forked from oerkki/voxelands
new main menu
This commit is contained in:
parent
c0807b5ee3
commit
df9aa8dc5a
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@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include <IGUITabControl.h>
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#include "gettext.h"
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@ -83,6 +84,8 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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bool clouds_3d;
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bool opaque_water;
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m_screensize = screensize;
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// Client options
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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@ -159,7 +162,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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Calculate new sizes and positions
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*/
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v2s32 size(620, 430);
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v2s32 size(500, 430);
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core::rect<s32> rect(
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screensize.X/2 - size.X/2,
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@ -171,6 +174,34 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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// Single Player button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += v2s32(10, 80);
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Environment->addButton(rect, this, GUI_ID_TAB_SINGLEPLAYER, wgettext("Single Player"));
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}
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// Multi Player button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += v2s32(10, 120);
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Environment->addButton(rect, this, GUI_ID_TAB_MULTIPLAYER, wgettext("Multi Player"));
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}
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// Settings button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += v2s32(10, 160);
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Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS, wgettext("Settings"));
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}
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// Credits button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += v2s32(10, 200);
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Environment->addButton(rect, this, GUI_ID_TAB_CREDITS, wgettext("Credits"));
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}
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v2s32 topleft_content(200, 0);
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v2s32 size_content = size - v2s32(300, 0);
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//v2s32 size = rect.getSize();
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/*
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@ -181,38 +212,34 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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Client section
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*/
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v2s32 topleft_client(40, 0);
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v2s32 size_client = size - v2s32(40, 0);
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if (m_data->selected_tab == TAB_MULTIPLAYER) {
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += topleft_client + v2s32(-15, 40);
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const wchar_t *text = L"C\nL\nI\nE\nN\nT";
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//gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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core::rect<s32> rect(0, 0, 310, 20);
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rect += topleft_content + v2s32(0, 20);
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const wchar_t *text = L"Multi Player";
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gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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// Nickname + password
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += topleft_client + v2s32(35, 36);
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Environment->addStaticText(wgettext("Name/Password"),
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rect, false, true, this, -1);
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rect += topleft_content + v2s32(20, 60);
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Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 30);
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rect += topleft_content + v2s32(35, 90);
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gui::IGUIElement *e =
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Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
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if(text_name == L"")
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Environment->setFocus(e);
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += topleft_client + v2s32(size_client.X-60-100, 30);
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_content + v2s32(35, 125);
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gui::IGUIEditBox *e =
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Environment->addEditBox(L"", rect, false, this, 264);
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e->setPasswordBox(true);
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@ -224,14 +251,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Address + port
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += topleft_client + v2s32(35, 86);
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rect += topleft_content + v2s32(20, 170);
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Environment->addStaticText(wgettext("Address/Port"),
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rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 80);
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rect += topleft_content + v2s32(35, 200);
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gui::IGUIElement *e =
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Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
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if(text_name != L"" && text_address == L"")
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@ -239,94 +266,122 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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//rect += topleft_client + v2s32(160+250+20, 125);
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rect += topleft_client + v2s32(size_client.X-60-100, 80);
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rect += topleft_content + v2s32(145, 240);
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Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
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}
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changeCtype("");
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// Start game button
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{
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core::rect<s32> rect(0, 0, 400, 20);
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rect += topleft_client + v2s32(160, 115);
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Environment->addStaticText(wgettext("Leave address blank to start a local server."),
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rect, false, true, this, -1);
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core::rect<s32> rect(0, 0, 180, 30);
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rect += topleft_content + v2s32(60, 290);
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Connect"));
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}
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}else if (m_data->selected_tab == TAB_SETTINGS) {
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 310, 20);
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rect += topleft_content + v2s32(0, 20);
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const wchar_t *text = L"Settings";
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gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 130);
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 60);
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Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
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wgettext("Fancy trees"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150);
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 90);
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Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
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wgettext("Smooth Lighting"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 170);
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 120);
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Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
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wgettext("3D Clouds"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 190);
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 150);
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Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
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wgettext("Opaque water"));
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}
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// Start game button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
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rect += topleft_client + v2s32(size_client.X-180-40, 155);
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
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wgettext("Start Game / Connect"));
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}
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// Key change button
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{
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core::rect<s32> rect(0, 0, 100, 30);
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//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
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rect += topleft_client + v2s32(size_client.X-180-40-100-20, 155);
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core::rect<s32> rect(0, 0, 130, 30);
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rect += topleft_content + v2s32(90, 200);
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Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
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wgettext("Change keys"));
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}
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/*
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Server section
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*/
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v2s32 topleft_server(40, 250);
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v2s32 size_server = size - v2s32(40, 0);
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}else if (m_data->selected_tab == TAB_SINGLEPLAYER) {
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += topleft_server + v2s32(-15, 40);
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const wchar_t *text = L"S\nE\nR\nV\nE\nR";
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//gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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core::rect<s32> rect(0, 0, 300, 20);
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rect += topleft_content + v2s32(0, 20);
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const wchar_t *text = L"Single Player";
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gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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// Server parameters
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(35, 30);
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Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
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wgettext("Creative Mode"));
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 60);
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Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(35, 60);
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Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
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wgettext("Enable Damage"));
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core::rect<s32> rect(0, 0, 200, 30);
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rect += topleft_content + v2s32(85, 90);
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Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
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}
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// Map delete button
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{
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core::rect<s32> rect(0, 0, 130, 30);
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//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
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rect += topleft_server + v2s32(40, 100+25);
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Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
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wgettext("Delete map"));
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rect += topleft_content + v2s32(90, 130);
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Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, wgettext("Delete map"));
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}
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// Start game button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += topleft_content + v2s32(60, 200);
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game"));
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}
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}else if(m_data->selected_tab == TAB_CREDITS) {
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// CREDITS
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{
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core::rect<s32> rect(0, 0, 310, 20);
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rect += topleft_content + v2s32(0, 20);
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const wchar_t *text = L"Credits";
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gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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{
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core::rect<s32> rect(0, 0, 300, 350);
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rect += topleft_content + v2s32(0, 50);
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gui::IGUIStaticText *t = Environment->addStaticText(
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narrow_to_wide(
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"Minetest-Classic\n"
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"http://www.minetest-classic.com/\n"
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"\n"
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"By Lisa 'darkrose' Milne <lisa@ltmnet.com>\n"
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"and contributers: sdzen, MichaelEh?, Pentium44, Jordach\n"
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"\n"
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"Based on Minetest-C55\n"
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"by Perttu Ahola <celeron55@gmail.com>\n"
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"and contributors: PilzAdam, Taoki, tango_, kahrl (kaaaaaahrl?), darkrose, matttpt, erlehmann, SpeedProg, JacobF, teddydestodes, marktraceur, Jonathan Neuschafer, thexyz, VanessaE, sfan5... and tens of more random people."
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).c_str(),
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rect,
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false,
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true,
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this,
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-1
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);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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}
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changeCtype("C");
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}
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@ -338,28 +393,25 @@ void GUIMainMenu::drawMenu()
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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video::SColor bgcolor(140,0,0,0);
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{
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core::rect<s32> rect(0, 0, 620, 230);
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rect += AbsoluteRect.UpperLeftCorner;
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video::SColor bgtcolor(240,50,50,70);
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video::SColor bgbcolor(240,30,30,50);
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driver->draw2DRectangle(rect,bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
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core::rect<s32> left(
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AbsoluteRect.UpperLeftCorner.X,
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AbsoluteRect.UpperLeftCorner.Y,
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AbsoluteRect.LowerRightCorner.X-300,
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AbsoluteRect.LowerRightCorner.Y
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);
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core::rect<s32> right(
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AbsoluteRect.UpperLeftCorner.X+200,
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AbsoluteRect.UpperLeftCorner.Y,
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AbsoluteRect.LowerRightCorner.X,
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AbsoluteRect.LowerRightCorner.Y
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);
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driver->draw2DRectangle(left, bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
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driver->draw2DRectangle(right, bgbcolor, bgbcolor, bgtcolor, bgtcolor, &AbsoluteClippingRect);
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video::SColor bdcolor(245,60,60,80);
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driver->draw2DRectangleOutline(rect, bdcolor);
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}
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{
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core::rect<s32> rect(0, 250, 620, 430);
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rect += AbsoluteRect.UpperLeftCorner;
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video::SColor bgtcolor(240,50,50,70);
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video::SColor bgbcolor(240,30,30,50);
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driver->draw2DRectangle(rect,bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
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video::SColor bdcolor(245,60,60,80);
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driver->draw2DRectangleOutline(rect, bdcolor);
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driver->draw2DRectangleOutline(AbsoluteRect, bdcolor);
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}
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gui::IGUIElement::draw();
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@ -367,10 +419,14 @@ void GUIMainMenu::drawMenu()
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void GUIMainMenu::acceptInput()
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{
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m_data->selected_tab = getTab();
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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if(e != NULL)
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if (e != NULL) {
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m_data->name = e->getText();
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}else if (m_data->name == L"") {
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m_data->name = std::wstring(L"singleplayer");
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}
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}
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{
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gui::IGUIElement *e = getElementFromId(264);
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@ -379,8 +435,11 @@ void GUIMainMenu::acceptInput()
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
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if(e != NULL)
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if (e != NULL) {
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m_data->address = e->getText();
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}else{
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m_data->address = std::wstring(L"");
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}
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
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@ -470,6 +529,22 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
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m_accepted = true;
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quitMenu();
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return true;
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case GUI_ID_TAB_SINGLEPLAYER:
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m_data->selected_tab = TAB_SINGLEPLAYER;
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regenerateGui(m_screensize);
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return true;
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case GUI_ID_TAB_MULTIPLAYER:
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m_data->selected_tab = TAB_MULTIPLAYER;
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regenerateGui(m_screensize);
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return true;
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case GUI_ID_TAB_SETTINGS:
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m_data->selected_tab = TAB_SETTINGS;
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regenerateGui(m_screensize);
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return true;
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case GUI_ID_TAB_CREDITS:
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m_data->selected_tab = TAB_CREDITS;
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regenerateGui(m_screensize);
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return true;
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}
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||||
}
|
||||
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
|
||||
|
@ -486,4 +561,3 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
|
|||
|
||||
return Parent ? Parent->OnEvent(event) : false;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,8 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
// For IGameCallback
|
||||
#include "guiPauseMenu.h"
|
||||
|
||||
enum
|
||||
{
|
||||
enum {
|
||||
GUI_ID_QUIT_BUTTON = 101,
|
||||
GUI_ID_NAME_INPUT,
|
||||
GUI_ID_ADDRESS_INPUT,
|
||||
|
@ -41,12 +40,25 @@ enum
|
|||
GUI_ID_CREATIVE_CB,
|
||||
GUI_ID_JOIN_GAME_BUTTON,
|
||||
GUI_ID_CHANGE_KEYS_BUTTON,
|
||||
GUI_ID_DELETE_MAP_BUTTON
|
||||
GUI_ID_DELETE_MAP_BUTTON,
|
||||
GUI_ID_TAB_SINGLEPLAYER,
|
||||
GUI_ID_TAB_MULTIPLAYER,
|
||||
GUI_ID_TAB_SETTINGS,
|
||||
GUI_ID_TAB_CREDITS,
|
||||
};
|
||||
|
||||
enum {
|
||||
TAB_SINGLEPLAYER=0,
|
||||
TAB_MULTIPLAYER,
|
||||
TAB_SETTINGS,
|
||||
TAB_CREDITS
|
||||
};
|
||||
|
||||
struct MainMenuData
|
||||
{
|
||||
MainMenuData():
|
||||
// Generic
|
||||
selected_tab(0),
|
||||
// Client opts
|
||||
fancy_trees(false),
|
||||
smooth_lighting(false),
|
||||
|
@ -59,6 +71,8 @@ struct MainMenuData
|
|||
|
||||
// These are in the native format of the gui elements
|
||||
|
||||
// Generic
|
||||
int selected_tab;
|
||||
// Client options
|
||||
std::wstring address;
|
||||
std::wstring port;
|
||||
|
@ -68,6 +82,12 @@ struct MainMenuData
|
|||
bool smooth_lighting;
|
||||
bool clouds_3d;
|
||||
bool opaque_water;
|
||||
//bool mip_map;
|
||||
//bool anisotropic_filter;
|
||||
//bool bilinear_filter;
|
||||
//bool trilinear_filter;
|
||||
//int enable_shaders;
|
||||
//bool enable_particles;
|
||||
// Server options
|
||||
bool creative_mode;
|
||||
bool enable_damage;
|
||||
|
@ -102,6 +122,11 @@ public:
|
|||
|
||||
bool OnEvent(const SEvent& event);
|
||||
|
||||
int getTab()
|
||||
{
|
||||
return m_data->selected_tab;
|
||||
}
|
||||
|
||||
private:
|
||||
MainMenuData *m_data;
|
||||
bool m_accepted;
|
||||
|
@ -111,6 +136,7 @@ private:
|
|||
gui::IGUIElement* parent;
|
||||
s32 id;
|
||||
IMenuManager *menumgr;
|
||||
v2u32 m_screensize;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue