostream << "Saved screenshot to '" << filename << "'" << std::endl;
|
||||
statustext = (wchar_t *)buff;
|
||||
statustext = narrow_to_wide(buff);
|
||||
statustext_time = 0;
|
||||
}else{
|
||||
infostream << "Failed to save screenshot '" << filename << "'"<<std::endl;
|
||||
|
@ -1180,33 +1184,33 @@ void the_game(
|
|||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_HUD))) {
|
||||
show_hud = !show_hud;
|
||||
if (show_hud) {
|
||||
statustext = wgettext("HUD shown");
|
||||
statustext = narrow_to_wide(gettext("HUD shown"));
|
||||
}else{
|
||||
statustext = wgettext("HUD hidden");
|
||||
statustext = narrow_to_wide(gettext("HUD hidden"));
|
||||
}
|
||||
statustext_time = 0;
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_CHAT))) {
|
||||
show_chat = !show_chat;
|
||||
if (show_chat) {
|
||||
statustext = wgettext("Chat shown");
|
||||
statustext = narrow_to_wide(gettext("Chat shown"));
|
||||
}else{
|
||||
statustext = wgettext("Chat hidden");
|
||||
statustext = narrow_to_wide(gettext("Chat hidden"));
|
||||
}
|
||||
statustext_time = 0;
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_FOG))) {
|
||||
force_fog_off = !force_fog_off;
|
||||
if (force_fog_off) {
|
||||
statustext = wgettext("Fog disabled");
|
||||
statustext = narrow_to_wide(gettext("Fog disabled"));
|
||||
}else{
|
||||
statustext = wgettext("Fog enabled");
|
||||
statustext = narrow_to_wide(gettext("Fog enabled"));
|
||||
}
|
||||
statustext_time = 0;
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_CAMERA))) {
|
||||
disable_camera_update = !disable_camera_update;
|
||||
if (disable_camera_update) {
|
||||
statustext = wgettext("Camera update disabled");
|
||||
statustext = narrow_to_wide(gettext("Camera update disabled"));
|
||||
}else{
|
||||
statustext = wgettext("Camera update enabled");
|
||||
statustext = narrow_to_wide(gettext("Camera update enabled"));
|
||||
}
|
||||
statustext_time = 0;
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_DEBUG))) {
|
||||
|
@ -1216,16 +1220,16 @@ void the_game(
|
|||
if (!show_debug) {
|
||||
show_debug = true;
|
||||
show_debug_frametime = false;
|
||||
statustext = wgettext("Debug info shown");
|
||||
statustext = narrow_to_wide(gettext("Debug info shown"));
|
||||
statustext_time = 0;
|
||||
}else if (show_debug_frametime) {
|
||||
show_debug = false;
|
||||
show_debug_frametime = false;
|
||||
statustext = wgettext("Debug info and frametime graph hidden");
|
||||
statustext = narrow_to_wide(gettext("Debug info and frametime graph hidden"));
|
||||
statustext_time = 0;
|
||||
}else{
|
||||
show_debug_frametime = true;
|
||||
statustext = wgettext("Frametime graph shown");
|
||||
statustext = narrow_to_wide(gettext("Frametime graph shown"));
|
||||
statustext_time = 0;
|
||||
}
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_PROFILER))) {
|
||||
|
@ -1236,21 +1240,21 @@ void the_game(
|
|||
show_profiler, show_profiler_max);
|
||||
|
||||
if (show_profiler != 0) {
|
||||
wchar_t buff[512];
|
||||
swprintf(buff,512,wgettext("Profiler shown (page %d of %d)"),show_profiler,show_profiler_max);
|
||||
statustext = std::wstring(buff);
|
||||
char buff[512];
|
||||
snprintf(buff,512,gettext("Profiler shown (page %d of %d)"),show_profiler,show_profiler_max);
|
||||
statustext = narrow_to_wide(buff);
|
||||
statustext_time = 0;
|
||||
}else{
|
||||
statustext = wgettext("Profiler hidden");
|
||||
statustext = narrow_to_wide(gettext("Profiler hidden"));
|
||||
statustext_time = 0;
|
||||
}
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_RANGE_PLUS))) {
|
||||
s16 range = g_settings->getS16("viewing_range_nodes_min");
|
||||
s16 range_new = range + 10;
|
||||
g_settings->set("viewing_range_nodes_min", itos(range_new));
|
||||
wchar_t buff[512];
|
||||
swprintf(buff,512,wgettext("Minimum viewing range changed to %d"),range_new);
|
||||
statustext = std::wstring(buff);
|
||||
char buff[512];
|
||||
snprintf(buff,512,gettext("Minimum viewing range changed to %d"),range_new);
|
||||
statustext = narrow_to_wide(buff);
|
||||
statustext_time = 0;
|
||||
}else if (input->wasKeyDown(getKeySetting(VLKC_RANGE_MINUS))) {
|
||||
s16 range = g_settings->getS16("viewing_range_nodes_min");
|
||||
|
@ -1259,9 +1263,9 @@ void the_game(
|
|||
range_new = range;
|
||||
g_settings->set("viewing_range_nodes_min",
|
||||
itos(range_new));
|
||||
wchar_t buff[512];
|
||||
swprintf(buff,512,wgettext("Minimum viewing range changed to %d"),range_new);
|
||||
statustext = std::wstring(buff);
|
||||
char buff[512];
|
||||
snprintf(buff,512,gettext("Minimum viewing range changed to %d"),range_new);
|
||||
statustext = narrow_to_wide(buff);
|
||||
statustext_time = 0;
|
||||
}
|
||||
|
||||
|
@ -1329,11 +1333,11 @@ void the_game(
|
|||
draw_control.range_all = !draw_control.range_all;
|
||||
if (draw_control.range_all) {
|
||||
infostream<<"Enabled full viewing range"<<std::endl;
|
||||
statustext = wgettext("Enabled full viewing range");
|
||||
statustext = narrow_to_wide(gettext("Enabled full viewing range"));
|
||||
statustext_time = 0;
|
||||
}else{
|
||||
infostream<<"Disabled full viewing range"<<std::endl;
|
||||
statustext = wgettext("Disabled full viewing range");
|
||||
statustext = narrow_to_wide(gettext("Disabled full viewing range"));
|
||||
statustext_time = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1931,7 +1935,7 @@ void the_game(
|
|||
|
||||
float client_rtt = client.getRTT();
|
||||
if (client_rtt < -1000) {
|
||||
error_message = wgettext("Disconnected (Network Timeout)");
|
||||
error_message = narrow_to_wide(gettext("Disconnected (Network Timeout)"));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -2365,6 +2369,6 @@ void the_game(
|
|||
generator and other stuff quits
|
||||
*/
|
||||
{
|
||||
drawLoadingScreen(device,wgettext("Shutting down..."));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Shutting down...")).c_str());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -94,12 +94,12 @@ void GUIDeathScreen::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 400, 50);
|
||||
rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
|
||||
Environment->addStaticText(wgettext("You died."), rect, false, true, this, 256);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("You died.")).c_str(), rect, false, true, this, 256);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 140, 30);
|
||||
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
|
||||
gui::IGUIElement *e = Environment->addButton(rect, this, 257, wgettext("Respawn"));
|
||||
gui::IGUIElement *e = Environment->addButton(rect, this, 257, narrow_to_wide(gettext("Respawn")).c_str());
|
||||
Environment->setFocus(e);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -388,6 +388,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
|
|||
Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
|
||||
m_fields.push_back(spec);
|
||||
}else if (type == "image_button" || type == "image_button_exit") {
|
||||
char buff[1024];
|
||||
v2s32 pos;
|
||||
pos.X = mystof(f.next(",")) * (float)spacing.X;
|
||||
pos.Y = mystof(f.next(";")) * (float)spacing.Y;
|
||||
|
@ -413,11 +414,13 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
|
|||
if (type == "image_button_exit")
|
||||
spec.is_exit = true;
|
||||
|
||||
video::ITexture *texture = Environment->getVideoDriver()->getTexture(getTexturePath(fimage).c_str());
|
||||
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
|
||||
e->setImage(texture);
|
||||
e->setPressedImage(texture);
|
||||
e->setScaleImage(true);
|
||||
if (path_get((char*)"texture",const_cast<char*>(fimage.c_str()),1,buff,1024)) {
|
||||
video::ITexture *texture = Environment->getVideoDriver()->getTexture(buff);
|
||||
e->setImage(texture);
|
||||
e->setPressedImage(texture);
|
||||
e->setScaleImage(true);
|
||||
}
|
||||
|
||||
m_fields.push_back(spec);
|
||||
}else{
|
||||
|
@ -433,8 +436,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
|
||||
rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
|
||||
size.Y-rect.getHeight()-5);
|
||||
const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
|
||||
Environment->addStaticText(text, rect, false, true, this, 256);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Left click: Move all items, Right click: Move single item")).c_str(), rect, false, true, this, 256);
|
||||
}
|
||||
// If there's fields, add a Proceed button
|
||||
if (m_fields.size() && bp_set != 2) {
|
||||
|
@ -455,7 +457,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
|
|||
|
||||
v2s32 size = DesiredRect.getSize();
|
||||
rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+25);
|
||||
Environment->addButton(rect, this, 257, wgettext("Write It"));
|
||||
Environment->addButton(rect, this, 257, narrow_to_wide(gettext("Write It")).c_str());
|
||||
}
|
||||
}
|
||||
// Add tooltip
|
||||
|
@ -514,8 +516,11 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
|
|||
InventoryList *ilist = inv->getList(s.listname);
|
||||
|
||||
video::ITexture *bg_texture = NULL;
|
||||
if (s.background != "")
|
||||
bg_texture = driver->getTexture(getTexturePath(s.background).c_str());
|
||||
if (s.background != "") {
|
||||
char buff[1024];
|
||||
if (path_get((char*)"texture",const_cast<char*>(s.background.c_str()),1,buff,1024))
|
||||
bg_texture = driver->getTexture(buff);
|
||||
}
|
||||
|
||||
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
|
||||
|
||||
|
@ -621,7 +626,10 @@ void GUIFormSpecMenu::drawMenu()
|
|||
|
||||
for (u32 i=0; i<m_images.size(); i++) {
|
||||
const ImageDrawSpec &spec = m_images[i];
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath(spec.name).c_str());
|
||||
char buff[1024];
|
||||
video::ITexture *texture = NULL;
|
||||
if (path_get((char*)"texture",const_cast<char*>(spec.name.c_str()),1,buff,1024))
|
||||
texture = driver->getTexture(buff);
|
||||
// Image size on screen
|
||||
core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
|
||||
// Image rectangle on screen
|
||||
|
|
|
@ -318,37 +318,37 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 40);
|
||||
rect += v2s32(25, 200);
|
||||
Environment->addButton(rect, this, GUI_ID_CHARACTER_CREATOR, wgettext("Character Creator"));
|
||||
Environment->addButton(rect, this, GUI_ID_CHARACTER_CREATOR, narrow_to_wide(gettext("Character Creator")).c_str());
|
||||
}
|
||||
// Single Player button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 40);
|
||||
rect += v2s32(25, 260);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SINGLEPLAYER, wgettext("Single Player"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SINGLEPLAYER, narrow_to_wide(gettext("Single Player")).c_str());
|
||||
}
|
||||
// Multi Player button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 40);
|
||||
rect += v2s32(25, 305);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MULTIPLAYER, wgettext("Multi Player"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MULTIPLAYER, narrow_to_wide(gettext("Multi Player")).c_str());
|
||||
}
|
||||
// Settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 350);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS, wgettext("Settings"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS, narrow_to_wide(gettext("Settings")).c_str());
|
||||
}
|
||||
// Credits button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 395);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_CREDITS, wgettext("Credits"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_CREDITS, narrow_to_wide(gettext("Credits")).c_str());
|
||||
}
|
||||
// Quit button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 440);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_QUIT, wgettext("Quit"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_QUIT, narrow_to_wide(gettext("Quit")).c_str());
|
||||
}
|
||||
|
||||
v2s32 topleft_content(250, 0);
|
||||
|
@ -385,7 +385,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Single Player"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Single Player")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
|
@ -394,9 +394,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(175, 60);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_GAME_MODE_COMBO);
|
||||
u32 cm = c->addItem(wgettext("Creative Mode"),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(wgettext("Adventure Mode"),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(wgettext("Survival Mode"),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
u32 cm = c->addItem(narrow_to_wide(gettext("Creative Mode")).c_str(),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(narrow_to_wide(gettext("Adventure Mode")).c_str(),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(narrow_to_wide(gettext("Survival Mode")).c_str(),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
if (game_mode == L"creative") {
|
||||
c->setSelected(cm);
|
||||
}else if (game_mode == L"adventure") {
|
||||
|
@ -409,25 +409,25 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(50, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_ADV, wgettext("Advanced Settings"));
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_ADV, narrow_to_wide(gettext("Advanced Settings")).c_str());
|
||||
}
|
||||
// Map options button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(280, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_MAP_OPTIONS_BUTTON, wgettext("Map Options"));
|
||||
Environment->addButton(rect, this, GUI_ID_MAP_OPTIONS_BUTTON, narrow_to_wide(gettext("Map Options")).c_str());
|
||||
}
|
||||
// Start game button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(185, 170);
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game"));
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, narrow_to_wide(gettext("Start Game")).c_str());
|
||||
}
|
||||
}else if (m_data->selected_tab == TAB_SINGLEPLAYER_ADVANCED) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Single Player"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Single Player")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
|
@ -436,9 +436,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(175, 60);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_GAME_MODE_COMBO);
|
||||
u32 cm = c->addItem(wgettext("Creative Mode"),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(wgettext("Adventure Mode"),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(wgettext("Survival Mode"),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
u32 cm = c->addItem(narrow_to_wide(gettext("Creative Mode")).c_str(),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(narrow_to_wide(gettext("Adventure Mode")).c_str(),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(narrow_to_wide(gettext("Survival Mode")).c_str(),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
if (game_mode == L"creative") {
|
||||
c->setSelected(cm);
|
||||
}else if (game_mode == L"adventure") {
|
||||
|
@ -451,28 +451,28 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(50, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_BASIC, wgettext("Hide Advanced Settings"));
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_BASIC, narrow_to_wide(gettext("Hide Advanced Settings")).c_str());
|
||||
}
|
||||
// Map options button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(280, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_MAP_OPTIONS_BUTTON, wgettext("Map Options"));
|
||||
Environment->addButton(rect, this, GUI_ID_MAP_OPTIONS_BUTTON, narrow_to_wide(gettext("Map Options")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 125, 20);
|
||||
rect += topleft_content + v2s32(40, 160);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Creatures"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Creatures")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 240, 30);
|
||||
rect += topleft_content + v2s32(170, 155);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_MOBS_COMBO);
|
||||
u32 nm = c->addItem(wgettext("None"),GUI_ID_MOBS_NONE);
|
||||
u32 pm = c->addItem(wgettext("Passive"),GUI_ID_MOBS_PASSIVE);
|
||||
u32 am = c->addItem(wgettext("Passive & Aggressive"),GUI_ID_MOBS_AGGRESSIVE);
|
||||
u32 dm = c->addItem(wgettext("Passive, Aggressive, & Destructive"),GUI_ID_MOBS_DESTRUCTIVE);
|
||||
u32 nm = c->addItem(narrow_to_wide(gettext("None")).c_str(),GUI_ID_MOBS_NONE);
|
||||
u32 pm = c->addItem(narrow_to_wide(gettext("Passive")).c_str(),GUI_ID_MOBS_PASSIVE);
|
||||
u32 am = c->addItem(narrow_to_wide(gettext("Passive & Aggressive")).c_str(),GUI_ID_MOBS_AGGRESSIVE);
|
||||
u32 dm = c->addItem(narrow_to_wide(gettext("Passive, Aggressive, & Destructive")).c_str(),GUI_ID_MOBS_DESTRUCTIVE);
|
||||
if (max_mob_level == L"passive") {
|
||||
c->setSelected(pm);
|
||||
}else if (max_mob_level == L"destructive") {
|
||||
|
@ -486,59 +486,59 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(70, 200);
|
||||
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, wgettext("Player Damage"));
|
||||
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, narrow_to_wide(gettext("Player Damage")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 230);
|
||||
Environment->addCheckBox(suffocation, rect, this, GUI_ID_SUFFOCATE_CB, wgettext("Suffocation/Drowning"));
|
||||
Environment->addCheckBox(suffocation, rect, this, GUI_ID_SUFFOCATE_CB, narrow_to_wide(gettext("Suffocation/Drowning")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 260);
|
||||
Environment->addCheckBox(hunger, rect, this, GUI_ID_HUNGER_CB, wgettext("Hunger"));
|
||||
Environment->addCheckBox(hunger, rect, this, GUI_ID_HUNGER_CB, narrow_to_wide(gettext("Hunger")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(70, 290);
|
||||
Environment->addCheckBox(tool_wear, rect, this, GUI_ID_TOOL_WEAR_CB, wgettext("Tool Wear"));
|
||||
Environment->addCheckBox(tool_wear, rect, this, GUI_ID_TOOL_WEAR_CB, narrow_to_wide(gettext("Tool Wear")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(70, 320);
|
||||
Environment->addCheckBox(unsafe_fire, rect, this, GUI_ID_FIRE_CB, wgettext("Dangerous Fire"));
|
||||
Environment->addCheckBox(unsafe_fire, rect, this, GUI_ID_FIRE_CB, narrow_to_wide(gettext("Dangerous Fire")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(300, 200);
|
||||
Environment->addCheckBox(infinite_inventory, rect, this, GUI_ID_INFINITE_INV_CB, wgettext("Infinite Inventory"));
|
||||
Environment->addCheckBox(infinite_inventory, rect, this, GUI_ID_INFINITE_INV_CB, narrow_to_wide(gettext("Infinite Inventory")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(310, 230);
|
||||
Environment->addCheckBox(initial_inventory, rect, this, GUI_ID_INITIAL_INV_CB, wgettext("Initial Inventory"));
|
||||
Environment->addCheckBox(initial_inventory, rect, this, GUI_ID_INITIAL_INV_CB, narrow_to_wide(gettext("Initial Inventory")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(300, 260);
|
||||
Environment->addCheckBox(droppable_inventory, rect, this, GUI_ID_DROPPABLE_INV_CB, wgettext("Droppable Inventory"));
|
||||
Environment->addCheckBox(droppable_inventory, rect, this, GUI_ID_DROPPABLE_INV_CB, narrow_to_wide(gettext("Droppable Inventory")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(300, 290);
|
||||
Environment->addCheckBox(death_drops_inventory, rect, this, GUI_ID_LOSE_INV_CB, wgettext("Death drops Inventory"));
|
||||
Environment->addCheckBox(death_drops_inventory, rect, this, GUI_ID_LOSE_INV_CB, narrow_to_wide(gettext("Death drops Inventory")).c_str());
|
||||
}
|
||||
// Start game button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(185, 370);
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game"));
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, narrow_to_wide(gettext("Start Game")).c_str());
|
||||
}
|
||||
}else if (m_data->selected_tab == TAB_SINGLEPLAYER_MAP) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Single Player"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Single Player")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
|
@ -547,9 +547,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(175, 60);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_GAME_MODE_COMBO);
|
||||
u32 cm = c->addItem(wgettext("Creative Mode"),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(wgettext("Adventure Mode"),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(wgettext("Survival Mode"),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
u32 cm = c->addItem(narrow_to_wide(gettext("Creative Mode")).c_str(),GUI_ID_GAME_MODE_CREATIVE);
|
||||
u32 am = c->addItem(narrow_to_wide(gettext("Adventure Mode")).c_str(),GUI_ID_GAME_MODE_ADVENTURE);
|
||||
u32 sm = c->addItem(narrow_to_wide(gettext("Survival Mode")).c_str(),GUI_ID_GAME_MODE_SURVIVAL);
|
||||
if (game_mode == L"creative") {
|
||||
c->setSelected(cm);
|
||||
}else if (game_mode == L"adventure") {
|
||||
|
@ -562,44 +562,44 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(50, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_ADV, wgettext("Advanced Settings"));
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_ADV, narrow_to_wide(gettext("Advanced Settings")).c_str());
|
||||
}
|
||||
// Basic settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 220, 30);
|
||||
rect += topleft_content + v2s32(280, 100);
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_BASIC, wgettext("Hide Map Options"));
|
||||
Environment->addButton(rect, this, GUI_ID_GAME_SETTINGS_BASIC, narrow_to_wide(gettext("Hide Map Options")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(150, 130);
|
||||
Environment->addCheckBox(delete_map, rect, this, GUI_ID_MAP_DELETE_CB, wgettext("Create New Map"));
|
||||
Environment->addCheckBox(delete_map, rect, this, GUI_ID_MAP_DELETE_CB, narrow_to_wide(gettext("Create New Map")).c_str());
|
||||
}
|
||||
if (delete_map) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 300, 20);
|
||||
rect += topleft_content + v2s32(120, 160);
|
||||
Environment->addStaticText(wgettext("Warning! Your old map will be deleted!"),
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Warning! Your old map will be deleted!")).c_str(),
|
||||
rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 120, 20);
|
||||
rect += topleft_content + v2s32(45, 195);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Map Type"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Map Type")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 240, 30);
|
||||
rect += topleft_content + v2s32(170, 190);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_MAP_TYPE_COMBO);
|
||||
u32 m1 = c->addItem(wgettext("Flat"),GUI_ID_MAP_TYPE_FLAT);
|
||||
u32 m2 = c->addItem(wgettext("Flatter"),GUI_ID_MAP_TYPE_FLATTER);
|
||||
u32 m3 = c->addItem(wgettext("Smoother"),GUI_ID_MAP_TYPE_SMOOTHER);
|
||||
u32 m4 = c->addItem(wgettext("Default"),GUI_ID_MAP_TYPE_DEFAULT);
|
||||
u32 m5 = c->addItem(wgettext("Hilly"),GUI_ID_MAP_TYPE_HILLY);
|
||||
u32 m6 = c->addItem(wgettext("Mountains"),GUI_ID_MAP_TYPE_MOUNTAINS);
|
||||
u32 m7 = c->addItem(wgettext("Crazy"),GUI_ID_MAP_TYPE_CRAZY);
|
||||
u32 m8 = c->addItem(wgettext("Crazy Hills"),GUI_ID_MAP_TYPE_CRAZYHILLS);
|
||||
u32 m1 = c->addItem(narrow_to_wide(gettext("Flat")).c_str(),GUI_ID_MAP_TYPE_FLAT);
|
||||
u32 m2 = c->addItem(narrow_to_wide(gettext("Flatter")).c_str(),GUI_ID_MAP_TYPE_FLATTER);
|
||||
u32 m3 = c->addItem(narrow_to_wide(gettext("Smoother")).c_str(),GUI_ID_MAP_TYPE_SMOOTHER);
|
||||
u32 m4 = c->addItem(narrow_to_wide(gettext("Default")).c_str(),GUI_ID_MAP_TYPE_DEFAULT);
|
||||
u32 m5 = c->addItem(narrow_to_wide(gettext("Hilly")).c_str(),GUI_ID_MAP_TYPE_HILLY);
|
||||
u32 m6 = c->addItem(narrow_to_wide(gettext("Mountains")).c_str(),GUI_ID_MAP_TYPE_MOUNTAINS);
|
||||
u32 m7 = c->addItem(narrow_to_wide(gettext("Crazy")).c_str(),GUI_ID_MAP_TYPE_CRAZY);
|
||||
u32 m8 = c->addItem(narrow_to_wide(gettext("Crazy Hills")).c_str(),GUI_ID_MAP_TYPE_CRAZYHILLS);
|
||||
if (map_type == "flat") {
|
||||
c->setSelected(m1);
|
||||
}else if (map_type == "flatter") {
|
||||
|
@ -621,13 +621,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(150, 230);
|
||||
Environment->addCheckBox(use_fixed_seed, rect, this, GUI_ID_MAP_SEED_CB, wgettext("Use Fixed Seed"));
|
||||
Environment->addCheckBox(use_fixed_seed, rect, this, GUI_ID_MAP_SEED_CB, narrow_to_wide(gettext("Use Fixed Seed")).c_str());
|
||||
}
|
||||
if (use_fixed_seed) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 120, 20);
|
||||
rect += topleft_content + v2s32(65, 265);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Map Seed"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Map Seed")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
|
@ -644,12 +644,12 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(150, 160);
|
||||
Environment->addCheckBox(clear_map, rect, this, GUI_ID_MAP_CLEAR_CB, wgettext("Clear Map"));
|
||||
Environment->addCheckBox(clear_map, rect, this, GUI_ID_MAP_CLEAR_CB, narrow_to_wide(gettext("Clear Map")).c_str());
|
||||
}
|
||||
if (clear_map) {
|
||||
core::rect<s32> rect(0, 0, 300, 40);
|
||||
rect += topleft_content + v2s32(120, 190);
|
||||
Environment->addStaticText(wgettext("Warning! This will delete all construction from your map!"),
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Warning! This will delete all construction from your map!")).c_str(),
|
||||
rect, false, true, this, -1);
|
||||
}
|
||||
}
|
||||
|
@ -657,7 +657,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(185, 310);
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game"));
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, narrow_to_wide(gettext("Start Game")).c_str());
|
||||
}
|
||||
}else if(m_data->selected_tab == TAB_CREDITS) {
|
||||
// CREDITS
|
||||
|
@ -715,6 +715,7 @@ void GUIMainMenu::drawMenu()
|
|||
video::IVideoDriver* driver = Environment->getVideoDriver();
|
||||
|
||||
{
|
||||
char buff[1024];
|
||||
core::rect<s32> left(
|
||||
AbsoluteRect.UpperLeftCorner.X,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
|
@ -729,18 +730,20 @@ void GUIMainMenu::drawMenu()
|
|||
);
|
||||
driver->draw2DRectangle(left, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
driver->draw2DRectangle(right, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_TOP, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
|
||||
video::ITexture *texture = driver->getTexture(buff);
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ void GUIMessageMenu::regenerateGui(v2u32 screensize)
|
|||
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
|
||||
gui::IGUIElement *e =
|
||||
Environment->addButton(rect, this, 257,
|
||||
wgettext("Continue"));
|
||||
narrow_to_wide(gettext("Continue")).c_str());
|
||||
Environment->setFocus(e);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -132,33 +132,33 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 40);
|
||||
rect += v2s32(25, 200);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_MAINMENU, wgettext("Main Menu"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_MAINMENU, narrow_to_wide(gettext("Main Menu")).c_str());
|
||||
}
|
||||
|
||||
// Dynamic List button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 260);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_LIST, wgettext("All Servers"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_LIST, narrow_to_wide(gettext("All Servers")).c_str());
|
||||
}
|
||||
// Favourites List button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 305);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_FAVOURITES, wgettext("Favourite Servers"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_FAVOURITES, narrow_to_wide(gettext("Favourite Servers")).c_str());
|
||||
}
|
||||
// Custom Connect button (the old multiplayer menu)
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 350);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_CUSTOM, wgettext("Custom Connect"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MP_CUSTOM, narrow_to_wide(gettext("Custom Connect")).c_str());
|
||||
}
|
||||
|
||||
v2s32 topleft_content(250, 0);
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 10);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Multi Player"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Multi Player")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
|
@ -166,14 +166,14 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 30);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Custom Connection"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Custom Connection")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
// Address + port
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += topleft_content + v2s32(120, 60);
|
||||
Environment->addStaticText(wgettext("Address/Port"), rect, false, true, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Address/Port")).c_str(), rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
if (text_address == L"")
|
||||
|
@ -198,19 +198,19 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(80, 160);
|
||||
Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, wgettext("Add to Favourites"));
|
||||
Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, narrow_to_wide(gettext("Add to Favourites")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(270, 160);
|
||||
Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, wgettext("Connect"));
|
||||
Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, narrow_to_wide(gettext("Connect")).c_str());
|
||||
}
|
||||
}else if (m_data.selected_tab == TAB_MP_CONNECT) {
|
||||
// Nickname + password
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += topleft_content + v2s32(120, 60);
|
||||
Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Name/Password")).c_str(), rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
|
@ -237,7 +237,7 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(160, 160);
|
||||
Environment->addButton(rect, this, GUI_ID_START_BUTTON, wgettext("Join Server"));
|
||||
Environment->addButton(rect, this, GUI_ID_START_BUTTON, narrow_to_wide(gettext("Join Server")).c_str());
|
||||
}
|
||||
}
|
||||
}else{
|
||||
|
@ -259,15 +259,15 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
}
|
||||
|
||||
if (m_data.selected_tab == TAB_MP_FAVOURITES) {
|
||||
header->setText(wgettext("My Favourites"));
|
||||
header->setText(narrow_to_wide(gettext("My Favourites")).c_str());
|
||||
list = &m_data.favourites;
|
||||
}else{
|
||||
header->setText(wgettext("Server List"));
|
||||
header->setText(narrow_to_wide(gettext("Server List")).c_str());
|
||||
list = &m_data.servers;
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 25);
|
||||
rect += topleft_content + v2s32(270, 260);
|
||||
Environment->addButton(rect, this, GUI_ID_REFRESH_BUTTON, wgettext("Get New List"));
|
||||
Environment->addButton(rect, this, GUI_ID_REFRESH_BUTTON, narrow_to_wide(gettext("Get New List")).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -304,20 +304,20 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(80, 390);
|
||||
Environment->addButton(rect, this, GUI_ID_REMFAV_BUTTON, wgettext("Remove from Favourites"));
|
||||
Environment->addButton(rect, this, GUI_ID_REMFAV_BUTTON, narrow_to_wide(gettext("Remove from Favourites")).c_str());
|
||||
}
|
||||
}else{
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(80, 390);
|
||||
Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, wgettext("Add to Favourites"));
|
||||
Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, narrow_to_wide(gettext("Add to Favourites")).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += topleft_content + v2s32(270, 390);
|
||||
Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, wgettext("Connect"));
|
||||
Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, narrow_to_wide(gettext("Connect")).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -329,6 +329,7 @@ void GUIMultiplayerMenu::drawMenu()
|
|||
video::IVideoDriver* driver = Environment->getVideoDriver();
|
||||
|
||||
{
|
||||
char buff[1024];
|
||||
core::rect<s32> left(
|
||||
AbsoluteRect.UpperLeftCorner.X,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
|
@ -343,18 +344,21 @@ void GUIMultiplayerMenu::drawMenu()
|
|||
);
|
||||
driver->draw2DRectangle(left, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
driver->draw2DRectangle(right, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_TOP, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
|
||||
if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
|
||||
video::ITexture *texture = driver->getTexture(buff);
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -597,12 +601,15 @@ bool GUIMultiplayerMenu::OnEvent(const SEvent& event)
|
|||
|
||||
bool GUIMultiplayerMenu::fetchServers()
|
||||
{
|
||||
char buff[1024];
|
||||
char* u = const_cast<char*>("/list");
|
||||
std::string data = http_request(NULL,u);
|
||||
std::string path = getPath("","servers.txt",false);
|
||||
|
||||
if (!path_get((char*)"config",(char*)"servers.txt",0,buff,1024))
|
||||
return false;
|
||||
|
||||
std::ofstream f;
|
||||
f.open(path.c_str());
|
||||
f.open(buff);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
|
||||
|
@ -613,13 +620,13 @@ bool GUIMultiplayerMenu::fetchServers()
|
|||
}
|
||||
bool GUIMultiplayerMenu::loadServers()
|
||||
{
|
||||
std::string path = getPath("","servers.txt",true);
|
||||
if (path != "")
|
||||
parseFile(path,m_data.servers);
|
||||
char buff[1024];
|
||||
|
||||
path = getPath("","favourites.txt",true);
|
||||
if (path != "")
|
||||
parseFile(path,m_data.favourites);
|
||||
if (path_get((char*)"config",(char*)"servers.txt",0,buff,1024))
|
||||
parseFile(buff,m_data.servers);
|
||||
|
||||
if (path_get((char*)"config",(char*)"favourites.txt",0,buff,1024))
|
||||
parseFile(buff,m_data.favourites);
|
||||
|
||||
if (m_data.favourites.size()) {
|
||||
for (
|
||||
|
@ -653,9 +660,12 @@ bool GUIMultiplayerMenu::loadServers()
|
|||
}
|
||||
bool GUIMultiplayerMenu::saveFavourites()
|
||||
{
|
||||
std::string path = getPath("","favourites.txt",false);
|
||||
char buff[1024];
|
||||
if (!path_get((char*)"config",(char*)"favourites.txt",0,buff,1024))
|
||||
return false;
|
||||
|
||||
std::ofstream f;
|
||||
f.open(path.c_str());
|
||||
f.open(buff);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
|
||||
|
|
|
@ -102,7 +102,7 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += topleft_client + v2s32(35, ypos+6);
|
||||
Environment->addStaticText(wgettext("Old Password"), rect, false, true, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Old Password")).c_str(), rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
|
@ -120,7 +120,7 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += topleft_client + v2s32(35, ypos+6);
|
||||
Environment->addStaticText(wgettext("New Password"), rect, false, true, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("New Password")).c_str(), rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
|
@ -137,7 +137,7 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += topleft_client + v2s32(35, ypos+6);
|
||||
Environment->addStaticText(wgettext("Confirm Password"), rect, false, true, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Confirm Password")).c_str(), rect, false, true, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
|
@ -155,7 +155,7 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 140, 30);
|
||||
rect = rect + v2s32(size.X/2-140/2, ypos);
|
||||
Environment->addButton(rect, this, ID_change, wgettext("Change"));
|
||||
Environment->addButton(rect, this, ID_change, narrow_to_wide(gettext("Change")).c_str());
|
||||
}
|
||||
|
||||
ypos += 50;
|
||||
|
@ -163,7 +163,7 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
|
|||
core::rect<s32> rect(0, 0, 300, 20);
|
||||
rect += topleft_client + v2s32(35, ypos);
|
||||
IGUIElement *e =
|
||||
Environment->addStaticText(wgettext("Passwords do not match!"), rect, false, true, this, ID_message);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Passwords do not match!")).c_str(), rect, false, true, this, ID_message);
|
||||
e->setVisible(false);
|
||||
}
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
|
|||
max_texture_size = driver->getMaxTextureSize();
|
||||
}
|
||||
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Voxelands by darkrose and contributors"), rect, false, true, this, 259);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Voxelands by darkrose and contributors")).c_str(), rect, false, true, this, 259);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
|
@ -140,25 +140,25 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 180, btn_height);
|
||||
rect = rect + v2s32(size.X/2-180/2, btn_y);
|
||||
Environment->addButton(rect, this, 256, wgettext("Continue"));
|
||||
Environment->addButton(rect, this, 256, narrow_to_wide(gettext("Continue")).c_str());
|
||||
}
|
||||
btn_y += btn_height + btn_gap;
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, btn_height);
|
||||
rect = rect + v2s32(size.X/2-180/2, btn_y);
|
||||
Environment->addButton(rect, this, 261, wgettext("Change Password"));
|
||||
Environment->addButton(rect, this, 261, narrow_to_wide(gettext("Change Password")).c_str());
|
||||
}
|
||||
btn_y += btn_height + btn_gap;
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, btn_height);
|
||||
rect = rect + v2s32(size.X/2-180/2, btn_y);
|
||||
Environment->addButton(rect, this, 265, wgettext("Settings"));
|
||||
Environment->addButton(rect, this, 265, narrow_to_wide(gettext("Settings")).c_str());
|
||||
}
|
||||
btn_y += btn_height + btn_gap;
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, btn_height);
|
||||
rect = rect + v2s32(size.X/2-180/2, btn_y);
|
||||
Environment->addButton(rect, this, 260, wgettext("Disconnect"));
|
||||
Environment->addButton(rect, this, 260, narrow_to_wide(gettext("Disconnect")).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -68,34 +68,34 @@ GUISettingsMenu::GUISettingsMenu(
|
|||
m_data.volume = g_settings->getFloat("sound_volume");
|
||||
m_data.texture_animation = g_settings->getBool("enable_animated_textures");
|
||||
|
||||
keynames[VLKC_FORWARD] = wgettext("Forward");
|
||||
keynames[VLKC_BACKWARD] = wgettext("Backward");
|
||||
keynames[VLKC_LEFT] = wgettext("Left");
|
||||
keynames[VLKC_RIGHT] = wgettext("Right");
|
||||
keynames[VLKC_JUMP] = wgettext("Jump");
|
||||
keynames[VLKC_SNEAK] = wgettext("Sneak");
|
||||
keynames[VLKC_INVENTORY] = wgettext("Inventory");
|
||||
keynames[VLKC_USE] = wgettext("Use Item");
|
||||
keynames[VLKC_CHAT] = wgettext("Chat");
|
||||
keynames[VLKC_COMMAND] = wgettext("Command");
|
||||
keynames[VLKC_RANGE] = wgettext("Range Select");
|
||||
keynames[VLKC_FREEMOVE] = wgettext("Toggle Fly");
|
||||
keynames[VLKC_UP] = wgettext("Up");
|
||||
keynames[VLKC_DOWN] = wgettext("Down");
|
||||
keynames[VLKC_RUN] = wgettext("Run");
|
||||
keynames[VLKC_EXAMINE] = wgettext("Examine/Open");
|
||||
keynames[VLKC_SCREENSHOT] = wgettext("Take Screenshot");
|
||||
keynames[VLKC_TOGGLE_HUD] = wgettext("Show/Hide HUD");
|
||||
keynames[VLKC_TOGGLE_CHAT] = wgettext("Show/Hide Chat");
|
||||
keynames[VLKC_TOGGLE_FOG] = wgettext("Toggle Fog");
|
||||
keynames[VLKC_TOGGLE_CAMERA] = NULL;
|
||||
keynames[VLKC_TOGGLE_DEBUG] = NULL;
|
||||
keynames[VLKC_TOGGLE_PROFILER] = NULL;
|
||||
keynames[VLKC_RANGE_PLUS] = wgettext("Increase Viewing Range");
|
||||
keynames[VLKC_RANGE_MINUS] = wgettext("Decrease Viewing Range");
|
||||
keynames[VLKC_PRINT_DEBUG] = NULL;
|
||||
keynames[VLKC_SELECT_PREV] = wgettext("Previous Item");
|
||||
keynames[VLKC_SELECT_NEXT] = wgettext("Next Item");
|
||||
keynames[VLKC_FORWARD] = narrow_to_wide(gettext("Forward"));
|
||||
keynames[VLKC_BACKWARD] = narrow_to_wide(gettext("Backward"));
|
||||
keynames[VLKC_LEFT] = narrow_to_wide(gettext("Left"));
|
||||
keynames[VLKC_RIGHT] = narrow_to_wide(gettext("Right"));
|
||||
keynames[VLKC_JUMP] = narrow_to_wide(gettext("Jump"));
|
||||
keynames[VLKC_SNEAK] = narrow_to_wide(gettext("Sneak"));
|
||||
keynames[VLKC_INVENTORY] = narrow_to_wide(gettext("Inventory"));
|
||||
keynames[VLKC_USE] = narrow_to_wide(gettext("Use Item"));
|
||||
keynames[VLKC_CHAT] = narrow_to_wide(gettext("Chat"));
|
||||
keynames[VLKC_COMMAND] = narrow_to_wide(gettext("Command"));
|
||||
keynames[VLKC_RANGE] = narrow_to_wide(gettext("Range Select"));
|
||||
keynames[VLKC_FREEMOVE] = narrow_to_wide(gettext("Toggle Fly"));
|
||||
keynames[VLKC_UP] = narrow_to_wide(gettext("Up"));
|
||||
keynames[VLKC_DOWN] = narrow_to_wide(gettext("Down"));
|
||||
keynames[VLKC_RUN] = narrow_to_wide(gettext("Run"));
|
||||
keynames[VLKC_EXAMINE] = narrow_to_wide(gettext("Examine/Open"));
|
||||
keynames[VLKC_SCREENSHOT] = narrow_to_wide(gettext("Take Screenshot"));
|
||||
keynames[VLKC_TOGGLE_HUD] = narrow_to_wide(gettext("Show/Hide HUD"));
|
||||
keynames[VLKC_TOGGLE_CHAT] = narrow_to_wide(gettext("Show/Hide Chat"));
|
||||
keynames[VLKC_TOGGLE_FOG] = narrow_to_wide(gettext("Toggle Fog"));
|
||||
keynames[VLKC_TOGGLE_CAMERA] = L"";
|
||||
keynames[VLKC_TOGGLE_DEBUG] = L"";
|
||||
keynames[VLKC_TOGGLE_PROFILER] = L"";
|
||||
keynames[VLKC_RANGE_PLUS] = narrow_to_wide(gettext("Increase Viewing Range"));
|
||||
keynames[VLKC_RANGE_MINUS] = narrow_to_wide(gettext("Decrease Viewing Range"));
|
||||
keynames[VLKC_PRINT_DEBUG] = L"";
|
||||
keynames[VLKC_SELECT_PREV] = narrow_to_wide(gettext("Previous Item"));
|
||||
keynames[VLKC_SELECT_NEXT] = narrow_to_wide(gettext("Next Item"));
|
||||
}
|
||||
|
||||
GUISettingsMenu::~GUISettingsMenu()
|
||||
|
@ -317,32 +317,32 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 40);
|
||||
rect += v2s32(25, 200);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MAINMENU, wgettext("Main Menu"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_MAINMENU, narrow_to_wide(gettext("Main Menu")).c_str());
|
||||
}
|
||||
|
||||
// Controls Settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 260);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_CONTROLS, wgettext("Controls"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_CONTROLS, narrow_to_wide(gettext("Controls")).c_str());
|
||||
}
|
||||
// Graphics Settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 305);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_GRAPHICS, wgettext("Graphics"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_GRAPHICS, narrow_to_wide(gettext("Graphics")).c_str());
|
||||
}
|
||||
// Video Settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 350);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_VIDEO, wgettext("Video"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_VIDEO, narrow_to_wide(gettext("Video")).c_str());
|
||||
}
|
||||
// Sound Settings button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 40);
|
||||
rect += v2s32(35, 395);
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_SOUND, wgettext("Sound"));
|
||||
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_SOUND, narrow_to_wide(gettext("Sound")).c_str());
|
||||
}
|
||||
|
||||
v2s32 topleft_content(250, 0);
|
||||
|
@ -351,19 +351,19 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Controls"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Controls")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
v2s32 offset(0, 40);
|
||||
|
||||
for (int i=0; i<VLKC_MAX; i++) {
|
||||
if (keynames[i] == NULL)
|
||||
if (keynames[i] == L"")
|
||||
continue;
|
||||
{
|
||||
core::rect < s32 > rect(0, 0, 150, 20);
|
||||
rect += topleft_content + offset;
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(keynames[i], rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(keynames[i].c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
|
||||
|
@ -382,22 +382,22 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Graphics"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Graphics")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 125, 20);
|
||||
rect += topleft_content + v2s32(40, 60);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Terrain Mesh Detail"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Terrain Mesh Detail")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 240, 25);
|
||||
rect += topleft_content + v2s32(175, 55);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_MESH_DETAIL_COMBO);
|
||||
u32 ld = c->addItem(wgettext("Low"),GUI_ID_MESH_DETAIL_LOW);
|
||||
u32 md = c->addItem(wgettext("Medium"),GUI_ID_MESH_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(wgettext("High"),GUI_ID_MESH_DETAIL_HIGH);
|
||||
u32 ld = c->addItem(narrow_to_wide(gettext("Low")).c_str(),GUI_ID_MESH_DETAIL_LOW);
|
||||
u32 md = c->addItem(narrow_to_wide(gettext("Medium")).c_str(),GUI_ID_MESH_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(narrow_to_wide(gettext("High")).c_str(),GUI_ID_MESH_DETAIL_HIGH);
|
||||
switch (mesh_detail) {
|
||||
case 1:
|
||||
c->setSelected(ld);
|
||||
|
@ -413,16 +413,16 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 125, 20);
|
||||
rect += topleft_content + v2s32(40, 90);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Texture Detail"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Texture Detail")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 240, 25);
|
||||
rect += topleft_content + v2s32(175, 85);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_TEXTURE_DETAIL_COMBO);
|
||||
u32 ld = c->addItem(wgettext("Low"),GUI_ID_TEXTURE_DETAIL_LOW);
|
||||
u32 md = c->addItem(wgettext("Medium"),GUI_ID_TEXTURE_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(wgettext("High"),GUI_ID_TEXTURE_DETAIL_HIGH);
|
||||
u32 ld = c->addItem(narrow_to_wide(gettext("Low")).c_str(),GUI_ID_TEXTURE_DETAIL_LOW);
|
||||
u32 md = c->addItem(narrow_to_wide(gettext("Medium")).c_str(),GUI_ID_TEXTURE_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(narrow_to_wide(gettext("High")).c_str(),GUI_ID_TEXTURE_DETAIL_HIGH);
|
||||
switch (texture_detail) {
|
||||
case 1:
|
||||
c->setSelected(ld);
|
||||
|
@ -438,16 +438,16 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 125, 20);
|
||||
rect += topleft_content + v2s32(40, 120);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Light Detail"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Light Detail")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 240, 25);
|
||||
rect += topleft_content + v2s32(175, 115);
|
||||
gui::IGUIComboBox *c = Environment->addComboBox(rect, this, GUI_ID_LIGHT_DETAIL_COMBO);
|
||||
u32 ld = c->addItem(wgettext("Low"),GUI_ID_LIGHT_DETAIL_LOW);
|
||||
u32 md = c->addItem(wgettext("Medium"),GUI_ID_LIGHT_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(wgettext("High"),GUI_ID_LIGHT_DETAIL_HIGH);
|
||||
u32 ld = c->addItem(narrow_to_wide(gettext("Low")).c_str(),GUI_ID_LIGHT_DETAIL_LOW);
|
||||
u32 md = c->addItem(narrow_to_wide(gettext("Medium")).c_str(),GUI_ID_LIGHT_DETAIL_MEDIUM);
|
||||
u32 hd = c->addItem(narrow_to_wide(gettext("High")).c_str(),GUI_ID_LIGHT_DETAIL_HIGH);
|
||||
switch (light_detail) {
|
||||
case 1:
|
||||
c->setSelected(ld);
|
||||
|
@ -463,79 +463,79 @@ void GUISettingsMenu::regenerateGui(v2u32 screensize)
|
|||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 160);
|
||||
Environment->addCheckBox(hotbar, rect, this, GUI_ID_HOTBAR_CB, wgettext("Classic HUD"));
|
||||
Environment->addCheckBox(hotbar, rect, this, GUI_ID_HOTBAR_CB, narrow_to_wide(gettext("Classic HUD")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(290, 160);
|
||||
gui::IGUICheckBox *c = Environment->addCheckBox(wield_index, rect, this, GUI_ID_WIELDINDEX_CB, wgettext("Wieldring Index"));
|
||||
gui::IGUICheckBox *c = Environment->addCheckBox(wield_index, rect, this, GUI_ID_WIELDINDEX_CB, narrow_to_wide(gettext("Wieldring Index")).c_str());
|
||||
c->setEnabled(!hotbar);
|
||||
}
|
||||
if (m_is_ingame) {
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 220);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Some settings cannot be changed in-game."), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Some settings cannot be changed in-game.")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
}else if (m_data.selected_tab == TAB_SETTINGS_VIDEO) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Video"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Video")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 60);
|
||||
Environment->addCheckBox(fullscreen, rect, this, GUI_ID_FULLSCREEN_CB, wgettext("Fullscreen"));
|
||||
Environment->addCheckBox(fullscreen, rect, this, GUI_ID_FULLSCREEN_CB, narrow_to_wide(gettext("Fullscreen")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 90);
|
||||
Environment->addCheckBox(particles, rect, this, GUI_ID_PARTICLES_CB, wgettext("Particles"));
|
||||
Environment->addCheckBox(particles, rect, this, GUI_ID_PARTICLES_CB, narrow_to_wide(gettext("Particles")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 120);
|
||||
Environment->addCheckBox(mipmap, rect, this, GUI_ID_MIPMAP_CB, wgettext("Mip-Mapping"));
|
||||
Environment->addCheckBox(mipmap, rect, this, GUI_ID_MIPMAP_CB, narrow_to_wide(gettext("Mip-Mapping")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 150);
|
||||
Environment->addCheckBox(bilinear, rect, this, GUI_ID_BILINEAR_CB, wgettext("Bi-Linear Filtering"));
|
||||
Environment->addCheckBox(bilinear, rect, this, GUI_ID_BILINEAR_CB, narrow_to_wide(gettext("Bi-Linear Filtering")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 180);
|
||||
Environment->addCheckBox(trilinear, rect, this, GUI_ID_TRILINEAR_CB, wgettext("Tri-Linear Filtering"));
|
||||
Environment->addCheckBox(trilinear, rect, this, GUI_ID_TRILINEAR_CB, narrow_to_wide(gettext("Tri-Linear Filtering")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 210);
|
||||
Environment->addCheckBox(anisotropic, rect, this, GUI_ID_ANISOTROPIC_CB, wgettext("Anisotropic Filtering"));
|
||||
Environment->addCheckBox(anisotropic, rect, this, GUI_ID_ANISOTROPIC_CB, narrow_to_wide(gettext("Anisotropic Filtering")).c_str());
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 30);
|
||||
rect += topleft_content + v2s32(80, 240);
|
||||
Environment->addCheckBox(texture_animation, rect, this, GUI_ID_TEXTUREANIM_CB, wgettext("Enable Texture Animation"));
|
||||
Environment->addCheckBox(texture_animation, rect, this, GUI_ID_TEXTUREANIM_CB, narrow_to_wide(gettext("Enable Texture Animation")).c_str());
|
||||
}
|
||||
if (m_is_ingame) {
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 280);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Some settings cannot be changed in-game."), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Some settings cannot be changed in-game.")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
}else if (m_data.selected_tab == TAB_SETTINGS_SOUND) {
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 550, 20);
|
||||
rect += topleft_content + v2s32(0, 20);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Sound"), rect, false, true, this, -1);
|
||||
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Sound")).c_str(), rect, false, true, this, -1);
|
||||
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 15);
|
||||
rect += topleft_content + v2s32(80, 60);
|
||||
Environment->addStaticText(wgettext("Volume:"), rect, false, false, this, -1);
|
||||
Environment->addStaticText(narrow_to_wide(gettext("Volume:")).c_str(), rect, false, false, this, -1);
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 200, 15);
|
||||
|
@ -553,6 +553,7 @@ void GUISettingsMenu::drawMenu()
|
|||
video::IVideoDriver* driver = Environment->getVideoDriver();
|
||||
|
||||
{
|
||||
char buff[1024];
|
||||
core::rect<s32> left(
|
||||
AbsoluteRect.UpperLeftCorner.X,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
|
@ -567,18 +568,21 @@ void GUISettingsMenu::drawMenu()
|
|||
);
|
||||
driver->draw2DRectangle(left, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
driver->draw2DRectangle(right, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_TOP, GUI_BG_BTM, &AbsoluteClippingRect);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
|
||||
if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
|
||||
video::ITexture *texture = driver->getTexture(buff);
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
core::rect<s32> logo(
|
||||
AbsoluteRect.UpperLeftCorner.X+25,
|
||||
AbsoluteRect.UpperLeftCorner.Y,
|
||||
AbsoluteRect.UpperLeftCorner.X+225,
|
||||
AbsoluteRect.UpperLeftCorner.Y+200
|
||||
);
|
||||
const video::SColor color(255,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -710,7 +714,7 @@ bool GUISettingsMenu::resetMenu()
|
|||
gui::IGUIElement *e = getElementFromId(activeKey);
|
||||
if (e != NULL && e->getType() == gui::EGUIET_BUTTON) {
|
||||
e->setEnabled(true);
|
||||
e->setText(keynames[activeKey-GUI_ID_KEYSETTINGS_BASE]);
|
||||
e->setText(keynames[activeKey-GUI_ID_KEYSETTINGS_BASE].c_str());
|
||||
}
|
||||
activeKey = -1;
|
||||
return false;
|
||||
|
@ -751,7 +755,7 @@ bool GUISettingsMenu::OnEvent(const SEvent& event)
|
|||
activeKey = id;
|
||||
gui::IGUIElement *e = getElementFromId(id);
|
||||
if (e != NULL && e->getType() == gui::EGUIET_BUTTON) {
|
||||
e->setText(wgettext("press Key"));
|
||||
e->setText(narrow_to_wide(gettext("press Key")).c_str());
|
||||
e->setEnabled(false);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -149,7 +149,7 @@ private:
|
|||
void save();
|
||||
bool resetMenu();
|
||||
|
||||
wchar_t* keynames[VLKC_MAX];
|
||||
std::wstring keynames[VLKC_MAX];
|
||||
s32 activeKey;
|
||||
KeyPress keys[VLKC_MAX];
|
||||
};
|
||||
|
|
75
src/http.cpp
75
src/http.cpp
|
@ -35,6 +35,7 @@
|
|||
#include "sha1.h"
|
||||
#include "path.h"
|
||||
#include "config.h"
|
||||
#include "file.h"
|
||||
|
||||
/* interface builders, these just keep some code below clean */
|
||||
static std::string http_player_interface(Player *player, HTTPServer *server, bool full)
|
||||
|
@ -268,10 +269,13 @@ int HTTPRemoteClient::handlePlayer()
|
|||
/* handle /texture/<file> url's */
|
||||
int HTTPRemoteClient::handleTexture()
|
||||
{
|
||||
std::string file = getPath("texture",m_recv_headers.getUrl(1),true);
|
||||
if (file == "")
|
||||
char buff[1024];
|
||||
|
||||
if (!path_get((char*)"texture",const_cast<char*>(m_recv_headers.getUrl(1).c_str()),1,buff,1024))
|
||||
return handleSpecial("404 Not Found");
|
||||
|
||||
m_send_headers.setHeader("Content-Type","image/png");
|
||||
std::string file(buff);
|
||||
sendFile(file);
|
||||
return 1;
|
||||
}
|
||||
|
@ -418,54 +422,37 @@ void HTTPRemoteClient::send(char* data)
|
|||
/* send html data to a remote http client */
|
||||
void HTTPRemoteClient::sendHTML(char* data)
|
||||
{
|
||||
FILE *h;
|
||||
FILE *f;
|
||||
int l[4];
|
||||
char* b;
|
||||
std::string file = getPath("html","header.html",true);
|
||||
h = fopen(file.c_str(),"r");
|
||||
file = getPath("html","footer.html",true);
|
||||
f = fopen(file.c_str(),"r");
|
||||
int l;
|
||||
file_t *head;
|
||||
file_t *foot;
|
||||
|
||||
if (h) {
|
||||
fseek(h,0,SEEK_END);
|
||||
l[0] = ftell(h);
|
||||
fseek(h,0,SEEK_SET);
|
||||
}else{
|
||||
l[0] = 0;
|
||||
}
|
||||
l[1] = strlen(data);
|
||||
if (f) {
|
||||
fseek(f,0,SEEK_END);
|
||||
l[2] = ftell(f);
|
||||
fseek(f,0,SEEK_SET);
|
||||
}else{
|
||||
l[2] = 0;
|
||||
}
|
||||
head = file_load((char*)"html",(char*)"header.html");
|
||||
foot = file_load((char*)"html",(char*)"footer.html");
|
||||
|
||||
if (l[0] > l[2]) {
|
||||
b = new char[l[0]];
|
||||
}else{
|
||||
b = new char[l[2]];
|
||||
}
|
||||
l = 0;
|
||||
|
||||
if (head)
|
||||
l += head->len;
|
||||
if (foot)
|
||||
l += foot->len;
|
||||
|
||||
l += strlen(data);
|
||||
|
||||
l[3] = l[0]+l[1]+l[2];
|
||||
m_send_headers.setHeader("Content-Type","text/html");
|
||||
m_send_headers.setLength(l[3]);
|
||||
m_send_headers.setLength(l);
|
||||
sendHeaders();
|
||||
if (h) {
|
||||
l[3] = fread(b,1,l[0],h);
|
||||
m_socket->Send(b,l[3]);
|
||||
fclose(h);
|
||||
}
|
||||
m_socket->Send(data,l[1]);
|
||||
if (f) {
|
||||
l[3] = fread(b,1,l[2],f);
|
||||
m_socket->Send(b,l[3]);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
delete b;
|
||||
l = strlen(data);
|
||||
|
||||
if (head) {
|
||||
m_socket->Send(head->data,head->len);
|
||||
file_free(head);
|
||||
}
|
||||
m_socket->Send(data,l);
|
||||
if (foot) {
|
||||
m_socket->Send(foot->data,foot->len);
|
||||
file_free(foot);
|
||||
}
|
||||
}
|
||||
|
||||
/* send a file to a remote http client */
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "server.h"
|
||||
#include "player.h"
|
||||
#include <map>
|
||||
#include "auth.h"
|
||||
|
||||
class HTTPServer;
|
||||
|
||||
|
@ -145,7 +146,12 @@ public:
|
|||
void start(u16 port);
|
||||
void stop();
|
||||
void step();
|
||||
std::string getPlayerPrivs(std::string name) {return privsToString(m_server->getPlayerAuthPrivs(name));}
|
||||
std::string getPlayerPrivs(std::string name) {
|
||||
char buff[256];
|
||||
if (auth_privs2str(m_server->getPlayerAuthPrivs(name),buff,256) < 0)
|
||||
return std::string("");
|
||||
return std::string(buff);
|
||||
}
|
||||
Server *getGameServer() {return m_server;}
|
||||
private:
|
||||
TCPSocket *m_socket;
|
||||
|
|
40
src/hud.cpp
40
src/hud.cpp
|
@ -30,6 +30,15 @@
|
|||
#include "intl.h"
|
||||
#include "environment.h"
|
||||
|
||||
video::ITexture *getTexture(video::IVideoDriver *driver, const char* tex)
|
||||
{
|
||||
char buff[1024];
|
||||
if (!path_get((char*)"texture",const_cast<char*>(tex),1,buff,1024))
|
||||
return NULL;
|
||||
|
||||
return driver->getTexture(buff);
|
||||
}
|
||||
|
||||
void draw_image(
|
||||
video::IVideoDriver *driver,
|
||||
video::ITexture *texture,
|
||||
|
@ -117,7 +126,7 @@ void draw_progress_ring(
|
|||
{
|
||||
if (!value)
|
||||
return;
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("progress_ring.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"progress_ring.png");
|
||||
core::rect<s32> rect(pos.X-radius,pos.Y-radius,pos.X+radius,pos.Y+radius);
|
||||
if (value >= 25) {
|
||||
if (value >= 50) {
|
||||
|
@ -324,7 +333,7 @@ void hud_draw_old(
|
|||
for (s32 k=0; k<3; k++) {
|
||||
if (barData[k].count == 10 && !barData[k].show_full)
|
||||
continue;
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath(barData[k].texture).c_str());
|
||||
video::ITexture *texture = getTexture(driver,barData[k].texture);
|
||||
v2s32 p = pos + bar_base;
|
||||
for (s32 i=0; i<barData[k].count; i++) {
|
||||
const video::SColor color(255,255,255,255);
|
||||
|
@ -396,7 +405,7 @@ void hud_draw(
|
|||
// background
|
||||
{
|
||||
const video::SColor color(255,255,255,255);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("ringbg.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"ringbg.png");
|
||||
core::rect<s32> rect(screensize.X-165,screensize.Y-165,screensize.X-19,screensize.Y-19);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
}
|
||||
|
@ -455,7 +464,7 @@ void hud_draw(
|
|||
txt = itows(item->getCount());
|
||||
}
|
||||
}else{
|
||||
texture = driver->getTexture(getTexturePath("wieldhand.png").c_str());
|
||||
texture = getTexture(driver,"wieldhand.png");
|
||||
}
|
||||
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
@ -570,7 +579,7 @@ void hud_draw(
|
|||
}
|
||||
}
|
||||
const video::SColor color(255,255,255,255);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath(states[state]).c_str());
|
||||
video::ITexture *texture = getTexture(driver,states[state]);
|
||||
core::rect<s32> rect(screensize.X-51,screensize.Y-186,screensize.X-19,screensize.Y-154);
|
||||
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
@ -604,7 +613,7 @@ void hud_draw(
|
|||
b = c;
|
||||
}
|
||||
const video::SColor color(220,r,0,b);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("heart.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"heart.png");
|
||||
core::rect<s32> rect(60,screensize.Y-108,108,screensize.Y-60);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
}
|
||||
|
@ -640,7 +649,7 @@ void hud_draw(
|
|||
if ((damage_pos&a) == a)
|
||||
c = 0;
|
||||
const video::SColor color(255,255,c,c);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath(image[i]).c_str());
|
||||
video::ITexture *texture = getTexture(driver,image[i]);
|
||||
core::rect<s32> rect(10,screensize.Y-172,42,screensize.Y-108);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
}
|
||||
|
@ -681,7 +690,7 @@ void hud_draw(
|
|||
if (have_suffocation && air < 100) {
|
||||
int c = 55+(air*2);
|
||||
const video::SColor color(255,255,c,c);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("bubble.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"bubble.png");
|
||||
core::rect<s32> rect(100,screensize.Y-68,132,screensize.Y-36);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
||||
|
@ -702,7 +711,7 @@ void hud_draw(
|
|||
if (have_hunger) {
|
||||
int c = 55+(hunger*2);
|
||||
const video::SColor color(255,255,c,c);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("harvested_carrot.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"harvested_carrot.png");
|
||||
core::rect<s32> rect(36,screensize.Y-68,68,screensize.Y-36);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
||||
|
@ -726,13 +735,12 @@ void hud_draw(
|
|||
if (crosshair > 2)
|
||||
gb = 0;
|
||||
const video::SColor color(220,255,gb,gb);
|
||||
std::string tex("");
|
||||
video::ITexture *texture;
|
||||
if (crosshair == 1) {
|
||||
tex = getTexturePath("crosshair_unfocused.png");
|
||||
texture = getTexture(driver,"crosshair_unfocused.png");
|
||||
}else{
|
||||
tex = getTexturePath("crosshair_focused.png");
|
||||
texture = getTexture(driver,"crosshair_focused.png");
|
||||
}
|
||||
video::ITexture *texture = driver->getTexture(tex.c_str());
|
||||
core::rect<s32> rect((screensize.X/2)-16,(screensize.Y/2)-16,(screensize.X/2)+16,(screensize.Y/2)+16);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
}
|
||||
|
@ -746,7 +754,7 @@ void hud_draw(
|
|||
txt += L",";
|
||||
txt += itows(pos.Z);
|
||||
txt += L") '";
|
||||
txt += f->description;
|
||||
txt += narrow_to_wide(f->description);
|
||||
txt += L"' light=";
|
||||
if (f->light_propagates || f->sunlight_propagates) {
|
||||
txt += L"true ";
|
||||
|
@ -891,7 +899,7 @@ void hud_draw(
|
|||
sprintf(buff,gettext("Energy Boost: %d:%02d"),m,s);
|
||||
|
||||
const video::SColor color(255,255,255,255);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("energy.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"energy.png");
|
||||
|
||||
core::rect<s32> rect(x_off+132,screensize.Y-36,x_off+164,screensize.Y-4);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
@ -916,7 +924,7 @@ void hud_draw(
|
|||
sprintf(buff,gettext("Cold Protection: %d:%02d"),m,s);
|
||||
|
||||
const video::SColor color(255,255,255,255);
|
||||
video::ITexture *texture = driver->getTexture(getTexturePath("flame.png").c_str());
|
||||
video::ITexture *texture = getTexture(driver,"flame.png");
|
||||
|
||||
core::rect<s32> rect(x_off+132,screensize.Y-36,x_off+164,screensize.Y-4);
|
||||
draw_image(driver,texture,color,rect,NULL,NULL);
|
||||
|
|
|
@ -16,12 +16,16 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
#include "file.h"
|
||||
#include "crypto.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <ctype.h>
|
||||
#include <locale.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include <Windows.h>
|
||||
|
@ -559,19 +563,19 @@ char* intl_nlookup(intl_t *intl, char* s1, char* s2, int n)
|
|||
}
|
||||
|
||||
/* initialise an intl_t by loading in an mo file */
|
||||
int intl_init(intl_t *intl, const char* file)
|
||||
int intl_load(intl_t *intl, char* file)
|
||||
{
|
||||
char fbuff[2048];
|
||||
char lbuff[128];
|
||||
FILE *f;
|
||||
int length;
|
||||
file_t *f;
|
||||
uint32_t magic;
|
||||
char* head;
|
||||
char* p;
|
||||
char* e;
|
||||
std::string path;
|
||||
|
||||
intl_getlang(lbuff,128);
|
||||
strcpy(lbuff,"translation-");
|
||||
|
||||
intl_getlang(lbuff+12,116);
|
||||
|
||||
intl->mo_data = NULL;
|
||||
intl->str_count = 0;
|
||||
|
@ -582,46 +586,29 @@ int intl_init(intl_t *intl, const char* file)
|
|||
intl->plurals = 1;
|
||||
intl->plural = NULL;
|
||||
|
||||
path = std::string("translation-")+lbuff;
|
||||
path = getPath(path.c_str(),file,true);
|
||||
if (path == "") {
|
||||
f = file_load(lbuff,file);
|
||||
if (!f) {
|
||||
char* u = strchr(lbuff,'_');
|
||||
if (!u)
|
||||
return 1;
|
||||
*u = 0;
|
||||
|
||||
path = std::string("translation-")+lbuff;
|
||||
path = getPath(path.c_str(),file,true);
|
||||
if (path == "")
|
||||
return 1;
|
||||
f = file_load(lbuff,file);
|
||||
if (!f)
|
||||
return 2;
|
||||
}
|
||||
|
||||
f = fopen(path.c_str(), "rb");
|
||||
if (!f)
|
||||
return 2;
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
length = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
if (length < 24) {
|
||||
fclose(f);
|
||||
if (f->len < 24) {
|
||||
file_free(f);
|
||||
return 3;
|
||||
}
|
||||
|
||||
intl->mo_data = malloc(length);
|
||||
if (!intl->mo_data) {
|
||||
fclose(f);
|
||||
return 4;
|
||||
}
|
||||
intl->mo_data = f->data;
|
||||
f->data = NULL;
|
||||
f->len = 0;
|
||||
f->size = 0;
|
||||
|
||||
if (length != (int)fread(intl->mo_data, 1, length, f)) {
|
||||
fclose(f);
|
||||
free(intl->mo_data);
|
||||
intl->mo_data = NULL;
|
||||
return 5;
|
||||
}
|
||||
fclose(f);
|
||||
file_free(f);
|
||||
|
||||
magic = ((uint32_t*)intl->mo_data)[0];
|
||||
|
||||
|
@ -701,45 +688,13 @@ char* ngettext(const char* s1, const char* s2, int n)
|
|||
return intl_nlookup(&intl,(char*)s1,(char*)s2,n);
|
||||
}
|
||||
|
||||
wchar_t *mb2wc(const char *src)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
static wchar_t *w = (wchar_t*)L"";
|
||||
int ol = MultiByteToWideChar(CP_UTF8, 0, src, -1, NULL, 0);
|
||||
if (!ol)
|
||||
return w;
|
||||
wchar_t *buff = new wchar_t[ol];
|
||||
if (!MultiByteToWideChar(CP_UTF8, 0, src, -1, buff, ol))
|
||||
return w;
|
||||
return buff;
|
||||
#else
|
||||
int l = strlen(src)+1;
|
||||
wchar_t *buff = new wchar_t[l];
|
||||
mbstate_t state;
|
||||
memset(&state, '\0', sizeof (state));
|
||||
size_t n = mbsrtowcs(buff, &src, l, &state);
|
||||
buff[n] = L'\0';
|
||||
return buff;
|
||||
#endif
|
||||
}
|
||||
|
||||
wchar_t* wgettext(const char *str)
|
||||
{
|
||||
return mb2wc(intl_lookup(&intl,(char*)str,NULL));
|
||||
}
|
||||
|
||||
wchar_t* wngettext(const char *str1, const char *str2, int n)
|
||||
{
|
||||
return mb2wc(intl_nlookup(&intl,(char*)str1,(char*)str2,n));
|
||||
}
|
||||
|
||||
void init_gettext()
|
||||
void intl_init()
|
||||
{
|
||||
#ifndef _WIN32
|
||||
setlocale(LC_MESSAGES, "");
|
||||
setlocale(LC_CTYPE, "");
|
||||
#endif
|
||||
intl_init(&intl,"voxelands.mo");
|
||||
intl_load(&intl,"voxelands.mo");
|
||||
#ifndef SERVER
|
||||
init_KeyNamesLang();
|
||||
#endif
|
26
src/intl.h
26
src/intl.h
|
@ -1,25 +1,21 @@
|
|||
#ifndef GETTEXT_HEADER
|
||||
#define GETTEXT_HEADER
|
||||
#include <iostream>
|
||||
#ifndef _INTL_H_
|
||||
#define _INTL_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
char* gettext(const char *s);
|
||||
char* ngettext(const char* s1, const char* s2, int n);
|
||||
void init_gettext();
|
||||
|
||||
inline wchar_t* chartowchar_t(const char *str)
|
||||
{
|
||||
size_t l = strlen(str)+1;
|
||||
wchar_t* nstr = new wchar_t[l];
|
||||
mbstowcs(nstr, str, l);
|
||||
return nstr;
|
||||
}
|
||||
|
||||
wchar_t* wgettext(const char *str);
|
||||
wchar_t* wngettext(const char *str1, const char *str2, int n);
|
||||
void intl_init();
|
||||
|
||||
#ifndef SERVER
|
||||
// Initialise KeyNamesLang array
|
||||
void init_KeyNamesLang();
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -227,37 +227,40 @@ video::ITexture * MaterialItem::getImage() const
|
|||
#endif
|
||||
std::wstring MaterialItem::getGuiName()
|
||||
{
|
||||
char buff[256];
|
||||
if (m_data == 0 || content_features(m_content).param_type != CPT_MINERAL)
|
||||
return content_features(m_content).description;
|
||||
return content_features(m_content).description+L" - "+mineral_features(m_data).description;
|
||||
return narrow_to_wide(content_features(m_content).description);
|
||||
|
||||
snprintf(buff,256,"%s - %s",content_features(m_content).description,mineral_features(m_data).description);
|
||||
return narrow_to_wide(buff);
|
||||
}
|
||||
std::wstring MaterialItem::getGuiText()
|
||||
{
|
||||
std::wstring txt(L" ");
|
||||
std::string txt(" ");
|
||||
ContentFeatures *f = &content_features(m_content);
|
||||
txt += f->description;
|
||||
if (m_data != 0 && content_features(m_content).param_type == CPT_MINERAL) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Contains: ");
|
||||
txt += "\n";
|
||||
txt += gettext("Contains: ");
|
||||
txt += mineral_features(m_data).description;
|
||||
}
|
||||
if (f->cook_result != "" || f->fuel_time != 0.0)
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
if (f->cook_result != "") {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Cookable: Yes");
|
||||
txt += "\n";
|
||||
txt += gettext("Cookable: Yes");
|
||||
}
|
||||
if (f->fuel_time != 0.0) {
|
||||
char buff[20];
|
||||
txt += L"\n";
|
||||
txt += wgettext("Fuel Burn Time: ");
|
||||
txt += itows((int)f->fuel_time/60);
|
||||
txt += L":";
|
||||
txt += "\n";
|
||||
txt += gettext("Fuel Burn Time: ");
|
||||
txt += itos((int)f->fuel_time/60);
|
||||
txt += ":";
|
||||
sprintf(buff,"%02d",(int)f->fuel_time%60);
|
||||
txt += narrow_to_wide(buff);
|
||||
txt += buff;
|
||||
}
|
||||
|
||||
return txt;
|
||||
return narrow_to_wide(txt);
|
||||
}
|
||||
|
||||
bool MaterialItem::isCookable(CookType type) const
|
||||
|
@ -331,75 +334,75 @@ video::ITexture * CraftItem::getImage() const
|
|||
#endif
|
||||
std::wstring CraftItem::getGuiName()
|
||||
{
|
||||
return content_craftitem_features(m_content)->description;
|
||||
return narrow_to_wide(content_craftitem_features(m_content)->description);
|
||||
}
|
||||
std::wstring CraftItem::getGuiText()
|
||||
{
|
||||
std::wstring txt(L" ");
|
||||
std::string txt(" ");
|
||||
CraftItemFeatures *f = content_craftitem_features(m_content);
|
||||
txt += f->description;
|
||||
if (f->consumable || f->cook_result != CONTENT_IGNORE || f->fuel_time != 0.0)
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
if (f->consumable) {
|
||||
if (f->hunger_effect) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Hunger: ");
|
||||
txt += itows(f->hunger_effect*5);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Hunger: ");
|
||||
txt += itos(f->hunger_effect*5);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->health_effect) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Health: ");
|
||||
txt += itows(f->health_effect*5);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Health: ");
|
||||
txt += itos(f->health_effect*5);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->cold_effect) {
|
||||
char buff[20];
|
||||
txt += L"\n";
|
||||
txt += wgettext("Cold Protection: ");
|
||||
txt += itows(f->cold_effect/60);
|
||||
txt += L":";
|
||||
txt += "\n";
|
||||
txt += gettext("Cold Protection: ");
|
||||
txt += itos(f->cold_effect/60);
|
||||
txt += ":";
|
||||
sprintf(buff,"%02d",f->cold_effect%60);
|
||||
txt += narrow_to_wide(buff);
|
||||
txt += buff;
|
||||
}
|
||||
if (f->energy_effect) {
|
||||
char buff[20];
|
||||
txt += L"\n";
|
||||
txt += wgettext("Energy Boost: ");
|
||||
txt += itows(f->energy_effect/60);
|
||||
txt += L":";
|
||||
txt += "\n";
|
||||
txt += gettext("Energy Boost: ");
|
||||
txt += itos(f->energy_effect/60);
|
||||
txt += ":";
|
||||
sprintf(buff,"%02d",f->energy_effect%60);
|
||||
txt += narrow_to_wide(buff);
|
||||
txt += buff;
|
||||
}
|
||||
}
|
||||
if (f->cook_result != CONTENT_IGNORE) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Cookable: Yes");
|
||||
txt += "\n";
|
||||
txt += gettext("Cookable: Yes");
|
||||
}
|
||||
if (f->fuel_time != 0.0) {
|
||||
char buff[20];
|
||||
txt += L"\n";
|
||||
txt += wgettext("Fuel Burn Time: ");
|
||||
txt += itows((int)f->fuel_time/60);
|
||||
txt += L":";
|
||||
txt += "\n";
|
||||
txt += gettext("Fuel Burn Time: ");
|
||||
txt += itos((int)f->fuel_time/60);
|
||||
txt += ":";
|
||||
sprintf(buff,"%02d",(int)f->fuel_time%60);
|
||||
txt += narrow_to_wide(buff);
|
||||
txt += buff;
|
||||
}
|
||||
if (m_data > 0) {
|
||||
if (content_craftitem_features(m_content)->param_type == CPT_ENCHANTMENT) {
|
||||
EnchantmentInfo info;
|
||||
u16 data = m_data;
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
while (enchantment_get(&data,&info)) {
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
txt += info.name;
|
||||
txt += L" ";
|
||||
txt += itows(info.level);
|
||||
txt += " ";
|
||||
txt += itos(info.level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return txt;
|
||||
return narrow_to_wide(txt);
|
||||
}
|
||||
|
||||
ServerActiveObject* CraftItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
|
||||
|
@ -541,26 +544,26 @@ video::ITexture *ToolItem::getImage() const
|
|||
|
||||
std::wstring ToolItem::getGuiText()
|
||||
{
|
||||
std::wstring txt(L" ");
|
||||
std::string txt(" ");
|
||||
ToolItemFeatures *f = &content_toolitem_features(m_content);
|
||||
txt += f->description;
|
||||
txt += L"\n\n";
|
||||
txt += wgettext("Uses: ");
|
||||
txt += itows(m_wear);
|
||||
txt += L"\n";
|
||||
txt += wgettext("Speed: ");
|
||||
txt += ftows(f->diginfo.time);
|
||||
txt += L"\n";
|
||||
txt += wgettext("Level: ");
|
||||
txt += itows(f->diginfo.level);
|
||||
txt += "\n\n";
|
||||
txt += gettext("Uses: ");
|
||||
txt += itos(m_wear);
|
||||
txt += "\n";
|
||||
txt += gettext("Speed: ");
|
||||
txt += ftos(f->diginfo.time);
|
||||
txt += "\n";
|
||||
txt += gettext("Level: ");
|
||||
txt += itos(f->diginfo.level);
|
||||
if (f->fuel_time != 0.0) {
|
||||
char buff[20];
|
||||
txt += L"\n";
|
||||
txt += wgettext("Fuel Burn Time: ");
|
||||
txt += itows((int)f->fuel_time/60);
|
||||
txt += L":";
|
||||
txt += "\n";
|
||||
txt += gettext("Fuel Burn Time: ");
|
||||
txt += itos((int)f->fuel_time/60);
|
||||
txt += ":";
|
||||
sprintf(buff,"%02d",(int)f->fuel_time%60);
|
||||
txt += narrow_to_wide(buff);
|
||||
txt += buff;
|
||||
}
|
||||
if (m_data > 0) {
|
||||
switch (content_toolitem_features(m_content).param_type) {
|
||||
|
@ -568,20 +571,20 @@ std::wstring ToolItem::getGuiText()
|
|||
{
|
||||
EnchantmentInfo info;
|
||||
u16 data = m_data;
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
while (enchantment_get(&data,&info)) {
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
txt += info.name;
|
||||
txt += L" ";
|
||||
txt += itows(info.level);
|
||||
txt += " ";
|
||||
txt += itos(info.level);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CPT_DROP:
|
||||
{
|
||||
if ((m_data&CONTENT_MOB_MASK) == CONTENT_MOB_MASK) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Contains: ");
|
||||
txt += "\n";
|
||||
txt += gettext("Contains: ");
|
||||
txt += content_mob_features(m_data).description;
|
||||
}
|
||||
break;
|
||||
|
@ -590,7 +593,7 @@ std::wstring ToolItem::getGuiText()
|
|||
}
|
||||
}
|
||||
|
||||
return txt;
|
||||
return narrow_to_wide(txt);
|
||||
}
|
||||
|
||||
bool ToolItem::isCookable(CookType type) const
|
||||
|
@ -667,48 +670,48 @@ video::ITexture *ClothesItem::getImage() const
|
|||
|
||||
std::wstring ClothesItem::getGuiText()
|
||||
{
|
||||
std::wstring txt(L" ");
|
||||
std::string txt(" ");
|
||||
ClothesItemFeatures *f = content_clothesitem_features(m_content);
|
||||
txt += f->description;
|
||||
if (f->armour > 0.0 || f->warmth > 0.0 || f->vacuum > 0.0 || f->suffocate > 0.0 || f->durability > 0.0 || f->effect > 1.0)
|
||||
txt += L"\n";
|
||||
txt += "\n";
|
||||
if (f->armour > 0.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Armour: ");
|
||||
txt += itows(f->armour*100.0);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Armour: ");
|
||||
txt += itos(f->armour*100.0);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->warmth > 0.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Warmth: ");
|
||||
txt += itows(f->warmth*100.0);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Warmth: ");
|
||||
txt += itos(f->warmth*100.0);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->vacuum > 0.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Pressure: ");
|
||||
txt += itows(f->vacuum*100.0);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Pressure: ");
|
||||
txt += itos(f->vacuum*100.0);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->suffocate > 0.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Suffocation: ");
|
||||
txt += itows(f->suffocate*100.0);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Suffocation: ");
|
||||
txt += itos(f->suffocate*100.0);
|
||||
txt += "%";
|
||||
}
|
||||
if (f->durability > 0.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Durability: ");
|
||||
txt += itows(f->durability);
|
||||
txt += "\n";
|
||||
txt += gettext("Durability: ");
|
||||
txt += itos(f->durability);
|
||||
}
|
||||
if (f->effect != 1.0) {
|
||||
txt += L"\n";
|
||||
txt += wgettext("Effect Boost: ");
|
||||
txt += itows(f->effect*100.0);
|
||||
txt += L"%";
|
||||
txt += "\n";
|
||||
txt += gettext("Effect Boost: ");
|
||||
txt += itos(f->effect*100.0);
|
||||
txt += "%";
|
||||
}
|
||||
|
||||
return txt;
|
||||
return narrow_to_wide(txt);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
@ -373,7 +373,7 @@ public:
|
|||
#endif
|
||||
std::wstring getGuiName()
|
||||
{
|
||||
return content_toolitem_features(m_content).description;
|
||||
return narrow_to_wide(content_toolitem_features(m_content).description);
|
||||
}
|
||||
std::wstring getGuiText();
|
||||
std::string getText()
|
||||
|
@ -462,7 +462,7 @@ public:
|
|||
#endif
|
||||
std::wstring getGuiName()
|
||||
{
|
||||
return content_clothesitem_features(m_content)->description;
|
||||
return narrow_to_wide(content_clothesitem_features(m_content)->description);
|
||||
}
|
||||
std::wstring getGuiText();
|
||||
std::string getText()
|
||||
|
|
41
src/main.cpp
41
src/main.cpp
|
@ -76,6 +76,7 @@
|
|||
#include "path.h"
|
||||
#include "gui_colours.h"
|
||||
#include "character_creator.h"
|
||||
#include "thread.h"
|
||||
#if USE_FREETYPE
|
||||
#include "xCGUITTFont.h"
|
||||
#endif
|
||||
|
@ -669,11 +670,19 @@ void SpeedTests()
|
|||
|
||||
void drawMenuBackground(video::IVideoDriver* driver)
|
||||
{
|
||||
char buff[1024];
|
||||
core::dimension2d<u32> screensize = driver->getScreenSize();
|
||||
|
||||
video::ITexture *mud = driver->getTexture(getTexturePath("mud.png").c_str());
|
||||
video::ITexture *stone = driver->getTexture(getTexturePath("stone.png").c_str());
|
||||
video::ITexture *grass = driver->getTexture(getTexturePath("grass_side.png").c_str());
|
||||
video::ITexture *mud = NULL;
|
||||
video::ITexture *stone = NULL;
|
||||
video::ITexture *grass = NULL;
|
||||
|
||||
if (path_get((char*)"texture",(char*)"mud.png",1,buff,1024))
|
||||
mud = driver->getTexture(buff);
|
||||
if (path_get((char*)"texture",(char*)"stone.png",1,buff,1024))
|
||||
stone = driver->getTexture(buff);
|
||||
if (path_get((char*)"texture",(char*)"grass_side.png",1,buff,1024))
|
||||
grass = driver->getTexture(buff);
|
||||
if (mud && stone && grass) {
|
||||
video::ITexture *texture;
|
||||
s32 texturesize = 128;
|
||||
|
@ -829,7 +838,8 @@ int main(int argc, char *argv[])
|
|||
// Create user config directory
|
||||
fs::CreateDir(porting::path_configdata);
|
||||
#endif
|
||||
init_gettext();
|
||||
|
||||
intl_init();
|
||||
|
||||
// Initialize debug streams
|
||||
#ifdef RUN_IN_PLACE
|
||||
|
@ -859,6 +869,9 @@ int main(int argc, char *argv[])
|
|||
Basic initialization
|
||||
*/
|
||||
|
||||
thread_init();
|
||||
path_init();
|
||||
|
||||
// Initialize default settings
|
||||
set_default_settings(g_settings);
|
||||
|
||||
|
@ -1118,12 +1131,18 @@ int main(int argc, char *argv[])
|
|||
|
||||
guienv = device->getGUIEnvironment();
|
||||
gui::IGUISkin* skin = guienv->getSkin();
|
||||
gui::IGUIFont* font = NULL;
|
||||
{
|
||||
char buff[1024];
|
||||
#if USE_FREETYPE
|
||||
u16 font_size = g_settings->getU16("font_size");
|
||||
gui::IGUIFont* font = gui::CGUITTFont::createTTFont(guienv, getPath("font","unifont.ttf",false).c_str(), font_size, true, true, 1, 128);
|
||||
u16 font_size = g_settings->getU16("font_size");
|
||||
if (path_get((char*)"font",(char*)"unifont.ttf",1,buff,1024))
|
||||
font = gui::CGUITTFont::createTTFont(guienv, buff, font_size, true, true, 1, 128);
|
||||
#else
|
||||
gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
|
||||
if (path_get((char*)"texture",(char*)"fontlucida.png",1,buff,1024))
|
||||
font = guienv->getFont(buff);
|
||||
#endif
|
||||
}
|
||||
if (font) {
|
||||
skin->setFont(font);
|
||||
}else{
|
||||
|
@ -1132,7 +1151,7 @@ int main(int argc, char *argv[])
|
|||
// If font was not found, this will get us one
|
||||
font = skin->getFont();
|
||||
assert(font);
|
||||
drawLoadingScreen(device,wgettext("Setting Up UI"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Setting Up UI")));
|
||||
|
||||
u32 text_height = font->getDimension(L"Hello, world!").Height;
|
||||
infostream<<"text_height="<<text_height<<std::endl;
|
||||
|
@ -1155,14 +1174,14 @@ int main(int argc, char *argv[])
|
|||
Preload some textures and stuff
|
||||
*/
|
||||
|
||||
drawLoadingScreen(device,wgettext("Loading MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading MapNodes")));
|
||||
init_mapnode(device); // Second call with g_texturesource set
|
||||
drawLoadingScreen(device,wgettext("Loading Creatures"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Creatures")));
|
||||
content_mob_init();
|
||||
// preloading this reduces some hud flicker
|
||||
g_texturesource->getTextureId("crack.png");
|
||||
|
||||
drawLoadingScreen(device,wgettext("Setting Up Sound"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Setting Up Sound")));
|
||||
|
||||
#if USE_AUDIO == 1
|
||||
sound = createSoundManager();
|
||||
|
|
35
src/map.cpp
35
src/map.cpp
|
@ -3636,25 +3636,28 @@ void ClientMap::renderPostFx()
|
|||
if (m_client->getServerSuffocation()) {
|
||||
u16 a = m_client->getAir();
|
||||
if (a < 50) {
|
||||
char buff[1024];
|
||||
u8 c = 255-(a*5);
|
||||
const video::SColor color(c,255,255,255);
|
||||
const video::SColor colors[] = {color,color,color,color};
|
||||
std::string tex = getTexturePath("low_air.png");
|
||||
video::IVideoDriver* driver = SceneManager->getVideoDriver();
|
||||
v2u32 ss = driver->getScreenSize();
|
||||
video::ITexture *texture = driver->getTexture(tex.c_str());
|
||||
core::rect<s32> rect(0,0,ss.X,ss.Y);
|
||||
driver->draw2DImage(
|
||||
texture,
|
||||
rect,
|
||||
core::rect<s32>(
|
||||
core::position2d<s32>(0,0),
|
||||
core::dimension2di(texture->getOriginalSize())
|
||||
),
|
||||
NULL,
|
||||
colors,
|
||||
true
|
||||
);
|
||||
|
||||
if (path_get((char*)"texture",(char*)"low_air.png",1,buff,1024)) {
|
||||
video::IVideoDriver* driver = SceneManager->getVideoDriver();
|
||||
v2u32 ss = driver->getScreenSize();
|
||||
video::ITexture *texture = driver->getTexture(buff);
|
||||
core::rect<s32> rect(0,0,ss.X,ss.Y);
|
||||
driver->draw2DImage(
|
||||
texture,
|
||||
rect,
|
||||
core::rect<s32>(
|
||||
core::position2d<s32>(0,0),
|
||||
core::dimension2di(texture->getOriginalSize())
|
||||
),
|
||||
NULL,
|
||||
colors,
|
||||
true
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -283,10 +283,8 @@ void init_mapnode()
|
|||
Don't touch CONTENT_IGNORE or CONTENT_AIR.
|
||||
*/
|
||||
for (u16 i=0; i <= MAX_CONTENT; i++) {
|
||||
char buf[10];
|
||||
sprintf(buf,"0x%.4X",i);
|
||||
ContentFeatures *f = &g_content_features[i];
|
||||
f->description = narrow_to_wide(std::string(buf));
|
||||
f->description = (char*)"???";
|
||||
if (i == CONTENT_IGNORE || i == CONTENT_AIR)
|
||||
continue;
|
||||
f->draw_type = CDT_CUBELIKE;
|
||||
|
@ -301,31 +299,31 @@ void init_mapnode()
|
|||
Initialize mapnode content
|
||||
*/
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Base MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Base MapNodes")));
|
||||
#endif
|
||||
content_mapnode_init(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Circuit MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Circuit MapNodes")));
|
||||
#endif
|
||||
content_mapnode_circuit(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Plant MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Plant MapNodes")));
|
||||
#endif
|
||||
content_mapnode_plants(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Farming MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Farming MapNodes")));
|
||||
#endif
|
||||
content_mapnode_farm(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Decorative MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Decorative MapNodes")));
|
||||
#endif
|
||||
content_mapnode_furniture(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Interactive MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Interactive MapNodes")));
|
||||
#endif
|
||||
content_mapnode_door(repeat);
|
||||
#ifndef SERVER
|
||||
drawLoadingScreen(device,wgettext("Loading Special MapNodes"));
|
||||
drawLoadingScreen(device,narrow_to_wide(gettext("Loading Special MapNodes")));
|
||||
#endif
|
||||
content_mapnode_stair(repeat);
|
||||
content_mapnode_slab(repeat);
|
||||
|
|
|
@ -326,7 +326,7 @@ struct ContentFeatures
|
|||
bool rotate_tile_with_nodebox;
|
||||
bool plantlike_tiled;
|
||||
bool wield_nodebox;
|
||||
std::wstring description;
|
||||
char* description;
|
||||
std::vector<NodeBox> nodeboxes;
|
||||
std::vector<NodeBox> wield_nodeboxes;
|
||||
|
||||
|
@ -534,7 +534,7 @@ struct ContentFeatures
|
|||
rotate_tile_with_nodebox = false;
|
||||
plantlike_tiled = false;
|
||||
wield_nodebox = true;
|
||||
description = std::wstring(L"");
|
||||
description = (char*)"";
|
||||
nodeboxes.clear();
|
||||
nodeboxes.push_back(NodeBox(
|
||||
-0.5*BS,
|
||||
|
|
|
@ -160,15 +160,17 @@ scene::IAnimatedMesh* createCubeMesh(v3f scale)
|
|||
#ifndef SERVER
|
||||
scene::IAnimatedMesh* createModelMesh(scene::ISceneManager* smgr, std::string model, bool unique)
|
||||
{
|
||||
std::string model_path = getModelPath(model);
|
||||
scene::IAnimatedMesh* mesh = smgr->getMesh(model_path.c_str());
|
||||
char buff[1024];
|
||||
if (!path_get((char*)"model",const_cast<char*>(model.c_str()),1,buff,1024))
|
||||
return 0;
|
||||
scene::IAnimatedMesh* mesh = smgr->getMesh(buff);
|
||||
if (mesh && !unique)
|
||||
return mesh;
|
||||
#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
|
||||
// irrlicht 1.8+ we just manually load the mesh
|
||||
scene::IMeshLoader *loader;
|
||||
u32 lc = smgr->getMeshLoaderCount();
|
||||
io::IReadFile* file = smgr->getFileSystem()->createAndOpenFile(model_path.c_str());
|
||||
io::IReadFile* file = smgr->getFileSystem()->createAndOpenFile(buff);
|
||||
if (!file)
|
||||
return 0;
|
||||
for (u32 i=0; i<lc; i++) {
|
||||
|
|
|
@ -90,27 +90,27 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_COAL;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Coal");
|
||||
f->description = gettext("Coal");
|
||||
f->texture = "mineral_coal.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_COAL;
|
||||
|
||||
i = MINERAL_IRON;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Iron");
|
||||
f->description = gettext("Iron");
|
||||
f->texture = "mineral_iron.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_IRON;
|
||||
f->min_level = 2;
|
||||
|
||||
i = MINERAL_TIN;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Tin");
|
||||
f->description = gettext("Tin");
|
||||
f->texture = "mineral_tin.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_TIN;
|
||||
f->min_level = 2;
|
||||
|
||||
i = MINERAL_COPPER;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Copper");
|
||||
f->description = gettext("Copper");
|
||||
f->texture = "mineral_copper.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_COPPER;
|
||||
f->dug_count_max = 4;
|
||||
|
@ -118,35 +118,35 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_SILVER;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Silver");
|
||||
f->description = gettext("Silver");
|
||||
f->texture = "mineral_silver.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_SILVER;
|
||||
f->min_level = 3;
|
||||
|
||||
i = MINERAL_GOLD;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Gold");
|
||||
f->description = gettext("Gold");
|
||||
f->texture = "mineral_gold.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_GOLD;
|
||||
f->min_level = 3;
|
||||
|
||||
i = MINERAL_QUARTZ;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Quartz");
|
||||
f->description = gettext("Quartz");
|
||||
f->texture = "mineral_quartz.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_QUARTZ;
|
||||
f->min_level = 3;
|
||||
|
||||
i = MINERAL_MITHRIL;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Mithril");
|
||||
f->description = gettext("Mithril");
|
||||
f->texture = "mineral_mithril.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_MITHRIL_RAW;
|
||||
f->min_level = 3;
|
||||
|
||||
i = MINERAL_RUBY;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Ruby");
|
||||
f->description = gettext("Ruby");
|
||||
f->texture = "mineral_ruby.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_RUBY;
|
||||
f->min_level = 3;
|
||||
|
@ -154,7 +154,7 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_TURQUOISE;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Turquoise");
|
||||
f->description = gettext("Turquoise");
|
||||
f->texture = "mineral_turquoise.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_TURQUOISE;
|
||||
f->min_level = 3;
|
||||
|
@ -162,7 +162,7 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_AMETHYST;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Amethyst");
|
||||
f->description = gettext("Amethyst");
|
||||
f->texture = "mineral_amethyst.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_AMETHYST;
|
||||
f->min_level = 3;
|
||||
|
@ -170,7 +170,7 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_SAPPHIRE;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Sapphire");
|
||||
f->description = gettext("Sapphire");
|
||||
f->texture = "mineral_sapphire.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_SAPPHIRE;
|
||||
f->min_level = 3;
|
||||
|
@ -178,7 +178,7 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_SUNSTONE;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Sunstone");
|
||||
f->description = gettext("Sunstone");
|
||||
f->texture = "mineral_sunstone.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_SUNSTONE;
|
||||
f->min_level = 3;
|
||||
|
@ -186,7 +186,7 @@ void init_mineral()
|
|||
|
||||
i = MINERAL_SALT;
|
||||
f = &mineral_features(i);
|
||||
f->description = wgettext("Salt");
|
||||
f->description = gettext("Salt");
|
||||
f->texture = "mineral_salt.png";
|
||||
f->dug_item = CONTENT_CRAFTITEM_SALT;
|
||||
f->min_level = 1;
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#define MINERAL_SALT 14
|
||||
|
||||
struct MineralFeatures {
|
||||
std::wstring description;
|
||||
char* description;
|
||||
std::string texture;
|
||||
// the dug item
|
||||
content_t dug_item;
|
||||
|
@ -57,13 +57,14 @@ struct MineralFeatures {
|
|||
u8 min_level;
|
||||
|
||||
MineralFeatures():
|
||||
description(L""),
|
||||
texture(""),
|
||||
dug_item(CONTENT_IGNORE),
|
||||
dug_count_min(1),
|
||||
dug_count_max(5),
|
||||
min_level(1)
|
||||
{}
|
||||
{
|
||||
description = (char*)"";
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
|
@ -0,0 +1,699 @@
|
|||
/************************************************************************
|
||||
* path.c
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
|
||||
|
||||
#ifndef LINUX
|
||||
#ifdef __linux__
|
||||
#define LINUX
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef LINUX
|
||||
|
||||
#ifdef _POSIX_C_SOURCE
|
||||
#undef _POSIX_C_SOURCE
|
||||
#endif
|
||||
#define _POSIX_C_SOURCE 200112L
|
||||
|
||||
#ifdef _XOPEN_SOURCE
|
||||
#undef _XOPEN_SOURCE
|
||||
#endif
|
||||
#define _XOPEN_SOURCE 700
|
||||
|
||||
#ifdef _DEFAULT_SOURCE
|
||||
#undef _DEFAULT_SOURCE
|
||||
#endif
|
||||
#define _DEFAULT_SOURCE
|
||||
#endif
|
||||
|
||||
#include "file.h"
|
||||
#include "path.h"
|
||||
#include "list.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#define GAMEDATA "nfi"
|
||||
#else
|
||||
#define GAMEDATA "/usr/games/voxelands"
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <libgen.h>
|
||||
#include <dirent.h>
|
||||
#include <errno.h>
|
||||
#include <ftw.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static struct {
|
||||
char* cwd; /* current working directory */
|
||||
char* data_custom; /* set by config data_path */
|
||||
char* data_user; /* ~/.local/share/voxelands */
|
||||
char* data_global; /* /usr/share/voxelands */
|
||||
char* data; /* ./data if it exists */
|
||||
char* world; /* data_user + /worlds/ + world name */
|
||||
char* home; /* ~/. */
|
||||
char* config; /* ~/.config/voxelands */
|
||||
char* screenshot; /* set by config screenshot_path */
|
||||
} path = {
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL
|
||||
};
|
||||
|
||||
int path_check(char* base, char* rel)
|
||||
{
|
||||
int l;
|
||||
char path[2048];
|
||||
#ifndef WIN32
|
||||
struct stat st;
|
||||
#else
|
||||
DWORD atts;
|
||||
#endif
|
||||
|
||||
if (!rel) {
|
||||
if (base) {
|
||||
l = snprintf(path,2048,"%s",base);
|
||||
}else{
|
||||
return -1;
|
||||
}
|
||||
}else if (base) {
|
||||
l = snprintf(path,2048,"%s/%s",base,rel);
|
||||
}else{
|
||||
l = snprintf(path,2048,"%s",rel);
|
||||
}
|
||||
if (l >= 2048)
|
||||
return -1;
|
||||
|
||||
#ifndef WIN32
|
||||
if (stat(path,&st) != 0)
|
||||
return 0;
|
||||
if ((st.st_mode&S_IFMT) == S_IFDIR)
|
||||
return 2;
|
||||
if ((st.st_mode&S_IFMT) == S_IFREG)
|
||||
return 1;
|
||||
#else
|
||||
atts = GetFileAttributes(path);
|
||||
if (atts == INVALID_FILE_ATTRIBUTES)
|
||||
return 0;
|
||||
if (atts == FILE_ATTRIBUTE_DIRECTORY)
|
||||
return 2;
|
||||
if (atts == FILE_ATTRIBUTE_NORMAL)
|
||||
return 1;
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static char* path_set(char* base, char* rel, char* buff, int size)
|
||||
{
|
||||
int l;
|
||||
char path[2048];
|
||||
|
||||
if (base) {
|
||||
l = snprintf(path,2048,"%s/%s",base,rel);
|
||||
}else{
|
||||
l = snprintf(path,2048,"%s",rel);
|
||||
}
|
||||
if (l >= 2048)
|
||||
return NULL;
|
||||
|
||||
if (!buff)
|
||||
return strdup(path);
|
||||
|
||||
if (size <= l)
|
||||
return NULL;
|
||||
|
||||
if (!strcpy(buff,path))
|
||||
return NULL;
|
||||
|
||||
return buff;
|
||||
}
|
||||
|
||||
static int dir_create(char* p);
|
||||
static int dir_create(char* path)
|
||||
{
|
||||
#ifdef WIN32
|
||||
if (CreateDirectory(path, NULL))
|
||||
return 0;
|
||||
if (GetLastError() == ERROR_ALREADY_EXISTS)
|
||||
return 0;
|
||||
#else
|
||||
mode_t process_mask = umask(0);
|
||||
mode_t mode = S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH;
|
||||
char* q;
|
||||
char* r = NULL;
|
||||
char* p = NULL;
|
||||
char* up = NULL;
|
||||
int ret = 1;
|
||||
if (!strcmp(path, ".") || !strcmp(path, "/")) {
|
||||
umask(process_mask);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((p = strdup(path)) == NULL) {
|
||||
umask(process_mask);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if ((q = strdup(path)) == NULL) {
|
||||
umask(process_mask);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if ((r = dirname(q)) == NULL)
|
||||
goto out;
|
||||
|
||||
if ((up = strdup(r)) == NULL) {
|
||||
umask(process_mask);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if ((dir_create(up) == 1) && (errno != EEXIST))
|
||||
goto out;
|
||||
|
||||
if ((mkdir(p, mode) == -1) && (errno != EEXIST)) {
|
||||
ret = 1;
|
||||
}else{
|
||||
ret = 0;
|
||||
}
|
||||
|
||||
out:
|
||||
umask(process_mask);
|
||||
if (up)
|
||||
free(up);
|
||||
free(q);
|
||||
free(p);
|
||||
return ret;
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifndef WIN32
|
||||
int unlink_cb(const char* fpath, const struct stat *sb, int typeflag, struct FTW *ftwbuf)
|
||||
{
|
||||
return remove(fpath);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* initialises the common paths */
|
||||
int path_init()
|
||||
{
|
||||
char buff[2048];
|
||||
|
||||
path.data_global = strdup(GAMEDATA);
|
||||
|
||||
#ifndef WIN32
|
||||
if (getcwd(buff,2048)) {
|
||||
path.cwd = strdup(buff);
|
||||
}else{
|
||||
path.cwd = strdup(".");
|
||||
}
|
||||
|
||||
path.home = getenv("HOME");
|
||||
if (path.home) {
|
||||
path.home = strdup(path.home);
|
||||
}else{
|
||||
path.home = strdup(path.cwd);
|
||||
}
|
||||
|
||||
path.data_user = getenv("XDG_DATA_HOME");
|
||||
if (path.data_user) {
|
||||
path.data_user = path_set(path.data_user,"voxelands",NULL,0);
|
||||
}else if (path.home) {
|
||||
path.data_user = path_set(path.home,".local/share/voxelands",NULL,0);
|
||||
}else{
|
||||
path.data_user = path_set(path.cwd,"data",NULL,0);
|
||||
}
|
||||
|
||||
path.config = getenv("XDG_CONFIG_HOME");
|
||||
if (path.config) {
|
||||
path.config = path_set(path.config,"voxelands",NULL,0);
|
||||
}else if (path.home) {
|
||||
path.config = path_set(path.home,".config/voxelands",NULL,0);
|
||||
}else{
|
||||
path.config = strdup(path.cwd);
|
||||
}
|
||||
#else
|
||||
/* TODO: windows, and mac? */
|
||||
#endif
|
||||
|
||||
if (snprintf(buff,2048,"%s/data",path.cwd) < 2048 && path_check(NULL,buff) == 2)
|
||||
path.data = strdup(buff);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* frees all the paths */
|
||||
void path_exit()
|
||||
{
|
||||
if (path.cwd)
|
||||
free(path.cwd);
|
||||
path.cwd = NULL;
|
||||
|
||||
if (path.data_custom)
|
||||
free(path.data_custom);
|
||||
path.data_custom = NULL;
|
||||
|
||||
if (path.data_user)
|
||||
free(path.data_user);
|
||||
path.data_user = NULL;
|
||||
|
||||
if (path.data_global)
|
||||
free(path.data_global);
|
||||
path.data_global = NULL;
|
||||
|
||||
if (path.data)
|
||||
free(path.data);
|
||||
path.data = NULL;
|
||||
|
||||
if (path.world)
|
||||
free(path.world);
|
||||
path.world = NULL;
|
||||
|
||||
if (path.home)
|
||||
free(path.home);
|
||||
path.home = NULL;
|
||||
|
||||
if (path.config)
|
||||
free(path.config);
|
||||
path.config = NULL;
|
||||
|
||||
if (path.screenshot)
|
||||
free(path.screenshot);
|
||||
path.screenshot = NULL;
|
||||
}
|
||||
|
||||
/* sets path.data_custom */
|
||||
int path_custom_setter(char* p)
|
||||
{
|
||||
if (path.data_custom)
|
||||
free(path.data_custom);
|
||||
path.data_custom = NULL;
|
||||
|
||||
if (p)
|
||||
path.data_custom = strdup(p);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* sets path.screenshot */
|
||||
int path_screenshot_setter(char* p)
|
||||
{
|
||||
if (path.screenshot)
|
||||
free(path.screenshot);
|
||||
path.screenshot = NULL;
|
||||
|
||||
if (p)
|
||||
path.screenshot = strdup(p);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* sets the world path to user_data + /worlds/ + p, creates the path if necessary */
|
||||
int path_world_setter(char* p)
|
||||
{
|
||||
int c;
|
||||
char buff[2048];
|
||||
char* base = path.data_user;
|
||||
|
||||
if (path.world)
|
||||
free(path.world);
|
||||
path.world = NULL;
|
||||
|
||||
if (!p)
|
||||
return 1;
|
||||
|
||||
if (p[0] == '/') {
|
||||
path.world = strdup(p);
|
||||
}else{
|
||||
if (snprintf(buff,2048,"worlds/%s",p) >= 2048)
|
||||
return 1;
|
||||
|
||||
if (!base)
|
||||
base = path.data;
|
||||
if (!base)
|
||||
base = path.home;
|
||||
if (!base)
|
||||
base = path.cwd;
|
||||
if (!base)
|
||||
return 1;
|
||||
|
||||
path.world = path_set(base,buff,NULL,0);
|
||||
}
|
||||
|
||||
c = path_check(path.world,NULL);
|
||||
if (c == 2)
|
||||
return 0;
|
||||
if (c == 0)
|
||||
return dir_create(path.world);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
* get the full path for a file/directory
|
||||
* type is the usual "texture" "model" etc
|
||||
* file is the file name
|
||||
* must_exist is pretty self explanatory
|
||||
* buff is a buffer to write the path into, if NULL allocate
|
||||
* size is the size of buff
|
||||
*
|
||||
* returns the path or NULL if either:
|
||||
* must_exist is non-zero and the path doesn't exist
|
||||
* buff is not NULL and too small to hold the full path
|
||||
*/
|
||||
char* path_get(char* type, char* file, int must_exist, char* buff, int size)
|
||||
{
|
||||
char rel_path[1024];
|
||||
|
||||
if (!file)
|
||||
return NULL;
|
||||
|
||||
if (file[0] == '/') {
|
||||
return path_set(NULL,file,buff,size);
|
||||
}else if (!type) {
|
||||
strcpy(rel_path,file);
|
||||
}else if (!strcmp(type,"world")) {
|
||||
if (path.world && (!must_exist || path_check(path.world,file)))
|
||||
return path_set(path.world,file,buff,size);
|
||||
return NULL;
|
||||
}else if (!strcmp(type,"worlds")) {
|
||||
char* base = path.data_user;
|
||||
if (!base)
|
||||
base = path.data;
|
||||
if (!base)
|
||||
base = path.home;
|
||||
if (!base)
|
||||
base = path.cwd;
|
||||
if (!base)
|
||||
return NULL;
|
||||
if (snprintf(rel_path,1024,"worlds/%s",file) >= 1024)
|
||||
return NULL;
|
||||
if (!must_exist || path_check(base,rel_path) == 2)
|
||||
return path_set(base,rel_path,buff,size);
|
||||
return NULL;
|
||||
}else if (!strcmp(type,"screenshot")) {
|
||||
if (path.screenshot) {
|
||||
return path_set(path.screenshot,file,buff,size);
|
||||
}else if (path.home) {
|
||||
return path_set(path.home,file,buff,size);
|
||||
}else if (path.data_user) {
|
||||
return path_set(path.data_user,file,buff,size);
|
||||
}else if (path.data_custom) {
|
||||
return path_set(path.data_custom,file,buff,size);
|
||||
}
|
||||
return NULL;
|
||||
}else if (!strcmp(type,"config")) {
|
||||
if (path.config && (!must_exist || path_check(path.config,file)))
|
||||
return path_set(path.config,file,buff,size);
|
||||
return NULL;
|
||||
}else if (!strcmp(type,"model")) {
|
||||
snprintf(rel_path,1024,"models/%s",file);
|
||||
}else if (!strcmp(type,"texture")) {
|
||||
snprintf(rel_path,1024,"textures/%s",file);
|
||||
}else if (!strcmp(type,"shader")) {
|
||||
snprintf(rel_path,1024,"shaders/%s",file);
|
||||
}else if (!strcmp(type,"html")) {
|
||||
snprintf(rel_path,1024,"html/%s",file);
|
||||
}else if (!strcmp(type,"skin")) {
|
||||
snprintf(rel_path,1024,"textures/skins/%s",file);
|
||||
}else if (!strcmp(type,"sound")) {
|
||||
snprintf(rel_path,1024,"sounds/%s",file);
|
||||
}else if (!strcmp(type,"font")) {
|
||||
snprintf(rel_path,1024,"fonts/%s",file);
|
||||
}else if (!strncmp(type,"translation-",12)) {
|
||||
char* lang = type+12;
|
||||
type = "translation";
|
||||
snprintf(rel_path,1024,"locale/%s/%s",lang,file);
|
||||
}else{
|
||||
strcpy(rel_path,file);
|
||||
}
|
||||
|
||||
/* check from data_path */
|
||||
if (path.data_custom) {
|
||||
if (path_check(path.data_custom,rel_path))
|
||||
return path_set(path.data_custom,rel_path,buff,size);
|
||||
}
|
||||
|
||||
/* check from user data directory */
|
||||
if (path.data_user) {
|
||||
if (path_check(path.data_user,rel_path))
|
||||
return path_set(path.data_user,rel_path,buff,size);
|
||||
}
|
||||
|
||||
/* check from default data directory */
|
||||
if (path.data) {
|
||||
if (path_check(path.data,rel_path))
|
||||
return path_set(path.data,rel_path,buff,size);
|
||||
}
|
||||
|
||||
/* check from default data directory */
|
||||
if (path.data_global) {
|
||||
if (path_check(path.data_global,rel_path))
|
||||
return path_set(path.data_global,rel_path,buff,size);
|
||||
}
|
||||
|
||||
if (must_exist)
|
||||
return NULL;
|
||||
|
||||
if (path.data)
|
||||
return path_set(path.data,rel_path,buff,size);
|
||||
if (path.data_user)
|
||||
return path_set(path.data_user,rel_path,buff,size);
|
||||
if (path.data_custom)
|
||||
return path_set(path.data_custom,rel_path,buff,size);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* check if a path exists
|
||||
* returns:
|
||||
* -1 on error
|
||||
* 0 if path does not exist
|
||||
* 1 if path exists and is a file
|
||||
* 2 if path exists and is a directory
|
||||
*/
|
||||
int path_exists(char* path)
|
||||
{
|
||||
return path_check(NULL,path);
|
||||
}
|
||||
|
||||
/*
|
||||
* create the full path for the type
|
||||
* assumes that files have a dot somewhere in their name
|
||||
* thus:
|
||||
* if file is NULL, creates the base path for the type
|
||||
* if file contains a dot, creates the base path for the type, and
|
||||
* an empty file along with any subdirectories
|
||||
* if file does not contain a dot, creates the base path for the
|
||||
* <type>/file
|
||||
* if type is NULL, file must be an absolute path
|
||||
* returns 0 if successful
|
||||
*/
|
||||
int path_create(char* type, char* file)
|
||||
{
|
||||
char path[2048];
|
||||
char* fn = NULL;
|
||||
FILE *f;
|
||||
|
||||
if (!path_get(type,file,0,path,2048))
|
||||
return -1;
|
||||
|
||||
if (file) {
|
||||
char* b = strrchr(file,'/');
|
||||
if (!b) {
|
||||
b = file;
|
||||
}else{
|
||||
b++;
|
||||
}
|
||||
fn = strchr(b,'.');
|
||||
if (fn) {
|
||||
fn = strrchr(path,'/');
|
||||
if (!fn)
|
||||
return -1;
|
||||
*fn = 0;
|
||||
fn++;
|
||||
}
|
||||
}
|
||||
|
||||
if (dir_create(path))
|
||||
return -1;
|
||||
|
||||
if (!fn)
|
||||
return 0;
|
||||
|
||||
*fn = '/';
|
||||
|
||||
f = fopen(path,"w");
|
||||
if (!f)
|
||||
return -1;
|
||||
|
||||
fclose(f);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* removes (recursively) the last node in the full path of <type>/file */
|
||||
int path_remove(char* type, char* file)
|
||||
{
|
||||
char path[2048];
|
||||
if (!path_get(type,file,1,path,2048))
|
||||
return 0;
|
||||
|
||||
#ifdef WIN32
|
||||
DWORD attributes = GetFileAttributes(path);
|
||||
|
||||
/* delete if it's a file, or call recursive delete if a directory */
|
||||
if (attributes == INVALID_FILE_ATTRIBUTES)
|
||||
return -1;
|
||||
|
||||
if (attributes == FILE_ATTRIBUTE_DIRECTORY) {
|
||||
char fpath[2048];
|
||||
dirlist_t *list;
|
||||
dirlist_t *n;
|
||||
int r = 0;
|
||||
list = path_dirlist(NULL,path);
|
||||
for (n=list; n != NULL && r == 0; n=n->next) {
|
||||
if (snprintf(fpath,2048,"%s/%s",path,n->name) >= 2048)
|
||||
r = -1;
|
||||
if (path_remove(NULL,fpath))
|
||||
r = -1;
|
||||
}
|
||||
while ((n = list_pop(&list))) {
|
||||
free(n->name);
|
||||
free(n);
|
||||
}
|
||||
if (r != 0)
|
||||
return r;
|
||||
if (RemoveDirectory(path))
|
||||
return 0;
|
||||
}else{
|
||||
if (DeleteFile(path))
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
if (path[0] != '/' || path[1] == 0)
|
||||
return -1;
|
||||
/* file tree walk, calls the unlink_cb function on every file/directory */
|
||||
return nftw(path, unlink_cb, 64, FTW_DEPTH | FTW_PHYS);
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
dirlist_t *path_dirlist(char* type, char* file)
|
||||
{
|
||||
dirlist_t *n;
|
||||
dirlist_t *list = NULL;
|
||||
char path[2048];
|
||||
#ifdef WIN32
|
||||
dirlist_t nn;
|
||||
WIN32_FIND_DATA FindFileData;
|
||||
HANDLE hFind = INVALID_HANDLE_VALUE;
|
||||
DWORD dwError;
|
||||
LPTSTR DirSpec;
|
||||
INT retval;
|
||||
#else
|
||||
DIR *dp;
|
||||
struct dirent *dirp;
|
||||
#endif
|
||||
if (!path_get(type,file,1,path,2048))
|
||||
return NULL;
|
||||
#ifdef WIN32
|
||||
DirSpec = malloc(MAX_PATH);
|
||||
|
||||
if (!DirSpec) {
|
||||
retval = 1;
|
||||
}else if (strlen(path) > (MAX_PATH-2)) {
|
||||
retval = 3;
|
||||
}else{
|
||||
retval = 0;
|
||||
sprintf(DirSpec, "%s\\*", path);
|
||||
|
||||
hFind = FindFirstFile(DirSpec, &FindFileData);
|
||||
|
||||
if (hFind == INVALID_HANDLE_VALUE) {
|
||||
retval = -1;
|
||||
}else{
|
||||
nn.name = FindFileData.cFileName;
|
||||
nn.dir = FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
|
||||
if (n->name[0] != '.' || (n->name[1] && strcmp(n->name,".."))) {
|
||||
n = malloc(sizeof(dirlist_t));
|
||||
n->name = strdup(nn.name);
|
||||
n->dir = nn.dir;
|
||||
list = list_push(&list,n);
|
||||
}
|
||||
|
||||
while (FindNextFile(hFind, &FindFileData) != 0) {
|
||||
nn.name = FindFileData.cFileName;
|
||||
nn.dir = FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
|
||||
if (n->name[0] != '.' || (n->name[1] && strcmp(n->name,".."))) {
|
||||
n = malloc(sizeof(dirlist_t));
|
||||
n->name = strdup(nn.name);
|
||||
n->dir = nn.dir;
|
||||
list = list_push(&list,n);
|
||||
}
|
||||
}
|
||||
|
||||
dwError = GetLastError();
|
||||
FindClose(hFind);
|
||||
if (dwError != ERROR_NO_MORE_FILES)
|
||||
retval = -1;
|
||||
}
|
||||
}
|
||||
|
||||
free(DirSpec);
|
||||
|
||||
if (retval != 0 && list) {
|
||||
while ((n = list_pop(&list))) {
|
||||
free(n->name);
|
||||
free(n);
|
||||
}
|
||||
}
|
||||
#else
|
||||
dp = opendir(path);
|
||||
if (!dp)
|
||||
return NULL;
|
||||
|
||||
while ((dirp = readdir(dp)) != NULL) {
|
||||
if (dirp->d_name[0] == '.' && (!dirp->d_name[1] || !strcmp(dirp->d_name,"..")))
|
||||
continue;
|
||||
n = malloc(sizeof(dirlist_t));
|
||||
n->name = strdup(dirp->d_name);
|
||||
if (dirp->d_type == DT_DIR) {
|
||||
n->dir = 1;
|
||||
}else{
|
||||
n->dir = 0;
|
||||
}
|
||||
list = list_push(&list,n);
|
||||
}
|
||||
closedir(dp);
|
||||
#endif
|
||||
return list;
|
||||
}
|
200
src/path.cpp
200
src/path.cpp
|
@ -1,200 +0,0 @@
|
|||
/************************************************************************
|
||||
* Minetest-c55
|
||||
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
*
|
||||
* path.cpp
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*
|
||||
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||
* for Voxelands.
|
||||
************************************************************************/
|
||||
|
||||
#include "path.h"
|
||||
#include "debug.h"
|
||||
#include "main.h" // for g_settings
|
||||
#include "filesys.h"
|
||||
#include "utility.h"
|
||||
#include "settings.h"
|
||||
|
||||
|
||||
/*
|
||||
A cache from texture name to texture path
|
||||
*/
|
||||
MutexedMap<std::string, std::string> g_texturename_to_path_cache;
|
||||
MutexedMap<std::string, std::string> g_modelname_to_path_cache;
|
||||
|
||||
/*
|
||||
Replaces the filename extension.
|
||||
eg:
|
||||
std::string image = "a/image.png"
|
||||
replace_ext(image, "jpg")
|
||||
-> image = "a/image.jpg"
|
||||
Returns true on success.
|
||||
*/
|
||||
static bool replace_ext(std::string &path, const char *ext)
|
||||
{
|
||||
if(ext == NULL)
|
||||
return false;
|
||||
// Find place of last dot, fail if \ or / found.
|
||||
s32 last_dot_i = -1;
|
||||
for(s32 i=path.size()-1; i>=0; i--)
|
||||
{
|
||||
if(path[i] == '.')
|
||||
{
|
||||
last_dot_i = i;
|
||||
break;
|
||||
}
|
||||
|
||||
if(path[i] == '\\' || path[i] == '/')
|
||||
break;
|
||||
}
|
||||
// If not found, return an empty string
|
||||
if(last_dot_i == -1)
|
||||
return false;
|
||||
// Else make the new path
|
||||
path = path.substr(0, last_dot_i+1) + ext;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Find out the full path of an image by trying different filename
|
||||
extensions.
|
||||
|
||||
If failed, return "".
|
||||
*/
|
||||
static std::string getImagePath(std::string path)
|
||||
{
|
||||
// A NULL-ended list of possible image extensions
|
||||
const char *extensions[] = {
|
||||
"png", "jpg", "bmp", "tga",
|
||||
"pcx", "ppm", "psd", "wal", "rgb",
|
||||
NULL
|
||||
};
|
||||
|
||||
const char **ext = extensions;
|
||||
do{
|
||||
bool r = replace_ext(path, *ext);
|
||||
if(r == false)
|
||||
return "";
|
||||
if(fs::PathExists(path))
|
||||
return path;
|
||||
}
|
||||
while((++ext) != NULL);
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
/*
|
||||
* The new path resolver, so much prettier
|
||||
*
|
||||
* gets the path to a texture by first checking if the texture exists
|
||||
* in data_path and if not, using the default data path.
|
||||
*
|
||||
* checks all supported extensions by replacing the original extension.
|
||||
*
|
||||
* if not found, returns "".
|
||||
*
|
||||
* utilizes a thread-safe cache.
|
||||
*/
|
||||
std::string getPath(const char* tp, const std::string &filename, bool must_exist)
|
||||
{
|
||||
std::string fullpath = "";
|
||||
std::string type(tp);
|
||||
|
||||
/* check from cache */
|
||||
bool incache = g_modelname_to_path_cache.get(filename, &fullpath);
|
||||
if (incache) {
|
||||
if (must_exist == true) {
|
||||
if (!fs::PathExists(fullpath))
|
||||
fullpath = "";
|
||||
}
|
||||
if (fullpath != "")
|
||||
return fullpath;
|
||||
}
|
||||
|
||||
std::string rel_path = std::string("");
|
||||
if (type == "model") {
|
||||
rel_path += std::string("models")+DIR_DELIM+filename;
|
||||
}else if (type == "texture") {
|
||||
rel_path += std::string("textures")+DIR_DELIM+filename;
|
||||
}else if (type == "html") {
|
||||
rel_path += std::string("html")+DIR_DELIM+filename;
|
||||
}else if (type == "player") {
|
||||
rel_path += std::string("textures")+DIR_DELIM+"players"+DIR_DELIM+filename;
|
||||
}else if (type == "skin") {
|
||||
rel_path += std::string("textures")+DIR_DELIM+"skins"+DIR_DELIM+filename;
|
||||
}else if (type == "sound") {
|
||||
rel_path += std::string("sounds")+DIR_DELIM+filename;
|
||||
}else if (type == "font") {
|
||||
rel_path += std::string("fonts")+DIR_DELIM+filename;
|
||||
}else if (type.substr(0,11) == "translation") {
|
||||
std::string lang = type.substr(12);
|
||||
type = "translation";
|
||||
rel_path += std::string("locale")+DIR_DELIM+lang+DIR_DELIM+filename;
|
||||
}else{
|
||||
rel_path += filename;
|
||||
}
|
||||
|
||||
/* check from data_path */
|
||||
if (g_settings->exists("data_path")) {
|
||||
std::string data_path = g_settings->get("data_path");
|
||||
if (data_path != "") {
|
||||
std::string testpath = data_path + DIR_DELIM + rel_path;
|
||||
if (type != "texture") {
|
||||
if (fs::PathExists(testpath))
|
||||
fullpath = std::string(testpath);
|
||||
}else{
|
||||
fullpath = getImagePath(testpath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* check from user data directory */
|
||||
if (fullpath == "") {
|
||||
std::string testpath = porting::path_userdata + DIR_DELIM + rel_path;
|
||||
if (type != "texture") {
|
||||
if (fs::PathExists(testpath))
|
||||
fullpath = std::string(testpath);
|
||||
}else{
|
||||
fullpath = getImagePath(testpath);
|
||||
}
|
||||
}
|
||||
|
||||
/* check from default data directory */
|
||||
if (fullpath == "") {
|
||||
std::string testpath = porting::path_data + DIR_DELIM + rel_path;
|
||||
if (type != "texture") {
|
||||
if (fs::PathExists(testpath))
|
||||
fullpath = std::string(testpath);
|
||||
}else{
|
||||
fullpath = getImagePath(testpath);
|
||||
}
|
||||
}
|
||||
|
||||
if (must_exist == false && fullpath == "")
|
||||
#ifdef RUN_IN_PLACE
|
||||
fullpath = porting::path_data + DIR_DELIM + rel_path;
|
||||
#else
|
||||
fullpath = porting::path_userdata + DIR_DELIM + rel_path;
|
||||
#endif
|
||||
|
||||
/* add to cache (also an empty result is cached) */
|
||||
g_modelname_to_path_cache.set(filename, fullpath);
|
||||
|
||||
/* finally return it */
|
||||
return fullpath;
|
||||
}
|
74
src/path.h
74
src/path.h
|
@ -1,54 +1,34 @@
|
|||
/************************************************************************
|
||||
* Minetest-c55
|
||||
* Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
*
|
||||
* path.h
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*
|
||||
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||
* for Voxelands.
|
||||
************************************************************************/
|
||||
#ifndef _PATH_H_
|
||||
#define _PATH_H_
|
||||
|
||||
#ifndef PATH_HEADER
|
||||
#define PATH_HEADER
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "filesys.h"
|
||||
#include <string>
|
||||
#ifndef _HAVE_DIRLIST_TYPE
|
||||
#define _HAVE_DIRLIST_TYPE
|
||||
typedef struct dirlist_s {
|
||||
struct dirlist_s *prev;
|
||||
struct dirlist_s *next;
|
||||
char* name;
|
||||
int dir;
|
||||
} dirlist_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
Gets the path to a texture/model by first checking if it exists
|
||||
in data_path and if not, using the default data path.
|
||||
/* defined in path.c */
|
||||
int path_init(void);
|
||||
void path_exit(void);
|
||||
int path_custom_setter(char* p);
|
||||
int path_screenshot_setter(char* p);
|
||||
int path_world_setter(char* p);
|
||||
char* path_get(char* type, char* file, int must_exist, char* buff, int size);
|
||||
int path_exists(char* path);
|
||||
int path_create(char* type, char* file);
|
||||
int path_remove(char* type, char* path);
|
||||
dirlist_t *path_dirlist(char* type, char* path);
|
||||
|
||||
Checks all supported extensions by replacing the original extension.
|
||||
|
||||
If not found, returns "".
|
||||
|
||||
Utilizes a thread-safe cache.
|
||||
*/
|
||||
std::string getPath(const char* type, const std::string &filename, bool must_exist);
|
||||
|
||||
/* wrappers for the old functions, because too lazy to replace them all */
|
||||
inline std::string getTexturePath(const std::string &filename)
|
||||
{
|
||||
return getPath("texture",filename,true);
|
||||
}
|
||||
inline std::string getModelPath(const std::string &filename)
|
||||
{
|
||||
return getPath("model",filename,true);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -406,6 +406,9 @@ v3f Player::getScale()
|
|||
//M:10:10:fair:blue:brown:medium:human:green:blue:leather
|
||||
void Player::getSkin(std::vector<std::string> &parts)
|
||||
{
|
||||
char buff[1024];
|
||||
char buf[256];
|
||||
|
||||
if (m_character == "")
|
||||
m_character = std::string(PLAYER_DEFAULT_CHARDEF);
|
||||
Strfnd f(m_character);
|
||||
|
@ -421,24 +424,30 @@ void Player::getSkin(std::vector<std::string> &parts)
|
|||
|
||||
if (gender != "M" && gender != "F")
|
||||
gender = "M";
|
||||
if (getPath("skin",std::string("skintone_")+skintone+"_"+gender+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"skintone_%s_%s.png",skintone.c_str(),gender.c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
skintone = "fair";
|
||||
if (getPath("skin",std::string("eyes_")+eyes+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"eyes_%s.png",eyes.c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
eyes = "blue";
|
||||
if (hairtone == "" || hair == "" || getPath("skin",std::string("hair_")+hair+"_"+hairtone+"_"+gender+".png",true) == "") {
|
||||
|
||||
snprintf(buf,256,"hair_%s_%s_%s.png",hair.c_str(),hairtone.c_str(),gender.c_str());
|
||||
if (hairtone == "" || hair == "" || !path_get((char*)"skin",buf,1,buff,1024)) {
|
||||
hairtone = "brown";
|
||||
hair = "medium";
|
||||
}
|
||||
if (getPath("skin",std::string("face_")+face+gender+".png",true) == "")
|
||||
|
||||
snprintf(buf,256,"face_%s%s.png",face.c_str(),gender.c_str());
|
||||
if (!path_get((char*)"skin",buf,1,buff,1024))
|
||||
face = "human";
|
||||
|
||||
//parts.push_back(std::string("skins")+DIR_DELIM+"skintone_"+skintone+"_"+gender+".png");
|
||||
|
||||
parts.push_back(std::string("skins")+DIR_DELIM+"skintone_"+skintone+".png");
|
||||
parts.push_back(std::string("skins")+DIR_DELIM+"gender_"+gender+".png");
|
||||
parts.push_back(std::string("skins")+DIR_DELIM+"face_"+face+"_"+skintone+"_"+gender+".png");
|
||||
parts.push_back(std::string("skins")+DIR_DELIM+"eyes_"+eyes+".png");
|
||||
parts.push_back(std::string("skins")+DIR_DELIM+"hair_"+hair+"_"+hairtone+"_"+gender+".png");
|
||||
parts.push_back(std::string("skins/")+"skintone_"+skintone+".png");
|
||||
parts.push_back(std::string("skins/")+"gender_"+gender+".png");
|
||||
parts.push_back(std::string("skins/")+"face_"+face+"_"+skintone+"_"+gender+".png");
|
||||
parts.push_back(std::string("skins/")+"eyes_"+eyes+".png");
|
||||
parts.push_back(std::string("skins/")+"hair_"+hair+"_"+hairtone+"_"+gender+".png");
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -578,12 +587,14 @@ RemotePlayer::RemotePlayer(
|
|||
m_node = mgr->addAnimatedMeshSceneNode(mesh,this);
|
||||
|
||||
if (m_node) {
|
||||
char buff[1024];
|
||||
m_node->setFrameLoop(0,79);
|
||||
m_node->setScale(Player::getScale());
|
||||
setMeshColor(m_node->getMesh(), video::SColor(255,255,255,255));
|
||||
|
||||
// Set material flags and texture
|
||||
m_node->setMaterialTexture(0, driver->getTexture(getTexturePath("character.png").c_str()));
|
||||
if (path_get((char*)"texture",(char*)"character.png",1,buff,1024))
|
||||
m_node->setMaterialTexture(0, driver->getTexture(buff));
|
||||
video::SMaterial& material = m_node->getMaterial(0);
|
||||
material.setFlag(video::EMF_LIGHTING, false);
|
||||
material.setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
|
|
|
@ -860,7 +860,6 @@ Server::Server(
|
|||
):
|
||||
m_env(new ServerMap(mapsavedir), this),
|
||||
m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
|
||||
m_authmanager(mapsavedir+DIR_DELIM+"auth.txt"),
|
||||
m_banmanager(mapsavedir+DIR_DELIM+"ipban.txt"),
|
||||
m_thread(this),
|
||||
m_emergethread(this),
|
||||
|
@ -871,6 +870,9 @@ Server::Server(
|
|||
m_shutdown_requested(false),
|
||||
m_ignore_map_edit_events(false)
|
||||
{
|
||||
|
||||
auth_init((char*)"auth.txt");
|
||||
|
||||
m_liquid_transform_timer = 0.0;
|
||||
m_print_info_timer = 0.0;
|
||||
m_objectdata_timer = 0.0;
|
||||
|
@ -1632,8 +1634,7 @@ void Server::AsyncRunStep()
|
|||
ScopeProfiler sp(g_profiler, "Server: saving stuff");
|
||||
|
||||
// Auth stuff
|
||||
if(m_authmanager.isModified())
|
||||
m_authmanager.save();
|
||||
auth_save();
|
||||
|
||||
//Bann stuff
|
||||
if(m_banmanager.isModified())
|
||||
|
@ -1854,30 +1855,31 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
return;
|
||||
}
|
||||
|
||||
if (g_settings->getBool("disallow_unknown_users") &&
|
||||
!m_authmanager.exists(playername)) {
|
||||
if (g_settings->getBool("disallow_unknown_users") && !auth_exists(playername)) {
|
||||
infostream<<"Server: unknown player "<<playername
|
||||
<<" was blocked"<<std::endl;
|
||||
SendAccessDenied(m_con, peer_id, L"No unknown players allowed.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string checkpwd;
|
||||
if (m_authmanager.exists(playername)) {
|
||||
checkpwd = m_authmanager.getPassword(playername);
|
||||
char checkpwd[64];
|
||||
if (auth_exists(playername)) {
|
||||
if (auth_getpwd(playername,checkpwd))
|
||||
checkpwd[0] = 0;
|
||||
}else{
|
||||
checkpwd = g_settings->get("default_password");
|
||||
if (checkpwd.length() > 0) {
|
||||
checkpwd = translatePassword(playername,narrow_to_wide(checkpwd));
|
||||
std::string defaultpwd = g_settings->get("default_password");
|
||||
if (defaultpwd.length() > 0) {
|
||||
defaultpwd = translatePassword(playername,narrow_to_wide(defaultpwd));
|
||||
strcpy(checkpwd,defaultpwd.c_str());
|
||||
}else{
|
||||
checkpwd = password;
|
||||
strcpy(checkpwd,password);
|
||||
}
|
||||
}
|
||||
|
||||
/*infostream<<"Server: Client gave password '"<<password
|
||||
<<"', the correct one is '"<<checkpwd<<"'"<<std::endl;*/
|
||||
|
||||
if (password != checkpwd) {
|
||||
if (strcmp(password,checkpwd)) {
|
||||
infostream<<"Server: peer_id="<<peer_id
|
||||
<<": supplied invalid password for "
|
||||
<<playername<<std::endl;
|
||||
|
@ -1886,19 +1888,23 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
}
|
||||
|
||||
// Add player to auth manager
|
||||
if (m_authmanager.exists(playername) == false) {
|
||||
if (!auth_exists(playername)) {
|
||||
infostream<<"Server: adding player "<<playername<<" to auth manager"<<std::endl;
|
||||
m_authmanager.add(playername);
|
||||
m_authmanager.setPassword(playername, checkpwd);
|
||||
m_authmanager.setPrivs(playername, stringToPrivs(g_settings->get("default_privs")));
|
||||
m_authmanager.save();
|
||||
uint64_t privs;
|
||||
|
||||
privs = auth_str2privs(const_cast<char*>(g_settings->get("default_privs").c_str()));
|
||||
|
||||
auth_add(playername);
|
||||
auth_setpwd(playername,checkpwd);
|
||||
auth_setprivs(playername,privs);
|
||||
auth_save();
|
||||
}
|
||||
|
||||
// Enforce user limit.
|
||||
// Don't enforce for users that have some admin right
|
||||
if (
|
||||
m_clients.size() >= g_settings->getU16("max_users")
|
||||
&& (m_authmanager.getPrivs(playername) & (PRIV_SERVER|PRIV_BAN|PRIV_PRIVS)) == 0
|
||||
&& (auth_getprivs(playername) & (PRIV_SERVER|PRIV_BAN|PRIV_PRIVS)) == 0
|
||||
&& playername != g_settings->get("name")
|
||||
) {
|
||||
SendAccessDenied(m_con, peer_id, L"Too many users.");
|
||||
|
@ -4669,18 +4675,16 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
|
||||
std::string playername = player->getName();
|
||||
|
||||
if(m_authmanager.exists(playername) == false)
|
||||
{
|
||||
if (!auth_exists(const_cast<char*>(playername.c_str()))) {
|
||||
infostream<<"Server: playername not found in authmanager"<<std::endl;
|
||||
// Wrong old password supplied!!
|
||||
SendChatMessage(peer_id, L"playername not found in authmanager");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string checkpwd = m_authmanager.getPassword(playername);
|
||||
char checkpwd[64];
|
||||
|
||||
if(oldpwd != checkpwd)
|
||||
{
|
||||
if (auth_getpwd(const_cast<char*>(playername.c_str()),checkpwd) || oldpwd != checkpwd) {
|
||||
infostream<<"Server: invalid old password"<<std::endl;
|
||||
// Wrong old password supplied!!
|
||||
SendChatMessage(peer_id, L"Invalid old password supplied. Password NOT changed.");
|
||||
|
@ -4689,7 +4693,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
|
||||
actionstream<<player->getName()<<" changes password"<<std::endl;
|
||||
|
||||
m_authmanager.setPassword(playername, newpwd);
|
||||
auth_setpwd(const_cast<char*>(playername.c_str()),const_cast<char*>(newpwd.c_str()));
|
||||
|
||||
infostream<<"Server: password change successful for "<<playername
|
||||
<<std::endl;
|
||||
|
@ -5877,15 +5881,17 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
|||
Create a new player
|
||||
*/
|
||||
{
|
||||
uint64_t privs;
|
||||
|
||||
privs = auth_str2privs(const_cast<char*>(g_settings->get("default_privs").c_str()));
|
||||
|
||||
player = new ServerRemotePlayer();
|
||||
//player->peer_id = c.peer_id;
|
||||
//player->peer_id = PEER_ID_INEXISTENT;
|
||||
player->peer_id = peer_id;
|
||||
player->updateName(name);
|
||||
m_authmanager.add(name);
|
||||
m_authmanager.setPassword(name, password);
|
||||
m_authmanager.setPrivs(name,
|
||||
stringToPrivs(g_settings->get("default_privs")));
|
||||
|
||||
auth_add((char*)name);
|
||||
auth_setpwd((char*)name,(char*)password);
|
||||
auth_setprivs((char*)name,privs);
|
||||
|
||||
/*
|
||||
Set player position
|
||||
|
@ -6055,9 +6061,9 @@ void Server::handlePeerChanges()
|
|||
|
||||
void Server::addUser(const char *name, const char *password)
|
||||
{
|
||||
m_authmanager.add(name);
|
||||
m_authmanager.setPassword(name, password);
|
||||
m_authmanager.save();
|
||||
auth_add((char*)name);
|
||||
auth_setpwd((char*)name,(char*)password);
|
||||
auth_save();
|
||||
}
|
||||
|
||||
uint64_t Server::getPlayerPrivs(Player *player)
|
||||
|
|
29
src/server.h
29
src/server.h
|
@ -419,29 +419,21 @@ public:
|
|||
|
||||
uint64_t getPlayerAuthPrivs(const std::string &name)
|
||||
{
|
||||
try{
|
||||
return m_authmanager.getPrivs(name);
|
||||
}
|
||||
catch(AuthNotFoundException &e)
|
||||
{
|
||||
dstream<<"WARNING: Auth not found for "<<name<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
return auth_getprivs(const_cast<char*>(name.c_str()));
|
||||
}
|
||||
|
||||
void setPlayerAuthPrivs(const std::string &name, uint64_t privs)
|
||||
{
|
||||
try{
|
||||
return m_authmanager.setPrivs(name, privs);
|
||||
}
|
||||
catch(AuthNotFoundException &e)
|
||||
{
|
||||
dstream<<"WARNING: Auth not found for "<<name<<std::endl;
|
||||
}
|
||||
auth_setprivs(const_cast<char*>(name.c_str()),privs);
|
||||
}
|
||||
void setPlayerPassword(const char *name, const char *password)
|
||||
{
|
||||
auth_setpwd(const_cast<char*>(name),const_cast<char*>(password));
|
||||
}
|
||||
void setPlayerPassword(const char *name, const char *password) {m_authmanager.setPassword(name,password);}
|
||||
void addUser(const char *name, const char *password);
|
||||
bool userExists(const char *name) {return m_authmanager.exists(name);}
|
||||
bool userExists(const char *name) {
|
||||
return auth_exists(const_cast<char*>(name));
|
||||
}
|
||||
|
||||
Player *getPlayer(std::string name) {return m_env.getPlayer(name.c_str());}
|
||||
array_t *getPlayers() {return m_env.getPlayers();}
|
||||
|
@ -609,9 +601,6 @@ private:
|
|||
// Connected clients (behind the con mutex)
|
||||
core::map<u16, RemoteClient*> m_clients;
|
||||
|
||||
// User authentication
|
||||
AuthManager m_authmanager;
|
||||
|
||||
// Bann checking
|
||||
BanManager m_banmanager;
|
||||
|
||||
|
|
|
@ -47,11 +47,15 @@ void cmd_me(std::wostringstream &os,
|
|||
void cmd_privs(std::wostringstream &os,
|
||||
ServerCommandContext *ctx)
|
||||
{
|
||||
if(ctx->parms.size() == 1) {
|
||||
// Show our own real privs, without any adjustments
|
||||
// made for admin status
|
||||
os<<L"-!- " + narrow_to_wide(privsToString(
|
||||
ctx->server->getPlayerAuthPrivs(ctx->player->getName())));
|
||||
char buff[256];
|
||||
if (ctx->parms.size() == 1) {
|
||||
/* Show our own real privs, without any adjustments made for admin status */
|
||||
uint64_t privs = auth_getprivs((char*)ctx->player->getName());
|
||||
|
||||
if (auth_privs2str(privs,buff,256) < 0)
|
||||
buff[0] = 0;
|
||||
|
||||
os<<L"-!- " + narrow_to_wide(buff);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -66,34 +70,36 @@ void cmd_privs(std::wostringstream &os,
|
|||
return;
|
||||
}
|
||||
|
||||
os<<L"-!- " + narrow_to_wide(privsToString(ctx->server->getPlayerAuthPrivs(tp->getName())));
|
||||
uint64_t privs = auth_getprivs((char*)tp->getName());
|
||||
|
||||
if (auth_privs2str(privs,buff,256) < 0)
|
||||
buff[0] = 0;
|
||||
|
||||
os<<L"-!- " + narrow_to_wide(buff);
|
||||
}
|
||||
|
||||
void cmd_grantrevoke(std::wostringstream &os,
|
||||
ServerCommandContext *ctx)
|
||||
{
|
||||
if(ctx->parms.size() != 3)
|
||||
{
|
||||
char buff[256];
|
||||
if (ctx->parms.size() != 3) {
|
||||
os<<L"-!- Missing parameter";
|
||||
return;
|
||||
}
|
||||
|
||||
if((ctx->privs & PRIV_PRIVS) == 0)
|
||||
{
|
||||
if ((ctx->privs & PRIV_PRIVS) == 0) {
|
||||
os<<L"-!- You don't have permission to do that";
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t newprivs = stringToPrivs(wide_to_narrow(ctx->parms[2]));
|
||||
if(newprivs == PRIV_INVALID)
|
||||
{
|
||||
uint64_t newprivs = auth_str2privs(const_cast<char*>(wide_to_narrow(ctx->parms[2]).c_str()));
|
||||
if (newprivs == PRIV_INVALID) {
|
||||
os<<L"-!- Invalid privileges specified";
|
||||
return;
|
||||
}
|
||||
|
||||
Player *tp = ctx->env->getPlayer(wide_to_narrow(ctx->parms[1]).c_str());
|
||||
if(tp == NULL)
|
||||
{
|
||||
if (tp == NULL) {
|
||||
os<<L"-!- No such player";
|
||||
return;
|
||||
}
|
||||
|
@ -113,7 +119,7 @@ void cmd_grantrevoke(std::wostringstream &os,
|
|||
msg += ctx->parms[2];
|
||||
msg += L"\"";
|
||||
ctx->server->notifyPlayer(playername.c_str(), msg);
|
||||
} else {
|
||||
}else{
|
||||
privs &= ~newprivs;
|
||||
actionstream<<ctx->player->getName()<<" revokes "
|
||||
<<wide_to_narrow(ctx->parms[2])<<" from "
|
||||
|
@ -130,7 +136,11 @@ void cmd_grantrevoke(std::wostringstream &os,
|
|||
ctx->server->setPlayerAuthPrivs(playername, privs);
|
||||
|
||||
os<<L"-!- Privileges change to ";
|
||||
os<<narrow_to_wide(privsToString(privs));
|
||||
if (auth_privs2str(privs,buff,256) < 0) {
|
||||
os<<L"???";
|
||||
}else{
|
||||
os<<narrow_to_wide(buff);
|
||||
}
|
||||
}
|
||||
|
||||
void cmd_time(std::wostringstream &os,
|
||||
|
|
|
@ -47,6 +47,7 @@ Sky::Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id):
|
|||
m_skycolor_bright_f(1,0,0,0),
|
||||
m_cloudcolor_bright_f(1,1,1,1)
|
||||
{
|
||||
char buff[1024];
|
||||
setAutomaticCulling(scene::EAC_OFF);
|
||||
Box.MaxEdge.set(0,0,0);
|
||||
Box.MinEdge.set(0,0,0);
|
||||
|
@ -68,11 +69,13 @@ Sky::Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id):
|
|||
m_materials[1].MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
||||
m_materials[2] = mat;
|
||||
m_materials[2].setTexture(0, mgr->getVideoDriver()->getTexture(getTexturePath("sun.png").c_str()));
|
||||
if (path_get((char*)"texture",(char*)"sun.png",1,buff,1024))
|
||||
m_materials[2].setTexture(0, mgr->getVideoDriver()->getTexture(buff));
|
||||
m_materials[2].MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
||||
m_materials[3] = mat;
|
||||
m_materials[3].setTexture(0, mgr->getVideoDriver()->getTexture(getTexturePath("moon.png").c_str()));
|
||||
if (path_get((char*)"texture",(char*)"moon.png",1,buff,1024))
|
||||
m_materials[3].setTexture(0, mgr->getVideoDriver()->getTexture(buff));
|
||||
m_materials[3].MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
||||
for (u32 i=0; i<SKY_STAR_COUNT; i++) {
|
||||
|
|
|
@ -498,10 +498,10 @@ public:
|
|||
|
||||
bool loadSound(const std::string &name, const std::string &filepath, float gain)
|
||||
{
|
||||
std::string path = getPath("sound",filepath,true);
|
||||
if (path == "")
|
||||
char buff[1024];
|
||||
if (!path_get((char*)"sound",const_cast<char*>(filepath.c_str()),1,buff,1024))
|
||||
return false;
|
||||
SoundBuffer *buf = loadOggFile(path);
|
||||
SoundBuffer *buf = loadOggFile(buff);
|
||||
if (buf == NULL)
|
||||
return false;
|
||||
buf->gain = gain;
|
||||
|
|
|
@ -0,0 +1,290 @@
|
|||
/************************************************************************
|
||||
* file.c
|
||||
* voxelands - 3d voxel world sandbox game
|
||||
* Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
|
||||
#include "thread.h"
|
||||
#include "list.h"
|
||||
#include "array.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#ifndef WIN32
|
||||
#include <signal.h>
|
||||
#endif
|
||||
|
||||
#define IO_THREAD_STOPPED 0
|
||||
#define IO_THREAD_RUNNING 1
|
||||
|
||||
static struct {
|
||||
thread_t *threads;
|
||||
mutex_t *mutexes;
|
||||
threadid_t main;
|
||||
} thread_data = {
|
||||
NULL,
|
||||
NULL
|
||||
};
|
||||
|
||||
int thread_init()
|
||||
{
|
||||
thread_data.main = thread_get_current_id();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int thread_equal(threadid_t t1, threadid_t t2)
|
||||
{
|
||||
#ifndef WIN32
|
||||
return pthread_equal(t1,t2);
|
||||
#else
|
||||
if (t1 == t2)
|
||||
return 1;
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
int thread_is_main()
|
||||
{
|
||||
threadid_t self = thread_get_current_id();
|
||||
|
||||
return thread_equal(self,thread_data.main);
|
||||
}
|
||||
|
||||
/* create a new thread */
|
||||
thread_t *thread_create(void *(*func)(), array_t *args)
|
||||
{
|
||||
thread_t *t = malloc(sizeof(thread_t));
|
||||
|
||||
t->state = IO_THREAD_RUNNING;
|
||||
t->func = func;
|
||||
t->args = args;
|
||||
t->exit = 0;
|
||||
|
||||
thread_data.threads = list_push((void**)&thread_data.threads,t);
|
||||
|
||||
#ifndef WIN32
|
||||
pthread_attr_init(&t->attr);
|
||||
pthread_attr_setdetachstate(&t->attr, PTHREAD_CREATE_JOINABLE);
|
||||
pthread_create(&t->thread, &t->attr, t->func, (void *)t);
|
||||
#else
|
||||
t->thread = CreateThread(NULL, 0, t->func, (void*)t, 0, NULL);
|
||||
#endif
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
/* destroy a thread */
|
||||
void thread_free(thread_t *t)
|
||||
{
|
||||
if (!t)
|
||||
return;
|
||||
|
||||
thread_stop(t);
|
||||
#ifndef WIN32
|
||||
pthread_attr_destroy(&t->attr);
|
||||
#endif
|
||||
if (t->args)
|
||||
array_free(t->args,1);
|
||||
free(t);
|
||||
}
|
||||
|
||||
/* exit from a thread */
|
||||
void thread_exit(thread_t *t, int state)
|
||||
{
|
||||
if (!t)
|
||||
return;
|
||||
|
||||
t->exit = state;
|
||||
t->state = IO_THREAD_STOPPED;
|
||||
#ifndef WIN32
|
||||
pthread_exit(NULL);
|
||||
#else
|
||||
ExitThread(state);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* stop a thread */
|
||||
void thread_stop(thread_t *t)
|
||||
{
|
||||
if (!t)
|
||||
return;
|
||||
|
||||
if (t->state == IO_THREAD_RUNNING) {
|
||||
t->state = IO_THREAD_STOPPED;
|
||||
#ifndef WIN32
|
||||
pthread_kill(t->thread,SIGKILL);
|
||||
#else
|
||||
TerminateThread(t->thread,0);
|
||||
CloseHandle(t->thread);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/* restart a thread */
|
||||
int thread_wake(thread_t *t)
|
||||
{
|
||||
if (!t)
|
||||
return 0;
|
||||
|
||||
if (t->state == IO_THREAD_RUNNING) {
|
||||
#ifndef WIN32
|
||||
pthread_kill(t->thread,SIGCONT);
|
||||
#else
|
||||
ResumeThread(t->thread);
|
||||
#endif
|
||||
}else{
|
||||
t->state = IO_THREAD_RUNNING;
|
||||
#ifndef WIN32
|
||||
pthread_create(&t->thread, &t->attr, t->func, (void *)t);
|
||||
#else
|
||||
t->thread = CreateThread(NULL, 0, t->func, (void*)t, 0, NULL);
|
||||
#endif
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* wait for a thread to exit */
|
||||
void thread_wait(thread_t *t)
|
||||
{
|
||||
if (!t)
|
||||
return;
|
||||
|
||||
if (t->state == IO_THREAD_RUNNING) {
|
||||
#ifndef WIN32
|
||||
pthread_join(t->thread,NULL);
|
||||
#else
|
||||
WaitForSingleObject(t->thread, 2000);
|
||||
CloseHandle(t->thread);
|
||||
#endif
|
||||
}
|
||||
t->state = IO_THREAD_STOPPED;
|
||||
}
|
||||
|
||||
threadid_t thread_get_current_id()
|
||||
{
|
||||
#ifdef WIN32
|
||||
return GetCurrentThreadId();
|
||||
#else
|
||||
return pthread_self();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* create a mutex */
|
||||
mutex_t *mutex_create()
|
||||
{
|
||||
mutex_t *m = malloc(sizeof(mutex_t));
|
||||
|
||||
#ifndef WIN32
|
||||
pthread_mutexattr_init(&m->attr);
|
||||
pthread_mutexattr_settype(&m->attr, PTHREAD_MUTEX_RECURSIVE);
|
||||
pthread_mutex_init(&m->mut, &m->attr);
|
||||
#else
|
||||
InitializeCriticalSection(&m->mut);
|
||||
#endif
|
||||
|
||||
m->id = thread_get_current_id();
|
||||
m->count = 0;
|
||||
|
||||
thread_data.mutexes = list_push((void**)&thread_data.mutexes,m);
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
/* destroy a mutex */
|
||||
void mutex_free(mutex_t *m)
|
||||
{
|
||||
mutex_unlock(m);
|
||||
#ifndef WIN32
|
||||
pthread_mutex_destroy(&m->mut);
|
||||
pthread_mutexattr_destroy(&m->attr);
|
||||
#else
|
||||
DeleteCriticalSection(&m->mut);
|
||||
#endif
|
||||
|
||||
thread_data.mutexes = list_remove((void**)&thread_data.mutexes,m);
|
||||
free(m);
|
||||
}
|
||||
|
||||
/* lock a mutex */
|
||||
void mutex_lock(mutex_t *m)
|
||||
{
|
||||
if (!mutex_trylock(m))
|
||||
return;
|
||||
|
||||
if (m->id == thread_get_current_id()) {
|
||||
m->count++;
|
||||
return;
|
||||
}
|
||||
#ifndef WIN32
|
||||
pthread_mutex_lock(&m->mut);
|
||||
#else
|
||||
EnterCriticalSection(&m->mut);
|
||||
#endif
|
||||
m->id = thread_get_current_id();
|
||||
m->count = 1;
|
||||
}
|
||||
|
||||
/* try to lock a mutex - return non-zero if not locked */
|
||||
int mutex_trylock(mutex_t *m)
|
||||
{
|
||||
#ifndef WIN32
|
||||
if (pthread_mutex_trylock(&m->mut))
|
||||
return 1;
|
||||
#else
|
||||
if (!TryEnterCriticalSection(&m->mut))
|
||||
return 1;
|
||||
#endif
|
||||
m->id = thread_get_current_id();
|
||||
m->count = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* unlock a mutex */
|
||||
void mutex_unlock(mutex_t *m)
|
||||
{
|
||||
m->count--;
|
||||
if (m->count > 0)
|
||||
return;
|
||||
#ifndef WIN32
|
||||
pthread_mutex_unlock(&m->mut);
|
||||
#else
|
||||
LeaveCriticalSection(&m->mut);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void *mutex_test_lock_t(thread_t *t)
|
||||
{
|
||||
int r = mutex_trylock(((mutex_t**)(t->args->data))[0]);
|
||||
thread_exit(t,r);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* try to force a mutex to unlock */
|
||||
void mutex_unlock_complete(mutex_t *m)
|
||||
{
|
||||
array_t *a;
|
||||
thread_t *t;
|
||||
|
||||
a = array_create(ARRAY_TYPE_PTR);
|
||||
array_push_ptr(a,m);
|
||||
t = thread_create(mutex_test_lock_t,a);
|
||||
thread_wait(t);
|
||||
while (t->exit) {
|
||||
thread_wake(t);
|
||||
thread_wait(t);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
#ifndef _THREAD_H_
|
||||
#define _THREAD_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "array.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
|
||||
#ifndef _HAVE_THREADID_TYPE
|
||||
#define _HAVE_THREADID_TYPE
|
||||
#ifdef WIN32
|
||||
typedef DWORD threadid_t;
|
||||
#else
|
||||
typedef pthread_t threadid_t;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _HAVE_THREAD_TYPE
|
||||
#define _HAVE_THREAD_TYPE
|
||||
#include "array.h"
|
||||
typedef struct thread_s {
|
||||
struct thread_s *prev;
|
||||
struct thread_s *next;
|
||||
#ifndef WIN32
|
||||
pthread_t thread;
|
||||
pthread_attr_t attr;
|
||||
#else
|
||||
HANDLE thread;
|
||||
#endif
|
||||
unsigned int state;
|
||||
int exit;
|
||||
void *(*func)();
|
||||
array_t *args;
|
||||
} thread_t;
|
||||
#endif
|
||||
|
||||
#ifndef _HAVE_MUTEX_TYPE
|
||||
#define _HAVE_MUTEX_TYPE
|
||||
typedef struct mutex_s {
|
||||
struct mutex_s *prev;
|
||||
struct mutex_s *next;
|
||||
#ifndef WIN32
|
||||
pthread_mutexattr_t attr;
|
||||
pthread_mutex_t mut;
|
||||
#else
|
||||
CRITICAL_SECTION mut;
|
||||
#endif
|
||||
threadid_t id;
|
||||
int count;
|
||||
} mutex_t;
|
||||
#endif
|
||||
|
||||
/* defined in thread.c */
|
||||
int thread_init(void);
|
||||
int thread_equal(threadid_t t1, threadid_t t2);
|
||||
int thread_is_main(void);
|
||||
thread_t *thread_create(void *(*func)(), array_t *args);
|
||||
void thread_free(thread_t *t);
|
||||
void thread_exit(thread_t *t, int state);
|
||||
void thread_stop(thread_t *t);
|
||||
int thread_wake(thread_t *t);
|
||||
void thread_wait(thread_t *t);
|
||||
threadid_t thread_get_current_id(void);
|
||||
mutex_t *mutex_create(void);
|
||||
void mutex_free(mutex_t *m);
|
||||
void mutex_lock(mutex_t *m);
|
||||
int mutex_trylock(mutex_t *m);
|
||||
void mutex_unlock(mutex_t *m);
|
||||
void mutex_unlock_complete(mutex_t *m);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
253
src/tile.cpp
253
src/tile.cpp
|
@ -1051,27 +1051,24 @@ video::IImage* generate_image_from_scratch(std::string name,
|
|||
bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
||||
IrrlichtDevice *device)
|
||||
{
|
||||
char buff[1024];
|
||||
video::IVideoDriver* driver = device->getVideoDriver();
|
||||
assert(driver);
|
||||
if (part_of_name == "")
|
||||
return baseimg;
|
||||
|
||||
// Stuff starting with [ are special commands
|
||||
if(part_of_name[0] != '[')
|
||||
{
|
||||
if (part_of_name[0] != '[') {
|
||||
// A normal texture; load it from a file
|
||||
std::string path = getTexturePath(part_of_name.c_str());
|
||||
/*infostream<<"generate_image(): Loading path \""<<path
|
||||
<<"\""<<std::endl;*/
|
||||
|
||||
video::IImage *image = driver->createImageFromFile(path.c_str());
|
||||
video::IImage *image = NULL;
|
||||
if (path_get((char*)"texture",const_cast<char*>(part_of_name.c_str()),1,buff,1024))
|
||||
image = driver->createImageFromFile(buff);
|
||||
|
||||
if(image == NULL)
|
||||
{
|
||||
if (image == NULL) {
|
||||
if (part_of_name != "") {
|
||||
infostream<<"generate_image(): Could not load image \""
|
||||
<<part_of_name<<"\" from path \""<<path<<"\""
|
||||
<<" while building texture"<<std::endl;
|
||||
<<part_of_name<<"\" while building texture"<<std::endl;
|
||||
|
||||
infostream<<"generate_image(): Creating a dummy"
|
||||
<<" image for \""<<part_of_name<<"\""<<std::endl;
|
||||
|
@ -1144,7 +1141,9 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
It is an image with a number of cracking stages
|
||||
horizontally tiled.
|
||||
*/
|
||||
video::IImage *img_crack = driver->createImageFromFile(getTexturePath("crack.png").c_str());
|
||||
video::IImage *img_crack = NULL;
|
||||
if (path_get((char*)"texture",(char*)"crack.png",1,buff,1024))
|
||||
img_crack = driver->createImageFromFile(buff);
|
||||
|
||||
if (!img_crack)
|
||||
return true;
|
||||
|
@ -1188,27 +1187,26 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
infostream<<"Adding \""<<filename
|
||||
<<"\" to combined ("<<x<<","<<y<<")"
|
||||
<<std::endl;
|
||||
video::IImage *img = driver->createImageFromFile(
|
||||
getTexturePath(filename.c_str()).c_str());
|
||||
if(img)
|
||||
{
|
||||
core::dimension2d<u32> dim = img->getDimension();
|
||||
infostream<<"Size "<<dim.Width
|
||||
<<"x"<<dim.Height<<std::endl;
|
||||
core::position2d<s32> pos_base(x, y);
|
||||
video::IImage *img2 =
|
||||
driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
img->copyTo(img2);
|
||||
img->drop();
|
||||
img2->copyToWithAlpha(baseimg, pos_base,
|
||||
core::rect<s32>(v2s32(0,0), dim),
|
||||
video::SColor(255,255,255,255),
|
||||
NULL);
|
||||
img2->drop();
|
||||
}
|
||||
else
|
||||
{
|
||||
infostream<<"img==NULL"<<std::endl;
|
||||
|
||||
if (path_get((char*)"texture",const_cast<char*>(filename.c_str()),1,buff,1024)) {
|
||||
video::IImage *img = driver->createImageFromFile(buff);
|
||||
if (img) {
|
||||
core::dimension2d<u32> dim = img->getDimension();
|
||||
infostream<<"Size "<<dim.Width
|
||||
<<"x"<<dim.Height<<std::endl;
|
||||
core::position2d<s32> pos_base(x, y);
|
||||
video::IImage *img2 =
|
||||
driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
img->copyTo(img2);
|
||||
img->drop();
|
||||
img2->copyToWithAlpha(baseimg, pos_base,
|
||||
core::rect<s32>(v2s32(0,0), dim),
|
||||
video::SColor(255,255,255,255),
|
||||
NULL);
|
||||
img2->drop();
|
||||
}else{
|
||||
infostream<<"img==NULL"<<std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1248,34 +1246,33 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
|
||||
std::string filename = part_of_name.substr(9);
|
||||
|
||||
std::string path = getTexturePath(filename.c_str());
|
||||
if (path_get((char*)"texture",const_cast<char*>(filename.c_str()),1,buff,1024)) {
|
||||
|
||||
infostream<<"generate_image(): Loading path \""<<path
|
||||
<<"\""<<std::endl;
|
||||
infostream<<"generate_image(): Loading path \""<<buff
|
||||
<<"\""<<std::endl;
|
||||
|
||||
video::IImage *image = driver->createImageFromFile(path.c_str());
|
||||
video::IImage *image = driver->createImageFromFile(buff);
|
||||
|
||||
if (image == NULL) {
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<path<<"\" failed"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
if (image == NULL) {
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<buff<<"\" failed"<<std::endl;
|
||||
}else{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
|
||||
// Set alpha to full
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = image->getPixel(x,y);
|
||||
c.setAlpha(255);
|
||||
image->setPixel(x,y,c);
|
||||
// Set alpha to full
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = image->getPixel(x,y);
|
||||
c.setAlpha(255);
|
||||
image->setPixel(x,y,c);
|
||||
}
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
|
||||
image->drop();
|
||||
}
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
|
||||
image->drop();
|
||||
}
|
||||
}
|
||||
/*
|
||||
|
@ -1298,39 +1295,36 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
u32 b1 = mystoi(sf.next(":"));
|
||||
std::string filename = sf.next("");
|
||||
|
||||
std::string path = getTexturePath(filename.c_str());
|
||||
if (path_get((char*)"texture",const_cast<char*>(filename.c_str()),1,buff,1024)) {
|
||||
|
||||
infostream<<"generate_image(): Loading path \""<<path
|
||||
<<"\""<<std::endl;
|
||||
infostream<<"generate_image(): Loading path \""<<buff<<"\""<<std::endl;
|
||||
|
||||
video::IImage *image = driver->createImageFromFile(path.c_str());
|
||||
video::IImage *image = driver->createImageFromFile(buff);
|
||||
|
||||
if(image == NULL)
|
||||
{
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<path<<"\" failed"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
if (image == NULL) {
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<buff<<"\" failed"<<std::endl;
|
||||
}else{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
|
||||
image->drop();
|
||||
image->drop();
|
||||
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = baseimg->getPixel(x,y);
|
||||
u32 r = c.getRed();
|
||||
u32 g = c.getGreen();
|
||||
u32 b = c.getBlue();
|
||||
if(!(r == r1 && g == g1 && b == b1))
|
||||
continue;
|
||||
c.setAlpha(0);
|
||||
baseimg->setPixel(x,y,c);
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = baseimg->getPixel(x,y);
|
||||
u32 r = c.getRed();
|
||||
u32 g = c.getGreen();
|
||||
u32 b = c.getBlue();
|
||||
if(!(r == r1 && g == g1 && b == b1))
|
||||
continue;
|
||||
c.setAlpha(0);
|
||||
baseimg->setPixel(x,y,c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1357,40 +1351,37 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
u32 b2 = mystoi(sf.next(":"));
|
||||
std::string filename = sf.next("");
|
||||
|
||||
std::string path = getTexturePath(filename.c_str());
|
||||
if (path_get((char*)"texture",const_cast<char*>(filename.c_str()),1,buff,1024)) {
|
||||
|
||||
infostream<<"generate_image(): Loading path \""<<path
|
||||
<<"\""<<std::endl;
|
||||
infostream<<"generate_image(): Loading path \""<<buff<<"\""<<std::endl;
|
||||
|
||||
video::IImage *image = driver->createImageFromFile(path.c_str());
|
||||
video::IImage *image = driver->createImageFromFile(buff);
|
||||
|
||||
if(image == NULL)
|
||||
{
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<path<<"\" failed"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
if (image == NULL) {
|
||||
infostream<<"generate_image(): Loading path \""
|
||||
<<buff<<"\" failed"<<std::endl;
|
||||
}else{
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
// Blit
|
||||
image->copyTo(baseimg);
|
||||
|
||||
image->drop();
|
||||
image->drop();
|
||||
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = baseimg->getPixel(x,y);
|
||||
u32 r = c.getRed();
|
||||
u32 g = c.getGreen();
|
||||
u32 b = c.getBlue();
|
||||
if(!(r == r1 && g == g1 && b == b1) &&
|
||||
!(r == r2 && g == g2 && b == b2))
|
||||
continue;
|
||||
c.setAlpha(0);
|
||||
baseimg->setPixel(x,y,c);
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = baseimg->getPixel(x,y);
|
||||
u32 r = c.getRed();
|
||||
u32 g = c.getGreen();
|
||||
u32 b = c.getBlue();
|
||||
if(!(r == r1 && g == g1 && b == b1) &&
|
||||
!(r == r2 && g == g2 && b == b2))
|
||||
continue;
|
||||
c.setAlpha(0);
|
||||
baseimg->setPixel(x,y,c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1807,7 +1798,8 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
#if USE_FREETYPE
|
||||
tex_font = gui::CGUITTFont::createTTFont(guienv, getPath("font","unifont.ttf",false).c_str(),10);
|
||||
#else
|
||||
tex_font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
|
||||
if (path_get((char*)"texture",(char*)"fontlucida.png",1,buff,1024))
|
||||
tex_font = guienv->getFont(buff);
|
||||
#endif
|
||||
if (tex_font)
|
||||
skin->setFont(tex_font);
|
||||
|
@ -1883,28 +1875,27 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
|||
float X = mystof(sf.next(","));
|
||||
float Y = mystof(sf.next(","));
|
||||
std::string path = sf.end();
|
||||
path = getTexturePath(path.c_str());
|
||||
video::IImage *image = driver->createImageFromFile(path.c_str());
|
||||
if (path_get((char*)"texture",const_cast<char*>(path.c_str()),1,buff,1024)) {
|
||||
video::IImage *image = driver->createImageFromFile(buff);
|
||||
|
||||
if (baseimg == NULL) {
|
||||
errorstream << "generateImagePart(): baseimg == NULL "
|
||||
<< "for part_of_name=\"" << part_of_name
|
||||
<< "\", cancelling." << std::endl;
|
||||
return false;
|
||||
if (baseimg == NULL) {
|
||||
errorstream << "generateImagePart(): baseimg == NULL "
|
||||
<< "for part_of_name=\"" << part_of_name
|
||||
<< "\", cancelling." << std::endl;
|
||||
return false;
|
||||
}
|
||||
if (image == NULL) {
|
||||
errorstream << "generateImagePart(): image == NULL "
|
||||
<< "for part_of_name=\"" << part_of_name
|
||||
<< "\", cancelling." << std::endl;
|
||||
return false;
|
||||
}
|
||||
float p[4] = {x,y,X,Y};
|
||||
alpha_blit(device,baseimg,image,p,p,part_of_name);
|
||||
// Drop image
|
||||
image->drop();
|
||||
}
|
||||
if (image == NULL) {
|
||||
errorstream << "generateImagePart(): image == NULL "
|
||||
<< "for part_of_name=\"" << part_of_name
|
||||
<< "\", cancelling." << std::endl;
|
||||
return false;
|
||||
}
|
||||
float p[4] = {x,y,X,Y};
|
||||
alpha_blit(device,baseimg,image,p,p,part_of_name);
|
||||
// Drop image
|
||||
image->drop();
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
infostream<<"generate_image(): Invalid "
|
||||
" modification: \""<<part_of_name<<"\""<<std::endl;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue